Hooked Gamers' Scores
- Games
For 1,612 reviews, this publication has graded:
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58% higher than the average critic
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11% same as the average critic
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31% lower than the average critic
On average, this publication grades 1.7 points lower than other critics.
(0-100 point scale)
Average Game review score: 73
| Highest review score: | Metro: 2033 Redux |
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Score distribution:
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Positive: 891 out of 1612
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Mixed: 597 out of 1612
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Negative: 124 out of 1612
1620
game
reviews
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- Critic Score
Oriental Empires is a confusing game. There’s a lot to enjoy about it: the interface, the campaign map and the general style of the game are very appealing and perfectly on point with its theme. As a historical game, it’s great, but as a strategy game, it’s not sure entirely what it is. To put it plainly, the battle system isn’t good, and that would be fine if it felt like it wasn’t a necessary component of the game. There isn’t enough settlement management to cut battles out completely and go for victory via an alternate route. Without the Civilisation-esque buildable tile improvements and without the trade, there isn’t actually much to do other than to settle, accrue income, queue buildings and diplomatize. I’m sure like most 4Xes, time and technology bring greater depth, but I can’t see them improving the battle system. So if you’re a Civilization player and combat feels secondary to you, then I would recommend maybe looking this up, as it is a beautiful game and feels historically accurate. If you’re a Total War player, however, and battles are a must to you (like me) I would say stay away, or at least wait for a rainy day and a Steam sale.- Hooked Gamers
- Posted Sep 27, 2017
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BrambleLash is a fun game, especially when playing with a friend (or a couple of friends). The Adventure mode is rather short though, offering just the three seasons with five or six stages per season. I certainly would have liked to see what Summer would have entailed. Each of the locations has a varied design though, requiring different strategies despite the lack of variation in enemy types. The boss battles are rewarding, and combined with the Battle mode, increase the replay aspect of the game. Controls are simple, with just a couple of buttons that activate power-ups and switching positions with the drone, allowing anyone to pick up and play without an issue. BrambleLash won’t create any real lasting memories, but is certainly fun to play with a group of friends.- Hooked Gamers
- Posted Sep 26, 2017
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Divinity: Original Sin 2 takes what the last game did, and juices it up to levels beyond what the doctor recommends. By maximizing its strengths, and finding new ways to improve on weaknesses, it knocks down barriers and locked doors alike in a power move to rush towards one of my favorite games of the year. Though it does have its flaws in the form of small technical glitches, and one really annoying one where sometimes my characters would stop moving as a party unless I manually did it myself, this is an imperfect gem that manages even in imperfection to put some of my favorite RPGs to shame. Well done Larian Studios, well done!- Hooked Gamers
- Posted Sep 21, 2017
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Morphite is an interesting experience. Though it borrows heavily from some of the biggest and most ambitious sci-fi games of the last few years, it presents its package in an undeniably indie wrapping and scale. This isn’t a game you’ll dump hundreds of hours into, but it’s one that you’ll enjoy for the time it does run. It’s not a game with flashy graphics or pages of codex entries, but it’s one that uses it’s unique visual style to build an interesting world that’s still worth exploring.- Hooked Gamers
- Posted Sep 20, 2017
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Although a single playthrough is rather short, the fact that the range of choices and their consequences will result in different endings, means that multiple playthroughs are a legitimate option. And with some wonderful storytelling and voice acting, Before the Storm will give players an emotional ride, one that I look forward to continuing with Episode 2: Brave New World.- Hooked Gamers
- Posted Sep 18, 2017
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The survival aspect of the game saved my opinion on it. It was a very bitter beginning and I had to get passed a bit of frustration with the comparison to The Thing despite being nothing remotely inspired by it other than the location. As a survival game, Distrust is enjoyable and challenging even when I feel the enemies aren't all that exciting.- Hooked Gamers
- Posted Sep 14, 2017
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Don’t Knock Twice is hurt in part by the degree to which it walks familiar horror genre ground, but by playing it safe it also comfortable. It delivers a well put together game with enough scares and narrative intrigue to justify its own existence. It’s not a replacement for Resident Evil 7 or Outlast 2, but its short runtime makes it a great game to run through on a dark evening as the Halloween season slowly lurches closer.- Hooked Gamers
- Posted Sep 13, 2017
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LawBreakers is a fun game, lacking in content certainly and no way near worth a full price tag, but good and even innovative in its own minor way. Hopefully with time players and content will come, because otherwise like Brink, it will just become another failed shooter you half remember.- Hooked Gamers
- Posted Sep 13, 2017
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It’s hard to level any complaints at F1 2017. It’s one of the best simulation racing games around, with the one caveat being that you probably have to be a fan of F1 to enjoy it. Open wheel racing isn’t for everyone, but if you do enjoy the fastest form of racing around, F1 2017 is hard to pass up.- Hooked Gamers
- Posted Sep 8, 2017
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If you’re a fan of AFL, then AFL Evolution will certainly be on your radar. And there is no reason that it shouldn’t be. There are certainly a number of things that could be improved, but most do not alter the fun that can be had in the game. The jump between the difficulty levels is probably the main issue I have with the game, although, with practice, winning does happen. Visually, the game doesn’t look overly spectacular, but for me, gameplay has always trumped looks. And the control scheme implemented by the developers, is clearly an improvement on past AFL games, allowing the game to flow smoother and more intuitively. With AFL Evolution, the complexities of the game are evident, but - like the real spectacle - is still heaps of fun to play.- Hooked Gamers
- Posted Sep 6, 2017
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Ken Follett’s Pillars of the Earth is a fairly unique experience. While some may take issue with the slow pace and dour subject matter, it’s already a journey filled with beautiful moments when the visuals, music, and narration come together to create some truly affecting moments. With no knowledge of the source material it’s too early to tell if the story will end up with worthwhile payoff in the two installments to come, but to me the first is engaging enough to warrant the time and attention of anyone looking for a tonal change of pace.- Hooked Gamers
