Hot Games' Scores

  • Games
For 719 reviews, this publication has graded:
  • 74% higher than the average critic
  • 2% same as the average critic
  • 24% lower than the average critic
On average, this publication grades 4.9 points higher than other critics. (0-100 point scale)
Average Game review score: 80
Highest review score: 100 Resident Evil Code: Veronica
Lowest review score: 10 Blues Brothers 2000
Score distribution:
  1. Negative: 25 out of 719
719 game reviews
    • 86 Metascore
    • 60 Critic Score
    The fully three dimensional landscapes are stunning, and animation is equally so - units move around the area with superlative realism, and weaponry is as full of life as a piece of machinery can be.
    • 85 Metascore
    • 70 Critic Score
    Relying too much on its past as other more advanced games pass it by, the series is fast becoming one for diehard fans only.
    • 85 Metascore
    • 70 Critic Score
    It’s like playing with Hot Wheels when you’ve grown up with Matchbox racers. Variety aside, there’s not much in the way of style.
    • 83 Metascore
    • 70 Critic Score
    The game has no direction or purpose, and its one of the few games that seems so dull on the PlayStation 2.
    • 82 Metascore
    • 70 Critic Score
    Best of all, the enemy's AI is fairly ruthless and will put up a good fight.
    • 81 Metascore
    • 70 Critic Score
    Once you get the hang of things, Wetrix can be an addictive and fun puzzler. Don't feel bad if you can't be bothered to dip your toe in, though - you won't be the only one.
    • 80 Metascore
    • 60 Critic Score
    If you’re expecting the latest in 3D graphics and CD-quality sound, you’re going to be disappointed. Besides the extra cinematic scenes made especially for this release, this plays, looks and sounds just like a 16-bit SNES game.
    • 80 Metascore
    • 60 Critic Score
    If cars really behaved like those in VP, the carnage on our nation's highways would immediately result in a national speed limit of 15 to deter the sort of fish-tailing, wildly over-steering behavior exhibited in this game.
    • 79 Metascore
    • 70 Critic Score
    This radical departure adds a level of depth to the series as a whole - MM fans should pick it up out of loyalty - anyone who's not a hardcore fan should let this one settle back into the big blue.
    • 79 Metascore
    • 70 Critic Score
    Except for deathmatch mode it's really no different than any other space sim, and the controls are much too difficult. Otherwise, though, it's well-executed and solid, if a bit too familiar.
    • 78 Metascore
    • 70 Critic Score
    Plays little more than an interactive "Choose Your Own Adventure" book.
    • 78 Metascore
    • 70 Critic Score
    This one is just for the old-schoolers who want to remember when gaming was a niche and not a business.
    • 78 Metascore
    • 70 Critic Score
    The most interesting thing about the game is its very nice looking 3D engine.
    • 78 Metascore
    • 60 Critic Score
    Somewhat less than the sum of its parts, StarLancer just doesn’t provide anything we haven’t seen before.
    • 78 Metascore
    • 60 Critic Score
    The mechs are slow and ponderous, the missions linear, and the controls complicated.
    • 78 Metascore
    • 70 Critic Score
    Even though small additions have been made, you'd be better off waiting for THPS3.
    • 77 Metascore
    • 70 Critic Score
    Too short and not polished enough.
    • 77 Metascore
    • 70 Critic Score
    Far from an awful game due to its relative depth and difficulty. It just doesn’t do anything we haven’t seen before.
    • 77 Metascore
    • 60 Critic Score
    There's nothing all that special about the units or the missions, and there's absolutely no innovation to the gameplay itself.
    • 76 Metascore
    • 70 Critic Score
    No big surprises here, from level design to weapon selection. A complete retread of yesteryear's game play.
    • 76 Metascore
    • 60 Critic Score
    It’s not bad (like "Green Rogue" bad), but it’s certainly not 3DO’s best game (like High Heat Baseball 2002 for the PC).
    • 76 Metascore
    • 70 Critic Score
    Plagued by nagging glitches and cumbersome controls, MLB 2002 nevertheless delivers one of the better hardball experiences on the PSOne.
    • 76 Metascore
    • 70 Critic Score
    This game ultimately rises above average with equal parts charm and challenge, qualities that have been missing from the 2D side-scrolling titles of late.
    • 75 Metascore
    • 70 Critic Score
    It's a game for Chan fans: everyone else would do better with "Final Fight One."
    • 75 Metascore
    • 70 Critic Score
    They score major points on style, definition, and realism in movement. But points get taken away for the sparse look and sound effects.
    • 75 Metascore
    • 60 Critic Score
    Where World Driver Championship fails is in its handling. It looks like the developers have studied at Namco's driving school as every one of the 30 cars on offer handles like the treads have disappeared from the tyres.
    • 75 Metascore
    • 60 Critic Score
    The game is fun to watch (and that's mostly what you'll be doing) for a couple of hours, but beyond that the repetitive pre-scripted cut-scenes and ease of play will leave you bored.
    • 75 Metascore
    • 60 Critic Score
    Graphics alone can't make up for blunt, repetitive gameplay and a grating soundtrack.
    • 74 Metascore
    • 70 Critic Score
    Lack of courses and players are a real deterrent. However, the depth of the game engine is enough to keep die-hards entertained.
    • 74 Metascore
    • 70 Critic Score
    Within two hours we beat every Championship mode, and made it through ten of the arcade matches, where we were quickly squashed by the cheap AI. It's a shame, because we were having so much playing up until that point.

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