Jeuxvideo.com's Scores

  • Games
For 3,087 reviews, this publication has graded:
  • 39% higher than the average critic
  • 9% same as the average critic
  • 52% lower than the average critic
On average, this publication grades 0.8 points lower than other critics. (0-100 point scale)
Average Game review score: 74
Highest review score: 100 God of War
Lowest review score: 20 Police Chase
Score distribution:
3118 game reviews
    • 86 Metascore
    • 70 Critic Score
    Using a fresh and unexplored background to tell its story, Devotion brings us into a deep atmosphere, full of Taiwanese myths and traditions. Unfortunately, the second part of this short game isn't as good and immersive as the first one.
    • 85 Metascore
    • 70 Critic Score
    Among Us can definitely provide you with pleasant evenings of manipulation and treachery with friends. It has ingredients that will appeal to the greatest number with an already popular concept. However, the formula may run out of steam quickly if it does not incorporate new features. Also, let's hope that the developers come to grips with the particularly annoying server bugs. The room for improvement is wide, and there is no doubt that InnerSloth will be able to change the game by honoring the proposals it provides.
    • 85 Metascore
    • 60 Critic Score
    Indeed, Remnant 2 will be much more appreciated in multiplayer than alone. The customization possibilities will be multiplied (three characters with double archetypes, it's starting to do things!) And the exploration is made less bland since everyone trains from one place to another. The boss fights are all the more interesting to maneuver without being more complex. Otherwise, Remnant 2 remains quite linear and complex to appreciate, especially since some problems not corrected for the first episode are back. Something difficult to digest four years later. It is therefore difficult to turn to Remnant 2 for a solo experience. However, it shows its full potential in multiplayer to those looking for demanding games that will satisfy their thirst for customization.
    • 84 Metascore
    • 65 Critic Score
    Quotation forthcoming.
    • 84 Metascore
    • 70 Critic Score
    Life is Strange: True Colors is an experience that can be appreciated in the sweetness of its journey, sublimated by shimmering colors, animations more accomplished than ever and very beautiful melodies. With this episode, Deck Nine Games chose to explore empathy from top to bottom; a preponderant aspect in the powers granted, the narration and the construction of the characters. The whole provides a very neat adventure on a human level, but which undeniably lacks a certain liveliness in its actions and the unfolding of the plot. The result is an investigation that lacks a certain panache.
    • 83 Metascore
    • 65 Critic Score
    To prepare an excellent Visual Novel cocktail, we particularly need a very good writing quality, varied narrative paths and the ability to transport ourselves to a world with a unique atmosphere. On these points VA-11 Hall-A is very convincing. But where the recipe turns sour, it is in the inability of the game to renew its gameplay and its sequences.
    • 83 Metascore
    • 70 Critic Score
    The Yakusa Remastered Collection is a decent remaster bundle that fans and novices should enjoy despite his outdated gameplay and the lack of French subtitles.
    • 83 Metascore
    • 70 Critic Score
    A game that will still appeal to those who love the platform. Just don't expect to be knocked down.
    • 83 Metascore
    • 70 Critic Score
    An engaging and well-produced adventure, but regularly frustrating, both narratively and playfully.
    • 83 Metascore
    • 70 Critic Score
    Street Fighter 30th Anniversary Collection is crafted for the fans, first and foremost. It’s a rich and generous game, which only lacks some more options while playing online.
    • 83 Metascore
    • 70 Critic Score
    Once upon a time there was a little hero who, wanting to be appreciated by all, arranged himself in the manner of the lords of his time. Charming as a prince, he invented specialties with eloquence, “a mind as sharp as a fist” he promised. But behind his pleasant features, our adventurer had a hard time hiding his limits. “Stop trying to swell up, or you will die” a lady who saw through his game said to him. That day, he understood: if he did not become a new revered ambassador, he would remain this valiant little esteemed page.
    • 83 Metascore
    • 65 Critic Score
    To prepare an excellent Visual Novel cocktail, we particularly need a very good writing quality, varied narrative paths and the ability to transport ourselves to a world with a unique atmosphere. On these points VA-11 Hall-A is very convincing. But where the recipe turns sour, it is in the inability of the game to renew its gameplay and its sequences.