- Posted Aug 31, 2017
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The story in Yonder isn’t in the same category of RPG such as The Witcher or The Elder Scrolls - even the inhabitants of Gemea seem generally disinterested in the Murk that has covered much of their lands. However, the game mechanics are generally fun, and one could argue that Yonder would be the perfect introductory RPG, especially for younger gamers. The cute, colourful characters, animals and locations make peaceful exploring rather enjoyable, and the fact that there is no combat and your character cannot really die, makes Yonder: The Cloud Catcher Chronicles an easy proposition for those unfamiliar to the more serious role playing games.- Hooked Gamers
- Posted Aug 30, 2017
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Advertised as a cyberpunk horror, I do feel that >observer_ falls short of that aim considering I only jumped three times throughout. What it did right is more than enough reason for any fans of the cyberpunk genre, fans of works centered around dystopias, and fans of vintage sci-fi to at least give it a shot. From the setting to diving into others’ minds, and then watching the lines between real and unreal begin to blur, it’s an unsettling walk through madness I’m happy I took.- Hooked Gamers
- Posted Aug 29, 2017
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The Escapists 2 definitely delivered on its promise: there's lots to do and many different ways to escape. However, sometimes this can feel overwhelming while playing single player, and so the game really shines when playing with friends or taking on the timed escape maps. But even when escape seems impossible, there's still something satisfying about playing as a prisoner and testing what you can get away with.- Hooked Gamers
- Posted Aug 28, 2017
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The DLC’s best effect, however, may be that it could bring back players who gave up on the game before all the above-mentioned updates and let them see how much the general gameplay has improved. This is, indeed, a pirate title that you should try out.- Hooked Gamers
- Posted Aug 24, 2017
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As my first entry into the series, Sudden Strike 4 is one of those RTS games that I'll actually remember a year from now. One where I'll be sitting there and go, "Jeeze, I think it's about time to play it again." I'm halfway tempted to go back and check out the older games, but Sudden Strike 4's campaign is just something sublime that I'm going to be revisiting frequently when I get the RTS itch. The shame is that I didn't enjoy the multiplayer as much as the single-player, as while the gameplay mechanics stay intact it loses a lot of that luster. A final note: the campaign, being only 21 missions along with the less enjoyable multiplayer, may not be enough for many people to pay out the $49.99 price tag. It's a bit steep, but I still say it's a must play for any RTS fan.- Hooked Gamers
- Posted Aug 23, 2017
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The fact that Creative Assembly has brought these back and added to them tells us a great deal about the creative license they are allowed to take with the source material. We might start seeing races that were never given full unit rosters or complete lore, suddenly given entire campaigns and story-arcs. This only fills me with anticipation for what rarely seen races and rosters the future DLCs might cover. But on the whole, as we move towards the second game and its combined campaign, this is the perfect swan-song for the first game and all those campaign memories.- Hooked Gamers
- Posted Aug 22, 2017
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Immortal Planet is fine in just about every sense of the word. It does most things decently well, but never does anything exceptionally. It has a few interesting ideas, but it’s got enough drawbacks to even them out. I respect the ideas and what I’m sure were the goals of the project by a small development team, but it’s only been a few hours since I stopped playing and I’m already over it. I don’t regret my time with the game, but I don’t feel the need to hop back in and don’t really have any stand-out moments to look back on. The game may be called immortal, but the experience proves to be anything but.- Hooked Gamers
- Posted Aug 21, 2017
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Original Journey has a lot of good going for it. You’ll meet characters you will like to talk to, see environments you will like to play through, and meet aliens you will like blowing up with all sorts of firepower. It doesn’t really re-invent the wheel, but it’s a great game to jump into for 20-30 minutes and revel in the cathartic bliss of blasting away some bad guys. As I type, I’m already looking forward to jumping back in and playing a bit more.- Hooked Gamers
- Posted Aug 21, 2017
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Galaxy of Pen and Paper isn't a game that'll change your life, but it's a blast to play and I found myself smiling and laughing the whole way through. It's a great game for anybody looking for something more focused on story rather than gameplay complexity, and especially for those who are interested in sci-fi popular culture. I personally loved the game, and it's likely that I'll check out the game's fantasy-based predecessor, Knights of Pen and Paper.- Hooked Gamers
- Posted Aug 17, 2017
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Crashday Redline Edition is most certainly a labour of love for the small development team, but it doesn’t hold up in a modern setting. There are games with better car handling out there, there are games with better car combat and there are games with much deeper and interesting story modes. Unfortunately, there just aren’t many reasons you would pick Crashday over them.- Hooked Gamers
- Posted Aug 16, 2017
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West of Loathing is the rare game that makes me want to explore every nook and cranny to find new quests, new texts to read and most importantly, new jokes to laugh at. It’s been a long time since I’ve laughed this much while playing a game, and I look forward to exploring West of Loathing again and again in the future.- Hooked Gamers
- Posted Aug 14, 2017
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Children of Zodiarcs sits you down, makes you feel at home, and presents you with bite-size mechanics that anyone could understand. However, behind the cutesy graphics, and the diorama board-game aesthetic, it is a surprisingly merciless tactical RPG.- Hooked Gamers
- Posted Aug 11, 2017
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I can certainly list the game’s qualities, but I can also list its flaws. But I think in the end what it comes down to is the fact that this game’s qualities feel individual, whereas I perceive its flaws belonging to the genre as a whole, which, to me, makes them far more forgivable.- Hooked Gamers
- Posted Aug 9, 2017
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On the whole I did enjoy Sundered; it’s an incredible looking platformer, and certainly one the most intriguing in terms of its artistic influences. It also has excellent boss fights, each stranger and more varied than the last. Unfortunately, the sections of grinding in between are what you will spend the majority of your time doing.- Hooked Gamers
- Posted Aug 4, 2017
