Hardcore Gamer's Scores
- Games
For 4,325 reviews, this publication has graded:
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50% higher than the average critic
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9% same as the average critic
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41% lower than the average critic
On average, this publication grades 1.4 points lower than other critics.
(0-100 point scale)
Average Game review score: 73
| Highest review score: | Balatro | |
|---|---|---|
| Lowest review score: | Final Fantasy: All the Bravest |
Score distribution:
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Positive: 2,428 out of 4325
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Mixed: 1,655 out of 4325
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Negative: 242 out of 4325
4328
game
reviews
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- Critic Score
What we played wasn't perfect. Bond's movements can feel weighty, the dash button magnetically putting you into cover can be annoying (and gets you killed), and the first level in Iceland is overly long with little to do, but these are all small nitpicks in what was an exciting romp through Kensington. Hopefully, the rest of the game can match that level of clever level design, pacing and action. [Hands-On Impressions]- Hardcore Gamer
- Posted Apr 30, 2026
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RENNSPORT has no business being a full-price game on consoles for what's offered. The post-launch DLC will cost extra as well. Excellent driving physics with the ability to race on well-known circuits with nineteen touring or grand touring cars from recent years is the core of this game. Online racing with a community also helps as it pools together three platforms to assure lobbies have players. Unfortunately noone is using the matchmaking and the offline options are barely an option. No tutorials, no content and no substance really take away from the fact that this is a video game and more of the game you go to a racing arcade to play its simulation (which this author has done). The DualSense 5, in particular, works both surprisingly and exceptionally well, but do you get a simulation racer to use with a controller? Also, with another racing sim offering more content on the horizon for the same price, you're better off waiting for a steep sale on this.- Hardcore Gamer
- Posted Nov 17, 2025
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Scar-Lead Salvation has a lot going for it, but it's far from perfect. It features a bland story, mediocre enemies and passable passive abilities for your character. Many of the in-game animations are floaty, and at times, stiff. Combat animations in particular, such as shooting while moving, look jarringly odd when in motion. Losing clothing while you take damage during your run is unnecessary and doesn’t add anything to the overall gameplay; if anything, it takes away any charm the game could have. There's a lack of enemy variety, making each run through the facility bland and uneventful. What could have been a challenging and interesting new game in the genre falls apart as it becomes a mix of all the wrong mechanics in a singular game.- Hardcore Gamer
- Posted May 23, 2025
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It's truly disappointing how Death end re;Quest: Code Z turned out. The previous two titles weren't stellar by any means, but they were entertaining and precisely in Compile Heart's wheelhouse. Compliments should be given to the developers for wanting to change things with this spinoff, but care should have been taken to make use of what the roguelike genre can do. Making use of the simultaneous turn-based combat is an inspired choice, but it feels like they slotted the core of the system into the title, but didn't have time to build on it. As the plot doesn't provide much of anything of interest, even fans of the first two games would be safe to give this a skip. This is an anomaly for the developer, as even their worst titles were good for a laugh.- Hardcore Gamer
- Posted May 13, 2025
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A Quiet Place: The Road Ahead takes an interesting concept and fails to reach the mark, fizzling out into mediocrity before even getting started. The goal of remaining quiet is portrayed well with several successful mechanics (opening doors slowly, watching where you step), but becomes boring as the game fails to create engaging challenges while plummeting in quality. Fans of the franchise will get a kick out of this adaptation for the first few hours, but it's hard to imagine many players sticking around until the ending.- Hardcore Gamer
- Posted Oct 23, 2024
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Until Then, with its innovative gameplay, stunning pixel graphics and emotionally-charged narrative is a game that transcends the boundaries of traditional storytelling. Despite a single minor interface issue, the overall experience is immersive, offering players a chance to explore the complexities of adolescence in a visually-captivating world. Until Then promises to leave a lasting impression, making it a must-play for fans of narrative-driven indie games.- Hardcore Gamer
