Guardian's Scores

  • Games
For 1,012 reviews, this publication has graded:
  • 40% higher than the average critic
  • 5% same as the average critic
  • 55% lower than the average critic
On average, this publication grades 0.4 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 The Great Ace Attorney Chronicles
Lowest review score: 20 Alfred Hitchcock: Vertigo
Score distribution:
1021 game reviews
    • 65 Metascore
    • 60 Critic Score
    As a piece of merchandise, this does the job it needs to. As a video game, it's anything but Brave.
    • 81 Metascore
    • 60 Critic Score
    Both longtime RTS fans and Age of Empires vets will find things to love here, a comfy if well-worn tactician’s armchair to slip into, spiffed up, and with a few shining surprises stuffed down the sides. But it all comes at such a premium, and with campaigns geared so heavily as tutorials for the multiplayer, it’s hard to wholeheartedly recommend it to anyone not already invested.
    • 67 Metascore
    • 60 Critic Score
    Thief feels unwieldy at times, although it's not the travesty some reviewers are making it out to be. It's a beautiful stealth game that's fun to play in bursts, but it's hard to recommend it without reservations.
    • 80 Metascore
    • 60 Critic Score
    Revealed to little fanfare at last year’s The Game Awards, Bayonetta Origins was the game that no one expected, and even fewer wanted. For some then, its mere existence is akin to Bayo blasphemy, yet in truth, this spin-off is far from the disaster many expected. While it never comes close to the highs of last year’s Bayonetta 3, it’s still a charming curio for fans and more importantly – a fantastic introduction to the genre for younger players.
    • 70 Metascore
    • 60 Critic Score
    I wanted more: more depth, more interaction, more complexity; a hero's journey with more at stake than flowers.
    • 76 Metascore
    • 60 Critic Score
    Not since Mirror’s Edge has first-person movement felt this good.
    • 76 Metascore
    • 60 Critic Score
    Transport Fever 2 doesn’t need to be a firebrand vehicle for climate activism, but having such themes inform the systems more closely would give it a little more personality and relevance. As it stands, this is a pleasant if not particularly distinctive game that may provide frustrated commuters with hours of transport therapy.
    • 72 Metascore
    • 60 Critic Score
    While No Fate doesn’t move the needle for Terminator games as much as I’d like, it succeeds in resetting the clock for the series’ interactive arm. It’s a pointed reminder that Terminator has gaming greatness within it.
    • tbd Metascore
    • 60 Critic Score
    This brief, raw and unsettling reimagining of a celebrated environmentalist’s campaign against pesticides presents a sickly vision of nature contaminated by humans.
    • 82 Metascore
    • 60 Critic Score
    It's rarely an enjoyable experience, but within that, Catherine perhaps poses its greatest puzzle of all: does a video game always need to be enjoyable to be worthwhile?
    • 63 Metascore
    • 60 Critic Score
    Habitat destruction is something we’re surely all aware of – we’ve all seen the heartbreaking footage of animals left stranded in tiny patches of forest, surrounded by roads and industry. Beyond the Trees reinforces its ecological message through its visuals and through play, and though this might not be many players’ introduction to this pressing real-world issue, it is a new way to look at it, and a new way to engender sympathy. Developer Broken Rules has done its research here, both on the creatures themselves and the places they call home. No matter how many people feel moved to donate to conservation charities after playing, this game will have made a difference through its advocacy.
    • 58 Metascore
    • 60 Critic Score
    Ultimately, it feels almost disrespectful that Tolkien's rich and evocative mythology should be reduced to collecting "Gandalf Tokens" and bowdlerising one of the 20th century's greatest mythologies. The pity is that that Aragorn's Quest works well enough to prove that LOTR does indeed have the makings of an epic RPG. Unfortunately, this isn't it.
    • tbd Metascore
    • 60 Critic Score
    But I think my major reservation was about the overall size of the game. On the basis that you might know two thirds of the songs on offer and like maybe one third, with only 30 songs it does feel like you could easily become bored.
    • 71 Metascore
    • 60 Critic Score
    Here, Game Freak draws up an exciting new open-world blueprint for the Pokémon franchise, but appears to have lacked the time and knowhow to deliver it to spec. Compare this with June’s gorgeous Xenoblade Chronicles 3, which runs on the same console, and it’s hard to shake the feeling that you’re beta testing an open-world Pokémon. With more time in the oven, this could have been genuinely exciting. As it stands, this fun-filled adventure asks you to put up with an awful lot more of the rough than the smooth.
    • 72 Metascore
    • 60 Critic Score
    Here, Game Freak draws up an exciting new open-world blueprint for the Pokémon franchise, but appears to have lacked the time and knowhow to deliver it to spec. Compare this with June’s gorgeous Xenoblade Chronicles 3, which runs on the same console, and it’s hard to shake the feeling that you’re beta testing an open-world Pokémon. With more time in the oven, this could have been genuinely exciting. As it stands, this fun-filled adventure asks you to put up with an awful lot more of the rough than the smooth.