    • 82 Metascore
    • 70 Critic Score
    Quotation forthcoming.
    • 82 Metascore
    • 50 Critic Score
    Laser League is typically the kind of game which is enjoyable for a few minutes, before it reveals its own weakness: repetitivness, mostly due to a lack of depth. Which is sad, because its main idea is really cool.
    • 82 Metascore
    • 70 Critic Score
    More complete and longer than the original Superhot, certainly, but suddenly less intense.
    • 82 Metascore
    • 70 Critic Score
    Blazing Chrome is a nice tribute to Metal Slug, Contra, or Super Turrican. It depicts a post-apocalyptic world in the way Terminator saw it 30 years ago, giving it a true retro feel. But it suffers from some minor issues.
    • 82 Metascore
    • 70 Critic Score
    We thought F-Zero was dead and buried since 2004. But with F-Zero 99, Nintendo made a nice surprise by bringing the Golden Fox and the Blue Falcon out of the garage. The gameplay sensations of the time are intact and both beginners and beginners can enjoy this modernized iteration thanks to its unique and energized parts. However, and quite logically, it will not replace an entire episode (remaster or new game) that many fans were waiting for. The fault is very little content at the moment and the absence of a multiplayer mode. F-Zero 99 will bring a smile back, even if only for a few hours, to all fans of the license who have been patient for 19 years. And that's already not bad.
    • 82 Metascore
    • 70 Critic Score
    More meditative than contemplative, FAR: Changing Tides is an invitation to tranquility, so assertive that it sometimes becomes sluggish. Between the long crossings, moments of grace maintain the interest of the experience, translated by intuitive puzzles and sound design at its peak.
    • 82 Metascore
    • 70 Critic Score
    Accessible and with a generous lifespan, Shadowverse: Champion's Battle manages to provide an effective gateway to the Cygames card game. Coated with a good-natured universe, the title allows everyone to get used to the mechanics of Shadowverse thanks to many really useful aids. Unfortunately, the lack of a French translation prevents it from reaching the target younger audience, which makes it more suitable for those who wish to try their hand at a card game solo and on a laptop, preferably. Same criticism on the side of its disappointing technique, its too simple scenario and its structure a little too repetitive which have something to tarnish the experience. Not enough either to prevent the title from offering a nice introduction to its real end-game: Shadowverse on PC and mobile.
    • 82 Metascore
    • 70 Critic Score
    Quotation forthcoming.
    • 82 Metascore
    • 65 Critic Score
    The result is an engaging and well-produced adventure, but regularly frustrating, both narratively and playfully.
    • 82 Metascore
    • 70 Critic Score
    For a first game developed by only 2 people, Horace is nothing short of surprising. The story is successful, moving despite great lengths at the beginning, and the gameplay, although suffering from some problems, remains pleasant throughout. But by wanting to put too much on the table, Paul Helman and Sean Scaplehorn ended up losing us in this endless tide of tributes of all kinds, sometimes unconvincing when they take the form of game mechanics. The concept is very interesting, but the result is hardly satisfy at times.
    • 82 Metascore
    • 60 Critic Score
    Quotation forthcoming.
    • 82 Metascore
    • 65 Critic Score
    Overall, Capcom Fighting Collection is a decent compilation. With its various bonuses, options and new modes, it appears to be an ideal companion for lovers of 2D fighting games. On the other hand, some choices (Cyberbots, Red Earth) can challenge and the Darkstalkers saga represents half of the titles available! A daring bet that will not please everyone, but we must recognize that the Street Fighter trilogy, with the anniversary edition, the Super Gem Fighter and the Puzzle Fighter II Turbo, is worth the detour. Depending on how attached you are to the ten games in this compilation, this one will have a more or less pronounced interest.
    • 82 Metascore
    • 70 Critic Score
    An engaging and well-produced adventure, but regularly frustrating, both narratively and playfully.
