Hobby Consolas' Scores

  • Games
For 2,113 reviews, this publication has graded:
  • 77% higher than the average critic
  • 5% same as the average critic
  • 18% lower than the average critic
On average, this publication grades 5.5 points higher than other critics. (0-100 point scale)
Average Game review score: 80
Highest review score: 99 Red Dead Redemption 2
Lowest review score: 15 Vroom in the Night Sky
Score distribution:
  1. Negative: 8 out of 2113
2124 game reviews
    • 66 Metascore
    • 75 Critic Score
    Monark is a slow and frustrating RPG for several hours. Its Ego system is its most interesting point, along with its puzzles, although everything is diluted with uninteresting characters and a gameplay that becomes stagnant. It feels like "more of the same", but after a while it becomes enjoyable to play.
    • 79 Metascore
    • 86 Critic Score
    It's a clear improvement from KOF XIV. This installment establishes itself as one of the most complete, accessible fighting games, without sacrificing its essence.
    • 61 Metascore
    • 76 Critic Score
    Omega Force manages to combine the musou style of Dynasty Warriors with elements of tactical action and turn-based strategy in a very entertaining title, although somewhat repetitive.
    • 88 Metascore
    • 90 Critic Score
    At times Horizon II is an epic game, with an impeccable art style and great technical section. As befits a sequel, it multiplies all the possibilities of the original, but this makes the secondary, missions or the progress system less inspired, and slows down the pace of the game. We have found some bugs.
    • 84 Metascore
    • 80 Critic Score
    Even if it doesn't revolutionize the metroidvania formula, Infernax leaves a wonderful sensation. It doesn't invent nothing new, but the elements it adds (decisions, NPC missions, RPG touches...) makes it a little and joyful surprise among the myriad metroidvanias out there. And it makes full of humor and high replay value.
    • 81 Metascore
    • 89 Critic Score
    If you're looking for simple, direct action, this game is not for you. But if you are a stubborn player who loves to be tested, with Sifu you will get one of the most thrilling games in recent times. It's as hard and irresistible as martial arts.
    • 76 Metascore
    • 95 Critic Score
    Dying Light 2 is a masterpiece. We loved the navigation mechanics, brutal combat, deep characters and the feeling of changing the world with every decision. Even though we found some bugs and a little downgrade compared to the E3 gameplay.
    • 69 Metascore
    • 80 Critic Score
    Vagante it's a joyful roguelite that will give you a ton of game hours, and it hides more that you can imagine at first sight. With 4 player coop on the same Switch, with local and online modes too, it's a great game to enjoy with others, even if the combat it's a little bit simple and the formula, as all roguelites, no less repetitive.
    • 87 Metascore
    • 91 Critic Score
    Legacy of Thieves Collection brings back two extraordinary adventure games, with 4K resolution and up to 120 FPS in performance + mode. It is a must for newcomers, but if you already played PS4 versions, this remaster feels too short. There is no extra content and visual upgrade is not enough to buy them again.
    • 83 Metascore
    • 87 Critic Score
    Pokémon Legends: Arceus is the first game since Blue and Red where we feel like the formula has really changed, and for the better. There's room for improvement (specially graphics wise), but we're sure that this is the way future Pokémon games should follow.
    • 74 Metascore
    • 72 Critic Score
    It keeps all the ingredients of the original game while updating them to create a more complete, spectacular sequel. Even so, we miss more content and a more forgiving enemy AI. Go for the multiplayer, that's where the real fun in.
    • 73 Metascore
    • 75 Critic Score
    Based on Rainbow Six mechanics, Extraction is a good entry point for those who were not able to compete in Rainbow Six Siege. It´s progression system is deep enough but 4 locations (12 maps total) seems a little too short. Anyway, coop matches are defying and fun.
    • 93 Metascore
    • 95 Critic Score
    God of War lands on PC with a great port, very smooth, with improved graphics and a good chunk of visual settings that helps to elevate even more the myth of this great, although imperfect, adventure: it doesn't take advantage of all the PC brute force (there is no ray tracing) and mice and keyboard control isn't very enjoyable (at least for us).
    • 69 Metascore
    • 73 Critic Score
    Disney Magical World 2 remaster for Nintendo Switch it's a very recommendable game for the youngster Disney fans out there (and the ones not used to videogames) who wanted to play something like "Animal Crossing", but more approachable since the first minute.
