IGN Benelux's Scores

  • Games
For 167 reviews, this publication has graded:
  • 53% higher than the average critic
  • 2% same as the average critic
  • 45% lower than the average critic
On average, this publication grades 4.7 points higher than other critics. (0-100 point scale)
Average Game review score: 80
Highest review score: 100 Elden Ring: Shadow of the Erdtree
Lowest review score: 40 Outbound
Score distribution:
  1. Negative: 1 out of 167
168 game reviews
    • 85 Metascore
    • 65 Critic Score
    Frostpunk 2 offers a great survival builder experience in terms of gameplay, but falls short in other areas due to limited content, unfinished aspects, and a lack of a compelling story.
    • 84 Metascore
    • 68 Critic Score
    Octopath Traveler 0 is the perfect game for newcomers, but it doesn’t quite live up to the sky-high expectations of true die-hard fans. As a result, it’s a pretty solid game, but not as good as it could have been.
    • 84 Metascore
    • 70 Critic Score
    The Switch 2 version of Indiana Jones and the Great Circle is absolutely not the best version, but if you can live with a somewhat inconsistent framerate, there's still plenty of fun to be had here.
    • 80 Metascore
    • 65 Critic Score
    Keeper is absolutely unique, with a beautiful Tim Burton-like art style, stunning music, and an intriguing world. I solved light puzzles, but the core of the game is mainly about movement and experience. The way it tries to guide you organically without any UI or hints is bold and admirable. But despite the variety, real tension is missing, and I couldn’t shake the question of whether I was actually enjoying what I was doing.
    • 79 Metascore
    • 70 Critic Score
    Dying Light: The Beast may not be groundbreaking, but with Beast Mode, Castor Woods, and a few surprisingly fun side quests, it delivers enough chaos and enjoyment to have you grinning as you tear through hordes of zombies.
    • 79 Metascore
    • 70 Critic Score
    Pirate Yakuza in Hawaii isn’t as creative as its subtitle suggests. Nearly all environments and activities feel familiar. This is often the case with Yakuza games—especially now that it’s become an annual franchise. Other entries in the series at least make up for it with a compelling plot, but Pirate Yakuza stumbles in that regard. The only things it can rely on are the usual Yakuza systems, the pirate setting, and the main character. Admittedly, all of those elements are fantastic. I sincerely hope that Majima gets another chance to set sail in a better-written adventure.
    • 79 Metascore
    • 70 Critic Score
    Just like in Air Ride, the simplicity of Kirby Air Riders is deceptive. There’s more depth and challenge in this one-button racer than you’d expect. At the same time, those simple systems also hold the game back. Controlling a vehicle with a single button is a funny idea, but it feels like a limitation for the sake of limiting.
    • 78 Metascore
    • 69 Critic Score
    Dune: Awakening might just be one of the most challenging, difficult, and entertaining survival games I’ve ever played, with the survival aspect standing out head and shoulders above the rest. However, the combat, story, repetitiveness, and the sheer number of bugs are genuinely disappointing. Still, if you're a fan of the Dune universe or simply love survival games, Dune: Awakening is a must-play.
    • 77 Metascore
    • 60 Critic Score
    The first few hours of Hell is Us are fantastic. You find yourself in an unfamiliar world torn apart by war, with shrieking, humanoid demons and ancient mysteries hinting at something earth-shattering, but once you pierce that bubble, the shaky foundation becomes clear.
    • 77 Metascore
    • 60 Critic Score
    Cronos: The New Dawn is a game with a ton of potential, with an amazing atmosphere and interesting story, but the horror is undermined by poor balance, broken combat and technical issues.
    • 76 Metascore
    • 62 Critic Score
    The biggest issue with Mario Tennis Fever is that it seems too heavily targeted at children. While the colorful presentation, forgiving gameplay, and simple challenges make it accessible, for older players it feels like the game takes too few risks. Nintendo has chosen safety over depth, a decision that ultimately holds the game back. The franchise has proven in the past that it is possible to strike a balance between accessibility and technical finesse, but Fever fails to find that equilibrium.
    • 76 Metascore
    • 70 Critic Score
    EA Sports FC 25 is an excellent improvement over its predecessor in many areas. Rush mode – especially when played with friends – is brilliant at times and brings back the fun of EA’s football game. However, the game has too many issues to truly impress us. The gameplay and FC IQ are well-designed, but the servers are often so poor that everything feels sluggish. Both the menus and the online gameplay feel very slow, although that still doesn't stop us from enjoying FC 25 quite a bit.
    • 76 Metascore
    • 55 Critic Score
    Tales of Kenzera: Zau is a game full of good ideas that rarely come into their own. The emotional story about dealing with loss is compelling in itself, but its execution is more at odds with the game than it contributes to it. At the same time, the game, with its poorly executed Metroidvania elements and bugs, also gets in its own way.
    • 76 Metascore
    • 70 Critic Score
    If you have already played through Revelations in Celceta, there is little reason to start over. It remains a good game, just not necessarily a better version.
    • 76 Metascore
    • 70 Critic Score
    Rise of the Ronin has the same tight combat that we have come to expect from Team Ninja. Unfortunately, the action takes place in an empty, sterile open world that even an incredibly fascinating setting cannot breathe life into.
    • 75 Metascore
    • 70 Critic Score
    The only times I wanted to put down—or throw—the controller were during the cutscenes with the almost offensively poorly written plot developments. I always thought the Mana games could do just fine without a story. I used to think it was nice to have one, but certainly not essential. Now I can honestly say I'd prefer a Mana game without a story if the alternative is a plot like this. Visions of Mana is so charming, plays so well, and is so addictive that even a terribly bad plot can't completely ruin it—though it certainly tries its best.