    • 82 Metascore
    • 70 Critic Score
    The Octo Expansion is what everybody should do, when it comes to DLC. Single-player minded, it offers a smart challenge with an increasing difficulty, and many good ideas, spilt in 80 new levels.
    • 82 Metascore
    • 70 Critic Score
    Quotation forthcoming.
    • 82 Metascore
    • 70 Critic Score
    Quotation forthcoming.
    • 81 Metascore
    • 70 Critic Score
    There’s no big innovative feature in The Sims 4: Seasons, but that expansion pack adds many little things the fans will surely enjoy, mostly because the season changes break the habit in many good ways.
    • 81 Metascore
    • 70 Critic Score
    Life is Strange: True Colors is an experience that can be appreciated in the sweetness of its journey, sublimated by shimmering colors, animations more accomplished than ever and very beautiful melodies. With this episode, Deck Nine Games chose to explore empathy from top to bottom; a preponderant aspect in the powers granted, the narration and the construction of the characters. The whole provides a very neat adventure on a human level, but which undeniably lacks a certain liveliness in its actions and the unfolding of the plot. The result is an investigation that lacks a certain panache.
    • 81 Metascore
    • 70 Critic Score
    The punk-apo revolution won't happen in 2025. Building on the saga's historical qualities and seeking to iron out its flaws, Borderlands 4 shines with its artistic direction, its generosity, its RPG mechanics, its cooperative multiplayer, and the dynamism of its combat, but it comes up against a harsh reality. A looter-shooter struggles to thrive in an open world. This newfound freedom offered to Vault Hunters ends up exacerbating a pervasive feeling of repetitiveness. Fans of the genre in perpetual search for power should find what they're looking for, those eager to explore an unknown world a little less so.
    • 81 Metascore
    • 70 Critic Score
    More meditative than contemplative, FAR: Changing Tides is an invitation to tranquility, so assertive that it sometimes becomes sluggish. Between the long crossings, moments of grace maintain the interest of the experience, translated by intuitive puzzles and sound design at its peak.
    • 81 Metascore
    • 70 Critic Score
    It's a small jump that Milestone offers with MotoGP 22. The official simulation of the world motorcycle speed championship is better made than the previous part, but does not manage to take the series to a new level. The fault with a graphic quality in game, with an engine which begins to age without forgetting that the license stagnates in the animations and its career mode. However, the title manages to bring interest with its new "Season Nine" mode retracing the mythical 2009 season, a convincing artificial intelligence and a split screen finally available. The Italian studio limits the damage, the benchmark title for MotoGP will wait.
    • 81 Metascore
    • 70 Critic Score
    Life is Strange: True Colors is an experience that can be appreciated in the sweetness of its journey, sublimated by shimmering colors, animations more accomplished than ever and very beautiful melodies. With this episode, Deck Nine Games chose to explore empathy from top to bottom; a preponderant aspect in the powers granted, the narration and the construction of the characters. The whole provides a very neat adventure on a human level, but which undeniably lacks a certain liveliness in its actions and the unfolding of the plot. The result is an investigation that lacks a certain panache.
    • 81 Metascore
    • 70 Critic Score
    Life is Strange 2 does not take advantage of the choices that would bring forth different situations during the episode 1. All the focus is put on the "education" that we bring to our little brother but, for now, it's impossible to define the consequences of it.
    • 81 Metascore
    • 65 Critic Score
    In spite of great game design ideas, especially concerning the stressful fights against zombies, this Walking Dead VR game suffers from difficulty balancing issues and from a lack of innovative situations.
    • 81 Metascore
    • 50 Critic Score
    Laser League is typically the kind of game which is enjoyable for a few minutes, before it reveals its own weakness: repetition, mostly due to a lack of depth. Which is sad, because its main idea is really cool.
    • 81 Metascore
    • 65 Critic Score
    The Exorcist Legion VR is more of a walking simulator game than a detective video game. But there are many carefully set scenes which summon horror and terror in many unexpected ways, making it an interesting game.
