IGN Italia's Scores

  • Games
For 3,222 reviews, this publication has graded:
  • 65% higher than the average critic
  • 7% same as the average critic
  • 28% lower than the average critic
On average, this publication grades 2.4 points higher than other critics. (0-100 point scale)
Average Game review score: 77
Highest review score: 100 Red Dead Redemption 2
Lowest review score: 20 Double Dragon II: Wander of the Dragons
Score distribution:
3226 game reviews
    • 83 Metascore
    • 50 Critic Score
    Pokémon Legends Arceus should have been the next new step for the franchise but it turned out to be a disappointing experience.
    • 70 Metascore
    • 78 Critic Score
    As a standalone DLC, Serious Sam: Siberian Mayhem lasts the right amount of time and if you love rude and ignorant run & gun shooters, you will also love this hilarious trip to Siberia.
    • 70 Metascore
    • 65 Critic Score
    Labyrinth Legend turned out to be a good but not great dungeon crawler. The game has an underlying simplicity that makes it really suitable for anyone but lacks the substance to best complete the work. The sound and the graphic style are above average but they fails to raise the fate of the game, condemned by its repetitiveness especially if not faced in co-op. However, it is not all to be thrown away because the game developed by Shinobi Games is very fun for a short amount of time, but the price is maybe too high for what is has to offer.
    • 66 Metascore
    • 80 Critic Score
    A game that coherently turns players into dog paparazzis, keeping them entertained for the whole time.
    • 78 Metascore
    • 78 Critic Score
    Windjammers is back and it's pure joy. Provided you only play in multiplayer.
    • tbd Metascore
    • 40 Critic Score
    Unoriginal and with boring action sequences, S.W.A.N.: Chernobyl Unexplored is a failed exploration of an otherwise fascinating setting.
    • 73 Metascore
    • 79 Critic Score
    Rainbow Six Extraction is a good PvE shooter that works very well when played with friends and offers great gunplay. It is also true that the overall balance is not optimal and the difficulty rate is sometimes too high, but if you are a fan of Rainbow Six: Siege then you will be able to gloss over these negatives.
    • 80 Metascore
    • 82 Critic Score
    Expeditions: Rome is the best title in the series yet, with an intriguing storyline that can be partially influenced by players choices and a deeply satisfying combat system in which players can test their tactical prowess.
    • 79 Metascore
    • 80 Critic Score
    Nobody Saves the World is a sparkling, crazy and easygoing action-adventure, capable of entertaining for a long time and providing hours of genuine fun.
    • 68 Metascore
    • 70 Critic Score
    Pagan: Control gives another glimpse of Far Cry 6 rogulite DLC action. The formula is basically the same as Vaas DLC, with the same strengths and weaknesses. A pretty solid gameplay experience burdened by lack of depth and variety.
    • tbd Metascore
    • 78 Critic Score
    Record of Lodoss War: Deedlit in Wonder Labyrinth is another enjoyable metroidvania to add to the collection of fans. If, however, the genre has saturated you, you can safely move on.
    • 69 Metascore
    • 50 Critic Score
    A metroidvania mixed with a bit of soulsvania that doesn't know what it wants to be and tries a bit of everything, without really succeeding in any particular aspect.
    • 74 Metascore
    • 65 Critic Score
    Decent yet limited - not very "Recharged" - remake of the 1979 arcade classic.
    • 69 Metascore
    • 73 Critic Score
    A narrative adventure that succeeds in a truly remarkable feat: inserting good and not repetitive environmental puzzles into the adventure while keeping the experience simple and approachable. A simple but solid game, not too long and not too short, that only fails in not being able to best tell its story. SCARF remains a product that will make you spend 4-5 pleasant hours, and it's enough.
    • 62 Metascore
    • 70 Critic Score
    Yu-Gi-Oh! RUSH DUEL: Dawn of Battle Royale !! is a game prisoner of its nature, if you love dueling and you are not afraid to grind matches after matches then it's the game for you, bearing in mind, however, that variety is not at home in the Konami game and that the single player mode offers a very limited challenge and a plot suited to a very young audience. The Rush Duel make their promising debut here, representing an alternative to the main mechanics of Duel Monster, which have become undeniably complicated for a novice to approach. We hope this title can represent a fresh start for Konami, a return to more ambitious video games for the franchise in the future. The potential is there, we hope there's also the desire to make the most of it.