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Solstice Chronicles may lack some of the charm that made the first game one of my favorites of 2015, but it still stands on its own two feet as a good game in its own right, held back once more by a weak narrative, weaker level designs, and a fear of throwing too much at the player at once. Please, throw more at me. Please.- Hooked Gamers
- Posted Aug 4, 2017
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Ticket to Earth is reasonably fun, particularly in short bursts. The combat system is extremely intuitive, and allows for some experimentation with various strategies. And with the variation in enemy types, different strategies will definitely be used from time to time. Ticket to Earth is full of colour which belies the serious tone of the game, but goes well with the more casual feel of the game. The strategic combat is anything but casual, however, requiring some thoughtful planning in the moves, especially if you're looking to complete all the mission goals for each scenario. Episode One only lasts around five or six hours, but with three more episodes coming soon, Ticket to Earth will keep us entertained for hours with its great blend of puzzle and strategy.- Hooked Gamers
- Posted Aug 2, 2017
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Redeemer is an excellent game coming out of Moscow and Kalingrad, Russia and I recommend it to anyone looking for a fast-paced, action packed gore fest that requires a little more thought than your average beat-em-up. Don’t expect much in terms of a story, though. It’s not bad, it’s just not unique enough to be a selling point either.- Hooked Gamers
- Posted Jul 31, 2017
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Kingdoms and Castles is a whimsical city builder and perhaps a bit of a lightweight. This is good news if you just like making artsy 8-bit medieval towns and don't want to get bogged down with heavy menus in order to build and maintain your empire. Seasoned players looking for a little more substance and complexity will probably bore fairly quickly. Yet if paying 10 bucks for perhaps short week's worth of distraction sounds acceptable, then by all means, give this one a go.- Hooked Gamers
- Posted Jul 31, 2017
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A good city builder provides a constant balancing act between keeping your people fed, happy and healthy. That should be doubly so for a city builder set on an alien planet with countless unknown dangers lurking in every corner. Aven Colony does little to deliver the struggle of a space colony, or any colony really, and that is a missed opportunity if I ever saw one. Even if you’re not looking for that experience, there is little to recommend it as a regular city builder - it’s just too easy.- Hooked Gamers
- Posted Jul 26, 2017
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It could've had a substantial plot, it could've been more than just functional, it could've been a lovely outing trying to get things under control deep in dino territory. But as it is, it's a hot mess. Ending right after the plane crash, would've been a blessing. I hate to be so scathing, but I've lost my patience seeing good ideas take a backseat to rushing to release.- Hooked Gamers
- Posted Jul 20, 2017
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There’s a lack of variety in the way you play Serial Cleaner which makes things disappointing. You move around, hide in cupboards, clean up the blood, and carry the bodies back to your car. The only real option you have beyond that is setting up a noise distraction which will cause nearby guards to come running. Cleaning is a dangerous, yet apparently mundane job, but someone has to do it.- Hooked Gamers
- Posted Jul 19, 2017
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Get Even is one of the most atmospheric games I have played. The music and sound effects do a remarkable job in setting the tone and the story proceeds nicely as your detective skills and memories build the narrative. It is primarily built around exploration and discovery, but does it in a way that is wonderfully entertaining. The combat elements work well, and the sleuthing and stealth all combine to make the game a fulfilling experience, one that has you sitting on the edge of your seat until you reach the conclusion.- Hooked Gamers
- Posted Jul 13, 2017
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I respect that Micro Machines World Series is an ambitious game that attempt some legitimately cool ideas, some of which bring it pretty close to being a really cool game. I do believe that there was a legitimately high amount of thought that went into this game, and it’s a shame that most all of these good ideas are ultimately fruitless due to the nature of the game itself, buckling under its own design. Perhaps if there was a more lively online community it’d be worth finding a group of friends to develop some tactics and strategy with, but as it stands this is a title that’s going to be disappointing for most.- Hooked Gamers
- Posted Jul 11, 2017
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In reality, there’s nothing new to be found in Next Jump: Shmup Tactics. It has very basic turn based combat, and a space traversal system that lacks the options and variety of FTL: Faster Than Light’s five year old method. It’s cheap though, so it could be worth a couple of hours of your time if you’re looking for a quick blast of action.- Hooked Gamers
- Posted Jul 10, 2017
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While the game’s art is decent, if not particularly exceptional, the level and environmental designs suffer from a drought of creativity. Things change a bit in each of the game’s few different areas, but none are particularly interesting or unique. Environmental obstacles, a core part of the platforming experience, don’t fair any better. For example, there’s open electricity everywhere.. I had to sit and ponder a few moments what to even call the things, because they aren’t real things. They aren’t even electrified floor tiles or fence. They’re just two little protrusions that can be on just about any surface, always uniformly spaced, with open electricity flowing between them. I understand that it seems like a strange, small thing to get caught up on, but in a platformer the environments and obstacles are a major part of the experience, and having the screen constantly flooded with lazy, uninspired obstacles grew tired before I even got through the tutorial level. Tangentially, speaking of presentation and design, the writing’s pretty rough. The story, focused around a mad scientist that controls people through addiction, is fine, but the dialogue extremely unnatural, and there are a number of grammar and word errors that I spotted. The humor didn’t hit for me either, rarely getting funnier than Hey there, how good does my hair look?- Hooked Gamers
- Posted Jul 5, 2017
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If I was to give Crimson Earth any praise, the gore and dismembering effects are rather satisfying. Chunks of zombie flesh will fly off individual limbs in a surprising amount of detail. However, this is a miniscule glimmer of hope in a product that just shouldn’t be sold. There might be a possibility of future updates, but it isn’t an Early Access title, so I wouldn’t keep your hopes up.- Hooked Gamers
- Posted Jun 28, 2017
