GRYOnline.pl's Scores

  • Games
For 1,255 reviews, this publication has graded:
  • 50% higher than the average critic
  • 6% same as the average critic
  • 44% lower than the average critic
On average, this publication grades 0.6 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 The Elder Scrolls V: Skyrim
Lowest review score: 20 Arcania: Fall of Setarrif
Score distribution:
1257 game reviews
    • 62 Metascore
    • 75 Critic Score
    Assassin's Creed: Liberation HD is considerably better than some cheap remakes that offer only higher screen resolutions. The developers have put a lot of work into their game and skillfully adjusted it to fit with PCs and big consoles (although there are some issues). Is the "small" Assassin's Creed worth your time? Yes - for this price it's a really decent game, even though the story and music are really weak.
    • 62 Metascore
    • 55 Critic Score
    Games like The Witcher 3, Cyberpunk 2077 or even Skyrim introduced lots of new, high quality content with their respective expansions. Shattered Space was supposed to be one of such add-ons - after a bumpy debut of Starfield, Bethesda surely would deliver something really good. Sadly, this is not the case.
    • 62 Metascore
    • 70 Critic Score
    FlatOut 4 is a surprise - after a weak part 3 here comes a game that is OK. But beware - it's not aimed at FlatOut fans. Its borderline "arcadeness" can discourage fans of F1 and F2. But if you like Burnout or even MotorStorm, give it a chance and don't let the wonky physics scare you away.
    • 62 Metascore
    • 65 Critic Score
    It's hard to rate Urban Empire. On one hand we get a really cool mixture of economics, ideology and politics, and the entire game is well made with minimalistic graphics and an excellent soundtrack. On the other hand playing through 200 years o history takes up to 6 hours, which are surprisingly dull.
    • 62 Metascore
    • 70 Critic Score
    Despite many unfortunate decisions and rusty technology, CorePlay's game is a good return of the Jagged Alliance series. Going real-time hasn't dimished the tactical aspect, and team development and better equipment provide fun equal to what the best RPGs can give you.
    • 61 Metascore
    • 60 Critic Score
    If only the racing in F1 2015 was free of technical issues, had slightly better graphics and a better damage system, the game would stand on its own and wouldn't need additional gameplay modes (which aren't there). Right now F1 2015 looks more like an early access game that someday will become great. The biggest asset is having the current season in the summer and not later during the year.
    • 61 Metascore
    • 55 Critic Score
    Broken Roads is what comes out of giving too much attention to cool ideas (moral compass, great dialogue and descriptions) and forgetting to make a game out of them. This is an RPG with glimmers of genius that are overshadowed by tons of unfinished elements.
    • 61 Metascore
    • 70 Critic Score
    This SimCity expansion freshens up the concept of building a metropolis, adds new buildings and solutions, but the game itself is still the same - well known and questionable mechanisms still rule, the building area is too small and some engine errors can irritate all the same. If you've been satisfied with SimCity, you should be happy with this expansion. If you want bigger and more complex changes, you won't find them here.
    • 61 Metascore
    • 60 Critic Score
    The Dwarves is a really uneven RPG. It has some original ingredients and can be quite fun but sooner or later the joy is destroyed by weak combat and an empty world. And even if you become fond of the story or characters, ultimately you'll be disappointed by the short time needed to finish the game.
    • 61 Metascore
    • 70 Critic Score
    Zero Sum Games has created a worthy addition to the 4X genre. What is more - modders are already creating more and more cool modifications for StarDrive. Ergonomics and gameplay rules should be more user-friendly, but the game itself is far from boring or tiresome. 4X fans will be pleased.
    • 61 Metascore
    • 55 Critic Score
    PayDay 3 is a great game, but it is not 'part 3'. Instead, we got PayDay 2,5 with tons of unnecessary stuff, weird solutions and elements that are lacking. Somewhere, there is a very good game with a cool soundtrack to be found, but that's not enough.
    • 61 Metascore
    • 75 Critic Score
    A prettier, more interesting and better-made almost-sequel. The developers have taken many critical opinions into consideration and the result is this: many of the flaws of the original game are now a thing of the past. I had a good time, but all in all there are too few new things and revolutionary changes to consider giving a higher grade. If this had been the game released almost 2 years ago, the overall impression would have been better.
