IGN AU's Scores

  • Games
For 221 reviews, this publication has graded:
  • 69% higher than the average critic
  • 6% same as the average critic
  • 25% lower than the average critic
On average, this publication grades 6.6 points higher than other critics. (0-100 point scale)
Average Game review score: 81
Highest review score: 98 Red Dead Redemption
Lowest review score: 45 Reality Fighters
Score distribution:
  1. Negative: 1 out of 221
221 game reviews
    • 94 Metascore
    • 90 Critic Score
    It's a brilliant game and – despite not offering the weightiest selection of modes, and failing to incorporate replay functionality for launch – deserves huge success.
    • 77 Metascore
    • 86 Critic Score
    We just wish Monolith had produced a slightly more progressive or challenging backdrop for the horror that is this game's mojo. It's absolutely worth playing, but that's the difference between a game that scores 9+ and a game that scores 8.6.
    • 79 Metascore
    • 86 Critic Score
    We just wish Monolith had produced a slightly more progressive or challenging backdrop for the horror that is this game's mojo. It's absolutely worth playing, but that's the difference between a game that scores 9+ and a game that scores 8.6.
    • 85 Metascore
    • 88 Critic Score
    LocoRoco 2 may not stray too far from the original, but it’s a fantastic and utterly charming piece of game design nonetheless.
    • 65 Metascore
    • 62 Critic Score
    Afro Samurai isn't awful. It's just awfully average.
    • 65 Metascore
    • 62 Critic Score
    It's sad – there is still a lot of potential here, so hopefully someone can nab the rights and do this series justice down the line.
    • 84 Metascore
    • 79 Critic Score
    Skate 2 is great because the core mechanics have been expanded thoughtfully and we've been given a (mostly) whole new playground to master them in. It's not great because of Mongocorp security, it's not great because you have buddies you can call on, it's not great because there are are mountain trails now, it's not great because you can judo kick while bailing, and it's not great because the challenges are compelling.
    • 84 Metascore
    • 78 Critic Score
    Skate 2 is great because the core mechanics have been expanded thoughtfully and we’ve been given a (mostly) whole new playground to master them in. It’s not great because of Mongocorp security, it’s not great because you have buddies you can call on, it’s not great because there’s are mountain trails now, it’s not great because you can judo kick while bailing, and it’s not great because the challenges are compelling.
    • 72 Metascore
    • 80 Critic Score
    On the surface, Saints Row is an easy game to hate. Actually, I have a feeling that a lot of players and reviewers will write this game off for the sheer stupidity at play at all times. But to do so would be a big disservice to a game that tries hard to do a lot of things and show you a good time. Did we have a good time? Definitely.
    • 54 Metascore
    • 60 Critic Score
    Even with no expectations going in, we can't imagine many in our ADHD generation holding patience enough to wade through 20-to-30 minute intervals of repetitive room clearing again and again just to find enough Sun tokens to unlock the next decent racing portion. It just isn't enough fun to warrant the effort.
    • 81 Metascore
    • 87 Critic Score
    As much as we enjoyed our time as Prince and even gave into the somewhat forced love story, we came away wishing for a little more to do. Still it's by far better to do a few things really well than to try your hand at everything and succeed at nothing. Prince of Persia is arguably the best classic adventure game of 2008 – with a little room to improve.
    • 85 Metascore
    • 87 Critic Score
    As much as we enjoyed our time as Prince and even gave into the somewhat forced love story, we came away wishing for a little more to do. Still it's by far better to do a few things really well than to try your hand at everything and succeed at nothing. Prince of Persia is arguably the best classic adventure game of 2008 – with a little room to improve.
    • 92 Metascore
    • 91 Critic Score
    Chrono Trigger DS is a faithful port of the wonderful original, with subtle improvements to the script and a little extra gameplay. If the very, very minor sound issues, or the moderately-retro graphics don't bother you, then is a must-own, especially if you've never played it before.
    • 60 Metascore
    • 60 Critic Score
    Sonic Unleashed is kind of a video game equation of sorts. If half the game is solid but far from perfect, and the other half is pitifully bland and repetitive, then the result equals an experience that ends up disappointing almost as much as impressing and entertaining.