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Given the problems especially with flight physics modelling and the focus on shooting, I cannot say that I enjoyed my time with the game very much. There’s no joy in flying when the plane does not behave as it should behave and you don’t get to land and take off the pretty things. On the other hand, I can see this title having potential: a few fixes here and there and proper flight stick support for my Thrustmaster T.16000m (and other joysticks) and this could become a very nice game. Unfortunately, it is not there at the moment and I am reviewing the product as it is here and now - as it is, there are other flight combat games out there that are more enjoyable to play, even if they lack the kind of story Iron Wings offers.- Hooked Gamers
- Posted Jun 28, 2017
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Rising Storm 2, like its predecessors, is a tight, realistic multiplayer shooter with a robust community of players and balanced asymmetrical gameplay that feels fair. The sound design creates a suspenseful atmosphere while the iconic rock music of the era sets you squarely in the time period. Graphically, the game is not the best looking title around, but it's good enough not to adversely affect one’s enjoyment of the action. While not exactly noob friendly, the community will help you get your swamp legs and, as a team-based game, you will have to communicate with others if you don’t want to simply be in the way. If you are looking for something more realistic than Call of Duty or Battlefield, but faster than Arma, look no further than Rising Storm 2. I will see you in my sights.- Hooked Gamers
- Posted Jun 27, 2017
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Were it not for the use of echolocation, Perception would be indistinguishable from the hordes of horror games that have seemingly flooded the market in recent memory. But that central mechanic fails to create an impact in the gameplay, making Perception a well constructed game that lacks in scares and surprises.- Hooked Gamers
- Posted Jun 22, 2017
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I want the readers to take this score with a grain of salt. I went with what I thought was fair without letting my complete lack of fun butcher the score. It's functional, and I can see how those who have run out of challenges would love to run through this gambit. But it's just not for me. It's not fun for me at all, not due to poor design but due to there being only so much I can take before I throw in the towel. Tormentor X Punisher, you win. You brought out the anger in me. Now please, get off my computer.- Hooked Gamers
- Posted Jun 21, 2017
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From a pure driving standpoint though, it’s tough to beat Dirt 4. It’s a niche style of racing, but it’s one with a lot of positives that the majority of people can enjoy. If you’re into competition and bumping into other drivers as you race, there are modes for you, but there are better options out there if that’s all you’re looking for. Dirt 4 is for the people who love the simulation aspect. They want to be challenged. They want to ‘Scandinavian Flick’ their way around dense forests at night time with the fog and rain closing in. It’s dirty, but it’s glorious.- Hooked Gamers
- Posted Jun 21, 2017
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Forts has been well designed and implemented. The controls and gameplay are simple and the levels are generally quite engaging. Having the three difficulty settings will no doubt allow gamers of all ages and skill levels to enjoy themselves as they watch the enemy fort explode into countless pieces. The Campaign mode can get a little familiar by the time you hit the middle levels, but the variation in visual settings and secondary goals does make it more interesting. And the developers have been patching and adding new features to the game, and it is great to see that they are quick to fix any issues that the community is having whilst adding their own improvements to the game. With the fun visuals and dialogue, Forts is a great game for everyone in the family.- Hooked Gamers
- Posted Jun 15, 2017
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As charming as it looks, Bounty Train feels a bit empty and uncomplicated. It’s an arrangement of potentially fun mechanics that just fail to gel together into something that is entertaining for more than a few hours. If you don’t mind the idea of mindlessly going from town to town vending your wares, you may still want to pick this up. If you want more, I’d let this train leave the station without you.- Hooked Gamers
- Posted Jun 14, 2017
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Tekken 7 is almost perfect as a fighting game. The story is so-so, but let's be honest...it is a fighting game, does there really need to be a story? The game play and controls are practically flawless, and that is of utmost importance when you're attempting to knock out your opponent. The basic combos are simple to learn, whilst if you take the time to learn the more complex combos, they can pay off big time. The visuals are clear and crisp with some wonderful locales. Going through the images, there has been a marked improvement in visual quality since the last game in the series and the music sets the mood wonderfully. My excitement at being able to once again perform in the Iron Fist Tournament has definitely been fulfilled with Tekken 7.- Hooked Gamers
- Posted Jun 14, 2017
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Conarium is labour of love, for its inability to strike a similar sense of wonder the written work did, it makes up for in sheer presentation; like a wonderful catalogue for enthusiasts to drool over. Horror fans might find it somewhat lacking in the scares department where monster interaction is kept to a minimum, but fortunately it never presents itself as a horror game. Fundamentally it provides a wonderful introduction to the visual themes of H.P. Lovecraft, which hopefully, will encourage many players to pick up the books and delve deeper into this world.- Hooked Gamers
- Posted Jun 9, 2017
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Regalia is a game of surprises, giving me much more than I expected from a small, first time publisher. There’s certainly a bit of room for improvement, but most of that melts away to a game that’s funny, challenging, and full of backstory and lore. A very diverse cast of characters and dialogue that’s delivered with the timing and heart it deserves elevate this stereotypical-on-paper experience from another dime-a-dozen indie fantasy game to something well worth exploring.- Hooked Gamers
- Posted Jun 8, 2017
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Despite a promising aesthetic style, the game’s formulaic story, lacklustre gameplay, and buggy mechanics make for an experience that is difficult to recommend. Better, more interesting titles in the genre are a dime a dozen, but unfortunately, not many of them offer local co-op. I will therefore conclude by saying that you should pick this game up only if you’re specifically looking for a couch multiplayer game to play with your friends and family. If you’re looking for a single-player experience, you’ll be better off looking somewhere else.- Hooked Gamers
- Posted Jun 8, 2017
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Rezrog is a solid idea for a game, taking what would be generic characters and turning them into fun, customizable classes that pair well with the miniature visuals. Yet the repetitive nature of the game, coupled with the absence of a story and the slow introduction, make Rezrog a tedious experience that is difficult to enjoy.- Hooked Gamers
- Posted Jun 7, 2017