    • 61 Metascore
    • 55 Critic Score
    Sword Coast Legends is a disappointment. After a long wait for a decent cRPG in the Forgotten Realms universe we got a weak campaign and a mediocre technical side that wouldn't stand a chance when compared do Dragon Age: Origins. Interaction with the game world in poor and quickly the game becomes reliant on combat (which - after a few hours - is tiring). Sword Coast Legends can be recommended only to hardcore Forgotten Realms fans.
    • 61 Metascore
    • 45 Critic Score
    Fable: The Journey is a game that made me wish everything would go on without my active participation. The new tale from Lionhead has some charm thanks to nice characters, pretty graphics and safe, but funny jokes. You're a Kinect owner and want something new? You could give The Journey a chance, but if you're anybody else - a gamer in need of getting to know the next installment of this famous series, you should watch a playthrough on YouTube. If you make some awkward gestures, it'll be mostly the same, but for free.
    • 61 Metascore
    • 55 Critic Score
    "Letdown" and "lost potential" are two key phrases that fit Car Mechanic Simulator 2014. The game suffers from repetitiveness and monotony - after a while there are no surprises and various ways of solving problems. The game has a lot of interesting ideas, and the theme is original, but all in all there's not enough attention to detail and not enough gripping gameplay.
    • 60 Metascore
    • 65 Critic Score
    Development of cooperative games is a contemporary standard. A gamer aware of the fact that he or she can play the game with a friend, brother, father or a stranger on the other side of the planet is a happy gamer. Even if sometimes it turns out that the game isn't as good when played alone. That's why it's hard to grade Hunted: The Demon's Forge – I had a good time, but I'm aware of all the imperfections of this game.
    • 60 Metascore
    • 50 Critic Score
    Despite my best wishes and my fondness for Arrowhead Studios, it's hard to call Magicka: Vietnam anything else but a product designed for a fast buck. I believe that the game's price shouldn't influence its overall grade but I have to revise that statement. One hour of fun for half of the full game's price is ridiculous.
    • 60 Metascore
    • 75 Critic Score
    Risen 2: Dark Waters is a really well made game regardless of platform. Comfortable controls and a variety of improvements are great advantages of the console version, that unfortunately still suffers from some flaws. The biggest ones are: poor optimalization and some minor setbacks considering picture quality and saving games. But if you try to let them slide and perhaps drown your sorrows in rum, you will recieve a really good game.
    • 60 Metascore
    • 65 Critic Score
    Captain America: Super Soldier can't be called a total failure that all comic book fans should stay away from. But it's not a game that is equal to the best of the genre. What we got is a quite well produced game with deep and good looking fights. If smacking down enemies is the most fun thing for you, you can try it out. If not - look for something more complex, prettier and longer.
    • 60 Metascore
    • 60 Critic Score
    Ryse: Son of Rome is a perfect launch title - it's easy, understandable and extremely pretty. But is it a good game, worth a considerable amount of your money? Not entirely - for instance, you can complete Ryse in a few hours without a sweat. Still - I liked it, but remember: if not for my huge hunger for the new generation, I would wait until the game's price drops. A lot.
    • 60 Metascore
    • 75 Critic Score
    After the abberration that Rambo: The Video Game was, Teyon delivered Terminator: Resistance - not just a "cool game" in and of itself, but also the best Skynet-themed game to date. Destroying terminators is really satisfying and I'm certain that this game will be one of the biggest surprises of 2019 to some shooter lovers out there.
    • 60 Metascore
    • 65 Critic Score
    How to Survive is a quite good game with a fair amount of flaws. After a longer session it can be boring, and the RPG & survival mechanics aren't being used sufficiently. Fortunately the fun coming from killing zombies is surprisingly strong. The game is quite cheap, has some interesting ideas and looks nice - these things should outweigh all the mistakes. But the most important question is this: are you not sick of zombies already?
    • 60 Metascore
    • 75 Critic Score
    Wolcen: Lords of Mayhem deserves your attention and patience. You can clearly see the passion, commitment and a fresh look on the hack'n'slash genre. Right now the game is a well-made evolution of old ideas but it has a chance to become one of the best if the developers deliver all the promised content. Despite many technical issues, Wolcen is worth your time. The game is simply too much fun.
    • 60 Metascore
    • 60 Critic Score
    Fans of classic Metal Gear games will probably find little of interest here; their overall impressions of the game ought to be mediocre - Survive simply fails to captivate. The magical atmosphere known from Snake's adventures is nowhere to be found. However, the new MGS should appeal to enthusiasts of survival - there's a lot of it here. If you like exploration, gathering and crafting, give it a shot.