    • 81 Metascore
    • 65 Critic Score
    To play Genesis Noir is to dive into a universe of rare originality. Supported by incredible artistic direction, the narrated story holds great moments. Unfortunately, on the gameplay side, it's a bit of a playful black hole. The few puzzles follow each other and look alike, without great genius or great inventiveness. Although the aesthetic balance / game mechanics is totally unbalanced, the title of Fellow Traveler is interesting to browse. A trip like no other that looks at itself more than it plays: our eyes sparkle, but our hands do not fully benefit from it.
    • 81 Metascore
    • 70 Critic Score
    The GIF generator’s feature is probably a good summary of what My Friend Pedro truely is: a vast collection of cool ultra-dynamic short sequences. But between these sequences, there’s nothing more, really.
    • 81 Metascore
    • 70 Critic Score
    Northgard is a refreshing and pleasing experience, thanks to the elements it draws from RTS, 4X and even management games.
    • 80 Metascore
    • 70 Critic Score
    With art of rally, Funselektor signs a magnificent love letter to the world of rallying by offering a demanding title that is as complete as it is pleasant. With its six destinations and around fifty cars with unique behaviors, the game simply takes you on a journey through the world and through the ages. Unfortunately, the title never harnesses the power of Microsoft's next-gen console. If you have a powerful PC on hand, then we advise you to get the game on this platform.
    • 80 Metascore
    • 65 Critic Score
    Despite a very engaging first part, Avowed disappoints and will never completely satisfy RPG fans or action-adventure fans. For a title that lasts between 30 and 40 hours, the writing is not provided enough and the action and exploration phases struggle to renew themselves. It's frankly a shame, because in the first hours, we feel that Obsidian was on to something. The adventure is still worth the detour for certain plot twists, the pleasure of seeing one's curiosity rewarded and the adversaries fly away with ragoll, and the artistic direction, capable of beautiful flashes of brilliance.
    • 80 Metascore
    • 70 Critic Score
    Life is Strange 2 does not take advantage of the choices that would bring forth different situations during the episode 1. All the focus is put on the "education" that we bring to our little brother but, for now, it's impossible to define the consequences of it.
    • 80 Metascore
    • 60 Critic Score
    Indeed, Remnant 2 will be much more appreciated in multiplayer than alone. The customization possibilities will be multiplied (three characters with double archetypes, it's starting to do things!) And the exploration is made less bland since everyone trains from one place to another. The boss fights are all the more interesting to maneuver without being more complex. Otherwise, Remnant 2 remains quite linear and complex to appreciate, especially since some problems not corrected for the first episode are back. Something difficult to digest four years later. It is therefore difficult to turn to Remnant 2 for a solo experience. However, it shows its full potential in multiplayer to those looking for demanding games that will satisfy their thirst for customization.
    • 80 Metascore
    • 65 Critic Score
    A refreshing experience for those who wants a tactical game set in a well-polished universe with interesting scenario and well written characters. Sadly, the user interface is limited and the fights sometimes look a bit sloppy, lacking of clarity and balance.
    • 80 Metascore
    • 65 Critic Score
    Failing to have a great replayability and to vary the gaming experiences, ScourgeBringer offers players twenty hours of a challenge as hard as it is satisfying.
    • 80 Metascore
    • 60 Critic Score
    Indeed, Remnant 2 will be much more appreciated in multiplayer than alone. The customization possibilities will be multiplied (three characters with double archetypes, it's starting to do things!) And the exploration is made less bland since everyone trains from one place to another. The boss fights are all the more interesting to maneuver without being more complex. Otherwise, Remnant 2 remains quite linear and complex to appreciate, especially since some problems not corrected for the first episode are back. Something difficult to digest four years later. It is therefore difficult to turn to Remnant 2 for a solo experience. However, it shows its full potential in multiplayer to those looking for demanding games that will satisfy their thirst for customization.
    • 80 Metascore
    • 70 Critic Score
    Street Fighter 30th Anniversary Collection is crafted for the fans, first and foremost. It’s a rich and generous game, which only lacks some more options while playing online.
    • 80 Metascore
    • 70 Critic Score
    A pleasant surprise.
    • 80 Metascore
    • 65 Critic Score
    Arise: A Simple Story draws the player's attention with a beautiful art and sound design but quickly fails to keep it due to repetitive gameplay mechanics.