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It's always ambitious to take this route, and for that much I have to at least congratulate the developer on daring to tread this difficult subgenre. I can see what was supposed to be, and how if it was able to be pulled off, could've become one of the greats of indie horror games. Luckily the memories themselves are interesting enough that I kept pushing forward, even if the 'here and now' aspect of the game left me feeling wanting. It's perhaps those alone that keep Inner Voices from falling out of my favor. Those moments are what save the day and bring the game out on the other side as a decent journey for a low price.- Hooked Gamers
- Posted Jun 1, 2017
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Overall the game is beyond simplistic, but perhaps that's for the best. Overcomplicating things might have made it less fun in the grand scheme of things, and while I can't say for certain if I'll be playing this game a year from now, I do know I can affectionately call it my frightening summer fling for multiplayer. Illfonics has set the stage, it's time for them to keep improving upon this great idea, and for other companies to take the hint and follow in their footsteps. This is asymmetric multiplayer at its most addicting, and horror in one of its purest forms.- Hooked Gamers
- Posted May 31, 2017
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The performance, happiness and stability issues drag down a game that could have received a perfect score. If I had a choice, I’d roll back to the previous patch to at least have a stable game again, but that’s not an option. Fortunately there are ways to win the game without having a large portion of the map in your back pocket. When the turns are processing, battles are resolved smoothly and revolts remain manageable, Endless Space 2 is an absolutely magnificent game. There is so much to discover, so much to do and so many different ways to do it, it’s dazzling when you get started. But once you have the basics under control and start noticing the many intricate ways in which the game allows you to manage and fine-tune your empire, it is hard not to be impressed.- Hooked Gamers
- Posted May 31, 2017
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Between the lack of balance and the lack of feedback, it feels like Dawn of Andromeda left Early Access too early. The game just doesn’t feel like it is done which is doubly disappointing because I can see its potential. There are some good ideas, like the reputation system that is tied - among other things - into mini quests that keep you entertained when things are peaceful. Still, there is little depth and there are definitely a few rough edges that need to be smoothed out before one could call this a ‘good’ game. If the above gives you the impression that it is a bad game, it is not. It’s playable and there is some fun to be had, but it’s just not where it should be as a full release.- Hooked Gamers
- Posted May 26, 2017
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Like far-East philosophical quotes spread around the environment promote, Boikido: Heartfelt Reunion is a game about relaxation and going with the flow. Anyone looking for a directed, structured experience isn’t going to find what they’re looking for here, but those with some time to unwind here are there will be pleasantly surprised with a well-designed game that runs well and sets out what it accomplishes to do.- Hooked Gamers
- Posted May 23, 2017
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Control and stability issues aside, Block’hood is quite a lovely game to play around in. The graphics are simple, yet charming, and the music does a great job of relaxing you as you puzzle through how best you’re going to keep the animals in your neighbourhood happy while also setting up multiple Internet cafes. The sense of progression isn’t as great as in other city building games, but putting together an efficient neighbourhood where everyone lives in harmony is definitely a rewarding experience.- Hooked Gamers
- Posted May 22, 2017
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The Surge is a surprise, utilizing its near future sci-fi setting to create a unique world that is a wonder to explore and uncover. Though its story fails to take off, the awesome combat and engaging crafting and upgrade system are more than enough to make the game stand out amidst the increasing gaming landscape.- Hooked Gamers
- Posted May 18, 2017
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Prey sure did change between its original inception and the new one, and honestly I'd say it's almost entirely for the better. The original Prey didn't stick with me, or much of the gaming community, and seemed to fade away quietly. While die hard fans of the original game may claim that this reboot is only Prey in name alone, I would argue that this is what Prey should've been in the first place. It's not perfect, but it is engrossing and stole quite a few hours of my life between start to finish. Here's hoping for a sequel that builds upon the solid ideas here, and improves them much in the same way Arkane did for their Dishonored series.- Hooked Gamers
- Posted May 17, 2017
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While it does have some issues presenting the backstory itself; feeling a bit more like an experiment than a complete game, the moment-to-moment of exploration is unique and unforgettable. Hopefully this will soon get VR support considering it looks perfect for the platform.- Hooked Gamers
- Posted May 17, 2017
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Crow’s Eye just doesn’t hold up to the greats. The juxtaposition of horror mystery against puzzle-platformer gameplay is jarring; as if gameplay and storyline were drawn up independently and then forced together during early design meeting. Perhaps the first-person puzzles were the intended focus of the title, but horror-genre theatrics proved more popular during limited focus testing, steering the development team’s world building and scripting down a weirdly counterintuitive path. I will admit that does seem like an oddly sceptical look at the game’s make-up, but it simply doesn’t feel organic. Serviceable gameplay mechanics are clouded by a confusing and unimpressive horror aesthetic that do little to elevate the proceedings above a quaint distraction.- Hooked Gamers
- Posted May 10, 2017
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Maybe I’m just a softy, but Pinstripe is a game that I can tell is going to echo in my head for awhile. There aren’t any giant plot twists that catch you off guard and blow you away. There aren’t any new incredibly game mechanics that add a twist to the genre. There’s just good old fashioned quality storytelling put together by a guy that’s clearly got a lot of talent, passion, and love for the project, and it shines through from start to end. In a time of buggy, rushed releases and half-baked indie cash-grabs, it’s nice to play something memorable, well-made, and complete, and, for those reasons and more, Pinstripe is an easy game to recommend.- Hooked Gamers
- Posted May 10, 2017
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Arelite Core is obviously born out of a great love of 16bit JRPGs and a lot of heart has gone into its creation. The first thing budding game designers are taught, however, is to imagine a game they’d love to play but doesn’t exist and think about reasons why that game doesn’t exist. This sets them up to design games that no one has played and to attack as yet unsolved challenges. I feel like I’ve played Arelite Core before. I feel like I’ve played myriad versions of Arelite Core before. Therefore, although I can appreciate the love and effort that went into creating it, I cannot recommend that you pick it up over the fantastic classics of the 16bit era already available on various platforms.- Hooked Gamers
- Posted May 4, 2017
