Hyper Magazine's Scores
- Games
For 545 reviews, this publication has graded:
-
37% higher than the average critic
-
6% same as the average critic
-
57% lower than the average critic
On average, this publication grades 3.1 points lower than other critics.
(0-100 point scale)
Average Game review score: 72
| Highest review score: | BioShock Infinite | |
|---|---|---|
| Lowest review score: | Rambo: The Video Game |
Score distribution:
-
Positive: 274 out of 545
-
Mixed: 233 out of 545
-
Negative: 38 out of 545
545
game
reviews
- By Date
- By Critic Score
-
- Critic Score
Simultaneously addictive and insubstantial. [Apr 2014, p.75]- Hyper Magazine
Posted Mar 9, 2014 -
- Critic Score
Space Breaker would work a lot better if it just slowed down a bit. [Issue#249, p.76]- Hyper Magazine
Posted Jun 7, 2014 -
- Critic Score
It looks really nice, but Lionheart Tactics never shines. [June 2014, p.79]- Hyper Magazine
Posted May 4, 2014 -
- Hyper Magazine
Posted May 4, 2014 -
- Critic Score
Ambitious and intriguing, but fails to live up to its potential. [Issue#254, p.50]- Hyper Magazine
Posted Oct 16, 2014 -
- Critic Score
All the problems of the first game and no new ideas. Terry Bogan is awesome. Riptide is painfully average. [July 2013, p.72]- Hyper Magazine
Posted Jun 10, 2013 -
- Hyper Magazine
Posted Apr 12, 2012 -
- Critic Score
It all feels a bit soulless and it'll more than likely just make you hungry for a better-produced, richer arcade racing experience instead. [May 2012, p.81]- Hyper Magazine
Posted Apr 12, 2012 -
- Critic Score
A benign but relatively feckless take on the whole kart-racing thing. Fun, but too lightweight. [Feb 2013, p.72]- Hyper Magazine
Posted Jan 24, 2013 -
- Critic Score
Predictable, bug-ridden fare. [Sept 2012, p.72]- Hyper Magazine
Posted Aug 8, 2012 -
- Critic Score
Inversion promised a lot but is let down by faulty core gameplay mechanics and the most pedestrian of plotlines. [Sept 2012, p.78]- Hyper Magazine
Posted Aug 8, 2012 -
- Hyper Magazine
Posted Jun 28, 2014 -
- Hyper Magazine
Posted Dec 29, 2013 -
- Critic Score
That's not to say that this version isn't playable, but it's far from ideal. [June 2013, p.85]- Hyper Magazine
Posted May 9, 2013 -
- Critic Score
The tilt-based gameplay is extremely imprecise and not a lot of fun, but the upbeat, funky chiptune soundtrack is awesome and infectious. [Oct 2012, p.25]- Hyper Magazine
Posted Sep 18, 2012 -
- Critic Score
A more structured setup does as much to bring a new audience as alienate fans. [Nov 2012, p.80]- Hyper Magazine
Posted Oct 8, 2012 -
- Hyper Magazine
Posted Dec 2, 2014 -
- Hyper Magazine
Posted Dec 2, 2014 -
- Critic Score
Visually impressive but hampered by overly complex controls and a fighting engine that captures few of the intricacies of MMA. [Issue#251, p.71]- Hyper Magazine
Posted Aug 12, 2014 -
- Critic Score
The 'throwing bowling balls at zombies' gameplay feels pretty flakey and the humour doesn't really do it for us. [March 2013, p.27]- Hyper Magazine
Posted Feb 11, 2013 -
- Hyper Magazine
Posted Apr 9, 2014 -
- Critic Score
The absolute lowest point in this gen's lunatic JRPG precedent thus far. [Jan 2013, p.80]- Hyper Magazine
Posted Dec 17, 2012 -
- Hyper Magazine
Posted Sep 14, 2014 -
- Critic Score
The more you play, the more you realise that this is an extremely simplified take on Crazy Taxi. [Issue#253, p.80]- Hyper Magazine
Posted Sep 14, 2014 -
- Critic Score
Terrible AI, poor controls and questionable design decisions. [Jan 2013, p.66]- Hyper Magazine
Posted Dec 17, 2012 -
- Critic Score
Bland, glitchy, linear to a fault and hopelessly redundant. You could go your whole life without playing this and not miss anything. [Jan 2013, p.72]- Hyper Magazine
Posted Dec 17, 2012 -
- Hyper Magazine
Posted Sep 4, 2013 -
- Critic Score
It's not as funny as it thinks it is, nor as enjoyable. [Jan 2013, p.31]- Hyper Magazine
Posted Dec 18, 2012 -
- Critic Score
An incredibly irritating protagonist, and his tilt-fuelled infinite-runner-esque adventures are fiddly and boring. [Apr 2013, p.23]- Hyper Magazine
Posted Mar 12, 2013 -
- Critic Score
Alright, maybe it won't enslave humanity. But there's no good reason to buy and play Rivals. [Issue#249, p.60]- Hyper Magazine
Posted Jun 7, 2014