    • 59 Metascore
    • 80 Critic Score
    Liberated is an ambitious and fascinating game from a small developer. Everything you see takes place inside a comic book - it's stylish and has a hauntingly probable story. However, uninspired platforming sections may be off-putting, but you should be otherwise very happy with this experiment.
    • 59 Metascore
    • 60 Critic Score
    You should take a look at The Adventures of Tintin. For a game that's just a marketing ploy tied with the movie it's suprisingly enjoyable, though mostly for younger gamers. Or perhaps less experienced - for hardcore gamers Ubisoft's game presents no challenge at all.
    • 59 Metascore
    • 55 Critic Score
    Micro Machines was supposed to return in a blaze of glory and remind everyone why arcade racers from the past were so cool. As it turns out, the game blindly follows modern trends that don't suit it at all. World Tour has too little content and too much chaos, with boredom creeping in way too soon. Pretty graphics and decent driving model don't help. Too bad.
    • 59 Metascore
    • 65 Critic Score
    Dogfight 1942 is a surprisingly pleasant game. I wasn't expecting any fireworks, and even though there aren't any, just after two missions I was sure about the quality of this product. In terms of the game's graphics you can't say anything unpleasant, the same goes for the sound. The main problem is this - Dogfight 1942 won't be able to keep you entertained for long. Launch the game, complete it and forget.
    • 59 Metascore
    • 85 Critic Score
    A great game for parents that would like to have their kids play something nice, colorful and without violence or controversies. Of course - adult gamers may remain indifferent to this game, but if you're one of them and have fond memories of Disney's cartoons and you have an inner child, you could be seduced by the duo of heroes. Who wouldn't want to help save such an interesting and pleasant world?
    • 59 Metascore
    • 50 Critic Score
    Murdered has some really strong foundations but not enough real substance. The game lacks atmosphere fit for this kind of game and the story takes you down a really obvious road. Hiring a BAFTA winner, Jason Graves, who was responsible for Tomb Raider's music, didn't help. Murdered: Soul Suspect is a big disappointment - a weak thriller and a far-too-easy adventure game.
    • 59 Metascore
    • 50 Critic Score
    It's a weak DLC. Things as important as the story or gameplay leave a lot to be desired, and the only valuable part of this expansion is the cast. New characters are interesting and have unique skills, that make playing this DLC bearable. Unfortunately - you have to demand more from such a pricey expansion. Stupid story, boring locations and monotonous gameplay that consists only of shooting are the key features of Omega. It's one of the worst DLCs in Mass Effect history, and perhaps even in BioWare's.
    • 59 Metascore
    • 60 Critic Score
    The game's adventure formula is a reason for Lucius being a one-time thing. Almost every time there is only one way to complete a mission and when action (and not puzzles) moves to the spotlight, Lucius becomes chaotic and weird. There are no reasons to replay Lucius after finishing it - unless you loved a certain part or two. The game ends in a way that teases a sequel, perhaps Lucius will have an opportunity to become a better game with a more polished formula. Right now it's short, quite expensive and strange, but the basic idea is great.
    • 59 Metascore
    • 65 Critic Score
    Diablo Immortal is as engaging as any Diablo, but only initially. You sure can have fun here, and I myself became engrossed in this world, trying to discover as much of it as possible - I was just curious what kind of a game it was. Unfortunately, with the current shape of its in-game economy, Immortal turns out to be an uncomfortable money-grab effort more than anything else.
    • 59 Metascore
    • 65 Critic Score
    Gord is an alright game. But that’s it. Nothing more. I had more fun playing this than, say, the new Settlers, but there’s so much unused potential here that a hypothetical sequel could be infinitely more interesting.
    • 59 Metascore
    • 65 Critic Score
    Anthem is a constant emotional see-saw. There is a lot of fun from flying, shooting and admiring this beautiful world, and almost as much frustration due to a surprising amount of bad ideas and issues. Some won't be bothered by them and keep flying, and others will go somewhere else. Anthem is a game to both love and to hate at the same time.
    • 58 Metascore
    • 55 Critic Score
    I believe that the AAAA description, envisioned by Ubisoft's boss, will become a meme associated only with Skull and Bones. This game is so shallow on many fronts that I doubt even long-term growth will be able to help it.