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I was certain I was in for another grueling and frustrating disappointment. I was wrong, incredibly so. Sniper Ghost Warrior 3 has clawed its way up from the grave of a series that shouldn't be, and has made itself a decent title. Maybe one that will finally turn things around in future installments.- Hooked Gamers
- Posted May 3, 2017
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Symphony of the Machine does what I'd like to see more VR games do. It doesn't try to shoot above its developers ability or resources and promise a life-changing experience. It doesn't rely on gimmicks that quickly lose their luster. It doesn't toss VR in for the heck of it just because it can. It's a title built from the ground up for room-scale that delivers a game not possible with a mouse and keyboard that accomplishes what it sets out to do efficiently. Symphony of the Machine is an easy recommendation for anyone with a VR device.- Hooked Gamers
- Posted May 3, 2017
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While playing Paradigm, I was having recollections of playing some of my favourite games of yesteryear. The surreal, yet hilarious characters could definitely become memorable pop-culture icons if this was made by a Triple-A development team with their huge marketing budgets. Paradigm does so many of the things that the golden era of point and click adventures did so well and makes it a worthwhile addition to the genre. The puzzles, the humorous storyline and characters, the fully voiced dialogue, the wonderful, somewhat retro visuals all combine to make Paradigm a modern day classic of its own. I sincerely hope that developer Jacob Janerka sees fit to produce a follow up title.- Hooked Gamers
- Posted May 2, 2017
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It feels good to be back in the base building, hard hitting, cool looking world of Warhammer 40,000. Winning early skirmishes before slowly building up your armies for a single massive engagement is still exciting, and very rewarding when you win. The single player campaign is good, if a little stale at times, and multiplayer has mostly gone back to what made it great in the first place. There are some issues to be found, but if you’re looking for a modern game akin to the popular origins of Dawn of War, this is certainly a good attempt.- Hooked Gamers
- Posted May 1, 2017
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Expeditions: Viking spins an absolutely wonderful tale of exploration and conquest. The setting, the story, the ambiance –my imagination ran wild in ways you’d expect to experience reading a good fantasy novel. Betrayal angered me, new friendships elated me, and changing the balance of power in Britain made me feel equal parts devious and mischievous. Reconstructing my home, making it safe, strong and prosperous made me feel proud of my achievements. Every battle, every camp site and map scrubbed clean of its hidden treasures felt like it played a part in the grand scheme of things. There aren’t a lot of games that can pull something like this off even adequately. Expeditions: Vikings does it masterfully.- Hooked Gamers
- Posted Apr 27, 2017
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Shiness is an ambitious game with a whole lot of charm and character that’s held back by some design choices that just didn’t do it for me. I appreciate the effort put into building a colorful game world filled with characters that do seem straight out of a long-established anime or manga, and the simple puzzles make exploring and progression pleasantly relaxing. If I wasn’t fairly sour with the way combat has been implemented I’d find the experience to be an easy recommendation, but as it stands there’s a bit too much that needs to be polished before the game can really shine.- Hooked Gamers
- Posted Apr 26, 2017
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A perfect storm of gore, atmosphere, tension, scripted and unscripted scares and a memorable plot that dares to explore darkness that can hide within the human psyche, what more can be said? Playing the game on even just normal mode for seven and a half hours was an inviting challenge of fear, misery, adrenaline, and despair which when combined together spells out fun in my book. The closest thing I can give to a negative is that the ending is a severe cliffhanger, and I hope to hear that Red Barrels will be tying up the story one way or another. I’m in love with a monster, and her name is Outlast 2.- Hooked Gamers
- Posted Apr 25, 2017
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Overall then, Manipulated is only worth the small amount of money it costs if you’re willing to play through a couple of hours of puzzles for a slight twist and the small amount of payoff which comes from it. The puzzles aren’t particularly tricky, and the platforming and combat is completely unnecessary.- Hooked Gamers
- Posted Apr 21, 2017
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Ultimately, Shock Tactics is a bland and forgettable game that did little to engender itself to me in any way, shape or form. While the AI is particularly bad, the rest of the game does not try and elevate its mechanics and presentation into something that is more than just a copy of XCOM.- Hooked Gamers
- Posted Apr 20, 2017
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Late Shift is a unique experience that I probably wouldn’t have given much attention too had I seen it pop up on Steam or elsewhere, but I’m very glad that our paths did cross. The few issues that it does have are easily outweighed by what it does right, providing a compelling experience that engaged me, and has me wanting more. Both endings I experienced left me with a completely different opinion on the story’s purveying themes, and I fully expect to watch through the story at least a handful more times to see what else I can change.- Hooked Gamers
- Posted Apr 19, 2017
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Battle Brothers may not be a game that I think about months from now, but in the moment I'm thoroughly enjoying myself. It's a break from the fast paced games constantly bombarding me. If that sounds like something that would be up your alley, then don’t hesitate and start building up a mercenary band for an adventure to call your own.- Hooked Gamers
- Posted Apr 17, 2017
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At the end of the day, I enjoyed my time with The Keep. I wouldn’t go as far to call it especially memorable, but the accessibility of its gameplay deserves recognition for anyone not-so familiar with dungeon crawlers. It’s the sort of game you can dip into, kill a few monsters and hop out again with a nice sense of achievement. Admittedly there is an elephant in the room, Legend of Grimrock from 2012 does almost everything The Keep does, except better. That isn’t to say The Keep doesn’t have a place, as if you aren’t familiar with RPGs and would prefer a much more casual experience, it’s still worth a look. The spellcasting has a surprising amount of depth too, so maybe if you’ve already tried Legend of Grimrock and want to play more, The Keep will keep you satisfied.- Hooked Gamers
- Posted Apr 13, 2017
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I never got the chance to play the original Planescape Torment, and so I wasn’t totally sure what to expect with Tides of Numenera. But the game brings with it a story that is wonderfully detailed. Each choice you make and each person you meet along your journey seems to alter the course of the game and those within Numenera. And this is to be commended. Unfortunately, though, many may feel that there is not enough action or combat, and I’d probably agree with them. The game did take me a long time to warm up to it and I’m still not totally sure if it was worth the time I’ve spent. But the story has drawn me in as I delve further into the story of the land and its characters. With some wonderful visuals and some beautiful locations, Torment: Tides of Numenera is well worth a look for RPG enthusiasts.- Hooked Gamers