    • 75 Metascore
    • 60 Critic Score
    South of Midnight is in many ways a small masterpiece—at least visually. The unique art style is truly stunning and could easily win awards for its art direction. Compulsion Games brings to life a world rarely seen in games, full of atmosphere and folklore. Unfortunately, the game falls short in terms of gameplay. The combat is too basic and repetitive, the level structure is predictable, and traversal lacks challenge. It’s never truly bad, but rarely engaging. If you have Game Pass, it’s definitely worth checking out to experience its unique vibe. But if you decide to skip it, you’re not missing all that much either. Hopefully, Compulsion will deliver a sequel in the future that pairs its visual magic with gameplay that matches that same level.
    • 74 Metascore
    • 70 Critic Score
    Just Dance 2026 mainly offers value for diehard players, for everyone else waiting or choosing Just Dance + makes more sense.
    • 74 Metascore
    • 55 Critic Score
    Wuchang: Fallen Feathers offers little to no original ideas and fails to successfully mimic its biggest sources of inspiration.
    • 74 Metascore
    • 70 Critic Score
    Princess Peach: Showtime! does enough to create a fun, unique experience, even if it remains fairly simple. It's a shame the Switch has a hard time running the game.
    • 74 Metascore
    • 60 Critic Score
    Without spoiling anything, I can say that the plot of Ruffy and the Riverside ends with massive sequel bait. I sincerely hope developer Zockrates Laboratories gets the chance to actually make that sequel. I'm not saying that because Ruffy and the Riverside is such a great game – quite the opposite. The game does control smoothly, has a cool art style, and a fantastic soundtrack. More than anything, though, the ‘swap system’ deserves a place in a better title than this one. Now that the characters, world, art style, and game systems have been established, the studio just needs to tie them together in a better way in a follow-up. There’s clearly a lot more potential in the world of Ruffy than this game manages to deliver.
    • 74 Metascore
    • 70 Critic Score
    Enchanted by Nature is an impressive expansion for players who enjoy playing with occult Sims in The Sims 4, but the nature-themed content is minimal and takes too much of a backseat.
    • 72 Metascore
    • 70 Critic Score
    Adorable Adventures may not be an enormously deep game, but it has become an incredibly charming little adventure that will keep you busy for around four hours. After my time with the game, I think the low purchase price of twenty euros is perhaps a little on the high side, but there is clearly a great deal of love poured into its atmosphere and the way its story is told. And Boris has become one of the most endearing heroes in recent years. So cute that I won't be needing crispy bacon on my burgers for a while. And that really says something.
    • 71 Metascore
    • 70 Critic Score
    Reunion is an entertaining but technically imperfect trip down memory lane that proves the bond between Max and Chloe is still worth its weight in gold, even though the rest of the game is a bit less weighty this time around and the resolution sometimes feels a bit rushed.
    • 71 Metascore
    • 60 Critic Score
    With a poorly thought-out combat system, an uneven story, and an open world that is largely empty, developer Twirlbound falls into familiar pitfalls as they did before.
    • 71 Metascore
    • 60 Critic Score
    As a big fan of the first two games - and even the mobile spin-off Very Little Nightmares - I can’t help but feel disappointed by Little Nightmares 3. It falls short on the creepy vibes the series is known for, and the story lacks impact. After introducing a partner in the second game, full co-op was the logical next step, but the gameplay remains shallow, and the absence of local co-op is a missed opportunity.
    • 70 Metascore
    • 70 Critic Score
    The extra content isn't particularly special, but the minigames do help position To a T more as a game than an experiment. Still, it contains all the experimental craziness you’d expect from Keita Takahashi. To a T is once again an absurd trip that only Keita Takahashi could create. It’s not the longest or most profound game you’ll experience this year, but it overflows with charm, humor, and Takahashi’s unique personality.
    • 69 Metascore
    • 55 Critic Score
    The fact that the bosses in Eternal Strands already feel like a chore to get through says it all. The game has grand ideas and even grander sources of inspiration. For a team of around 70 people, it’s quite impressive what they’ve accomplished. But when you choose to take cues from Monster Hunter, Shadow of the Colossus, and Breath of the Wild, you inevitably invite the associated expectations. Those games then become not just your inspirations but also your competition. And Eternal Strands doesn’t come close to these games.
    • 69 Metascore
    • 70 Critic Score
    Heartworm is an intriguing ode to the survival horror games of old. It looks and plays like a first-generation PlayStation title, complete with a wonderfully atmospheric soundtrack. Sam’s story feels personal and sincere, though it doesn’t quite stick the landing. What truly matters, however, is the exploration, the horror, and solving puzzles in a twisted world. Heartworm presents some very strong ideas, though it sometimes only uses them a handful of times, and the game can definitely feel too easy at points, which undermines the horror a bit. Even so, I believe Heartworm does enough to be worth the time of Resident Evil and Silent Hill fans.
    • 68 Metascore
    • 67 Critic Score
    Football Manager 26 is one of the most extensive management games within the sports simulation genre. It truly lets you step into the role of your own fictional football manager and gives you the freedom to bring the most creative scenarios to life. However, the game could have used a bit more time in the oven, as the pre-release version was riddled with bugs. On top of that, the visuals are dreadful, and it lacks the charm that similar games manage to capture.

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