    • 58 Metascore
    • 70 Critic Score
    Lost Planet 3 is the best game from Spark Unlimited, but that isn't a real achievement (remember Legendary?). Capcom trusted a mediocre studio from California and let them create a new installment in a well known series. Fortunately everything went ok. If you don't have elevated expectations, enjoy the cold atmosphere and got a kick out of Dead Space 3, you should definitely buy LP3. This is the best game in the series and looks like a step in a good direction.
    • 58 Metascore
    • 70 Critic Score
    Space Hulk: Deathwing shouldn't have been released just yet. There was a chance for an excellent game with heavy atmosphere and a great gameplay model. Unfortunately, right now this product looks unfinished and instead of a recommendation you get a warning: there are some serious technical issues and doubtful solutions there. You should check Deathwing out but not yet - wait for the patches.
    • 58 Metascore
    • 70 Critic Score
    The developers have put too many different ideas into Lords of Shadow 2, and the end result is a bit messy. We have a great combat mechanic that is flawed in a very important place. There are cool special powers that are useful only in certain parts of the story. Stealth gameplay bores instead of being exciting. Still - for every mediocre idea there's a great one. Lords of Shadow 2 is a lesser game than its predecessor, but still generates many hours of fun.
    • 58 Metascore
    • 65 Critic Score
    Game of Thrones creates mixed feelings in the player. Story-wise it's a true gem. The protagonists' fates are very interesting and all the events expand and at the same time fit perfectly into George R.R. Martin's brutal universe. Unfortunately - in order to see the finale you have to endure hundreds of monotonous fights with an interesting, but flawed fighting mechanic.
    • 58 Metascore
    • 65 Critic Score
    Ninja Gaiden 3 is a spectacular (but not very pretty) slasher without a complex fighting system. Not everybody will like the changes and hardcore fans of previous games will surely be disappointed.
    • 58 Metascore
    • 40 Critic Score
    Somewhere deep inside The Inquisitor has traces of great ambition - good voiceovers, motion capture during scenes of fighting, but that's not nearly enough. The finished product is a game that is not good. It's as simple as that.
    • 58 Metascore
    • 75 Critic Score
    I don't think it's worth starting Tales of the Shire for the plot alone, or to tick off another item from the Lord of the Rings universe, but it's worth experiencing for its well-constructed atmosphere. It's a great cozy game that makes good use of its source material.
    • 57 Metascore
    • 60 Critic Score
    I would really like to say that Datura is an exceptional game. An experiment that will unleash a storm showing a new way for story evolution in gaming. That's not the case - the game misses it's goal. But still it's an interesting take on the adventure genre, games in general and narration.
    • 57 Metascore
    • 60 Critic Score
    Sacred 3 is so very different from previous installments in this series, that gamers that appreciate classic h'n's mechanics and open world exploration will be extremely disappointed. Keen Games have produced a game dedicated to consoles and "couch gaming". But if you put aside your prejudice, you could enjoy Sacred 3 - it's a pretty good action game with a funny fantasy setting. Fans of the classics have to keep playing Diablo, Path of Exile or wait for Grim Dawn.
    • 57 Metascore
    • 50 Critic Score
    The developers have cut corners and offer us only new missions with some minor flaws. But Condemned Heroes still can be fun. The problem is this: 1C have created a game for the most hardcore fans of the series only - those who have completed previous installments and want more. The rest should stay with basic Men of War and the Assault Squad expansion.
    • 57 Metascore
    • 30 Critic Score
    Cyberpunk 2077 on PS4 is a disaster that should have never ever occurred. The developers have butchered the technical condition of the game - the only positive thing about the PS4 version is that you can (with a bit of luck and patience) eventually finish it. There's no doubt CDPR will have to redeem itself somehow. But remember: somewhere underneath the utter myriad of bugs, hides an excellent game.
    • 57 Metascore
    • 65 Critic Score
    I believe The Last Oricru is worth your time because it offers a truly interesting way of shaping its story. But first, the developers have to eliminate tons of bugs and fix the game's performance. Only then it will be a good RPG.
    • 56 Metascore
    • 65 Critic Score
    For now this add-on can be recommended only to die hard fans of turn based games and people, who are naturally equipped with a high resistance to technical issues. Other players should put their purchase decision on hold until some patches arrive. And despite all this complaining, waiting would be a good decision because underneath these deficiencies lies quite a good game.