- Posted Apr 12, 2017
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The writing is rarely funny, and the actual predicament Jack Kelly is in takes quite some time to get going. There are also some glaring spelling and translation errors to be found. The 1980s had a very distinct style, and it’s not captured very well here. As for the gameplay, the point is that you’re balancing a boring work life and a stressful private life, but that doesn’t mean it has to be boring to play. There are some interesting choices to be made here, and some of them have real consequences, but actually getting to them feels too much like hard work.- Hooked Gamers
- Posted Apr 12, 2017
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Narcosis only runs a few hours in length, not short enough to be a waste of time but not long enough to wear out its welcome. Even still, it could’ve been another hour or so longer but perhaps that’s just because of how much enjoyment I was finding lumbering around the wreckages and sea caves. With a scenario rooted more closely to reality than other horror games, well executed voice acting on part of the player character’s VA and adequate performance from side characters in other instances, you really feel like part of a survival story. The replay value itself isn’t high, but for $19.99 it’s worth visiting it at least once if you’re a horror fan. Even more so if you can experience it in VR.- Hooked Gamers
- Posted Apr 10, 2017
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When it comes down to it, Yooka-Laylee just feels good to play. It’s great to control, it’s fun to explore, and it scratched the collectible itch in me in a way that few games have managed to properly accomplish nowadays. If you’re a fan of wide open 3D platformers, or are wanting to take a nostalgia laden trip through one, Yooka-Laylee is certainly the game for you.- Hooked Gamers
- Posted Apr 6, 2017
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I’m not the biggest fan of point-and-click games, but I really dug Bad Dream: Coma and its brand of tonal, moody horror not reliant on cheap scares and jumps. While it has some issue with some of its puzzles and doesn’t quite commit to some of its plot points as much as I’d like it to, its relatively short run-time makes it the perfect title to sit down with and run through on a dark, rainy weekend evening right before drifting off to sleep...- Hooked Gamers
- Posted Apr 5, 2017
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For many turn based strategy titles it is the combat that keeps you engaged. The Great Whale Road has some really great writing but ultimately that is not enough to carry the game. The combat is so intensely unrewarding that this is one story I’d rather have read in paperback format.- Hooked Gamers
- Posted Apr 5, 2017
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When it comes down to it, Rise & Shine is unable to create an engaging experience by itself, with mechanics that are not utilized to the best extent. Worse, the game feels like a chore to play, as I felt that I had to rely predominantly on luck in order to advance through much of the game. For all the strength of its graphics and introductory stages, Rise & Shine is unable to create a compelling experience worth playing.- Hooked Gamers
- Posted Mar 30, 2017
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As a single player game, Death Squared is a fairly run-of-the-mill puzzle game. But add a few friends and play as a pair or in a team, and Death Squared become a heap of fun. Sitting down on a couch with a group of friends to discuss (read: argue about) how to solve the next level is as enjoyable as it can be frustrating at times. But the game is wonderful as a party game, one that even a family could play without any worries. Although there isn't much of a story, the puzzles are well designed and will often take a few attempts before getting right. With the great voice acting giving the game a light-hearted nature to ease any frustration that may evolve from the puzzles, Death Squared is definitely one that will have your friends coming back to play some more.- Hooked Gamers
- Posted Mar 29, 2017
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I don’t think anyone will consider Viking: Wolves of Midgard’s hack & slash play as anything novel but some of its other innovations are very welcome. The environment forcing you to take some time to recover is a nice little feature but the town building aspect is what I enjoyed the most. It sounds like a simple enough addition but the impact on character progression and the relevance of loot and materials should not be overlooked. What you do during a mission, or rather bring from one, actually matters beyond a few gold coins in your inventory. Fun? Fun.- Hooked Gamers
- Posted Mar 29, 2017
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Andromeda’s plot is quite inconsistent, bouncing back and forth between some fantastically impactful moments and others that fall extremely flat. Like I said above, I do like the general set-up. Separating things into a new galaxy (and by virtue or travel time, about 600 years) from the events of the previous Mass Effect games is smart, and it works. Beyond that, I’m glad they didn’t just jump right into another galaxy-ending threat right away. This slower burn of trying to get Milky Way civilization started is different, and a welcomed change of pace. I will note that there is a bit of a beginning lull that may turn some players away during the first few hours of the game.- Hooked Gamers
- Posted Mar 24, 2017
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I did have some issues with the game servers early on, but they seem to have been ironed out. And as mentioned, the voice acting and the story mode could have fleshed out a little better. But if you look past those issues, For Honor is a wonderful title. The variation in game modes makes sure that there is something for everyone, and the maps are rotated enough to keep things fresh. The character classes allow you to choose a play style that suits you, whether it is the strength of the Heavy or the speed of the Assassin class. And with controls that are so smooth and optimised, it never seems as though any class or enemy is overpowered. So, if you excuse me, I’m going to don my armour, collect my shield and blade, and head back out to the battlefield... my team needs me.- Hooked Gamers
- Posted Mar 22, 2017
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If circle strafing, weapon switching, and sci-fi monster killing is right up your alley, then Desync is an easy recommendation if you’re willing to deal with some obscure menus and high difficulty. It’s got a lot of style, and the combo kills feel great when you’re in the zone, but resist the temptation to get pulled in if you’re looking for a game to blow off steam. Desync will have you on edge and frustrated for a lot of the time while playing it.- Hooked Gamers
- Posted Mar 22, 2017