    • 76 Metascore
    • 79 Critic Score
    This should be a much slicker product. Still, it’s good fun for the most part, and at the end of the day that’s why we play, right?
    • 75 Metascore
    • 79 Critic Score
    This should be a much slicker product. Still, it’s good fun for the most part, and at the end of the day that’s why we play, right?
    • 73 Metascore
    • 82 Critic Score
    The real story of Storm of Zehir is the tall tales you’ll be telling in the tavern afterwards.
    • 89 Metascore
    • 92 Critic Score
    An incredible package. It’s claustrophobic and sinister, yet utterly action packed and arcadey at the same time. It’s completely gorgeous, yet the visuals serve the gameplay at all times, whether that’s through subtle changes to the presentation to alter the mood, or the fact that you’re playing so much of the game at the end of a flashlight.
    • 59 Metascore
    • 65 Critic Score
    The cities are bland and generally uninteresting, but the cars look good and they handle well. That's normally half the battle. If you haven't played a NFS title in the past four years or so, Undercover might be a good place to get back on board.
    • 60 Metascore
    • 71 Critic Score
    All things considered, Shaun White Snowboarding is a more than competent snowboarding game. It’s just not that compelling.
    • 63 Metascore
    • 81 Critic Score
    A more than competent snowboarding game. It’s just not that compelling.
    • 79 Metascore
    • 85 Critic Score
    It’s great to play a game that – in many ways – is so pure. It’s not about collecting. It’s not about leveling up. It’s not about getting a bigger and better gun. It’s about movement, style and momentum. Combat aside, DICE has taken a significant step forward for the first person perspective with this game, and you should all check it out.
    • 79 Metascore
    • 85 Critic Score
    It’s great to play a game that – in many ways – is so pure. It’s not about collecting. It’s not about leveling up. It’s not about getting a bigger and better gun. It’s about movement, style and momentum. Combat aside, DICE has taken a significant step forward for the first person perspective with this game, and you should all check it out.
    • 79 Metascore
    • 80 Critic Score
    The game is thoughtful in design, mostly clever in its handling of pacing, upgrading parts and keeping you on track as you work your way towards the final encounter. But it's just not as fun or interesting as it should be.
    • 84 Metascore
    • 88 Critic Score
    Its repetitive and lazy single player sins vanish beneath the screams of your mates’ laughter across your Xbox Live headset. The multiplayer might be a totally unoriginal rip-off of everything that CoD 4’s online game did so well, but why wouldn’t it when the original is so brilliant?
    • 63 Metascore
    • 74 Critic Score
    As a game SBK 08 is a pared back, pure racing experience that is a dream come true for two wheeled aficionados to whom realistic control is paramount. Having said that, it does suffer from a noticeable lack of polish in some key areas.
    • 93 Metascore
    • 89 Critic Score
    It’s well worth the price of admission, in other words; just don’t expect the perfect shooter. Epic made a lot of good calls with Gears 2, but one can’t help but think that the team is still honing its level design, its pacing, its combat and its storytelling. Should be one hell of a third installment.
    • 86 Metascore
    • 91 Critic Score
    Valkyria Chronicles is a truly magnificent outing for Sega. It dares to be different, it scoffs at genre conventions and finds its own path, and in doing so succeeds brilliantly as both a deep strategy experience and a wonderfully story-driven RPG.
    • 65 Metascore
    • 55 Critic Score
    Quantum of Solace is pretty much what youýd expect from a movie-licensed shooter. It ticks all the boxes on a purely surface level, but fails to allow the player any kind of expression or creativity during actual gameplay.
    • 65 Metascore
    • 55 Critic Score
    Quantum of Solace is pretty much what youýd expect from a movie-licensed shooter. It ticks all the boxes on a purely surface level, but fails to allow the player any kind of expression or creativity during actual gameplay.
    • 87 Metascore
    • 93 Critic Score
    A game of impressive depth and considered content, with A-grade presentation and production values and only a handful of quirks that prevent it from significantly pushing the genre forward and propelling the game straight to the top.
