Jeuxvideo.com's Scores

  • Games
For 3,091 reviews, this publication has graded:
  • 39% higher than the average critic
  • 9% same as the average critic
  • 52% lower than the average critic
On average, this publication grades 0.8 points lower than other critics. (0-100 point scale)
Average Game review score: 74
Highest review score: 100 God of War
Lowest review score: 20 Police Chase
Score distribution:
3122 game reviews
    • 67 Metascore
    • 75 Critic Score
    True to the Warhammer 40 000’s universe, Warhammer 40 000 Inquisitor Martyr is a fun hack’n slash game, with its local co-op multiplayer. But its graphics feel dated and the whole thing is pretty repetitive.
    • 82 Metascore
    • 75 Critic Score
    Certainly, the single-player open-world RPG has evolved a lot in 20 years. Even if The Elder Scrolls IV remains an incredibly rich title, various elements remind us that we are indeed facing a software released in 2006. But what we must not forget is that Oblivion was ahead of its time and that it still has serious arguments in 2025. Virtuos' love letter to Bethesda's work is in any case very strong: it's beautiful, it's intelligently renovated and it remains faithful to the soul of a creation that marked its time. Nostalgics, you have every reason in the world to answer the call of the Blades. Newcomers, it might be time to let yourself be seduced by this old grimoire beautifully reissued, especially if you have the Game Pass: you might find a bewitching formula.
    • 79 Metascore
    • 75 Critic Score
    To die every 60 seconds could quickly get old, but Minit is smart enough to avoid any kind of frustration during the adventure. Purposely minimalistic, the pixelated art direction shines with personality.
    • 71 Metascore
    • 75 Critic Score
    Dawn of Ragnarök outlines a new era for Valhalla. This DLC brings relevant and consistent novelties that really change the gameplay. Add to that an engaging epic narrative, a spellbinding new world, and a healthy dose of Norse mythology, and you have the best expansion Eivor has ever seen. Ubisoft had a nose in betting on the power of Odin and Nordic myths. However, we would have just liked a little more scope to enjoy a mythological epic worthy of Valhalla.
    • 76 Metascore
    • 75 Critic Score
    Dawn of Ragnarök outlines a new era for Valhalla. This DLC brings relevant and consistent novelties that really change the gameplay. Add to that an engaging epic narrative, a spellbinding new world, and a healthy dose of Norse mythology, and you have the best expansion Eivor has ever seen. Ubisoft had a nose in betting on the power of Odin and Nordic myths. However, we would have just liked a little more scope to enjoy a mythological epic worthy of Valhalla.
    • 64 Metascore
    • 75 Critic Score
    Instead of running out of steam over time, Blanc has therefore chosen a brief adventure that can be consumed in one evening, which may disappoint some. In the end, it's a blessing in disguise that allows Blanc to be connected with what he is: a small and pretty fable that we will not soon forget.
    • 75 Metascore
    • 75 Critic Score
    Rising from its ashes, Yu Suzuki’s saga is still a legend and this amazing adventure hasn’t aged at all. Still, this port would have required a little more care.
    • 74 Metascore
    • 75 Critic Score
    Dawn of Ragnarök outlines a new era for Valhalla. This DLC brings relevant and consistent novelties that really change the gameplay. Add to that an engaging epic narrative, a spellbinding new world, and a healthy dose of Norse mythology, and you have the best expansion Eivor has ever seen. Ubisoft had a nose in betting on the power of Odin and Nordic myths. However, we would have just liked a little more scope to enjoy a mythological epic worthy of Valhalla.
    • 67 Metascore
    • 75 Critic Score
    Suda51 manage to break the 4th wall much of the time by adding plenty of pop culture and gaming references to this new episode. While the technical side of the game isn't the best, the constant variations between gameplays is a good way to keep going and will please beat'em up fans.
    • 76 Metascore
    • 75 Critic Score
    Beyond Two Souls is simply a neat portage of the PS4 version. Prettier and smoother, the writing is still solid but beware: use a controller, rather than the usual keyboard/mouse combo.
    • 68 Metascore
    • 75 Critic Score
    Instead of running out of steam over time, Blanc has therefore chosen a brief adventure that can be consumed in one evening, which may disappoint some. In the end, it's a blessing in disguise that allows Blanc to be connected with what he is: a small and pretty fable that we will not soon forget.
    • 83 Metascore
    • 75 Critic Score
    Anno 117 Pax Romana is superb, well-balanced, and rich in options. While the campaign is rather disappointing, its management mechanics are well-oiled, and building beautiful, balanced cities is a pleasure. But once the comfortable routine of a functional city is established, interest wanes due to a real pacing problem. Salvation comes from the ability to manage both provinces simultaneously, which greatly revives interest. If you enjoy building slowly, deliberating, and admiring your Roman cities, you'll be in your element. Others are likely to give up before achieving Roman glory.
    • 77 Metascore
    • 75 Critic Score
    Pleasant to play, but still endowed with the same technical defects (camera bugs, aging 3D engine), Chimera Squad remains a good episode, both for lovers of the saga, but also for newcomers, who will discover a deep, but very affordable tactical game.
    • 72 Metascore
    • 75 Critic Score
    Rising from its ashes, Yu Suzuki’s saga is still a legend and this amazing adventure hasn’t aged at all. Still, this port would have required a little more care.
    • 81 Metascore
    • 75 Critic Score
    Anno 117 Pax Romana is superb, well-balanced, and rich in options. While the campaign is rather disappointing, its management mechanics are well-oiled, and building beautiful, balanced cities is a pleasure. But once the comfortable routine of a functional city is established, interest wanes due to a real pacing problem. Salvation comes from the ability to manage both provinces simultaneously, which greatly revives interest. If you enjoy building slowly, deliberating, and admiring your Roman cities, you'll be in your element. Others are likely to give up before achieving Roman glory.