    • 80 Metascore
    • 70 Critic Score
    Once upon a time there was a little hero who, wanting to be appreciated by all, arranged himself in the manner of the lords of his time. Charming as a prince, he invented specialties with eloquence, “a mind as sharp as a fist” he promised. But behind his pleasant features, our adventurer had a hard time hiding his limits. “Stop trying to swell up, or you will die” a lady who saw through his game said to him. That day, he understood: if he did not become a new revered ambassador, he would remain this valiant little esteemed page.
    • 80 Metascore
    • 70 Critic Score
    Minimal in its gameplay but optimal in the power of its story, Indika illuminates us thanks to the insolence of several of its sequences. Bold in its tone, atypical in its form, the creation of Odd Meter is like a cursed relic: it should not be put into everyone's hands. And that’s his greatest quality! But as everyone knows, the devil hides in the details: its good ideas that are ultimately little exploited, its madness which runs out of steam during the second part and its overly abrupt ending prevent its heroine from being canonized. Despite its flaws, Indika is a third-person adventure game that will captivate you if you agree to sign a pact... with the demon.
    • 80 Metascore
    • 70 Critic Score
    Life is Strange 2 does not take advantage of the choices that would bring forth different situations during the episode 1. All the focus is put on the "education" that we bring to our little brother but, for now, it's impossible to define the consequences of it.
    • 80 Metascore
    • 65 Critic Score
    Arise: A Simple Story draws the player's attention with a beautiful art and sound design but quickly fails to keep it due to repetitive gameplay mechanics.
    • 80 Metascore
    • 70 Critic Score
    Paper Mario: The Origami King may not be the best game in the series, but it remains a pretty good adventure thanks to funny scenes, a clean realization and diverse and varied situations.
    • 79 Metascore
    • 70 Critic Score
    An engaging and well-produced adventure, but regularly frustrating, both narratively and playfully.
    • 79 Metascore
    • 65 Critic Score
    Without showing any great singularity, A Juggler's Tale stands out with a beautiful atmosphere, a few nicely sketched sets and a handful of well-thought-out puzzles. But the lack of comfort felt during the crossing lacks an experience that is a bit too short and generic to really score. With better handling and some additional originalities, the game could have been a real success. Pity.
    • 79 Metascore
    • 70 Critic Score
    A game that will still appeal to those who love the platform. Just don't expect to be knocked down.
    • 79 Metascore
    • 70 Critic Score
    The Touryst depicts a colourful universe featuring an idyllic but short journey scatterred with exciting minigames for all kinds of players.
    • 79 Metascore
    • 65 Critic Score
    The Exorcist Legion VR is more of a walking simulator game than a detective video game. But there are many carefully set scenes which summon horror and terror in many unexpected ways, making it an interesting game.
    • 79 Metascore
    • 70 Critic Score
    Street Fighter 30th Anniversary Collection is crafted for the fans, first and foremost. It’s a rich and generous game, which only lacks some more options while playing online.
    • 79 Metascore
    • 65 Critic Score
    Without being frankly unavoidable, as much because of its rather poor ancillary content as the low contribution of new features that it brings to the original game, Peril on Gorgon nevertheless remains solid in the story it tells.
    • 79 Metascore
    • 70 Critic Score
    While staying true to The Dark Pictures franchise, The Devil in Me attempts to innovate by incorporating an inventory system and characters with real-world expertise. By taking on America's first serial killer, the game manages to instill an interesting vibe with its "Castle of Murders." Unfortunately, and although we are curious about the fate of each of the protagonists, the title struggles to convince completely. The story takes a long time to start, the pace is a little too slow – despite some nice finds – and we feel little empathy for the characters, stereotypical as possible. If we add a gameplay that accumulates clichés seen and reviewed, The Devil in Me does not have the content of The Quarry or even of a House of Ashes. Despite everything, the formula works thanks to the place inspired by a real event and a finale rich in tension.
