GRYOnline.pl's Scores

  • Games
For 1,258 reviews, this publication has graded:
  • 50% higher than the average critic
  • 6% same as the average critic
  • 44% lower than the average critic
On average, this publication grades 0.6 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 Grand Theft Auto V
Lowest review score: 20 Ride to Hell: Retribution
Score distribution:
1260 game reviews
    • 42 Metascore
    • 35 Critic Score
    Star Trek is a game equipped with all the necessary things to make it a respected bestseller. Unfortunately all of these things are flawed (sometimes extremely). Kirk and Spock have a very difficult task ahead of them - save the universe. I know that many players won't complete this mission. Not because the game is hard, but because it looks like a little disaster.
    • 79 Metascore
    • 80 Critic Score
    Don't Starve isn't a game for everyone. It has a high difficulty level and focuses on survival - those things probably will discourage casual gamers. On the other hand, gamers who like challenges and Minecraft or Terraria-like gameplay should consider buying Don't Starve. A complex crafting system, random worlds and pretty, handmade graphics are the real selling points of this game. Many days of fun lie ahead - give it a shot!
    • 63 Metascore
    • 30 Critic Score
    The Tyranny of King Washington is an expansion not worthy of the Assassin's Creed series. The Infamy had given me some hope, that the next installment will be interesting, but in the end we have received a boring and uninspired story with a weak conclusion. You get no pleasure from a repetitive and primitive gameplay as well. It's a shame. Right now I need to rest and don't want to play Assassin's Creed IV any time soon. That is no redemption.
    • 61 Metascore
    • 75 Critic Score
    A prettier, more interesting and better-made almost-sequel. The developers have taken many critical opinions into consideration and the result is this: many of the flaws of the original game are now a thing of the past. I had a good time, but all in all there are too few new things and revolutionary changes to consider giving a higher grade. If this had been the game released almost 2 years ago, the overall impression would have been better.
    • 81 Metascore
    • 75 Critic Score
    The way you look at Injustice: Gods Among Us depends on the way you felt about the last Mortal Kombat. If you had fun, you'll like the new game. If you wanted something more serious and demanding, you'll be disappointed. But all in all NetherRealm is in shape and still is a worthy competitor in the beat'em up genre. Injustice delivers spectacular moments that should attract a new audience, and this type of games will definitely benefit from that.
    • 52 Metascore
    • 40 Critic Score
    Lords of Football is not a complete football manager that allows you to spend hours on tactical options or scouting for players. On the other hand, it is not a social simulation of footballers' life - you don't have much control over that aspect. The game can look like fun for a short while, but after a couple of hours it kills you with repetitiveness and boredom. A few interesting ideas aren't enough to save this game from oblivion.
    • 69 Metascore
    • 70 Critic Score
    Warframe isn't anything special. It's not revolutionary, exceptional or timeless. Still - every time I returned to the game, it kept playing for at least an hour (without regret). Digital Extremes has made an enjoyable, engrossing, spectacular game. Especially, when you find yourself a team or - even better - invite some friends. If you need a new opportunity to slaughter aliens, you should try Warframe.
    • 79 Metascore
    • 70 Critic Score
    It's difficult to grade games that are as good, as they are bad (and vice versa). You need to consider how certain good and bad parts are important to you. In that case Sang-Froid looks better, than you might think. You need to keep a blind eye for the graphics, some unfortunate mechanics and take long breaks between sessions - then the game can be pleasant. Of course it's still not a AAA game, but it should provide some satisfaction.
    • 72 Metascore
    • 75 Critic Score
    Cities in Motion 2 is a step forward. We have bigger, more complex cities, there are great new timetable and ticket selling systems, and we get an opportunity to build roads and modify the city's infrastructure. Sequel is better in terms of running a public transport company and even though there are some things that didn't work out and you encounter some technical issues, you can clearly see that the developers have done their best. Good job.
    • tbd Metascore
    • 25 Critic Score
    What we have here is a poor and stupid cousin of every tycoon ever. Camping Manager 2012 is a game aimed at very desperate manager game fans that have completed every game in the genre, and their ancient PC is to weak for Maxis' new game. Camping Manager looks like a student project that somehow escaped from the university and made its way on the market. Its place is at the bottom of the "sale!" bin in a supermarket.
    • 65 Metascore
    • 70 Critic Score
    Slender: The Arrival is the most intense interactive horror I've had the opportunity to play recently. It's terrifying, extremely atmospheric and difficult enough to make encounters with Slenderman and his ally really satisfying. Unfortunately - the game is really, really short and a tiny bit of randomness doesn't fix that. I think it would be wise to play the still free Slender: Eight Pages and then decide if it's worth it to pay for a better, but equally short sequel.