- Posted Feb 5, 2024
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The sad thing is that Silent Hill: The Short Message has a lot of good story ideas, characters and world-building, but then proceeds to waste them on completely unoriginal, shallow gameplay. It paradoxically wanted to move ahead and tackle more mature themes and stories, yet has gameplay that feels blatantly regressive, settling for the most generic aspects of modern horror games. If this is the direction that the franchise wants to take, then it's headed straight for a cliff. Hopefully the likes of No Code will be able to salvage things with their side games later, but for now, you can easily skip over The Short Message.- Hardcore Gamer
- Posted Feb 2, 2024
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Enchanted Portals is an absolute mess, plain and simple. Every part of its gameplay is either way too random, broken, or broken in how random it is. It’s an insult to Cuphead and the other run-and-gun platformers it takes inspiration from, with awkward controls and unbelievably cheap difficulty. And it’s not like even a few patches down the line could help things much, since the level design would still be as dull as dishwater. Even the graphics and a couple of neat bosses can’t even begin to help salvage this wreck. Brief as it is, it’s still a travesty that doesn’t even deserve a clever closing line for its review.- Hardcore Gamer
- Posted Sep 24, 2023
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If you’re looking for good party games on the Switch, you can do and have done better. If you’re looking for good games on Switch for casual players or kids, you can do and have done better. If you’re looking for good games on the Switch for multiple players…you get the idea. Everybody 1-2-Switch! is a game with no real reason to exist, and its lineup of mostly boring, overly simple, poorly-presented games fails to justify its existence. Moreso than its predecessor, you can easily skip this game, and your parties will be the better for it.- Hardcore Gamer
- Posted Jul 6, 2023
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The Lord of the Rings: Gollum crafts a compelling story around Gollum and Smeagol, but it fails to craft a polished, stable or enjoyable gameplay experience. Unfortunately, The Lord of the Rings: Gollum isn’t the Precious we’ve been searching for.- Hardcore Gamer
- Posted May 25, 2023
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From a studio having delivered far better and should in all likelihood have done so once more, Redfall is an uncharacteristically poor and cobbled-together brand of tedium. Though pockets of the developer’s signature traits remain when it comes to exploration, level design and reading up on the world of this fictional small-town settlement, it’s as far as the game goes in injecting a sense of care or thought to what it’s offering and asking of its player. Shamelessly limping from one half-hearted implementation and excuse to pad out its run-time to the next. The killing blow undoubtedly coming by way of its PC performance. A myriad of issues big and small that will take some doing to rectify. But even then, with a lack of enemy variety, creative mission design and simply reason to stay invested or evolve from out of, its gameplay just isn’t all that fun to engage with from the off. A bare minimum effort with such scarce appeal, Redfall stands as a devoid and near-lifeless pivot away from the standard we’ve come to expect from Arkane Studios.- Hardcore Gamer
- Posted May 2, 2023
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Where Forspoken should’ve been a striking and appealing fresh start for Luminous Productions, the end result sadly is a game not only bland and unpolished, but deprived of a reason to care for its unfolding mystery. A bevvy of technical inconsistencies, lackluster open world design and most disappointing of all, a handful of systems with genuine enjoyment at times that don’t see their potential fully realized.- Hardcore Gamer
- Posted Jan 23, 2023
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Sequels that don’t quite match the lightning-in-a-bottle status of its originator are nothing new. But it’s telling when a game like Sports Story regresses so much that the follow-up to one of 2017’s most charming and delightful little adventures is as miserable and misguided a release as it is. A game far too broad and all-encompassing for its own good, lumped into a progression that lacks cohesion, explanation and even the most basic of design principles. Resulting in an experience, though briefly entertaining by way of some pleasant distractions and spots of similarly-charming writing, technically and mechanically incompetent. How Sidebar Games could put out a game of this quality is puzzling and depressing on top, given how much genuine enjoyment was felt in the 2017 original. But Sports Story is a pale and poorly-constructed excuse of a sequel proving above all else that ambition and scale doesn’t always end well.- Hardcore Gamer
- Posted Jan 9, 2023
