Hooked Gamers' Scores

  • Games
For 1,612 reviews, this publication has graded:
  • 58% higher than the average critic
  • 11% same as the average critic
  • 31% lower than the average critic
On average, this publication grades 1.7 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 100 Metro: 2033 Redux
Score distribution:
1620 game reviews
    • 66 Metascore
    • 80 Critic Score
    Original Journey has a lot of good going for it. You’ll meet characters you will like to talk to, see environments you will like to play through, and meet aliens you will like blowing up with all sorts of firepower. It doesn’t really re-invent the wheel, but it’s a great game to jump into for 20-30 minutes and revel in the cathartic bliss of blasting away some bad guys. As I type, I’m already looking forward to jumping back in and playing a bit more.
    • 66 Metascore
    • 65 Critic Score
    Overall, I did have fun with The Shapeshifting Detective. It’s a very competently made FMV, and one with a unique enough twist to earn a spot among its peers. I do think that there was a lot more potential in the concept than what the final product ended up delivering, but such is the case with many first shots at a new idea. Here’s to hoping we’re in line for a sequel that gives the concept some more room to grow.
    • 66 Metascore
    • 61 Critic Score
    If you absolutely love sliding block puzzles, there’s probably something in Rooms: The Unsolvable Puzzle for you. For the rest of us, there are a few tidbits to tickle our curiosities, but nothing much else to keep us entertained throughout the huge number of levels.
    • 66 Metascore
    • 60 Critic Score
    While Destiny 2: Lightfall presents a visually-interesting cyberpunk art style, it's one that clashes horribly and feels out-of-place compared to the more serious tone established by past DLCs, and is especially odd for what is supposed to be the penultimate expansion in Destiny 2's planned remaining lifespan. While not as overtly disappointing as Curse of Osiris, Lightfall definitely ranks among the lowest entries for Bungie's longstanding live service game. While the new addition of a grapple hook is a neat gimmick, it does very little to make up for said expansion's lackluster contributions in both overall story and gameplay. Unless you are a Destiny 2 diehard looking to keep your DLC collection up-to-date, there isn't much reason to spend an outlandish $50 on only a meager few hours' worth of content.
    • 66 Metascore
    • 75 Critic Score
    Sunset isn’t like many games you have played before. While it has some pacing issues at times, the game’s portrayal of its themes and narrative are intimately personal and, wholistically, deeply effective.
    • 66 Metascore
    • 50 Critic Score
    If this was a typical five or six episode ordeal like the main Walking Dead series, Give No Shelter would be a welcome down-episode that could be used to develop characters further and build up an impending threat the group will face. Instead, it’s a very brief, underwhelming episode with little character-anything other than a little backstory on Sam.
    • 66 Metascore
    • 80 Critic Score
    For a single-player rally enthusiast, WRC 6 may be a little too arcadeish, but for those looking for a fun split-screen game to play with their friends or family, this is a safe, and very visually pleasing, bet.
    • 66 Metascore
    • 73 Critic Score
    OK, so The Bureau is different to what XCOM fans would be used to, but does that make it a bad game? As a squad based shooter, The Bureau is reasonably good.
    • 66 Metascore
    • 60 Critic Score
    KickBeat isn’t a bad game. KickBeat also isn’t a great game. It’s just okay.
    • 66 Metascore
    • 83 Critic Score
    All in all, Rise of Venice is a bit like a new flavor of Ben & Jerry’s. It is new, exciting and heartwarmingly familiar to anyone who has tasted the other flavors before.
    • 66 Metascore
    • 68 Critic Score
    If you're looking for an action packed game, then this will not be your cup of tea. However, if you are after a game with a wonderfully emotional narrative that players can experience at a gentle pace, then Copycat is worth a look. As you explore your surroundings as Dawn, you will realise that the game has a truer and more meaningful purpose than it seems at first. With simple controls, it is easy to adjust to the flow of the game, roaming the house as a cat whilst listening to the heartwarming score. It is clear that the developers have poured their hearts into Copycat. I now wonder how my cat Sunshine would feel about another cat taking her place.
    • 66 Metascore
    • 50 Critic Score
    Ultimately, it’s clear that the design of American Fugitive has taken great inspiration from the likes of Grand Theft Auto, and this offers a nostalgic recreation, for those who want it, of a sandbox series that has had incredible influence on gaming as a whole. However, by focusing too much on the old-school installments, it misses out on the lessons learned in future iterations, and so comes up a little lacking when compared with what modern experiences have to offer.
    • 66 Metascore
    • 88 Critic Score
    The stealth in general is quite shallow and it could be greatly improved if the people you possessed panicked and caused a scene allowing you to sneak past guards in a new body. As it stands it's just tedious and dull. That said, gripes aside there is more than enough in Slitterhead to warrant a recommendation, even at a (frankly ridiculous) price of $50.
    • 66 Metascore
    • 60 Critic Score
    Payday 3, from a performance perspective, is an unsightly abomination, which veers unpredictably and drastically between visually-impressive beauty, and screen-tearing, game-breaking insensibility. Its small map pool, inconsistent mission design, and low-quality cutscenes consisting merely of a few PNG files accompanied only by VO and the OST, all collide to form something that can best be described an an early access game. Something that, with the benefit of several years' redemption, might one day live up to the high standards it chose to set for itself. But today is not that day.