    • 78 Metascore
    • 80 Critic Score
    End Game DLC will appeal to fans of battles that feature all kinds of units, where every soldier has a role to play. Capture the Flag makes a return, and even it is sometimes frustrating, it demands the team's cooperation, rewards crazy runs and offers tons of excitement. New maps go well with old game modes, and new vehicles provide variety. All in all, End Game is a worthy closure to BF3's series of add-ons.
    • 38 Metascore
    • 35 Critic Score
    In case of Survival Instinct it's hard not to shout: Money grab! It's difficult to say whether the developer or the publisher is to blame. Maybe Activision wanted the game done "for yesterday" to catch the wave of tv show's popularity? In that case Terminal Reality wouldn't be able to work on their interesting ideas - there simply wasn't enough time. Right now this game is a monster not worth buying - avoid at all costs!
    • 94 Metascore
    • 95 Critic Score
    For me BioShock: Infinite is one of the most important games in recent history. It is the first game that bravely takes on social and religious problems and doesn't avoid the opportunity to criticize extreme views. It's a great shooter, with a glorious world, fantastic co-star (Elizabeth!), unique opponents and lots of memorable characters and events. Another masterpiece from Ken Levine.
    • 67 Metascore
    • 45 Critic Score
    Making games that resemble TV show episodes is not a bad idea. Unfortunately The Tyranny of King Washington is much worse than, say, The Walking Dead (considered to be one of the best episodic games ever). The new DLC - The Betrayal, much like The Infamy before it, is short, boring and gives little place for Connor to use his new skills. After the debut of the last episode, we'll know whether this mini-trilogy is salvageable or not.
    • 79 Metascore
    • 75 Critic Score
    Gears of War: Judgment is an attempt to freshen up the series, but without messing with core gameplay. Declassified missions are a cool little thing, but a very superficial one - it's meant to persuade you to complete the campaign one more time. And the campaign seems a little out of ideas and has a mediocre story that teases a big bang at the end, that turns out to be a small firecracker. Still - there's an additional, fun mission and an excellent multiplayer mode. Judgment is worth buying, but not necessarily right now.
    • 86 Metascore
    • 90 Critic Score
    Blizzard's new game has two different faces and both of them show clearly, that Heart of the Swarm is a truly great game for both fans of storylines and scripted missions, as well as for avid online players, that dream of defeating the entire Korean nation during some kind of tournament. Blizzard continues to release boxed expansions and that's a good strategy. Buying a big add-on, full of new content for the price of several DLCs is an excellent offer.
    • 52 Metascore
    • 50 Critic Score
    Sniper 2 is a big disappointment. It's hard to hide mixed (at best!) feelings, after all these grand and confident announcements, after the tales of a big budget and promises of a new quality based on CryEngine 3. Still - there is fun in there somewhere. You can enjoy being thrown into exotic places, completing some of the tougher challenges and taking some really spectacular shots. Sniper: Ghost Warrior 2 can appeal to enthusiasts of the sniper profession, but they have to accept all the flaws and the fact that last year's Sniper Elite V2 is a much better game.
    • 64 Metascore
    • 70 Critic Score
    A game full of possibilities and excellent ideas. Unfortunately - there are many disappointments: absurd limitations is terms of the area that can be used for a new city kills creativity, and Glassbox technology has some issues that interfere with an idyllic metropolitan life. The developers have concentrated too much on cooperation and social elements and have forgotten basic gameplay elements. You play and have a very strong feeling that the game isn't polished enough. And when you consider monstrous problems with servers and DRM, you get a game that's simply not very good.
    • 80 Metascore
    • 80 Critic Score
    God of War: Ascension is really good. It's a game that will keep you entertained for a dozen or so hours (or more, if you get into the decent multiplayer mode). You need to know though, that the developers have kept it safe: everything you see here has been done before, but there's less that is "epic" and there's less "grandeur" than before. Still, Ascension is very pretty and has some great camera work that shows Kratos from unusual angles. Don't waste what is probably the last chance to spend some time with your favorite warrior.
    • 84 Metascore
    • 80 Critic Score
    Citadel delivers. The last story-driven DLC for Mass Effect 3 allows the players to say goodbye to Shepard and his friends in a grand style. The content is light, fun and humorous, and the new main mission is great. What is more, the quests are more diverse than the ones in Omega or Leviathan. I'm a fan and I see Citadel in a very good way, but you have to remember, that it's aimed at a specific audience. People that didn't like Shepard's previous adventures have nothing to see here.