    • 80 Metascore
    • 85 Critic Score
    Shovel Knight Pocket Dungeon is a puzzle-adventure made with great love and passion, entertaining, full of options and with exceptional replayability. A little gem not to be overlooked.
    • 69 Metascore
    • 61 Critic Score
    A not-so-exciting scrolling beat-em-up, due to repetitive levels and poorly honed game mechanics. The beautiful graphic setting and local multiplayer raise it from total lack of interest.
    • 54 Metascore
    • 60 Critic Score
    Danganronpa S Ultimate Summer Camp is a modest spin-off for fans. While it makes sense as a collection addition, it is far less appealing as a stand-alone purchase.
    • 62 Metascore
    • 68 Critic Score
    Final Fantasy VII The First Soldier won't shake-up the battle royale genre but features enough novelties to gather the curiosity of fans and newcomers. While its current shortcomings might be fixed with time and a proper launch on console and PC, the greed of Square Enix is here to stay and some priced content might turn off even the most faithful fan.
    • 71 Metascore
    • 70 Critic Score
    Although the awkward performance on PlayStation 5, Beyond a Steel Sky remains a decent third-person graphic adventure that doesn't make big mistakes but that doesn’t even reach particular peaks.
    • 87 Metascore
    • 80 Critic Score
    I grew up with Halo, so despite the bad presentation of 2020, I still had hopes that Halo Infinite would be a big comeback for the series, but in all fairness I can't say that it is. Let's be clear: it is a solid and fun game in its fundamental mechanics, also capable of inserting novelties that work (from the open world to the grappleshot) and that I would like to see carried out. At the same time it pays the price of a troubled development, probably a result of the uncertainty with which 343 Industries is handling the series from Halo 4 onwards. A well-defined gameplay, and embellished with some changes that refine the formula a little, is used to carry on a story with a few memorable moments and that still has everything to prove.
    • 73 Metascore
    • 81 Critic Score
    Chorus is a space-combat shooter with a good personality, where intense intergalactic dogfights represent the most successful part of the game that is supported by an appreciable artistic direction. It's not perfect but it offers valid reasons to be played, especially by those who love space-themed shooters.
    • 73 Metascore
    • 75 Critic Score
    MXGP 2021 is the game you expect it is. A fun, solid and compelling simcade about Motocross World Championship, which just does everything better than the last year edition, without making any meaningful qualitative leap, but with a lot of little tweaks.
    • 73 Metascore
    • 70 Critic Score
    Big Brain Academy: Brain vs. Brain is a good workout for the mind, captivating enough to entertain; still, it would have deserved more content.
    • 78 Metascore
    • 74 Critic Score
    The new Prideful Sloth's game has the same philosophy as its predecessor: peace, relax and nature and wildlife-related activities accompany us for hours in a sandbox that makes micro-management its own core. In the shoes of the last alchemist who can save Alaria we will have to strengthen ourselves by casting out the Withering, cultivating new worlds and building districts, houses and squares to make the city become a place to live again. Despite the presence of interesting mechanics, such as the creation of new worlds and an exploratory component that tries to tie the activities of the game, so much repetition and too many simplifications make it lose some magic after the first dozen hours of gameplay, especially after finding out the multiples technical uncertainties. However, it will surely get sandbox lovers to spend many hours experiencing it.
    • tbd Metascore
    • 77 Critic Score
    A fast and addicting mix between a platform game and a brawler, with a very nice aesthetic that reminds me of the '90 computer action game.
    • 77 Metascore
    • 73 Critic Score
    A short and interesting interstellar trip that lacks the spark to become truly memorable.
    • 80 Metascore
    • 83 Critic Score
    By masterfully evolving a winning formula, adding the Riot touch to that of Madureira, Airship Syndicate proves once more that passion always makes the difference and that, sometimes, it helps to overcome some flaws.
    • 76 Metascore
    • 70 Critic Score
    The roguelite experiment is appreciable because it offers a demanding and satisfying challenge. Unfortunately, the lack of general variety and the poor in-depth narrative component are two significant burdens, and they are not the only ones.
    • 77 Metascore
    • 71 Critic Score
    The shift of the series to an open world formula is a bit of a missed opportunity, but as a detective adventure Sherlock Holmes: Chapter One works well both in terms of writing and gameplay.

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