    • 73 Metascore
    • 60 Critic Score
    Comfort would increasingly slip into boredom as I watched the timers on my machines creep down. More than once I left my PC to make a cup of tea, letting the game run and the timers tick by themselves. I could feel the game’s pacing jarring with my own tempo of play, but, despite that, I’m constantly drawn back to Portia. This kind of relaxing escapism is exactly what’s needed when the real world feels like such an endless mess.
    • 81 Metascore
    • 60 Critic Score
    There are great individual moments in Far Cry 5. The gunplay is excellent, its unpredictable world generates daring stories of accidental heroism, and when it leans into the whole red-blooded American patriotism schtick, it’s genuinely funny. It doesn’t always fit together as well as it should, sometimes forcing the player to work around the game rather than with it – but the wildly vacillating tone is the bigger issue. It’s at once disorienting and noncommittal. Paradoxically, this is an extreme satire of modern America that says pretty much nothing about it.
    • 70 Metascore
    • 60 Critic Score
    Let's hope the 30th Anniversary package is a bit more ambitious.
    • 76 Metascore
    • 60 Critic Score
    Call of Duty: Black Ops Cold War does everything it needs to with polish and zeal, and those who plan to spend the next year levelling up through its multiplayer ranks won’t be disappointed if they get this for Christmas (although they might have liked a few more maps than the currently available eight). But given how disruptive March’s battle-royale Call of Duty game Warzone has been, both as a competitor to Fortnite and Apex Legends and as a new meeting place for CoD fans, Cold War could definitely have used some more innovation. The campaign hints at it, and the 1981 setting offered so much promise, but, sadly, this is not the subversive goth-punk krautrock shooter I was waiting for.
    • 86 Metascore
    • 60 Critic Score
    Does Cyberpunk 2077 live up to the hype? Is it significantly deeper than Watch Dogs: Legion or Yakuza: Like a Dragon? Is it as good as Grand Theft Auto V? The answer to all of these questions is no. The sheer size of the world, its astonishing architecture, its set-piece battles, its stylistic bravado – all are testament to the efforts of a talented workforce. But you have to play by its rules, accepting Night City’s xenophobia and misogyny as unavoidable fictive components. Unlike Los Santos, this is not a multifaceted sandbox where you’re free to create whole new activities unforeseen by the designers. You’re there to do missions and side-missions, and the world only yields thus far. You’re always a tourist, never a citizen...In this way, Cyberpunk 2077 resembles a vast, futuristic Las Vegas. You come here and have a hell of a week, but then you wake up one morning feeling jaded and complicit, and you realise that the glitzy signs lead nowhere, the noise is meaningless, and when you look beyond the strip, there is only desert.
    • 86 Metascore
    • 60 Critic Score
    A crowd-pleasing game, which offers only glimpses of what could be if this team were only allowed to take some braver risks with Croft’s next expedition.
    • 67 Metascore
    • 60 Critic Score
    Sniper V2 Elite is something of an anachronism too, a middle-tier boxed game that lacks the budget or refinement of a blockbuster, but enjoys far more craft and spark than a budget release.
    • tbd Metascore
    • 60 Critic Score
    There is a lot of soul in The Collage Atlas, and a lot of beauty. Aesthetically, it is extraordinary, and worth playing just to gawp at. It lacks direction, and might have been more affecting without words – but a few hours’ wander through its dreamscapes filled me with admiration for its creator’s artistic talent.
    • 79 Metascore
    • 60 Critic Score
    This attempt to cosy-fi an immersive sim game is full of ‘zany’ gags as you rescue cats from a spaceship, but it gets a bit too saccharine.
    • 65 Metascore
    • 60 Critic Score
    Sadly a lack of anything approaching a decent story means the action can feel like a grind, especially when played offline.
    • 58 Metascore
    • 60 Critic Score
    It is, at least, pretty original, and getting to grips with your submarines' controls is both fun and satisfying. We would, though, have preferred to see it priced more realistically to reflect its brevity. It's true that it simply wouldn't work on any console other than the 3DS, but it's by no means an essential purchase.
    • 72 Metascore
    • 60 Critic Score
    Call of Duty: Vanguard is the video game equivalent of an old war film that you’ve seen many times before, but still enjoy watching with a feeling of nostalgic comfort that armed conflict perhaps should not provide. It won’t set the world alight, but gives you the opportunity to blow a lot of it up – which is, after all, what we want from this series.
    • 63 Metascore
    • 60 Critic Score
    It’s unfortunate that Empire of Sin has arrived in town with holes in its waistcoat, but I don’t believe its problems are beyond fixing, and it’s got moxie that ultimately shines through the flaws.
    • 69 Metascore
    • 60 Critic Score
    Shortcomings aside, Ivy the Kiwi is a solid, above-average casual game that's likely to have platformer fans hooked, for a few hours at least.
    • 58 Metascore
    • 60 Critic Score
    There are certainly rough edges aplenty to be picked at, but also a deep love of the source material; everything from the voice-acting to the detail on gun barrels is steeped in that grim 40K atmosphere. The look and feel of this Space Hulk delights the boy in me, who long ago abandoned Games Workshop but never quite lost faith in the Imperium of Man.

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