Into Liquid Sky's Scores

  • Games
For 254 reviews, this publication has graded:
  • 66% higher than the average critic
  • 2% same as the average critic
  • 32% lower than the average critic
On average, this publication grades 6.1 points higher than other critics. (0-100 point scale)
Average Game review score: 81
Highest review score: 100 Final Fantasy Tactics
Lowest review score: 0 Bruce Lee: Quest of the Dragon
Score distribution:
  1. Negative: 9 out of 254
254 game reviews
    • 84 Metascore
    • 83 Critic Score
    As is the problem with most games built with pre-rendered backgrounds, there are going to be a lot of times where the game camera is going to leave you open for cheap shots as you move from one angle to another.
    • 82 Metascore
    • 91 Critic Score
    While the graphics engine may have a few rough edges, they don't detract from the great stealth action. If you can forgive the spotty AI, you will enjoy the challenge the game provides.
    • 92 Metascore
    • 100 Critic Score
    Super Mario Sunshine can be completed in roughly 20 hours with nowhere near the 120 Shines hidden in Isle Delfino. Completionists will want to go back and get everything, and considering how addictively fun this game is, I wouldn't blame them.
    • 87 Metascore
    • 67 Critic Score
    I really hate that Amusement Vision didn't take the time to upgrade the sound effects and music. You still here that weird melody blurring through your speakers.
    • 73 Metascore
    • 58 Critic Score
    Even though the graphics are weak, the gunplay is nice and the various mini-games help break up most levels.
    • 95 Metascore
    • 100 Critic Score
    A huge football game that fans of the genre should enjoy. There's lots here to do. In fact, the franchise mode alone should take you months to wear out.
    • 80 Metascore
    • 83 Critic Score
    Don't be fooled by the Disney-esque look of the game - underneath is a brutally violent action game with a lot of depth in the combat system.
    • 69 Metascore
    • 67 Critic Score
    It seems little effort was made to make full use of what the Xbox is good at. In fact, you'll notice jaggies, lots of clipping, mild pop-up in some locations and a lot of slowdown in the Glitter Oasis level.
    • 32 Metascore
    • 0 Critic Score
    Such a flawed piece of tripe that no one should have to pay for it, be it a purchase, rental or even as part of your rent. This is the kind of game that you would give to your enemies.
    • 92 Metascore
    • 83 Critic Score
    The game is so story-driven that it becomes excessively linear. This is not to state that other action titles are so much more non-linear, but Eternal Darkness tends to have only one path through the whole game.
    • 64 Metascore
    • 58 Critic Score
    Single player matches can be fun, except when getting into multi-opponent matches, where the computer decides that you're always the odd-man out. You'll be screaming for blood when it's you versus three opponents.
    • 87 Metascore
    • 83 Critic Score
    A wonderfully huge experience that will take dedicated gamers some time to finish. And with all of the options available, no two trips through the game will be the same.
    • 88 Metascore
    • 91 Critic Score
    A wonderful single player experience. While there isn't an overall story to the game, the cutscenes and mission briefs add depth and flavor to the game.
    • 85 Metascore
    • 91 Critic Score
    The audio portion of the game is well realized and adds a wonderful depth and flavor to the game, amplifying the experience.
    • 53 Metascore
    • 0 Critic Score
    A sucky game. There's no two ways around it. The graphics are mediocre, the gameplay is utter crap, sound and music are redundant and forgettable, and don't even get me started on the story.
    • 88 Metascore
    • 67 Critic Score
    A good game, but it fails to distinguish itself enough from it’s 1997 cousin. Same character models, same environments, same battle engine, same items, same weapons, same spells...there’s something to be said for consistency, but I feel Tactics Ogre needed to expand on the idea a little more, not just carbon-copy it.
    • 91 Metascore
    • 100 Critic Score
    I have played RE on the PSX about 14 times and know it like the back of my palm, but this one still took me awhile.
    • 79 Metascore
    • 67 Critic Score
    There are some things to unlock, but the game itself is fairly short.
    • 75 Metascore
    • 75 Critic Score
    It might not have the depth as some of the other fighting games, but it's still fun.
    • 81 Metascore
    • 83 Critic Score
    A great single-player experience. I can understand why this game was so popular two years ago, but without a graphical update and multiplayer modes, it just falls a little short in competition with games like Halo and the new breed of FPS coming out on the consoles.
    • 80 Metascore
    • 42 Critic Score
    I would not recommend this to anyone new to the genre. Play "GT3: A-Spec" instead - it costs the same amount and is a much, much better experience.
    • 73 Metascore
    • 83 Critic Score
    At the core of the game is an excellent 3D shooter with enough platforming elements to keep the game varied. The levels, whether placed in the organic valleys or in the rigidly industrial buildings, are large and well detailed.
    • 94 Metascore
    • 100 Critic Score
    A complex fighting game that will take you a very long time to master each of the 13 characters.
    • 85 Metascore
    • 91 Critic Score
    The only real flaw I found with the gameplay is that the game seems fairly forgiving with mistakes.
    • 87 Metascore
    • 91 Critic Score
    The design and layout are well conceived and pulled off convincingly with the highly stylized cel-shaded world. The levels are large, well-populated and fully active.
    • 82 Metascore
    • 91 Critic Score
    A refreshing sip of musical ambrosia.
    • 71 Metascore
    • 83 Critic Score
    For the kind of game it is the hype was worth it: the most unique beat-em-up in years. For people expecting a GTA3 (like some were), it will disappoint, but for the people who went in knowing what they were gonna get I'm sure most will be pleasantly surprised.