    • tbd Metascore
    • 60 Critic Score
    In the preview stage Revolution looked like a good, rich expansion - four new multiplayer maps, a new arena, new additions to the zombie mode and a new machine gun. Unfortunately every positive aspect has a negative counterpart. Downhill is an excellent map, but there's also a poorly made Hydro, and Mirage and Grind - while interesting - are too small to reach full potential. Zombie mode has a cool Die Rise, but on the other hand Turned is atrocious. The balance of the universe is intact, but Call of Duty fans surely wanted more. Revolution is a mediocre opener for a fully paid "season".
    • 86 Metascore
    • 95 Critic Score
    Rebooting Tomb Raider is the best thing that could have happened to the series. The game is full of story-wise emotions and superbly directed action scenes, and it still has a very strong human factor. I'm rarely this positive about a game. Crystal Dynamics took a risk that won't appeal to some orthodox fans, but all in all the developers have succeeded. The most important thing to know is this: the new Tomb Raider is one of the best action-adventure games I have ever played.
    • 73 Metascore
    • 60 Critic Score
    The Infamy is just a short introduction to The Tyranny of King Washington and as such isn't of much value. The story seems intriguing, but it's much too short. Same thing with the gameplay - new skills are interesting, but there's not enough time to use them. The Tyranny of King Washington has the potential to be a great expansion, but if you're not a fan, don't buy this first episode and wait at least for one more.
    • 76 Metascore
    • 75 Critic Score
    Crysis 3 shows that Crytek follows the path from Crysis 2, but tries to incorporate things from the original game. This nod to the gamers deserves some respect, because the developer could have taken the easy route and prepare a completely linear campaign. Still - the mix of open and closed gameplay isn't as good, as one might expect. Even with this grand arsenal of resources the game turned out to be less satisfying than its predecessors. It's not a step forward - it's more of a job well done by talented people, that perhaps were pressured by the market or deadlines.
    • 45 Metascore
    • 55 Critic Score
    I don't see much sense in buying Impire. The game is mediocre and has no redeeming qualities in its multiplayer mode (the only thing you do is bring more and more monsters to the battle). Why such a "high" grade then? Impire can be quite fun in small doses. The single player campaign is pleasant and the game looks nice (with the exception of cut-scenes), but that's pretty much it. If you need a good Dungeon Keeper-like game, you should go and play Dungeon Keeper 2.
    • 45 Metascore
    • 45 Critic Score
    I would have thought that this game can't be bad. A well-known and liked franchise, one of the most recognizable and respected monsters in movie history, and a good background story. Unfortunately - it was not enough. When Aliens: Colonial Marines was first revealed it looked more interesting and much prettier. Gearbox's boss apparently decided to hire mediocre workers instead of talented programmers - the payroll consists of many studios: Timegate, Nerve Software, Demiurge. Has Gearbox done anything except supervision? A game that looks like this shouldn't be allowed to appear on the market. I'm sorry, but AvP 2010 gave me more pleasure than Colonial Marines.
    • 78 Metascore
    • 75 Critic Score
    Dead Space 3 has a long campaign full of well known things. There are claustrophobic hallways and some bigger, more open spaces. There are some spectacular action sequences and many quiet, suspenseful moments. Pretty landscapes are mixed with ugly, repulsive necromorphs. Unfortunately DS3 isn't scary and has a really stupid story. Still the gameplay is really pleasant and new additions in the form of a smart co-op mode and the weapons creation system are a breeze of fresh air. The developers prove that they have ideas and courage to take some new roads.
    • 82 Metascore
    • 95 Critic Score
    Alexander Bruce - Antichamber's creator - went out of his way to give us something more than just another first-person Portal-inspired puzzle game that appeals to critics using it's alleged artistic value. Antichamber is an unusual, fresh, intriguing and great experience. A complex mind game that will find fans among art lovers and regular gamers alike. Give your brains a break from regular shooters and give them something more interesting to process. Give them Antichamber.
    • 54 Metascore
    • 60 Critic Score
    Despite a considerable amount of setbacks, Omerta: City of Gangsters isn't a game doomed to fail. It's obvious that Haemimont Games first and foremost makes really good economic strategy games, but perhaps someone thought that this area in Omerta won't be appealing enough to make it a key feature. The game in its economical aspect is simplified, but at the same time is light and pleasant and didn't need anything else implemented "just because". Unfortunately, all in all Omerta is an experiment that could have gone better.

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