    • 66 Metascore
    • 69 Critic Score
    Diluvion is at its best when allowing you to pilot your sub wherever you want at your leisure. It’s almost marred by the addition of any combat, as awkward and inaccurate controls often make it more frustrating than exciting.
    • 66 Metascore
    • 85 Critic Score
    I want to be clear that I really enjoyed This Is the Police; the story is very well done, your choices feel as if they have real weight in the game, and the dispatch sections are a great twist on traditional strategy puzzle games. However, This Is the Police’s major problem is its casual use of racism in the story and dialogue.
    • 66 Metascore
    • 68 Critic Score
    It may be short-lived and a little rough around the edges here and there, but Planet of the Eyes is a game that balances just the right level of challenge with story to create a decent experience for players looking for a quick fix.
    • 66 Metascore
    • 68 Critic Score
    Co-op games are generally fun to play with friends and family, and Fueled Up is no different. There is little in the way of a story, but that doesn’t matter so much as you and your friends try and complete their tasks on the spaceship before the evil space octopus catches you. The tasks aren’t overly varied, but the level design and the added mechanics give the game a challenging feel. The fun cartoon style visuals make the game suitable for all ages. Unlocking new characters as you progress through the levels adds a degree of replayability and the fact that you can play with friends online is a bonus. Fueled Up is a worthy addition to the co-op genre.
    • 66 Metascore
    • 72 Critic Score
    I don’t think anyone will consider Viking: Wolves of Midgard’s hack & slash play as anything novel but some of its other innovations are very welcome. The environment forcing you to take some time to recover is a nice little feature but the town building aspect is what I enjoyed the most. It sounds like a simple enough addition but the impact on character progression and the relevance of loot and materials should not be overlooked. What you do during a mission, or rather bring from one, actually matters beyond a few gold coins in your inventory. Fun? Fun.
    • 66 Metascore
    • 50 Critic Score
    In the end, Final Exam is a fun multiplayer game and a mediocre single-player game. It aims low, and hits its target, riding on the simple pleasures of mashing buttons and yelling with friends.
    • 66 Metascore
    • 64 Critic Score
    There is talk of a future patch that will allow players to slow the game down, but it’s the game that is on offer today that I’m being tasked to judge. As it stands, there is enough here to keep it afloat, but it is only a token victory.
    • 66 Metascore
    • 69 Critic Score
    Flockers is a great idea for a puzzle game, but it suffers from a lack of polish and some poor design choices.
    • 66 Metascore
    • 85 Critic Score
    Vampire: The Masquerade - Swansong an intriguing experience that itches a certain scratch, but it's probably not for everyone. Those looking for something faster-paced are likely to feel that the exploration and dialogue are a bit slow for their liking, but players down for a just-hammy-enough supernatural soap opera that mirrors the tabletop game well will find a lot to love.
    • 66 Metascore
    • 75 Critic Score
    As it is, the game still comes recommended...but only for non-epileptic players who have a high tolerance for frustration.
    • 66 Metascore
    • 80 Critic Score
    Company of Crime sets itself apart from other tactical turn-based games with a focus on melee combat. Offering the option to play on both sides of the law is a great feature that also helps this title stand apart. The combat mechanics provide a deep, rewarding strategy that makes each mission feel different and fresh. Facing up against the law is intense and challenging, but if your heat builds up too much early on, it may be tough to reduce, which could be troublesome. Altogether Company of Crime offers just enough to differentiate from similar games but doesn't break ground on anything we haven't seen. Despite that, it's still a fun, intense, and strategic title for turn-based combat fans.
    • 66 Metascore
    • 72 Critic Score
    A solid title, a Kickstarter success story. Unfortunately, owing to a forgettable story, uninspiring missions, some wonky combat mechanics and the infrequent crash, it will not win any GOTY awards.
    • 66 Metascore
    • 60 Critic Score
    As charming as it looks, Bounty Train feels a bit empty and uncomplicated. It’s an arrangement of potentially fun mechanics that just fail to gel together into something that is entertaining for more than a few hours. If you don’t mind the idea of mindlessly going from town to town vending your wares, you may still want to pick this up. If you want more, I’d let this train leave the station without you.
    • 65 Metascore
    • 80 Critic Score
    I would not recommend it as a single-player game. It simply doesn’t have enough flesh on the bones to be played that way for more than a few days. Fortunately, Crusader was never meant to be played alone.
    • 65 Metascore
    • 70 Critic Score
    Hyakki Castle isn’t for everyone, that much is apparent. I’m not even sure if I’d necessarily say it’s a game I’ll get the urge to play often in the ever growing landscape of various dungeon crawlers. But, its setting and its approach to the party system were intriguing enough to keep me hooked for the time being. For Asakusa Studio’s first outing into the gaming world, I think they have a solid product on hand even if it’s a bit flawed in the aspect of keeping players in-the-know. If you’re a fan of The Legend of Grimrock, or Eye of the Beholder, then Hyakki Castle may be worth your time.
    • 65 Metascore
    • 75 Critic Score
    It’s fun to write stories, and this game is a must for those who feel the desire to tell tales, in whatever forms they may be.

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