    • 79 Metascore
    • 70 Critic Score
    FIFA 20 floods the player with content and so many things to do, so many way to play. But there’s nothing really new, which means that even the flaws from the previous game are still here.
    • 79 Metascore
    • 70 Critic Score
    What The Golf? is a tribute to the video game history, and it’s doing that while being a very smart little golf game.
    • 79 Metascore
    • 70 Critic Score
    The oppressing setting of Outlast 2 and its skillful use of all horror codes injects a level of tension rarely achieved in a survival game.
    • 79 Metascore
    • 70 Critic Score
    Semblance is a cool little game which invites you to experiment in various ways. Sadly, it’s way too short and there are some annoying bugs all over the place. But still, it’s a very interesting game.
    • 79 Metascore
    • 70 Critic Score
    Without dethroning Mario Kart World, Kirby Air Riders is a serious contender on a very specific path: that of immediate, multiplayer-focused fun, driven by ultra-accessible gameplay. With Masahiro Sakurai's distinctive style, the game offers exhilarating speed, a modernized City Trial mode that transforms each race into a mini-strategy, and a fairly clear art direction despite some excessive on-screen effects. Meanwhile, Mario Kart maintains its long-term advantage thanks to more substantial single-player content, longer races, a coherent open world, and an overall structure better suited for pure, unadulterated racing fun. Kirby Air Riders, therefore, appears less as a direct competitor and more as a clever complement: a blend of party game, arcade, and racing designed for couch co-op during evenings with friends.
    • 79 Metascore
    • 70 Critic Score
    Quotation forthcoming.
    • 79 Metascore
    • 70 Critic Score
    Despite some concerns about precision and sometimes repetitive puzzles, the scenery is there. It's up to you to decide whether you want to embark with Eric Chahi or not.
    • 79 Metascore
    • 65 Critic Score
    Arise: A Simple Story draws the player's attention with a beautiful art and sound design but quickly fails to keep it due to repetitive gameplay mechanics.
    • 79 Metascore
    • 65 Critic Score
    Overall, Capcom Fighting Collection is a decent compilation. With its various bonuses, options and new modes, it appears to be an ideal companion for lovers of 2D fighting games. On the other hand, some choices (Cyberbots, Red Earth) can challenge and the Darkstalkers saga represents half of the titles available! A daring bet that will not please everyone, but we must recognize that the Street Fighter trilogy, with the anniversary edition, the Super Gem Fighter and the Puzzle Fighter II Turbo, is worth the detour. Depending on how attached you are to the ten games in this compilation, this one will have a more or less pronounced interest.
    • 79 Metascore
    • 70 Critic Score
    FIFA 20 floods the player with content and so many things to do, so many way to play. But there’s nothing really new, which means that even the flaws from the previous game are still here.
    • 79 Metascore
    • 65 Critic Score
    Overall, Capcom Fighting Collection is a decent compilation. With its various bonuses, options and new modes, it appears to be an ideal companion for lovers of 2D fighting games. On the other hand, some choices (Cyberbots, Red Earth) can challenge and the Darkstalkers saga represents half of the titles available! A daring bet that will not please everyone, but we must recognize that the Street Fighter trilogy, with the anniversary edition, the Super Gem Fighter and the Puzzle Fighter II Turbo, is worth the detour. Depending on how attached you are to the ten games in this compilation, this one will have a more or less pronounced interest.
    • 79 Metascore
    • 70 Critic Score
    Hopefully the development teams are listening to the players, because while it's a highly recommendable game right now, Spellbreak has the potential to become a great one.
    • 79 Metascore
    • 70 Critic Score
    Some people will find the price a bit steep, and they probably won't be wrong. Yet, apart from the drastic selection of this compilation, Blizzard Arcade Collection has been the subject of real care.
    • 79 Metascore
    • 70 Critic Score
    Quotation forthcoming.
    • 78 Metascore
    • 60 Critic Score
    The game shows too quickly what it has to offer and struggles to infuse the feeling of progression essential in this type of register, due to a slightly unbalanced structure.
