Hardcore Gamer's Scores

  • Games
For 4,330 reviews, this publication has graded:
  • 50% higher than the average critic
  • 9% same as the average critic
  • 41% lower than the average critic
On average, this publication grades 1.4 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 100 Assassin's Creed III
Lowest review score: 20 The Quiet Man
Score distribution:
4333 game reviews
    • 62 Metascore
    • 60 Critic Score
    It doesn't redefine what it means to be a quality budget title, but UberSoldier 2 makes good use of its premise.
    • 69 Metascore
    • 60 Critic Score
    I couldn’t be more disappointed in how Star Ocean: The Divine Force turned out, to the point I’d rather go back and replay tri-Ace’s Infinite Undiscovery. You can take solace that The Divine Force is at least better than Star Ocean: Integrity and Faithlessness as there are moments of intrigue, but they’re overshadowed by how severely underwhelming the overall package ended up.
    • 65 Metascore
    • 60 Critic Score
    The concept is reasonably well-executed, but this isn’t the kind of experience that gives you a lot to sink your teeth into. Still, as a bonus thrown in with another game and made available as a super-cheap download, it is easily worth its asking price.
    • 69 Metascore
    • 60 Critic Score
    While this is a relatively weak episode in the Minecraft: Story Mode world, it isn’t the worst episode and with the addition of the new characters, it will be enjoyable for fans and players alike.
    • 72 Metascore
    • 60 Critic Score
    The game is a fun, brief romp and might in fact be dampened by PSVR’s shortcomings with regards to control and visual fidelity.
    • 72 Metascore
    • 60 Critic Score
    Avatar: Frontiers of Pandora is a beautiful game to look at that occasionally delivers moments of excellence, but it lacks the depth underneath to deliver a mesmerizing and unforgettable experience worthy of its technological prowess.
    • 70 Metascore
    • 60 Critic Score
    It’s decent survival horror, but Silent Hill fans will be disappointed.
    • 50 Metascore
    • 60 Critic Score
    It doesn’t quite strike a perfect balance between simulation and arcade-like accessibility.
    • 62 Metascore
    • 60 Critic Score
    Dangerous Driving hits the perfect melody at certain points when focusing on what the team set out for it to do: be a spiritual successor to Burnout. At its peak, it feels like a Burnout game. The controls and visuals are fantastic and are properly tipping the cap to late 1990s arcade games along with the Burnout franchise. Collisions are massive and there’s a good bit of variety of cars and game modes. What the game does bad really hurts the experience. The AI lacks basically anything and the return rewards of unlocking new modes and cars feels all for nothing.
    • 64 Metascore
    • 60 Critic Score
    Borderlands 2 is serious fun, but has serious problems.
    • 48 Metascore
    • 60 Critic Score
    Morphies Law is the rare multiplayer game these days where the offline mode is the vastly superior option. While one may be able to recommend the game based on solo strength alone, the online issues need TLC. But even outside of that, a small number of equally small maps hinders what is otherwise a unique premise that has the potential for a fun and insane shooter with a ton of customization options. There’s enjoyment to still be had here, but you may be wishing for the game to morph into something better.
    • 69 Metascore
    • 60 Critic Score
    Fans looking for authentic and customizable WWE action at the expense of up-to-date graphics will surely get a kick out of the impressive amount of options and realistic animations available, which may be enough look past some of the game’s other issues. But for everyone else, it’s getting increasingly difficult to rely on 2K to provide a quality modern wrestling game that the medium and its ever-expanding base of devotees deserve.
    • 63 Metascore
    • 60 Critic Score
    In what is at times an incoherent and questionable selection of titles — compiled in what feels as drab and corporately sterile an attire one can find — there does remain worthwhile moments to look back on with Taito Milestones.
    • 74 Metascore
    • 60 Critic Score
    Whatever promise Life is Strange: Double Exposure has, be it in its beautiful setting, fun and likable characters, or its intriguing setup, ends up being undermined by a scattershot narrative that never comes together. And unfortunately, with a lack of any substantial gameplay or meaningful choices, that leaves this as just a so-so adventure game at best, and what is arguably the lowest-ranking game in the series. Hopefully Life is Strange can rebound back, but for now, it's not a pretty picture.
    • 67 Metascore
    • 60 Critic Score
    Criminal Girls 2: Party Favors isn’t a groundbreaking RPG, but does offer a decent gaming experience with an interesting story concept. The problem is it’s somewhat bland without the sexual aspects.
