GRYOnline.pl's Scores

  • Games
For 1,254 reviews, this publication has graded:
  • 50% higher than the average critic
  • 6% same as the average critic
  • 44% lower than the average critic
On average, this publication grades 0.6 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 Baldur's Gate 3
Lowest review score: 20 Arcania: Fall of Setarrif
Score distribution:
1256 game reviews
    • 69 Metascore
    • 65 Critic Score
    Going East! is a decent expansion that unfortunately offers only new terrains and no additional changes. It's a dream come true for gamers eager to conquer polish roads, but everybody else should wait for a next add-on, that will surely appear someday. I'm a bit disappointed - I wanted something more, than just new cities and roads - new trucks would be great.
    • 78 Metascore
    • 75 Critic Score
    After a flawed first incarnation of Final Fantasy XIV, Square Enix has rethought everything and now offers a much more polished and user-friendly game. A Realm Reborn isn't a breakthrough, but generates lots of fun. The game has a rich world, unique atmosphere, well thought-out gameplay systems and lots of things to do - Final Fantasy fans should be more than satisfied. It really is "a realm reborn".
    • tbd Metascore
    • 30 Critic Score
    Taking into consideration that a small studio like Grinding Gear Games is able to offer a great game like Path of Exile for free, you can't help but look at Iesabel as an ugly money grab for a unfinished game. Only the biggest fans of the genre could be persuaded to play it, but they'd be doing it at their own risk. Everyone else - stay away. Competitors are much better than Iesabel in every possible way.
    • 80 Metascore
    • 75 Critic Score
    GTA Online has great, but not fully realized, potential. The developers need to sort out problems with servers and some irritating gameplay issues, and after that we need to be given an expansion with bank robberies. Fortunately the entire online mode for GTA V is going to be updated on a regular basis (from new missions to new clothes and haircuts). And for now - get some friends together and go do lots of seemingly absurd things. The fun is tremendous.
    • 79 Metascore
    • 80 Critic Score
    PayDay 2 is one of the nicest surprises of the year. Overkill Software understands the atmosphere of gangster movies and wisely improves these pieces of gameplay, that might have been disappointing in the first game. The sequel is better in almost every way - you can play a thief and enjoy good character development and shooting systems. I really hope, that PayDay 3 will be even better.
    • 86 Metascore
    • 70 Critic Score
    Gone Home is an interesting experiment, that didn't move me as much, as the developers probably wanted it to. The way of telling the story and the quality of the script seem a bit simplistic and tend to look at the gamer from a high position. Still, I think Gone Home is a step in a right direction and I really like these kinds of experiences. If only the developers had put more work into polishing the game - perhaps next time?
    • 77 Metascore
    • 85 Critic Score
    F1 2013 is a better and more varied game than its predecessor - Codemasters fixed issues and filled in some missing gameplay options. The new F1 Classics mode is great, but has far too little content. There's no revolution in the virtual Formula 1 world, just a simple return to the right path. The new F1 is a well made and really pretty racing game that generates lots of fun - and that's the most important thing.
    • 70 Metascore
    • 75 Critic Score
    Beyond: Two Souls is a difficult game to grade - you have to answer a question: do you mind having the gameplay play a supporting role? Because an interesting story, great characters and some really exciting moments are most important here. Beyond is a typical Quantic Dream game and it additionally simplifies many aspects. I had fun experiencing this story, but Heavy Rain is a better and more interesting game.
    • 74 Metascore
    • 80 Critic Score
    Shadow Warrior is a surprisingly good game, proving that classic shooters are still needed. I haven't had so much fan while playing an FPS in a very long time. And speaking of long time - it's a really lengthy game (15-17 hours is a lot by today's standards). If you're a fan of this kind of games and you like gore and crude humor, you simply need to buy and play the new Shadow Warrior.
    • 87 Metascore
    • 85 Critic Score
    FIFA 14 is a mature, well designed game without spectacular innovations. The new shooting system or a bigger influence of the Fist Touch Control system are interesting conveniences, and transfer improvements or novelties in the FIFA Ultimate Team mode are most welcome. FIFA 14 continues ideas introduced in the previous installments - sometimes stability is better than bragging about a revolution (that never came).