    • 78 Metascore
    • 65 Critic Score
    Overall, Capcom Fighting Collection is a decent compilation. With its various bonuses, options and new modes, it appears to be an ideal companion for lovers of 2D fighting games. On the other hand, some choices (Cyberbots, Red Earth) can challenge and the Darkstalkers saga represents half of the titles available! A daring bet that will not please everyone, but we must recognize that the Street Fighter trilogy, with the anniversary edition, the Super Gem Fighter and the Puzzle Fighter II Turbo, is worth the detour. Depending on how attached you are to the ten games in this compilation, this one will have a more or less pronounced interest.
    • 78 Metascore
    • 70 Critic Score
    Even more than for Echoes of the Fallen, The Rising Tide is aimed at those who enjoyed Final Fantasy XVI and who want more. In the context of a magnificent region, this DLC puts the challenge at the heart of its experience through battles that are as spectacular as they are formidable. The gameplay also evolves with the introduction of two new powers which finally bring more variety to basic moves. However, in addition to the flaws of the original game still present, this expansion only offers a fleeting scenario and above all a really short main quest which puts its price into perspective. It is therefore on a rather positive note that Final Fantasy XVI bids us farewell, after having been so divisive... like all episodes of Final Fantasy ultimately.
    • 78 Metascore
    • 65 Critic Score
    Greedfall has some good ideas and nice writing. The player is often stimulated in a good way. But it totally falls apart in the very last third of the game, highlighting the flaws we agreed not to see until then.
    • 78 Metascore
    • 70 Critic Score
    Axiom Verge 2 impresses with its level design. Its complex structure supported by two parallel worlds accessible at all times will offer a major challenge to aficionados of metroidvania. Too bad that gameplay inaccuracies spoil the party and cause frustrating situations. Without this, this second episode could easily have risen to the level of its predecessor.
    • 78 Metascore
    • 70 Critic Score
    It's hard not to come out a little frustrated with this Hyrule Warriors, which excels in some areas and disappoints in others. The combat system works very well, but struggles to shine, the fault of a framerate sometimes acceptable sometimes unpleasant as possible, especially in docked. The storytelling is fine and the cut-scenes are fantastic, but the script strays from the original material and loses in narrative power. Still, if you're insensitive to yo-yoing frame rates or playing exclusively in handheld mode (which doesn't completely solve the problem either), Era of the Scourge turns out to be a pretty good one.
    • 78 Metascore
    • 70 Critic Score
    Dontnod announced to us with Tell Me Why a realistic production devoid of minimalist stereotypes. Promise kept. For almost eight hours, it tells a harsh story, strong in its words, its authentic characters, and its thoughtful dialogues. These are the main strengths of the game. But the player's involvement is too little in this title, which nevertheless outlined attractive possibilities, often under-exploited. His participation will be limited mainly to emotional choices, often giving the impression of being passive in the face of the action. We will remember a benevolent story, whose rhythm and lack of freedom sometimes push us to drop out.
    • 78 Metascore
    • 70 Critic Score
    Rise of the Republic is a decent DLC, with its interesting setting in which every faction has its own distinctive gameplay feature, increasing its replay value. But the lack of real novelty is a bummer.
    • 78 Metascore
    • 70 Critic Score
    Quotation forthcoming.
    • 78 Metascore
    • 70 Critic Score
    More complete and longer than the original Superhot, certainly, but suddenly less intense.
    • 78 Metascore
    • 50 Critic Score
    Laser League is typically the kind of game which is enjoyable for a few minutes, before it reveals its own weakness: repetitivness, mostly due to a lack of depth. Which is sad, because its main idea is really cool.
    • 78 Metascore
    • 55 Critic Score
    Atelier Ryza 2 is a frustrating experience as it continues to deconstruct the main principles that have supported the series for more than 10 years. We are witnessing a script written on a corner of the table, an interventionist adventure full of empty dungeons, and uninspired conversations between characters of all kinds. It is the sad impression of a forced march towards naive and insipid general public standards which destroy the charm of yesteryear. However, we take a lot of fun in the fights and with the flawless alchemy system that appears more than ever as the last bulwark before the general collapse.