    • 56 Metascore
    • 75 Critic Score
    The Technomancer is a very pleasant surprise. Studio Spiders has learned a lot from their mistakes and is on the way to joining the best RPG developers in the business. The game proves how big the quality leap is in terms of gameplay mechanic, graphics, atmosphere and storyline. If The Technomancer sells well, the developers will be able to put more effort and money into upcoming games (and that will be good for everybody).
    • 56 Metascore
    • 70 Critic Score
    Dear developers, you can't treat us like this. Deadly Premonition 2 has a great story with excellent characters that are held back by an abysmally bad technical side. Fans will accept this and have fun. Everyone else will avoid DP2 at all costs.
    • 56 Metascore
    • 45 Critic Score
    Cralon is a truly clunky game, and its few merits will only be appreciated by the most die-hard fans of dungeon crawlers – those who aren’t put off by the clumsy combat, numerous glitches or the very limited variety of enemies. The debut from the new studio founded by the co-creators of Gothic is a disappointment.
    • 56 Metascore
    • 35 Critic Score
    I'm sorry to say that Pirates of the Black Cove is one of the simpliest pirate games I have ever played. Gameplay is shallow, the game is buggy, short and most importantly - ugly. That overwhelming rotten scent can't be scattered by a light, funny, cartoonish atmosphere and diversified missions. It's a sad example of wasted potential and lack of attention to finishing up the all of the game's elements.
    • 56 Metascore
    • 40 Critic Score
    In the beginning Bound by Flame seemed like a game with a hidden potential, but this potential disappeared completely by the end. The developers were too ambitious. Tons of ideas behind Bound by Flame could have become something interesting only if the game had been developed by an experienced studio. The concept is good. The execution is poor.
    • 56 Metascore
    • 50 Critic Score
    Ghost Recon: Breakpoint is huge and quite scenic at times. Unfortunately, the world is bland and empty, the mechanics are flawed, and the gameplay is more irritating than fun. The developers have cobbled together too many things, without fully realizing any of them. If you want a spec-op experience, go back to Wildlands - the last true Ghost Recon installment. Breakpoint is the first game of the Ulbimate genre by Ubisoft - an empty shell with microtransactions.
    • 56 Metascore
    • 70 Critic Score
    On one hand, you can't deny, that Larry is a very important character in the history of gaming that has finally received a worthy overhaul. On the other hand, the new game is just a pleasant curiosity, something that allows gamers to find about the genre's past. Al Lowe & co. did a great job in reviving Larry's adventures, but this game won't become a hit. Older gamers will take a Chance to have a nostalgic trip to the past, but younger ones probably will find this game strange and hermetic.
    • 55 Metascore
    • 65 Critic Score
    We have lots of modes to choose from, but Kinect Star Wars is just a collection of minigames that is different from, say, Kinect Adventures only thanks to its Star Wars setting. It's one of better Kinect-only games, but skeptics won't be persuaded.
    • 55 Metascore
    • 55 Critic Score
    Sniper: Ghost Warrior 3 is a monster of a game. As in, it's been stitched together from parts of different games. There are some truly horrendous parts and some really cool - you just have to be patient and find them. The developers wanted a AAA title and the scope is there, but it's covered by tons of issues and a really lame story.
    • 55 Metascore
    • 65 Critic Score
    Even debutants could have done a better job, but still Dreampainters' game is engrossing and does so without much trouble – if you become annoyed by a puzzle and leave the game for a while, soon enough you will find yourself trying again. Anna has a great, scary atmosphere – and there are no cheap jump scares, the game slowly makes you have goosebumps. Unfortunately, there are flaws: occasional lack of logic or a fairly short story.
    • 55 Metascore
    • 40 Critic Score
    Bohemian Killing has a very interesting idea for a non-linear gameplay that crumbles under a ton of issues. It would work great as a free browser game and right now I can't recommend buying it. This adventure as an affair for one (not very engaging) session. Everything looks as if it was a demo, a part of something bigger but still unfinished. And it's a pity because you can clearly see the potential.
    • 55 Metascore
    • 60 Critic Score
    Grading this game isn't hard: it's a pleasant product for a reasonable price. It should appeal to players that are familiar with Fable series but that don't consider it to be something sacred. Remember that fun is dependent on the amount of friends playing with you.
