Hooked Gamers' Scores

  • Games
For 1,611 reviews, this publication has graded:
  • 58% higher than the average critic
  • 11% same as the average critic
  • 31% lower than the average critic
On average, this publication grades 1.7 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 100 Disco Elysium
Score distribution:
1619 game reviews
    • 49 Metascore
    • 61 Critic Score
    Bad Bots may be going for a retro feel but it doesn’t bring anything new to the genre. I had fun for a while, but it was short lived, much like the campaign itself. This is a game you could play through over a lazy weekend but there’s nothing compelling enough to bring you back to it once it’s over. Buy this if you’re looking for a quick burst of action, otherwise it’s probably not worth the money.
    • 59 Metascore
    • 55 Critic Score
    As a follow-up to Of Orcs and Men, War Logs is a let down. If you only have $20, however, supporting a studio as intrepid as Spiders is worthy endeavor and there is fun to be had here. Still, caution is advised.
    • 83 Metascore
    • 88 Critic Score
    Although frustratingly hard in places, most of the time Monaco is a delight to play. It looks great, has a wonderfully fitting soundtrack, and has simple gameplay while maintaining a high level of precision required to be really successful.
    • 80 Metascore
    • 90 Critic Score
    Playing Dyad is nothing short of mesmerizing. The rapid blend of color and sound draw you into the experience like no other and refuse to let go. While it may seem overwhelming, the smart build up ensures it remains manageable, even for players unfamiliar with this style of game. While the achievement system is a bit of a let down, the gameplay and replayability more than make up for it.
    • 70 Metascore
    • 75 Critic Score
    Papo & Yo is a unique game. It handles its themes extremely well, and the world is simply amazing to behold. Though the game is not without its faults, chief among them a lack of difficulty and challenge, Papo & Yo should be played at least once. Trust me, the journey will be quite worth it.
    • 61 Metascore
    • 70 Critic Score
    Although Riptide features a New Game Plus mode, I find myself calling it a day. I enjoyed the game, just as I enjoyed the original, but that's the thing: I enjoyed it -just- as I enjoyed Dead Island. Riptide offers very little to keep the franchise fresh and instead focuses on giving us more of the same. For series newcomers, Riptide is undoubtedly the better game. As a fan, I was happy to receive it, but until a numbered sequel comes along, my time in the tropics is through.
    • 61 Metascore
    • 55 Critic Score
    For now, however, Sacred Citadel is only recommended for fans of the franchise or genre. There is fun to be had here but only in small bursts, so it's hard to recommend the $15 investment. With a disappointing combat system and ineffectual character progression, the game falls short of its potential.
    • 68 Metascore
    • 72 Critic Score
    The new features and the new game modes certainly make the Cubemen 2 an improvement on the original and for the small price tag it is certainly worth a look.
    • tbd Metascore
    • 95 Critic Score
    Another World is a short experience, and those five words are the only negative ones I can come up with. Despite getting (embarrassingly) stuck on some puzzles, and having to play the game’s last sequence a few times, I finished the game in about five hours. Yet I didn’t feel gipped, I didn’t feel let down, or like there should have been more to it. As I watched the game’s ending, I just felt a sense of satisfaction. This was five hours of my time that I enjoyed immensely, frustration-inducing moments and all.
    • 64 Metascore
    • 70 Critic Score
    Defiance lacks the humor of Borderlands but retains all of the gun-hunting and combat that made that game great but the bugs and interface issues are a problem. Patches will surely address these but that does not take away from the fact that the game suffers for its week-one presentation. Even with the solid core to pick it back up, it may be difficult to convince people to come back. If you can get through its shortcomings, Defiance is well worth a look.
    • 72 Metascore
    • 65 Critic Score
    The lack of AI, disappointing campaign and overall bland graphics lead to a rather listless gameplay experience. Technically, Cities in Motion 2 is a capable game but there is little joy to be had in a game where all you are doing is setting up new lines and occasionally checking if they still run efficiently. This was somewhat true for the original as well but that game had far more character and pulled it off gracefully. This, unfortunately, does not.
    • 75 Metascore
    • 80 Critic Score
    Anodyne is a game that, despite one very problematic gameplay element, manages to play with a tried and true genre and create something new and exciting.