    • 93 Metascore
    • 95 Critic Score
    If you can put in the time and commit to exploring this detailed and carefully designed wasteland, then Fallout 3 can't help but satisfy and engage you in ways that very few games ever have.
    • 76 Metascore
    • 80 Critic Score
    SingStar Vol. 2 is, in many ways, a good idea streamlined and polished to a fine sheen. It’s tough to pick faults in a game that does exactly what it says on the tin and more. As a package, it’s brilliantly executed – from the song choice, to the overall presentation, everything is done to a high standard.
    • 82 Metascore
    • 89 Critic Score
    MotorStorm: Pacific Rift has been a long time coming - and has had other off-road contenders like Pure nipping at its heels - but the old magic that made the first one a ripper is back, with more vehicles, loads more tracks and a better implemented online feature set. Unless you hate off-road car games with a venomous passion this is pretty much a must-have.
    • 95 Metascore
    • 92 Critic Score
    Where LittleBigPlanet stands out is in the genuinely amazing integration of deep, deep content creation tools and incredible variety of objects with a community mode that truly makes content exchange and rating not just easy, but practical and even essential.
    • 85 Metascore
    • 85 Critic Score
    There's something undeniably more approachable and mainstream about the Guitar Hero franchise that Rock Band simply can't quite match.
    • 84 Metascore
    • 85 Critic Score
    There's something undeniably more approachable and mainstream about the Guitar Hero franchise that Rock Band simply can't quite match.
    • 89 Metascore
    • 92 Critic Score
    For all its flaws, Fable II is still a masterful piece of game design, and utterly compelling.
    • 68 Metascore
    • 67 Critic Score
    Pretty average in most respects, failing to stand out in any one category. It's kind of boring, poorly structured, mostly linear and, shock, it still reeks of cash-in, despite moderate production values.
    • 67 Metascore
    • 67 Critic Score
    Web of Shadows is, despite good intentions and some cute ideas, pretty average in most respects, failing to stand out in any one category. It's kind of boring, poorly structured, mostly linear and, shock, it still reeks of cash-in, despite moderate production values.
    • 85 Metascore
    • 91 Critic Score
    Despite some flaws, Far Cry 2 is almost an essential purchase this holiday retail season. The only reason to excuse yourself from picking it up might be if you're just shootered-out, which frankly is an understandable possibility.
    • 85 Metascore
    • 91 Critic Score
    Despite some flaws, Far Cry 2 is almost an essential purchase this holiday retail season. The only reason to excuse yourself from picking it up might be if you're just shootered-out, which frankly is an understandable possibility.
    • 82 Metascore
    • 89 Critic Score
    Suffice to say, MCLA is the sequel we were hoping for; a ballsy, fast, challenging racing game set to a killer soundtrack. It may be a little frustrating at times, but it gets an awful lot right. Plus, it makes L.A. an appealing place, and that’s harder than you might think.
    • 81 Metascore
    • 89 Critic Score
    Suffice to say, MCLA is the sequel we were hoping for; a ballsy, fast, challenging racing game set to a killer soundtrack. It may be a little frustrating at times, but it gets an awful lot right. Plus, it makes L.A. an appealing place, and that’s harder than you might think.
    • 81 Metascore
    • 80 Critic Score
    It's big dumb fun, Saints Row 2 isn't going to redefine any aspects of game design - but in doing so it does deliver on Volition's biggest promise: Saints Row 2 isn't Grand Theft Auto.
    • 82 Metascore
    • 80 Critic Score
    On the surface, Saints Row is an easy game to hate. Actually, I have a feeling that a lot of players and reviewers will write this game off for the sheer stupidity at play at all times. But to do so would be a big disservice to a game that tries hard to do a lot of things and show you a good time. Did we have a good time? Definitely.
    • 89 Metascore
    • 88 Critic Score
    You can finish it in less than 15 hours and then there’s not much else to do other than play it again - but it’s so bloody good you probably will! Intelligently written, beautiful to look at and actually genuinely scary - not to mention gory beyond belief, Dead Space is a stunning survival horror/action title and well worth a gander.