    • 55 Metascore
    • 50 Critic Score
    Iron Front: Liberation 1944 struggles with the tag "ArmA II with WWII units". Unfortunately the game fails to show that it's something more than that. Iron Front brings new errors to the Real Virtuality engine, and sometimes it manifests some new errors - therefore it creates a time machine to the year 2009. Of course, there are patches that fix some of the flaws, but the gamers' have been offered an inferior product.
    • 55 Metascore
    • 60 Critic Score
    A lost opportunity. We wanted a game that will lift the series out of mediocrity - the advertising campaign promised us a game with a fresh approach to cooperative shooting. Unfortunately Warfighter is average at best. It's a simple shooter that doesn't stand out and will likely die covered in many new war-themed first person shooters. Perhaps it's time for yet another reboot and getting back to the roots, but with a hint of something new?
    • 55 Metascore
    • 55 Critic Score
    Pizza Connection 3 tries to do its best to emulate all the things that made its predecessor a success. Unfortunately the potential was squandered - the game has some serious technical issues, the gameplay is mediocre, the fun is bland and the difficulty level is unfairly high.
    • 54 Metascore
    • 65 Critic Score
    Homefront: The Revolution is a weird mix of things going great and things going south. Gameplay that combines the best of sanbox games and linear shooters is interesting and can be appealing. It's a shame that nothing really stands out and even the best parts of the game suffer from technical issues. It's a fairly long game but I'm not sure it deserves the time.
    • 54 Metascore
    • 30 Critic Score
    The most recent installment in the Port Royale series has been flushed down the drain. A few cool ideas drowned in the Great Sea of Fail. The developers have managed to break almost everything there was to break. The magic of a sea merchant adventure is gone forever.
    • 54 Metascore
    • 50 Critic Score
    Hearthfire is an expansion without new missions - it provides only a couple of options that should have been there from the beginning. Many players will be let down, but those that want to "play house" and deepen the experience of living in the game world, should consider buying this DLC. Dragonborn's motivation for saving the world becomes greater, but the problem is this - most of the player have already saved everything there was to save and getting a virtual family won't be enough for them to return to Skyrim.
    • 54 Metascore
    • 60 Critic Score
    The core idea for The Settlers: New Allies is evidently a good one, but oversimplification of certain aspects of this famous series - while simultaneously trying to go back to the roots - was a mistake. Apparently, even Ubisoft didn't fully believe in its success as it didn't advertise the game at all.
    • 54 Metascore
    • 50 Critic Score
    The game not only doesn't fulfill all the hopes we have put in it (lets' be honest – that was impossible), but even when looking at it without thinking about the legend, it seem extremely mediocre. Ugly graphics, cliché gaming mechanics and a general lack of attention to details resemble a typical budget production.
    • 54 Metascore
    • 55 Critic Score
    Legacy of Kain: Ascendance is a chaotic mishmash of varying aesthetics and styles – a decent side-scroller wrapped up in a storyline that leaves a bad taste in my mouth and feels out of place within the series’ legacy. The enjoyable soundtrack and the final (?) return of Kain and Raziel aren’t enough for me to recommend this game.
    • 54 Metascore
    • 60 Critic Score
    Despite a considerable amount of setbacks, Omerta: City of Gangsters isn't a game doomed to fail. It's obvious that Haemimont Games first and foremost makes really good economic strategy games, but perhaps someone thought that this area in Omerta won't be appealing enough to make it a key feature. The game in its economical aspect is simplified, but at the same time is light and pleasant and didn't need anything else implemented "just because". Unfortunately, all in all Omerta is an experiment that could have gone better.
    • 54 Metascore
    • 70 Critic Score
    Carmageddon: Reincarnation is - on one hand - a game with lots of satisfying details, great gameplay and cool bloody atmosphere. On the other - it's quite ugly and the technology used to make it tick is mediocre at best. The new Carmageddon is aimed first and foremost at the fans of the original games and even they will notice that there's still some work to be done.
    • 53 Metascore
    • 60 Critic Score
    The several hours needed to complete Phantaruk were quite pleasant. Sure, there are lots of better indie games (especially in the "scary" genre) but Polyslash has a chance to dazzle gamers with their next game. Their debut is a well done mix of horror and stealth that needs some polishing and a better story.
    • 53 Metascore
    • 40 Critic Score
    I've seen lots of indie games better than Shadwen which has been created by an experienced studio. For me - after the premiere of Trine 3 - Frozenbyte wasn't in a good place and right now it seems it has lost its way completely. Shadwen uses some good ideas (like SUPERHOT's time meddling) but the complete package is simply weak and uninspired.