    • 72 Metascore
    • 60 Critic Score
    Spotty performance, a terribly boring aesthetic and a messy, cobbled together combat system amounts to something that had potential, but was beaten over the head with a cricket bat.
    • 65 Metascore
    • 60 Critic Score
    There are so many glaring flaws right up front; the framerate bottoms out, the story characters forced upon the players are atrocious and the always online requirement simply eats up bandwidth while adding nothing to the experience. When it hits that perfect line, however, this manages to be a satisfying and beautiful experience.
    • 71 Metascore
    • 60 Critic Score
    Megadimension Neptunia VII is slightly refreshing, but not enough to really revitalize this aging series.
    • 46 Metascore
    • 60 Critic Score
    It feels like Spike Chunsoft was either too eager to cash in on the Attack on Titan fever sweeping the globe or too scared to stray from the events of the show to take any real chances on this game. Whatever the reason, Attack on Titan: Humanity in Chains is a beat-for-beat replica of the source material that somehow misses the action, suspense and tenacity that define the anime and manga.
    • 73 Metascore
    • 60 Critic Score
    Destiny 2: Shadowkeep isn’t bad, but it also feels wholly unnecessary when most of its selling points (Strikes, the Moon, Armor 2.0) can be played without owning it. This is one nightmare we didn’t need to have.
    • tbd Metascore
    • 60 Critic Score
    The first several songs are good fun to play but then the difficulty wall chunks itself into place and instead of playing the music you end up flailing away, hoping to clear away as many outer notes as possible while guarding the center ring against the advancing missed ones. You can survive that way, but it’s not particularly musical, and that’s a problem for a music-rhythm game.
    • 53 Metascore
    • 60 Critic Score
    It is likely that the game will continue to see patches in the future and hopefully some of these bring the game up to the standard it deserves. For now, however, Windforge is weighed down by its unpolished nature.
    • 68 Metascore
    • 60 Critic Score
    It’s just a shame that the whole thing comes in a package that looks like a rushed movie tie-in, as with more time to both polish the visuals and perfect the gameplay, The Bureau could have been more than just a throwaway shooter with strategy elements tacked on.
    • 74 Metascore
    • 60 Critic Score
    FIFA 21’s next-gen visuals speak for themselves as the player models are absolutely gorgeous. This is mainly shown off in the cutscenes, but even the visuals on the field seem cleaner and more detailed. The gameplay on VOLTA matches feel faster and you can pick up where you left on the previous generation. Otherwise, everything is a one-to-one copy and paste. To be fair, the developers didn’t name off anything more than visual upgrades, a new entrance and improved crowd chants. If you were expecting a large jump from generation to generation like you might have with Madden NFL 21, there’s even less in FIFA 21. This is still FIFA from EA, which means it’s going to look great and be fun.
    • 74 Metascore
    • 60 Critic Score
    Lost in Harmony is a fantastic experience and an incredible presentation, but it’s a shame that it’s just not that good a game.
    • 39 Metascore
    • 60 Critic Score
    Word search aficionados and casual fans alike would do well to purchase Word Searcher, but anybody who hasn't enjoyed them in the past will likely not experience anything to change their mind.
    • 50 Metascore
    • 60 Critic Score
    Almost everything in Captain Blood is a love letter to the genre it shares many titles with. This doesn’t feel like a game made to wow people, but rather provides solid entertainment and fun. The game feels like a callback, and it's almost wrong to say it is. Here we have an opportunity to play a game that has never been released and almost lost to time entirely, and it makes the experience nostalgic and charming. While the story and soundtrack aren’t something many will consider to be amazing, they are still serviceable and can be enjoyable. There's plenty of fun to be had within the game, and if you’re a fan of the genre looking for a new game to play, this could scratch that itch.
    • 67 Metascore
    • 60 Critic Score
    There’s some might in these heroes, just not enough to keep things interesting.
    • tbd Metascore
    • 60 Critic Score
    As intriguing as the world building is, it does not feel fully fleshed out yet.
    • 69 Metascore
    • 60 Critic Score
    At the very least, it earns points for its attempts to make the most out of this subgenre thanks to its unique hook in the way they achieved their setting and some fine acting, but much like the titular bunker itself, a lot of it does sadly feel a bit empty after a bit.

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