    • 82 Metascore
    • 75 Critic Score
    Yes, The Outer Worlds has all that we wanted from the writers of Fallout New Vegas. But, while bringing that weird universe with a great liberty of actions, nice questing and a good amount of content (around 20 hours with replayability), the game fails to be à 2019 game. The companion system and the AI don't work quite well, and the global graphics and technical design are weak.
    • 77 Metascore
    • 75 Critic Score
    Scarlet Nexus is a big hit when it comes to the action. With its nervous and supercharged fights, you quickly become powerful controller in hand, especially when you can borrow the power of your allies on the fly. This action is helped by framerate which does not falter on next-gen consoles despite the deluge of effects on the screen which can cause readability concerns. If the proposed universe is visually attractive, we regret not being able to enjoy it anymore because of a cruel lack of additional content. Ditto for the story which is certainly interesting but which is served by a more than minimalist staging. A good first draft which, we hope, will serve as a solid basis for a more ambitious sequel in the years to come.
    • 73 Metascore
    • 75 Critic Score
    House of Ashes does not distort the philosophy of Supermassive Games. While retaining the cinematic staging of The Dark Pictures saga, this third episode now offers a 360 ° camera and better integrated QTEs. Thanks to its controlled rhythm, its claustrophobic atmosphere and its interesting plot, it surpasses its predecessors despite its flaws (uneven writing, cartoonish characters, frozen shooting phases…). For anyone who enjoys interactive experiences of the genre, this latest iteration of the anthology is worthy of curiosity.
    • 85 Metascore
    • 75 Critic Score
    Yes, The Outer Worlds has all that we wanted from the writers of Fallout New Vegas. But, while bringing that weird universe with a great liberty of actions, nice questing and a good amount of content (around 20 hours with replayability), the game fails to be à 2019 game. The companion system and the AI don't work quite well, and the global graphics and technical design are weak.
    • 74 Metascore
    • 75 Critic Score
    The Alliance Alive may not reinvent the JRPG, but it still offers a solid game experience thanks to good tactical battles and to a fun character progression.
    • 72 Metascore
    • 75 Critic Score
    House of Ashes does not distort the philosophy of Supermassive Games. While retaining the cinematic staging of The Dark Pictures saga, this third episode now offers a 360 ° camera and better integrated QTEs. Thanks to its controlled rhythm, its claustrophobic atmosphere and its interesting plot, it surpasses its predecessors despite its flaws (uneven writing, cartoonish characters, frozen shooting phases…). For anyone who enjoys interactive experiences of the genre, this latest iteration of the anthology is worthy of curiosity.
    • 85 Metascore
    • 75 Critic Score
    Yes, The Outer Worlds has all that we wanted from the writers of Fallout New Vegas. But, while bringing that weird universe with a great liberty of actions, nice questing and a good amount of content (around 20 hours with replayability), the game fails to be à 2019 game. The companion system and the AI don't work quite well, and the global graphics and technical design are weak.
    • 68 Metascore
    • 75 Critic Score
    A very good pick for a sofa or remote night on the computer.
    • 74 Metascore
    • 75 Critic Score
    House of Ashes does not distort the philosophy of Supermassive Games. While retaining the cinematic staging of The Dark Pictures saga, this third episode now offers a 360 ° camera and better integrated QTEs. Thanks to its controlled rhythm, its claustrophobic atmosphere and its interesting plot, it surpasses its predecessors despite its flaws (uneven writing, cartoonish characters, frozen shooting phases…). For anyone who enjoys interactive experiences of the genre, this latest iteration of the anthology is worthy of curiosity.
    • 71 Metascore
    • 75 Critic Score
    A very good pick for a sofa or remote night on the computer.
    • 78 Metascore
    • 75 Critic Score
    With Marvel Future Revolution, Netmarble has given itself the means to achieve its ambitions. Pushed graphics for mobile, dynamic gameplay, mechanics of numerous evolutions, dimension MMO and open zones ... The title wants to exceed the limits of its support to the point of being particularly greedy in terms of resources and battery. If the title has something to keep players in suspense thanks to its content, once the "whaoww" effect is exceeded, we are a little more cooled by the progress at times tedious and the overload of menus which make the experience less pleasant to browse. It remains to be seen whether the game will be entitled to a follow-up as exemplary as that of Marvel Future Fight to become in turn one of the essential Marvel games on mobile.
    • tbd Metascore
    • 75 Critic Score
    A very good pick for a sofa or remote night on the computer.
    • 81 Metascore
    • 75 Critic Score
    On PS5 and Xbox Series, the three games are very convincing: the real regret comes mainly from the fact that the trilogy is not offered, strictly speaking, on new generation machines, using only backward compatibility to boost its rendering. We must then draw a line on immediate loading, ray tracing or even support for DualSense features, despite a good rendering. As for the Crysis themselves, it is clear that a number of mechanisms are now aging: they remain good titles, but never speak of excellence ... It's up to you to see what you are looking for. [Tested on XSX]
    • tbd Metascore
    • 75 Critic Score
    Even if it can turn to be repetitive after a certain number of runs, illumine is addictive and intuitive, mostly because of its gameplay… But also its real-time generated music. A great little game.
    • 73 Metascore
    • 75 Critic Score
    On PS5 and Xbox Series, the three games are very convincing: the real regret comes mainly from the fact that the trilogy is not offered, strictly speaking, on new generation machines, using only backward compatibility to boost its rendering. We must then draw a line on immediate loading, ray tracing or even support for DualSense features, despite a good rendering. As for the Crysis themselves, it is clear that a number of mechanisms are now aging: they remain good titles, but never speak of excellence ... It's up to you to see what you are looking for. [Tested on PS5]

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