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2Dark is a game that clearly knows how to build an atmosphere, but seems a bit confused when it comes to using it to actually frame an engaging, compelling game. The whole experience seems to be caught in a sort of limbo between being a stealth, top-down action, or point-and-click experience, and fails to do be any of them exceedingly well. A bit of re-focus to clean up the gameplay and narrative a little would go a long way, though it will be perfect for that niche market looking for a Taken-inspired plot of cartoonish gory stealth adventure.- Hooked Gamers
- Posted Mar 20, 2017
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The playing field is so dramatically stacked against you, and the rules of engagement so staggeringly poor and badly realised that the whole experience is incredibly frustrating rather than rewarding. The presentation is lacklustre to say the least, and the game struggles to bring anything worthwhile to the table. A one-man development project is admirable, and his continued support with the release of new maps is to be commended. Unfortunately, the title fails to fulfil its basic tag-line premise of being at all ‘tactical’, or offering any kind of ‘sandbox’.- Hooked Gamers
- Posted Mar 16, 2017
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The first game was an unsung hero of 2014 for me, but now with a little more kick behind its sequel Styx: Shards of Darkness has set itself up to be noticed by more eager gamers looking for a challenging stealth experience. With a more optimized experience, more freedom to the players and more of that sarcastic and vulgar goblin goodness, Styx has found his way once more back into the heart of this gamer - with a sharp dagger and sarcastic commentary.- Hooked Gamers
- Posted Mar 15, 2017
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I don’t think that Unexplored is ever going to knock anyone’s socks off, but it is a fun little game that I think is worth it’s low asking price. It probably isn’t one that I’ll be coming back to much after my time spent with it for this review, but, then again, not everything has to be. It’s dungeons do feel pleasantly organic, but outside of that it just doesn’t really do anything outstandingly better or differently than others in it’s genre. For some this sense of “been here done that” may be too much, and I think that’s reasonable. For others, solid is more than enough to warrant a purchase, and I think that’s just fine too.- Hooked Gamers
- Posted Mar 15, 2017
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Ghost Recon: Wildlands isn't perfect. For its strides forward, it takes some backwards in areas I feel should not be sacrificed. As a co-op title, it's awesome. As a single player experience, it's great. If you're looking for a narrative thriller, or even just a basic interesting story, you won't find it here. What you will find is plenty to see, and plenty to shoot along the way to take down the cartel plague of Bolivia.- Hooked Gamers
- Posted Mar 9, 2017
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A fun spin on a serious profession, ability to play in any city is a great touch, gradual challenge build is welcome.- Hooked Gamers
- Posted Mar 8, 2017
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theHunter: Call of the Wild looks amazing, it doesn't feel clunky in terms of its controls or movement, and it has some very appealing sound of high quality. But it's just not fun. The exploration is entertaining in short bursts, but players didn't buy theHiker; they bought a game about hunting. With the issues I encountered it just seems like it's not there yet. Maybe some patching can fix it, but in its current state I think I'd rather go play a hunting game where I can at least kill something and find it more than once in a blue moon.- Hooked Gamers
- Posted Mar 3, 2017
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I really want to love Homebound, and there are certainly elements of the game that I did enjoy quite a bit. I like that it’s designed to be a short, intense experience, and is priced to match. I appreciate the presentation, which is better than many of the bigger budget games available. I love how immersive the design of the HUD and details of the environment make the experience. Unfortunately the things that Homebound gets wrong are exactly the issues that undermine each of these positives, turning the experience into an overall negative one.- Hooked Gamers
- Posted Feb 24, 2017
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All the Delicate Duplicates shows remarkable integrity to its ambivalent tone and psychological themes, but it’s often the same integrity that renders its puzzle-solving mundane. Fans of resolution will likely find the ending underwhelming, but in terms of original world-building and character development, it’s an appreciable two-hour wander.- Hooked Gamers
- Posted Feb 24, 2017
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For JRPG fans, Shadows of Adam is comfort food. It’s simple, to the point, and does a great job of distilling what made many of us connect with the genre in the first place. The story is not particularly compelling and it may be a bit bland at times, but its firm roots in nostalgia create a pleasant experience that I do not regret playing.- Hooked Gamers
- Posted Feb 23, 2017
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Four Last Things is a short, silly, entertaining point-and-click adventure game that pays homage to the genre’s late 80’s roots with a sprinkle of that decade’s funnybone-dust, all wrapped up in a renaissance aesthetic style that makes the experience unique. If you can look past the miniscule production values, and if you’re a big enough Pythonian a heart, you’ll sink right into Four Last Things.- Hooked Gamers
- Posted Feb 22, 2017
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It’s a little unsettling to see just how unfinished and unbalanced the game really is after two years in Early Access. Sovereignty: Crown of Kings has all the markings of a grand strategy game, but they’re just that – markings. The developers set out to develop a deep game but someone must have fumbled the marching orders. The playable part, at least when the game is not crashing, boils down to a game of Risk with more different units and the occasional card to boost the units in the field and everything else is just fluff and distraction. Recruit, move, attack, defend – rinse and repeat. It’s serviceable but not a lot of fun.- Hooked Gamers
- Posted Feb 17, 2017
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I do think it’s worth commending We Are Chicago for its noble intent, even if that intent largely results in an endeavor that is unable to harness the enormity of its subject matter into something meaningful and digestible for its audience. I think there’s definitely room out there for games that explore real human issues, and We Are Chicago seems to have had the best intentions behind it. The story buried behind the bland presentation and emotionless dialogue is one worth telling, but it’s one worth telling in a way that can better represent the truth behind it.- Hooked Gamers
- Posted Feb 15, 2017
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Alone With You is a truly unique animal, the strength of its writing and characters is a testament to the artistic merit within the growing ‘interactive novel’ scene. Instead of simply using science fiction as a backdrop for laser guns, space battles and alien babes, Alone With You engages its audience as adults. It examines what it is to be human through the genres of science fiction and romance, genres often man-handled or abused by the medium. It kept me guessing, with it avoiding the clichéd plot twists and contrivances that I expected.- Hooked Gamers
- Posted Feb 10, 2017
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- Posted Feb 6, 2017
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