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Vampire Survivors is a long slow burn that never stops getting hotter, maybe not quite the first of the genre it ignited, but certainly the best. [Early Access Provisional Score = 90]- Hardcore Gamer
- Posted Oct 20, 2022
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From the technical production to its desired visual direction alike, you needn’t take one step into any of its lackluster dungeons to find something both unpleasant and unappealing to invest in. And once you do, you’ll find a core loop unashamedly insistent on dragging its heels all in the name of a loot grind that itself isn’t all that exciting. To say the dismal failings on its loot aspect — and perhaps, even its live-service ecosystem on top — isn’t even the lowest moment should give you a clearer picture on how badly PlatinumGames and Square Enix together have missed the mark here. It might then end up strangely poetic come year’s end. That after seeing what might arguably be the year’s best offering release in recent weeks, Babylon’s Fall by contrast, could very well stand as its worst.- Hardcore Gamer
- Posted Mar 8, 2022
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There are moments when Tsugunohi succeeds as a horror game. The visuals and concepts for some of the chapters are incredibly disturbing. The understated, quiet moments of the game are the most effective. However, there was a push to make them more outwardly scary with continuous ghost sightings, monster jump scare tactics and these things ruin the mood. Atmosphere is everything in horror and it’s incredibly easy to lose its effectiveness. Tsugunohi is worth it for the curious horror fans out there, but others aren’t missing anything by passing on the experience.- Hardcore Gamer
- Posted Sep 20, 2021
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Before beginning to play Akiba’s Trip: Hellbound & Debriefed, plans to write a screed defending the game while poking fun at the pure stupidity of the gameplay were already in motion. The assumption was that I would adore it the same way I did other games in the series. Instead, Akiba’s Trip: Hellbound & Debriefed is a buggy port of a PSP game with uprezzed geometry, character models and CG cutscenes. Everything else screams of a barebones or incomplete effort. For completionists, it’s cool to have the missing piece finally available in English. Actually playing the game, though, is simply not recommended. If the idea of killing vampires by ruining their outfits sounds intriguing, and it should, check out Akiba’s Trip: Undead & Undressed. It’s simply a superior experience.- Hardcore Gamer
- Posted Jul 21, 2021
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There are plenty of better examples in the field of boss-rush titles — games that go out of their way to make even the spectacle and world around you, as inviting as their nuanced, tension-building encounters so wonderfully carve out. This, however, is not one of them. For all its screen-popping color and promise of literal time as a vital mechanic for success, Godstrike is a shockingly flat and tedious attempt at standing out.- Hardcore Gamer
- Posted Apr 14, 2021
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Balan Wonderworld presents itself as having a world filled to the brim with imagination, ambition, whimsy, emotion and more. And while the game’s world has a lot of that, the actual game sadly does not. It lacks a solid narrative, satisfying gameplay and a good amount of variety, instead containing uninspired levels, awkward controls and a progression system that feels more like it rewards grinding. Fans of early 2000s platformers may be tempted to try it out, but there are far better alternatives to pick up instead. If this is supposed to be an ode to musical theater, then this is Balan Company’s Turn Off the Dark, and Balan Wonderworld is going to need a massive revamp in order for the franchise to survive.- Hardcore Gamer
- Posted Mar 31, 2021
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A fleeting handful of positives to share, for Werewolf: The Apocalypse – Earthblood is a predominantly dull and tonally-misguided addition to the World of Darkness property.- Hardcore Gamer
- Posted Feb 4, 2021
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Games built entirely around boss battles can be great. Furi is popular for a reason. Gods Will Fall might have been better served if that was the route they went. Instead, it’s bogged down with levels that, while artistically solid, weigh on the entire experience. There’s one group of folks that should check this out: students of game design. This is not along the lines of “ha ha, this game sucks so bad everybody should see it.” This isn’t Ride to Hell: Retribution. Instead, people much smarter than this reviewer will be able to thoughtfully debate and discuss what didn’t work, why certain things didn’t work, and learn from this. God Will Fall is mostly tedious, but it comes from an honest place with real effort. Clever Beans has the talent and potential to create a fantastic title. Their first swing, though, isn’t it.- Hardcore Gamer
- Posted Jan 28, 2021