    • 79 Metascore
    • 76 Critic Score
    Sang-Froid: Tales of Werewolves is a brilliant game, peppered with original ideas, a unique setting, and an interesting premise. It is a clever amalgamation of asynchronous tower defense and synchronous brawling. It teems with pride and gusto, and should be lauded for attempting something bold, fresh and inimitable. It just needed a little more love, a little more time, and much better visuals.
    • 68 Metascore
    • 65 Critic Score
    The Cave is a game that showed lots of promise, given those pulling the strings, and when it’s great, it’s really great.
    • 61 Metascore
    • 45 Critic Score
    Evoland is a cheap, short adventure game and if you are looking for an afternoon trip down memory lane, the ten Euros it costs is not that big a price to pay. If however, you are looking for a good indie game to spend a few days with, you will be better off looking somewhere else.
    • 68 Metascore
    • 75 Critic Score
    All in all, the combat and gameplay is unchanged, and I’m OK with that. Even in a world of beautiful advanced RTS titles like Starcraft II the game holds up remarkably well.
    • 54 Metascore
    • 50 Critic Score
    Sometimes a plan just doesn’t come together and it’s clear with Army of Two The Devil’s Cartel that the series has no future beyond this generation of games. It is a shame to see the potential this series once had thrown in the garbage. There’s nothing to find of interest in this final entry in the franchise so the most sincere advice I can give to you, dear reader, is this: move on and play something else.
    • tbd Metascore
    • 50 Critic Score
    Alien Spidy is a platformer that features challenging level design and nice visuals, but the gameplay is not there to back it up. The scoring targets are often too hard, and are made worse by the poor movement controls. There is potential for a good game here, it just lacks the overall quality needed, which is a shame.
    • 94 Metascore
    • 90 Critic Score
    But the wonderful storyline and the memorable characters help to make the unbelievable believable. Despite the change in scenery, Columbia still exhibits the BioShock feel that was evident in Rapture.
    • tbd Metascore
    • 80 Critic Score
    Retro/Grade is an experience rhythm fans should have. 24 Caret Games have masterfully embedded the rhythm genre into its most unlikely setting, and the result is a game that is both unique and proven fun.
    • 60 Metascore
    • 70 Critic Score
    Overall, Shattered Haven is a decent game for its low price. It features a standard narrative with a few twists and turns to keep things interesting.
    • 67 Metascore
    • 75 Critic Score
    The Showdown Effect is a good game, and if you're a fan of platform-based competitive online, it's one of the best offerings available today.
    • 86 Metascore
    • 91 Critic Score
    It is always a concern when developers attempt a reboot or remake of a classic game, and whether or not it will live up to the high expectations that gamers of the original have. Tomb Raider is one of the few that have lived up to the expectations.
    • 62 Metascore
    • 60 Critic Score
    Nazi Zombie Army is obviously meant to be played socially. The single-player experience gets boring and frustrating rather quickly.
    • tbd Metascore
    • 58 Critic Score
    So, the visuals have a retro look, the jazzy background music is kinda cool, there are some Worms-style comical weapons and although there are a number of different game modes and a range of maps to play, the gameplay is still pretty much the same for all.
    • 64 Metascore
    • 75 Critic Score
    Were it not for the fact that SimCity’s servers have been so broken, the above criticisms would have been all there was to complain about. Unfortunately, the decision to design SimCity to only work with an online connection is adding a truckload of other things.
    • 85 Metascore
    • 89 Critic Score
    Once I got going, I found it hard to stop running, jumping, sliding and smashing my way through the hundred and twenty levels Runner 2 had to offer. The gorgeous visuals combined with the fantastic soundtrack and addictive gameplay make this an excellent game, and it is great value for money.
    • 80 Metascore
    • 75 Critic Score
    For all the moments of greatness that Brutal Legend has, it is brought down by a lack of unified gameplay structure.
    • 71 Metascore
    • 74 Critic Score
    March of the Eagles is a great game, but it’s the same game you have played before.
    • 76 Metascore
    • 83 Critic Score
    The single player mission is a tad on the short side (although I have recently played Borderlands 2 and that has a lengthy main story in comparison) and as was the case with the original Crysis, sort of peters out near the end, but the multiplayer modes make up for it.

Top Trailers