Guardian's Scores

  • Games
For 1,012 reviews, this publication has graded:
  • 40% higher than the average critic
  • 5% same as the average critic
  • 55% lower than the average critic
On average, this publication grades 0.4 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 The Great Ace Attorney Chronicles
Lowest review score: 20 Alfred Hitchcock: Vertigo
Score distribution:
1021 game reviews
    • 56 Metascore
    • 40 Critic Score
    There’s nothing wrong with a game making you work hard before it yields rewards, but Ghost Recon Breakpoint takes that principle so far that, in its early stages at least, playing it is a chore. The latest iteration of Ubisoft’s future-soldier open-world shooter has plenty of good points, but those are marred by basic elements that so broken that the game feels like a backward step from Ghost Recon: Wildlands (2017).
    • 56 Metascore
    • 40 Critic Score
    Redfall is a poor execution of ideas ill-at-ease with Arkane’s historic design ethos, a sad misuse of Arkane’s a unique developer’s particular talents.
    • 55 Metascore
    • 60 Critic Score
    Ultimately, high production values and variety raises Kinect Star Wars above mediocrity, but it only delivers tantalising glimpses of the kind of game both the controller and the franchise badly needed.
    • 55 Metascore
    • 40 Critic Score
    This is a game from another time, best enjoyed with your brain switched off, some friends to laugh with, and perhaps a bottle of extremely cheap spirits.
    • 55 Metascore
    • 60 Critic Score
    As it stands there's just too little on offer here to justify the cost for a full-priced, boxed retail release.
    • 55 Metascore
    • 60 Critic Score
    Try as I might, I just can't hate it.
    • 55 Metascore
    • 40 Critic Score
    With better controls and collision detection this would have a pretty decent Wii game – especially considering how little is expected of this sort of licensed offering. As it is, I'd expect only fans of the film or puzzle-game devotees to consider this a worthwhile purchase – and even then, perhaps only after a couple of months when it can be found in the bargain bin.
    • 54 Metascore
    • 40 Critic Score
    With its open-world environment and emphasis on crafting, this is an interesting sequel, marred by glitches and frame rate issues.
    • 54 Metascore
    • 60 Critic Score
    Knack isn't a bad game: there is satisfaction to be derived from it, some of the gameplay is genuinely good fun (at its best moments, it does begin to acquire an air reminiscent of a more ponderous Crash Bandicoot), and it's one of the longer games to emerge in recent years, so will at least keep youngsters occupied for decent periods of time. But neither is it a particularly good game, which is hugely disappointing given that it's supposed to be one of the flagship reasons for buying a PlayStation 4.
    • 54 Metascore
    • 40 Critic Score
    These versions of Grand Theft Auto III (2001), Vice City (2002) and San Andreas (2004) are in no way definitive. Seeing them like this is more than a disappointment. It is infuriating.
    • 54 Metascore
    • 40 Critic Score
    Altogether, Yoostar is as baffling as Gwyneth Paltrow in a rom-com: smart and charming, sure, but basically uninteresting, and nobody's first choice for a fun night in.
    • 54 Metascore
    • 40 Critic Score
    War games can do dumb, and I'm OK with that. But dressing dumb up in the cloak of authenticity seems a dangerous line to cross. When you pretend to be saying something about ongoing real-world wars, but present a conflict of extremes with all the substance of air, the thought that anyone might take Warfighter seriously becomes a very queasy one.
    • 54 Metascore
    • 40 Critic Score
    This new iteration of the escape-to-the-country fantasy replaces all that was charming about earlier versions with an average adventure game.
    • 54 Metascore
    • 60 Critic Score
    Technical wobbliness doesn’t always denote a bad game. The sheer charm of the writing, delightful golfing and the warmth of the world compensate for the rough edges. It’s a generously big game, too – imperfect, but special nonetheless.
    • 53 Metascore
    • 40 Critic Score
    The storytelling suffers from a lack of conviction.