    • 34 Metascore
    • 20 Critic Score
    Takedown: Red Sabre is a Kickstarter failure. How anyone could have used the gamers' money to create such a bad game (ugly, stupid, without tactical options and with boring maps), is beyond me. The game has one important good point - it uninstalls really quickly. It takes just a few seconds to delete this nightmare. My advice is this: stay away.
    • 52 Metascore
    • 60 Critic Score
    Alien Rage is better than Sniper 2, but still looks like a game quickly put together. What's not good? An inconsistent basis for the game, unused potential of the "special kills" system and terrible AI. Still you need to remember, that Alien Rage isn't a AAA title, and as such will surely find an audience. But it's a pity that a truly excellent shooting mechanic wasn't used for something more special.
    • 97 Metascore
    • 100 Critic Score
    Instead reading or talking about GTA V, you simply need to play it. I'm going to stay in Los Santos for a while longer, because I still have lots of things to do and see. GTA V is a better version of GTA IV - and is better in almost every way. Rockstar did it again - the game has class, is smart and is constantly entertaining and amazing. It's like a little universe at your fingertips - you have to come and visit. Yeah.. the race for the Game of the Year title is pretty much over.
    • 74 Metascore
    • 70 Critic Score
    Pro Evolution Soccer 2014 is a little disappointing - we were expecting a huge revolution, and what we got is just a beginning of a revolution (and not that perfect, to be honest). The game offers lots of fun, is difficult enough and stays on the simulation side, but lots of technical issues truly test the player's patience. There are many steps in the right direction, but at the same time there are lots of steps back.
    • 74 Metascore
    • 65 Critic Score
    ArmA III has kept me busy for months, and its final version made me feel ambivalent. On one hand we have a great technological leap, on the other - poor content. Sure, ArmA III isn't your regular shooter that needs to have an interesting, long campaign - it's a game that lives through the community - but it's a pity, that the gamers were given so little to work on. Arma III was supposed to be great, and right now is only promising.
    • 80 Metascore
    • 85 Critic Score
    Outlast is terrifying, brutal and crazy. The story is clever enough to assemble all themes into a complete picture and tie it with some historical facts, but the most important thing is this: Outlast is really scary. Honestly, no game before has made me feel such strong emotions. Outlast is a must buy for all fans of scary stories. Amnesia: A Machine for Pigs is a fairy tale in comparison.
    • 72 Metascore
    • 70 Critic Score
    Amnesia: A Machine for Pigs is a step back from The Dark Descent. The gameplay consists of walking from one piece of the story to the next and sometimes it becomes boring. The developers wanted to create a virtual novella, and the result lasts for 4 hours. It's a pity, that a very interesting story isn't matched by an interesting gameplay. But don't get me wrong - The Chinese Room did good and created a unique world that mirrors the mind of the protagonist. The game gets you thinking, believe me.
    • 87 Metascore
    • 90 Critic Score
    Console port of Diablo III is a great investment for players that haven't had the opportunity to try out Blizzard's masterpiece, as well as for those players that have been put off by controversial changes in the series' mechanic. This version has two important things, that many have missed: an offline mode and a well crafted loot system. Yeah, it is a little less pretty than the PC version, but it makes up for it with other aspects of the game.
    • 90 Metascore
    • 95 Critic Score
    Rayman's newest adventure is an excellent game. There's something for everyone - a campaign easier than the one from Origins (casual gamers will have a blast), and lots of difficult challenges for hardcore gamers. The game's audiovisual side is perfect, it has superb levels and big amounts of content. What is more, Rayman Legends opens up slowly and keeps being interesting for a long time. Fans of the genre have no choice, but to buy this game without asking too many questions. It's that good.
    • 87 Metascore
    • 95 Critic Score
    Europa Universalis IV is the best game in the series and one of the most interesting strategy games ever. There are numerous changes - some subtle, and some obvious, but the overall feeling is this: the series is going in the right direction. The gameplay is more pleasant and user-friendly, than ever before, and offers more possibilities and fun. There's something for everybody: for conquerors, merchants and spies. Great job.
    • 76 Metascore
    • 95 Critic Score
    Total War: Rome II is an extremely well made game: the campaign is long and complex, tactical battles are really absorbing (and naval battles are really difficult: a small mistake can cost you several ships). Changes made in the game make it easier to keep track of everything that's happening, rewarding fast decision-making and - all in all - generating tons of fun for less-experienced generals as well. Creative Assembly have created something that will be tough to top.