    • 78 Metascore
    • 65 Critic Score
    The result is a rather confused adventure, where the player is easily lost between two puzzles. The whole thing is not helped by a script and an uninteresting universe. However, some good game design ideas, like the possibility of entering inside certain mechanisms, hit the mark. And the diversity of the puzzles is to be welcomed. A Dark Matter is thus a pleasant title despite its flaws. But far from being a must in VR.
    • 78 Metascore
    • 65 Critic Score
    Although it is a nice homage to the first adventures of the hedgehog, Sonic Origins could have deserved a better finish. Overall, this compilation is correct, but the options offered are not enough to make up for certain shortcomings. Despite a really successful dressing with its cartoons and colorful interface, SEGA's game constantly oscillates between good and bad. We're having a good time, but for Sonic's 30th anniversary, we were right to expect more games and surprises. Especially at a price of forty euros.
    • 78 Metascore
    • 70 Critic Score
    While it splits its gameplay in two with competitive online and the possibility of realistic (slower and animated) offline, the ex-FIFA won't calm players' frustrations. The reasons are the rivers of scorelines and scenarios still too much in favor of attacking dribblers, ordeals for defenders or AI goalkeepers. Among the satisfactions, we will still note the accomplished Manager Career mode with Live careers to prolong the fun, even if the lack of inspiration and renewal in the cinematics or licenses will weigh on the regulars. With the potential future competition from FIFA for the World Cup or Take-Two on the football game scene, not to mention a Football Manager 26 that promises to be Dantesque, EA FC will have to reinvent itself or go further to regain momentum in the years to come.
    • 78 Metascore
    • 70 Critic Score
    We immediately like Nobody Wants to Die for its controlled and simply sublime cyberpunk film noir atmosphere. We come back for the fabulous choices of staging, the animated universe and the gargantuan settings in which we could get lost for hours. The game nevertheless suffers from a handful of flaws in its narrative, its frustrating gray areas and the absence of a journal in which we could have kept track of convoluted affairs. The walking sim remains pleasant to navigate as a whole but its few mechanics are also regrettably too interventionist.
    • 78 Metascore
    • 65 Critic Score
    A refreshing experience for those who wants a tactical game set in a well-polished universe with interesting scenario and well written characters. Sadly, the user interface is limited and the fights sometimes look a bit sloppy, lacking of clarity and balance.
    • 78 Metascore
    • 70 Critic Score
    Quotation forthcoming.
    • 78 Metascore
    • 70 Critic Score
    Hopefully the development teams are listening to the players, because while it's a highly recommendable game right now, Spellbreak has the potential to become a great one.
    • 78 Metascore
    • 70 Critic Score
    A very, very traditional musô ... but nevertheless successful. Admittedly, its cel-shadding remains an obvious make-up for a dated technique, but it also causes a reinforced Japanese atmosphere and some appreciable graphic effects; Likewise, the repetitiveness of its missions is an obvious black point but is compensated by a diversity of characters and interesting gameplay, and this despite the criticized reduction of its cast.
    • 78 Metascore
    • 70 Critic Score
    More meditative than contemplative, FAR: Changing Tides is an invitation to tranquility, so assertive that it sometimes becomes sluggish. Between the long crossings, moments of grace maintain the interest of the experience, translated by intuitive puzzles and sound design at its peak.
    • 78 Metascore
    • 70 Critic Score
    Tomodachi Life expects nothing more from us than that we peck at it like a small box of nuggets. It is the side dish you order at a fast-food joint when you still have a bit of a craving after the burger. Unfortunately, you realize far too late that the employee forgot to include said burger in the order (you know exactly what I’m talking about). You will, therefore, have to make do with this little appetizer. The additions introduced in the 3DS installment are welcome; the customization is fabulous, and the Mii editor stands as a classic in its own right. However, Tomodachi Life: A Dream Life is no masterpiece of the life-simulation genre. That said, it is probably the funniest entry in the genre. If you are looking for a title to sink hundreds of hours into, you might find the island to be rather deserted. But if you need to see your boss dressed in an egg costume every now and then just to take your mind off your overdue emails, then the experience is well worth checking out.

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