    • 53 Metascore
    • 60 Critic Score
    Inversion is a tiny bit frustrating. It's a nicely crafted game with some good ideas, which nevertheless seems unwilling to claim an identity of its own. If you liked Gears of War, you'll enjoy playing it, but you might find its sheer familiarity a bit annoying. And if you like third-person shooters that don't require superhuman skills, you'll enjoy it, too. But if you're looking for something futuristic, cutting-edge and distinctive, keep on looking.
    • 53 Metascore
    • 40 Critic Score
    Previous Fallout games always had something to say about the post-apocalypse and the human factors that led to it; here, it’s reduced to shooting mutants and picking up rubbish. Even if, in the future, it mutates into something more stable, it will still feel eerily soulless.
    • 53 Metascore
    • 60 Critic Score
    Safe to say, it isn't the future of first-person shooters. But it is great fun.
    • 52 Metascore
    • 80 Critic Score
    Raccoon City isn't the sort of game that will win awards – it's too rough around the edges in certain respects – and it's important to bear in mind that it's best experienced multiplayer rather than solo. But it's great fun and adds a fresh spin to a key time and place in the Resident Evil universe. It will bring a smile, in particular, to those who remember Resident Evils 2 and 3 with fondness.
    • 52 Metascore
    • 60 Critic Score
    A decent game that has been horrifically let down by one sub-standard element.
    • 51 Metascore
    • 40 Critic Score
    Despite these misgivings, the gameplay actually isn't all that bad.
    • 51 Metascore
    • 40 Critic Score
    There’s a fine line between playfully obtuse instructions and infuriatingly vague game design. Being unable to complete a task because it’s challenging is one thing, but not knowing exactly what the task is (and being blocked from doing it by bugs) is another. Table Manners has a brilliant premise and provides incisively funny commentary on modern romance but, just like when a Tinder date doesn’t match their profile and then proceeds to behave inexplicably, sometimes you just want to make your excuses and leave.
    • 51 Metascore
    • 20 Critic Score
    When I imagined a video game adaptation of Squid Game, I did not imagine running around an arena in a golden pig outfit trying to hit a player called skibidi69 with a baseball bat. Perhaps I set my expectations too high, but the only shock value here is in the lack of imagination.
    • 49 Metascore
    • 40 Critic Score
    Its mix of planetary scavenging, alien-hunting and funky artwork ought to be a smash, but sluggish mechanics and onerous mission demands diminish the fun.
    • 49 Metascore
    • 40 Critic Score
    A mark for nostalgia then – it's the Duke, after all – and one for the game. If this was 15 years in the making, it makes you wonder what they did for the other 14 years and 10 months.
    • 47 Metascore
    • 60 Critic Score
    A perfectly decent game (although in no way spectacular), with a three-player drop-in co-op mode and the characters' different secret agendas adding some replay value. But all the way through, the abandonment of the Western theme nags at you.
    • 47 Metascore
    • 40 Critic Score
    With a little more time in the oven, Food Truck Simulator could have been something really tasty. Unfortunately, in its current form, it will surely leave players feeling a little sick instead.
    • 45 Metascore
    • 60 Critic Score
    While the different games offer some variety, there's simply not enough to differentiate between them.
    • 45 Metascore
    • 80 Critic Score
    Here's the thing; if we take it as read that this review is simply a lengthy opinion proffered by a thundering nerd, all the score rating rests on is whether or not the person writing consistently enjoyed the game they were covering – and on that scale, Aliens Colonial Marines is a success. It actually feels like a product out of time; one of those scrappy FPS games mid-tier publishers could boot out between Triple-A titles back in the day, when Metacritic didn't exist and a studio wasn't shut down if the game they made failed to sell a bajillion copies.
    • 43 Metascore
    • 40 Critic Score
    Harry Potter: Hogwarts Mystery is a dull game with a great concept, made borderline unplayable by its hyper-aggressive monetisation.

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