    • 58 Metascore
    • 70 Critic Score
    Lost Planet 3 is the best game from Spark Unlimited, but that isn't a real achievement (remember Legendary?). Capcom trusted a mediocre studio from California and let them create a new installment in a well known series. Fortunately everything went ok. If you don't have elevated expectations, enjoy the cold atmosphere and got a kick out of Dead Space 3, you should definitely buy LP3. This is the best game in the series and looks like a step in a good direction.
    • 66 Metascore
    • 75 Critic Score
    The Bureau is a good game. I like the fact that it forces teamwork, has a great atmosphere and solid graphics. The aliens tend to attack with various and difficult to kill forces from the beginning - that's good as well. Unfortunately later on the magic kind of disappears - the story becomes silly, fights get easier and the interface irritates more and more. But taking all things into consideration, The Bureau is a solid, well made game. A cool appetizer to all the big games arriving this fall.
    • 18 Metascore
    • 25 Critic Score
    Issues - this is the keyword that helps understand this game. Treat this as a fair warning against all that you can find in Realms of Arcania: Blade of Destiny HD. The original game (without the "HD") is a much more enjoyable product. Don't buy this horrendous conversion, but simply find the predecessor. Blade of Destiny AD 1992 is a hard and coarse game with issues, but at least it gives the impression that the developers knew what they were doing.
    • 82 Metascore
    • 80 Critic Score
    A strange game. On one hand we have mediocre graphics, choppy animations, a general lack of polish, and really bad first few missions. On the other hand, the campaign keeps getting better and in the end looks like a really good stealth game, there's lots of additional missions (in co-op as well) and a great multiplayer mode, that has the power to convince gamers usually avoiding online play. The new Splinter Cell, just like the new young Sam Fisher, doesn't look trustworthy, but it's worth giving a shot. The game isn't as good as Chaos Theory, but underneath all these minor issues hides a really good game.
    • 86 Metascore
    • 80 Critic Score
    Saints Row IV is a really good, grotesque and engrossing sandbox game. Still, you can't overlook some repetitiveness in terms of script and humor, and the visual side is pretty much identical to SR3. Fortunately Volition's new game offers tons of fun, lots of interesting ideas and solutions - a long campaign and a variety of bonus activities will keep you entertained. All in all, the series should benefit from a change of atmosphere and scenery, because it's beginning to chase its own tail.
    • 73 Metascore
    • 80 Critic Score
    Worms Clan Wars is to Worms Revolution, what Worms World Party was to Worms Armageddon - a bigger, better version of the game. The new Worms is a game focused on online gameplay, but it can easily provide lots of fun for the lovers of classic hot seat gaming (and single player mode fans will find lots to do as well). Clan Wars isn't as great as the best installments in the series, but undoubtedly is a really cool little game.
    • 67 Metascore
    • 65 Critic Score
    A fast, brutal and extremely old-school shooter with a considerable amount of flaws. I wanted to delete the game on more than one occasion - it has lots of technical issues, horrendous optimization and some irritating gameplay solutions. But all in all I had fun, and kept playing - not just because of the review. Rise of the Triad is pretty cool, but you need to accept it for what it is.
    • 76 Metascore
    • 70 Critic Score
    A really unique game - the developers have changed the concept multiple times and the final product differs from the basic idea. The most obvious thing is that the RPG layer is smaller and less important, than the dominant strategic one. Fans of previous games in the series may be disappointed, but strategy fans should give it a try. Dragon Commander's big advantage is the fact, that it works perfectly as a real time and turn-based game at the same time.
    • 76 Metascore
    • 70 Critic Score
    Shadowrun Returns meets lots of expectations outlined during the Kickstarter campaign. It's an atmospheric story based on the Shadowrun universe and its adaptations. The game looks like a good "analog" RPG session, with a clear goal and epilogue. Unfortunately the campaign is a simple, one-shot experience, and not a deep RPG system. Don't expect a complex, multi-threaded game with lots of important decisions to make - Shadowrun Returns is not like that, but a really good story makes up for it. And there's the editor that allows to create great things, but requires suitable and talented people.

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