    • 88 Metascore
    • 88 Critic Score
    You can finish it in less than 15 hours and then there’s not much else to do other than play it again - but it’s so bloody good you probably will! Intelligently written, beautiful to look at and actually genuinely scary - not to mention gory beyond belief, Dead Space is a stunning survival horror/action title and well worth a gander.
    • 76 Metascore
    • 70 Critic Score
    It doesn’t do what it says on the tin, doesn’t break any barriers and is mildly dull as often as interesting but when you’re in the middle of crossfires, your squads do what they’re told and you know that you’re about to blow up a whole mess of Nazis, it’s pretty good.
    • 76 Metascore
    • 70 Critic Score
    It doesn’t do what it says on the tin, doesn’t break any barriers and is mildly dull as often as interesting but when you’re in the middle of crossfires, your squads do what they’re told and you know that you’re about to blow up a whole mess of Nazis, it’s pretty good.
    • 85 Metascore
    • 88 Critic Score
    If you can deal with some minor shortcomings, Pure delivers exactly what the title promises: pure gameplay. Almost all aspects of the racing, tricking, physics and ATV creation come together seamlessly and the result is a rock-solid racer that aims to please and thrill in the same sweep.
    • 83 Metascore
    • 88 Critic Score
    If you can deal with some minor shortcomings, Pure delivers exactly what the title promises: pure gameplay. Almost all aspects of the racing, tricking, physics and ATV creation come together seamlessly and the result is a rock-solid racer that aims to please and thrill in the same sweep.
    • 76 Metascore
    • 80 Critic Score
    LEGO Batman continues using a formula that has been tried and tested and proven incredibly successful time and time again. That said; it would have been great to see some of the problems encountered in early titles remedied or improved instead of perpetuated.
    • 75 Metascore
    • 80 Critic Score
    LEGO Batman continues using a formula that has been tried and tested and proven incredibly successful time and time again. That said; it would have been great to see some of the problems encountered in early titles remedied or improved instead of perpetuated.
    • 78 Metascore
    • 83 Critic Score
    It's really solid, though never mind-blowing or even particularly genre-defining in any one area. It is, in actuality, a fairly short and straightforward adventure that you'll either love intensely for a very short time - say, over a weekend – or you'll mildly enjoy it and take your time.
    • 76 Metascore
    • 83 Critic Score
    I’d suggest opting to playing with a friend, although if you have a friend to play the game with, you might as well stick to the main collection as they are significantly more enjoyable.
    • 71 Metascore
    • 76 Critic Score
    Some overlong levels, repetitive enemies and the inconsistent effect of your powers stop this from being great. As it is, it's a lot of fun but once you've played through it a few times it's hard to imagine dusting it off years or even months down the track.
    • 73 Metascore
    • 76 Critic Score
    Some overlong levels, repetitive enemies and the inconsistent effect of your powers stop this from being great. As it is, it's a lot of fun but once you've played through it a few times it's hard to imagine dusting it off years or even months down the track.
    • 84 Metascore
    • 92 Critic Score
    The creative options on offer here live up to the three-and-a-half year hype, and Spore genuinely revolutionises the way user created content is implemented on a global scale.
    • 65 Metascore
    • 63 Critic Score
    Ultimately, Battle March has added a new single player campaign, a little meat to the multiplayer, and two new factions to take control of.
    • 82 Metascore
    • 86 Critic Score
    Less a sequel and more the definitive version, you can't really go past Trouble in Paradise if you've got the Viva Piñata bug.
    • 72 Metascore
    • 80 Critic Score
    A heap of fun.
    • 72 Metascore
    • 80 Critic Score
    A heap of fun.
    • 65 Metascore
    • 65 Critic Score
    The automatic nature of the combat almost mirrors Too Human's approach to gameplay as a whole: this is autopilot gaming: routine revival, hand-held progression, a loot free-for-all and a microwave dinner storyline.
    • 82 Metascore
    • 86 Critic Score
    A pristinely polished package that owns old-school twitch shooting. Not only does it look ravishing, but the new vehicles and features round it out as a near faultless package. Our only main concern is that its chaotic gameplay lies on a road well trodden, and the game's prized mode – Warfare – at times feels as much laborious as it us fun.