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With the brilliant heights that remakes of Resident Evil 2, for example, achieved last year, it felt inevitable that a remake like XIII would stand as the exact opposite result in that regard. Whether or not you’re the type to maybe excuse some of the failings as unanswerable solutions to an aged approach to game design, it doesn’t take away from just how little care and effort PlayMagic have placed in the other departments. Enemy intelligence that’s practically non-existent, an overuse on what seems like a meager, hurriedly-compiled assembly of audio and visual assets. On top of a gunplay premise that looks, sounds and feels objectively worse than that of the 2003 Gamecube original. 2020’s XIII is a broken, buggy and boring rendition of a game long-time fans deserve a better interpretation of.- Hardcore Gamer
- Posted Nov 30, 2020
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Avoid at all cost; Gleamlight may have pretensions of depth, or at least a steady amount of enjoyment, but that’s all they are sadly.- Hardcore Gamer
- Posted Aug 31, 2020
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The Revenant Prince is as far from joyous as one can get, resulting in one of the most frustrating, tedious and downright awfully cobbled-together RPGs to release in recent years.- Hardcore Gamer
- Posted Aug 13, 2020
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It’s astonishing to see just how far off the mark Disintegration is in terms of how it looks and plays. An astonishment made painfully evident across both of its equally-unflattering, technically-flawed game modes devoid of any quirk, personality or lasting impression. Impressions that are of anything but the feeling of eliciting a smoke-screen so as to mask the game’s evident lack of ingenuity or creative endeavor. It’s more astonishing that, in a vacuum, the design philosophy underpinning its gameplay mechanics feel oddly “complete.” That the conceptual attempt to mix a decade-old mentality on “cinematic” shooter campaigns with some occasional strategy are on show. Showing us that yes, this concept appeals to neither camp — the shooter fan and detractor alike. But it’s the utter lack of care with its narrative, world, progression and above all set-pieces that stings most. Whittled down to the lowest common denominator in such a way you can’t help but feel this is a game ten years too late. One can only hope V1 Interactive can move on and lay claim to greater things in the near future, because Disintegration is a shockingly empty attempt at standing out.- Hardcore Gamer
- Posted Jun 10, 2020
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To say that Tokyo Ghoul: re Call to Exist is a letdown is an understatement. This is a title poised to irritate fans, befuddle neophytes and generally just waste the time for everyone involved. This is a true throwback to ye olde days of bad cash ins. As one ages, nostalgia becomes a comfortable past time. Not in this case, though. Not in this case.- Hardcore Gamer
- Posted Nov 21, 2019
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WWE 2K20 can’t be recommended in its current state and something like this should have never been released. There are less than a handful of bright spots and if they had just launched with 2K Originals and more importantly The Fiend, the most over WWE Superstar right now, it would have helped. What you get is a buggy experience and one glaring issue hampering an enjoyable experience in each of its different modes. MyCareer would be worth progressing through if you can stomach the awful loading times and Showcase would be great if the gameplay didn’t hinder actual advancement through the mode. In the end, it’s still a WWE game and Visual Concepts is promising patches.- Hardcore Gamer
- Posted Oct 28, 2019
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What could you really expect from a fast food advertisement in the form of a visual novel? For what it is, you’ll get about an hour of humorous — but not hilarious — story to experience. You may learn a little bit about KFC’s founder as well. But more than anything else, the game’s detailed artwork of KFC menu items may make you want to go to the fast food establishment. By that metric, the game is a success. But as a visual novel, you’d easily be able to play something much better than I Love You, Colonel Sanders for free or just a few dollars.- Hardcore Gamer
- Posted Sep 26, 2019
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With so many narrative, technical and gameplay issues that pop up at almost every turn — all wound up within some of the worst third-person stealth mechanics imaginable — Left Alive is both a horridly-conceived experience and a fundamentally unenjoyable product to even attempt to immerse one’s self in.- Hardcore Gamer
- Posted Mar 13, 2019
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We’re only a month in and while we may already have some notable highlights, even to those heavily invested in this branch of explorative puzzle games, Vane feels like the first dull low of 2019.- Hardcore Gamer
- Posted Jan 28, 2019
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