    • 73 Metascore
    • 83 Critic Score
    While the early races start off in a fairly moderately paced action, the later tracks go by with such a speed that you'll have to remember to blink on occasion.
    • 73 Metascore
    • 50 Critic Score
    Sonic's biggest challenge is the in-game camera, which is often placed so poorly that you have a hard time seeing your environment.
    • 78 Metascore
    • 67 Critic Score
    I found the character design and model of the lead character to be severly clichéd and the least interesting in the game.
    • 92 Metascore
    • 91 Critic Score
    Leaps and bounds above any other RPG available for the PS2 and will set the benchmark for games to come. If you can get past the linearity, you'll find a game that's got a lot to do and most of which is new.
    • 90 Metascore
    • 91 Critic Score
    Probably the most impressive part of the game is that all of the territory is connected, visually and gameplay-wise. Anywhere you can see, you can get to.
    • 87 Metascore
    • 91 Critic Score
    Baldur's Gate is all of the best things about "Dungeons & Dragons" without the annoying people you used to have to play with and the bother of keeping up with stats and dice rolls.
    • 89 Metascore
    • 91 Critic Score
    The only other problem I found with the game was the challenge that the in-game camera presents. Often, you will find yourself using the camera buttons a lot to move the camera so you can see everything in the environment.
    • 64 Metascore
    • 75 Critic Score
    All the Simpsons characters and environments are lovingly and faithfully recreated, replete with references to specific events in episodes.
    • 78 Metascore
    • 75 Critic Score
    On the plus side, it's long enough to keep the gameplay elements from getting stale over a long period. On the down side, though, if Nintendo could have added a few more elements to the game, they could have extended the game life by at least 1/3rd.
    • 87 Metascore
    • 91 Critic Score
    It's downright fun and you'll find yourself having a hard time pulling yourself away from it. While the single-player feels a little underdeveloped, you will play it enough to unlock the fun mini-games.
    • 97 Metascore
    • 100 Critic Score
    Surprisingly impressive. In fact, the enemy and ally A.I. is done extremely well. Even on lower difficulties, you'll find enemies give you a challenge.
    • 96 Metascore
    • 100 Critic Score
    Anyone who comes away from this game with anything more than a few nitpicky complaints should just give up videogaming, period. Everything that this game does goes above and beyond the capability of the current competition and will easily set a bar for quality for years to come.
    • 92 Metascore
    • 100 Critic Score
    Everything SSX was, but better. Loading times are better, voice-acting improved, more tricks, new racers, improved tracks...
    • 97 Metascore
    • 100 Critic Score
    An insanely deep game that offers a lot to do outside of the 70+ missions. If you understand that it's just a game and that these selfsame actions are not healthy in the real world, you'll enjoy a well-developed world disguised as a deviously fun game.
    • 94 Metascore
    • 100 Critic Score
    Demon slaying doesn't get any better then this.
    • 77 Metascore
    • 83 Critic Score
    The 2-player aspect of the game is limited by the poor field of view (which would have been better handled with an i-link and two TVs), but the single player mode is serious futuristic racing at it's best.
    • 70 Metascore
    • 50 Critic Score
    It's thin story, shallow characters and less-than-inventive battle system is only made worse by the excessive loading.
    • 89 Metascore
    • 100 Critic Score
    It uses a combination of sight, sound, imagery and imagination to create the scariest game on any home console. Turn off the lights, grab your controller and enjoy the horror of Silent Hill 2.
    • 90 Metascore
    • 91 Critic Score
    ICO
    The overall experience and intelligence of this game far outweighs the shortness. Every serious gamer owes it to themselves to at least play this game once.
    • 92 Metascore
    • 100 Critic Score
    One of the best aspects of Advance Wars is the sheer amount of things you can do. If you choose not to play the Campaign mode, you can still fight and earn battlefields in the War Room, or can get friends together and play multiplayer on either one GBA or link up to four GBAs at one time.
    • 95 Metascore
    • 83 Critic Score
    While it is easily one of the most comprehensive and visually solid racing games to date, I found the fact that it's basically a repackaged "Gran Turismo 2" a little hard to swallow. If you can look past that, this is the game for you.
    • 48 Metascore
    • 75 Critic Score
    A throwback to the way RPGs used to be made before polygons. With anime-style characters and a firm story and gameplay, this game should be enjoyable for anyone who can get past the graphical weaknesses.
    • 79 Metascore
    • 67 Critic Score
    For fans of the old arcade games, this proves to be a nice handheld diversion, especially if you no longer have an arcade nearby.
    • 88 Metascore
    • 83 Critic Score
    One of the few FPS games that actually is better as a single-player. The greatest joy of Red Faction is finishing a gun fight only to see what carnage you've wrecked on the surroundings.
    • 78 Metascore
    • 75 Critic Score
    The strength of Shadow of Destiny lies in its well-scultped narrative which drives the game.
    • 78 Metascore
    • 50 Critic Score
    Casual gamers will get into this game for about an hour before being overwhelmed by the choices. Experts of the previous games will love it, even with the odd control scheme.
    • 83 Metascore
    • 100 Critic Score
    Think of this as Final Fantasy on a 3-D chess board, where your men/women have certain movements and abilities. The spell effects are gorgeous and you can easily find yourself spending lengths of time just building your party the way you like.

Top Trailers