    • 58 Metascore
    • 59 Critic Score
    Graphically inconsistent, oddly paced and quite unwieldy, AITD is not without its charms - unfortunately they seem to be mostly at the start and latter eps of the game.
    • 78 Metascore
    • 80 Critic Score
    On the one hand the new gameplay mechanics have been implemented really well, but on the other we just can't believe the team still hasn't got the risk/power shots right. Still, don't let that stop you giving this a try.
    • 75 Metascore
    • 80 Critic Score
    As longstanding fans of this series, we're partly very impressed with Top Spin 3 and partly let down. On the one hand the new gameplay mechanics have been implemented really well, but on the other we just can't believe the team still hasn't got the risk/power shots right.
    • 71 Metascore
    • 65 Critic Score
    It's got so much potential that, when you kick into hard mode and start noticing the touch screen's inaccuracy, the awkward hand contortions needed or the ill-conceived Duel Mode controls, you'll shake your head and wonder where everything went awry.
    • 94 Metascore
    • 95 Critic Score
    But where MGS4 really succeeds is in delivering an experience unlikely to ever be surpassed by Kojima ever again, providing fans everything they want to see, twists you won’t expect and more raw, lavish creativity than the video gaming medium probably deserves.
    • 72 Metascore
    • 78 Critic Score
    It looks absolutely fantastic, and is leaps and bounds ahead of previous title in the franchise. However, the age old balance issue of depth vs accessibility ultimately rears its ugly head, and the balance is tipped a little too much towards the casual player – to the extent that even fans may find themselves getting bored quickly.
    • 71 Metascore
    • 73 Critic Score
    A trifle repetitive and brief, The Bourne Conspiracy is a diamond in the rough. Well worth a look but it’s not going to change your life.
    • 70 Metascore
    • 73 Critic Score
    A trifle repetitive and brief, The Bourne Conspiracy is a diamond in the rough. Well worth a look but it’s not going to change your life.
    • 81 Metascore
    • 80 Critic Score
    Ninja Gaiden II is not quite the sequel we were hoping for. It’s very good, and it’s still built for those with an iron constitution (aka those prepared to replay sections over and over again until they get them right), but it’s also lazily designed and far cheaper than the original game.
    • 87 Metascore
    • 79 Critic Score
    GRID’s super slick presentation and the flashy bells and whistles will grab your attention, but there isn’t anywhere near enough depth to hold it. You’ve changed, Race Driver. We hardly know you anymore.
    • 77 Metascore
    • 84 Critic Score
    This is not a title that will change your life or change the industry. It is, however, a heap of fun – a light-hearted reinterpretation of three iconic films that’s at its best with friends.
    • 77 Metascore
    • 84 Critic Score
    This is not a title that will change your life or change the industry. It is, however, a heap of fun – a light-hearted reinterpretation of three iconic films that’s at its best with friends.
    • 55 Metascore
    • 62 Critic Score
    It's not a terrible game at all. It's simply that it's such an ordinary and unremarkable shooter, and we were expecting so much, that we can't help but bitch about all the areas we wish were better.
    • 80 Metascore
    • 83 Critic Score
    Parents will love it; it gets their kids off their butts and into sports – even if it's still in front of the tube. Kids will go for the micro-games and competitive elements. Stay-at-home mums can work out pent-up anger and health-nuts might use this as the excuse they need to buy a Wii. Old people will still scratch their heads, though.
    • 98 Metascore
    • 98 Critic Score
    Without a doubt, rest assured this is the best game yet for this generation. The only reason we've resisted giving it full marks is that in the same way GTA III’s template was blown out so much further in "Vice City" and "San Andreas," we’re confident the next GTA on this generation will up the ante considerably.
    • 98 Metascore
    • 98 Critic Score
    Without a doubt, rest assured this is the best game yet for this generation. The only reason we've resisted giving it full marks is that in the same way GTA III’s template was blown out so much further in "Vice City" and "San Andreas," we're confident the next GTA on this generation will up the ante considerably.