    • 53 Metascore
    • 70 Critic Score
    Despite a fair amount of issues (mainly technical), Deadfall Adventures turned out to be very pleasant. The campaign is varied and interesting and I enjoyed these few nights spent with James Lee Quatermain. Deadfall is a pretty good and playable game that would benefit strongly from a little more testing and rethinking of some things.
    • 52 Metascore
    • 70 Critic Score
    If I were to jugde Krater by dismantling it into small parts and giving a grade to each one, this grade would be a 6. Krater has a spark and ideas, there's a lot of content and good fun, but there's also some boredom and repetitiveness. There was not enough time to polish the game. Krater has a lot of potential that will be used under two conditions: some of you will trust Fatshark and buy their game, and Fatshark will keep its promise and expand the game.
    • 52 Metascore
    • 45 Critic Score
    Mythos is a very mediocre game. It's not a bad creation but it lacks some standard qualities. It's ugly, has some extremely dull quests, uninspired character progression and is generally boring. All of that piles up on top of a few good things – crafting, guilds, pretty cities and the fact that it's free to play.
    • 52 Metascore
    • 50 Critic Score
    Sniper 2 is a big disappointment. It's hard to hide mixed (at best!) feelings, after all these grand and confident announcements, after the tales of a big budget and promises of a new quality based on CryEngine 3. Still - there is fun in there somewhere. You can enjoy being thrown into exotic places, completing some of the tougher challenges and taking some really spectacular shots. Sniper: Ghost Warrior 2 can appeal to enthusiasts of the sniper profession, but they have to accept all the flaws and the fact that last year's Sniper Elite V2 is a much better game.
    • 52 Metascore
    • 65 Critic Score
    The game has lots of flaws but it's hard to overlook the fact that during a dozen or so hours I had fun. This imperfect collection of ideas has that elusive element of satisfactory gameplay. I can recommend it to gamers with co-op partners that know that it's just a shooter set in a familiar universe.
    • 52 Metascore
    • 40 Critic Score
    Lords of Football is not a complete football manager that allows you to spend hours on tactical options or scouting for players. On the other hand, it is not a social simulation of footballers' life - you don't have much control over that aspect. The game can look like fun for a short while, but after a couple of hours it kills you with repetitiveness and boredom. A few interesting ideas aren't enough to save this game from oblivion.
    • 52 Metascore
    • 60 Critic Score
    Realpolitiks suffers from being designed simultaneously for the PC and mobile devices. It's really hard to create a game that will be successful on both platforms. Jujubee's creation takes inspiration from big, complex strategies and at the same time simplifies the mechanics and the audiovisual side. There will be no success on the PC, perhaps the future mobile edition can do more.
    • 52 Metascore
    • 55 Critic Score
    Fallout 76 is a broken, unfinished and "un-SPECIAL" game that consists of many cut-down elements. Despite that, it can be enjoyable for players who love to explore the post-apocalyptic world and invent their own, private role-playing story. F76 looks so constrained that it should have been released as a paid DLC to Fallout 4. Shame.
    • 52 Metascore
    • 60 Critic Score
    Alien Rage is better than Sniper 2, but still looks like a game quickly put together. What's not good? An inconsistent basis for the game, unused potential of the "special kills" system and terrible AI. Still you need to remember, that Alien Rage isn't a AAA title, and as such will surely find an audience. But it's a pity that a truly excellent shooting mechanic wasn't used for something more special.
    • 52 Metascore
    • 30 Critic Score
    Jagged Alliance: Flashback looked poor and chaotic just a few months before its debut. The final version looks just as bad. The developers work will get no enthusiasm from gamers. A year and a half ago Full Control studio has asked fans for support on Kickstarter and now they need to explain themselves and fix a very poorly made game.
    • 52 Metascore
    • 55 Critic Score
    Enemy Front is a chaotic, poorly thought-out product that mixes good elements with some really bad ones. The developers weren't able to utilize CryEngine's power and did not deliver on their promise of sandbox gameplay. It's a shame because the game has some solid foundations for a good WWII shooter. Enemy Front is better that Sniper: Ghost Warrior 2, but all in all it's a disappointment.
    • 51 Metascore
    • 65 Critic Score
    Syberia 3 arrived too early. It's an adventure with a soul that wants to share a great story with us all. So why, oh why, do I get so angry with this game? I played it, I was amazed, I was furious, I forgave it, and then I played it again. Hopefully some serious patches will fix the most pressing issues and the game will become great again.