    • 67 Metascore
    • 86 Critic Score
    A content-packed game that really shows the essence of Sonic, specially in the 3D sections. Switch version is not the most spectacular of them all, but it's really enjoyable nonetheless (and you can do it outside).
    • tbd Metascore
    • 60 Critic Score
    A very simple adaptation from Way Down film, with a linear graphic adventure and varied, but not difficult, challenges. On a graphic level, has a lot to improve, but it is a good attempt for young teams with the potential to grow in the future.
    • 86 Metascore
    • 92 Critic Score
    Final Fantasy VII Remake Intergrade launches on PC half and year later since it was released on PS4, with an ultra polished version that shines with its spectacular graphics, even if it has the same virtues and "drawbacks" on the design and gameplay areas.
    • 70 Metascore
    • 72 Critic Score
    We enjoyed exploration, puzzles and platforming in The Gunk. Image & Form Games delivers an interesting adventure set in a beautiful planet, which feels undeveloped in other aspects such as combat or equipment improvements.
    • 72 Metascore
    • 77 Critic Score
    Huge and challenging, Aeterna Noctis it's a metroidvania experience just for the most skilled players. Being so hard can be a problem for those with less experience with platforming games, but if you love great challenges you won't be able to put down the controller.
    • 84 Metascore
    • 80 Critic Score
    Pocket Dungeon is a little and wonderful surprise, a puzzle game that finds its own way mixing itself with elements from dungeon games. It's easy to play, harder to master. For some, the worst part will be the roguelike nature of its challenge, something that won't conquer everyone.
    • 76 Metascore
    • 78 Critic Score
    It lacks content on release (more will be coming free in next months), but even that doesn't prevent it of being a great "Left 4 Dead in virtual reality", very enjoyable with friends thanks to cross platform play. All works like it should, and putting the grinding element aside, It's a game we'll keep playing regularly in short bursts.
    • 75 Metascore
    • 80 Critic Score
    One of the latest indies surprises of 2021, an enjoyable game that recreates the aesthetics and some situations of the space movies of the 70's with tons of sympathy, that you can also enjoy in local coop. It's not very long and have some control issues, but it's so funny that you will forgive almost everything.
    • 87 Metascore
    • 90 Critic Score
    It expands Halo's gameplay frontiers while making us feel "just like home" with similar sensations to those of the franchise beginnings.
    • 77 Metascore
    • 85 Critic Score
    Solar Ash has the audiovisual stile of Hyper Light Drifter, the fights against titans of Shadow of the Colossus, the traversal mechanics of Jet Set Radio and the level design of Super Mario Galaxy. Do we really need to say anything else?
    • 73 Metascore
    • 75 Critic Score
    We enjoyed space combat and a deep sci-fi storyline, but Chorus has some technical issues, even in next generation consoles, and some galaxy sectors feel empty. Difficulty curve sometimes feel unfair.
    • 69 Metascore
    • 73 Critic Score
    A game of contrasts. If you look at it as a tribute to the Uderzo and Goscinny comics, it has a lot of charm; If you look at it as beat'em up, it looks like a Gaul who forgot to drink the magic potion before messing with a Roman.
    • 73 Metascore
    • 70 Critic Score
    A good collection of mental agility tests, with which to put in shape the different areas of our brain. Regarding the games that came out on Nintendo DS, Wii and Wii U, it incorporates multiplayer modes, both local (4 players in TV mode and 2 in portable mode) and online against "ghosts" of other players.
    • tbd Metascore
    • 55 Critic Score
    Twogether is a great debut for Flaming Llama. An adventure that surprises for the ingenious approach of its puzzles and the combination of two characters. However, it is only one chapter, and it has a very limited duration. We also would have liked more variety in the design of the rooms and the traps.
    • 70 Metascore
    • 77 Critic Score
    That such a project (so inspired by the love of retro) succeeds is always a joy. The game itself attributes certain imbalances in the difficulty curve and it is made a little short, but without a doubt it is agile, friendly and direct, in the style of those arcades that stole our fourth decades ago, without it "hurting" to empty our wallet.
    • 62 Metascore
    • 60 Critic Score
    Although mixing "Final Fantasy VII" and "battle royale" sounds like a crazy idea, The First Soldier is a very entertaining game that can convince both fans of FFVII and 'all against all'. A pity that performance issues cause the experience to be far from being as satisfying as it should be.

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