    • 82 Metascore
    • 79 Critic Score
    While Mario Kart Wii is an enjoyable sequel we can't help but be a little disappointed that the same level of effort Nintendo put into Mario Galaxy and Smash Bros. isn't mirrored here.
    • 88 Metascore
    • 91 Critic Score
    This is going to be the cult-hit DS game of 2008. Jupiter and Square Enix have developed a game that nails just about everything it tries – and it tries quite a lot of new or carefully lifted ideas.
    • 80 Metascore
    • 83 Critic Score
    The biggest demo you'll ever play. There honestly is more to do here than in many full-price titles, despite the fact it's merely a teaser. It's barn-stormingly beautiful and feels sublime.
    • 83 Metascore
    • 90 Critic Score
    It's taken far too long for non-American, English speaking gamers to get their hands on Crisis Core: Final Fantasy VII. But the good news is, largely Square Enix has managed to live up to incredibly high expectations.
    • 67 Metascore
    • 60 Critic Score
    Sega Superstars Tennis just screams missed opportunity. With a strong selection of classic Sega games to draw inspiration from and such a charming cast of characters on hand, it's depressing to find the core mechanics so shallow and the overall game design so slap-dash.
    • 82 Metascore
    • 85 Critic Score
    Rainbow Six Vegas 2 is by no means the next evolutionary step in first person shooting, but it does wrap up the Vegas storyline quite nicely and the gameplay has seen some genuine, however incremental, improvement.
    • 80 Metascore
    • 84 Critic Score
    Unique to a fault. It's adventurous, dark, silly, and it'll keep you up at night whether you want it to or not.
    • 77 Metascore
    • 80 Critic Score
    Things like AI and cluttered controls will test your patience, but never enough to sour the experience or remove the sheen of quality.
    • 93 Metascore
    • 93 Critic Score
    With simple to use but tricky to master controls, a useful handicap feature and a staggering variety of great characters, Brawl is the perfect competitive party game.
    • 72 Metascore
    • 61 Critic Score
    The game may not have many redeeming features, but at least with a friend you can laugh together at the AI or attempt to make your own fun. Army of Two isn't terrible, but we're hard pressed to find a decent reason to recommend it.
    • 86 Metascore
    • 88 Critic Score
    A charming and compelling hands-off strategy-music-RPG. It's one of the few games on the PSP that really stands out on shelves, mainly because it isn't a port and it's just so darned unique on the platform.
    • 76 Metascore
    • 84 Critic Score
    Smooth controls, great combo mechanics, a variety of modes and decent level design all combine to create a game that’s about rhythm and flow. A little more vivacity in enemies, animations, environments and set-pieces would have been great, but at the end of the day The Club nails its concept and its gameplay.
    • 78 Metascore
    • 85 Critic Score
    It's more of the same, then, but it's great.
    • 85 Metascore
    • 90 Critic Score
    The basic fusion of the core puzzle gameplay and the dynamic spin that the music applies to this is delightfully successful in itself, but is stretched even further by a drive for perfection.
    • 78 Metascore
    • 80 Critic Score
    It's staggeringly gorgeous, and looks and plays like a Final Fantasy title. It rarely steps away from the origins of the genre – instead playing with the 'me too!' mentality of a company that desperately wants to show the world that Square Enix can be bested.
    • 85 Metascore
    • 85 Critic Score
    A wonderful game. It really is. If you're into your brain teasers, then this one will have you hooked.
    • 69 Metascore
    • 65 Critic Score
    Unrelentingly mediocre and unrelentingly derivative. Turok is not a bad game, but almost every element, from the visuals to the weapons, the AI and the level design are regressive.
    • 84 Metascore
    • 88 Critic Score
    Devil May Cry 4 is still excellent stuff – thoroughly entertaining, mostly well paced, despite the on-off-on battles.
    • 87 Metascore
    • 80 Critic Score
    There’s definitely enough gameplay gold here to make it worth a look for fans of the series, but it’s a real pity that Criterion made the decision to make the game less user-friendly than it could have been.

Top Trailers