    • 51 Metascore
    • 45 Critic Score
    Daylight is far from perfect, but despite having a dull gameplay mechanic and few scares it's a great game for inexperienced players who want to start their adventure with horror games. But still - it's not as scary as its competitors, unless you count system requirements. They're scary, and the graphics do not justify them. All in all this first game to utilize Unreal Engine 4 is mediocre at best, and scary game veterans can skip this one.
    • 50 Metascore
    • 60 Critic Score
    The two most important features of TDU: Solar Crown, namely the driving and the open world, are very well done. And the flaws? They are very serious, without question. However, probably all the shortcomings can be eliminated with updates. Not in a week, not in a month, maybe not even in a year - but it can be done.
    • 50 Metascore
    • 40 Critic Score
    A first serious endeavor and an instant failure - Afterfall: InSanity is not a good way to debut in the category of big budget games. AI seems unfinished - interesting ideas are unpolished, things borrowed from other games are sloppy, and the technical side leaves a lot to be desired. If not for the interesting storyline, some cool things in the gameplay and an appealing Afterfall universe, this would have been a total disaster.
    • 50 Metascore
    • 55 Critic Score
    In the rail shooter category IS Defense is quite good. It's repetitive and with poor content but has a cool skill system and offers an honest two hours of fun. You don't have to think, you just have to shoot. But if the game was called anything else no one would look in its general direction. It's all in the marketing, but it's quite sad that a talented studio wastes time on such mediocre projects.
    • 49 Metascore
    • 55 Critic Score
    It's hard to shake off the feeling that someone wanted to get money from nostalgic fans. GTA Trilogy - The Definitive Edition is an interesting but painful journey. I liked revisiting Vice City the most - new graphics suit this game more than the other two.
    • 49 Metascore
    • 50 Critic Score
    Iron Sky: Invasion isn't a bad game. There is a chance, that some fans of space flights and fights will enjoy it. But you need to remember, that it's a simple game that looks more like a complex indie game and if not for the movie tie-in, no one would have heard about it. The politics plays no part in the gameplay, the fights are slow and have a bad difficulty balance. A good idea is not enough to make an interesting game.
    • 47 Metascore
    • 55 Critic Score
    The Cartel has some charm, style and can be fun. Unfortunately it's not a good game - mediocre at best and the developers should work on it for several more months. Maybe then gang fights wouldn't be so frustrating and embarrassing. Techland has produced a low quality game but fortunately it doesn't make your brain permanently damaged. We wait for another delivery and redemption in the form of Dead Island.
    • 47 Metascore
    • 35 Critic Score
    Submerged is a game that is not a game. A hollow shell. An empty box with huge ambitions, an ugly, badly designed, at times painfully dull product. There is no atmosphere, only boredom and embarrassment. There's enough good exploration games that you can simply avoid Submerged altogether.
    • 47 Metascore
    • 50 Critic Score
    Did Firefly fulfill their promises to deliver a worthy successor of the first game for their fans? Definitely not. Even when you don't look at its many minor flaws, you simply cannot overlook all these elements that transform a relaxing medieval game into a catalyst of negative emotions. Stronghold 3 is the hardest game of the series. I don't mind a high level of difficulty, but it should rely on the game's quests and missions, not the mechanics.
    • 47 Metascore
    • 55 Critic Score
    The PC version of Call of Juarez: The Cartel is still a game that should be worked on for a couple more months. Some strange and unprofessional gameplay solutions and technical issues can surprise many Techland fans. We got used to the fact that this Polish developer makes some mistakes because they are hard to avoid with more and more complicated games. This does not explain, however, why The Cartel is so mediocre - the entire Call of Juarez franchise suffers from it.
    • 47 Metascore
    • 50 Critic Score
    The vision of hell introduced in Agony rivals the excellent final level of Painkiller. Unfortunately the game set in this wonderfully warped world isn't very interesting. For each upside there's at least one serious shortcoming. This controversial and ambitious game turned out to be dull and rather boring.
    • 45 Metascore
    • 55 Critic Score
    I don't see much sense in buying Impire. The game is mediocre and has no redeeming qualities in its multiplayer mode (the only thing you do is bring more and more monsters to the battle). Why such a "high" grade then? Impire can be quite fun in small doses. The single player campaign is pleasant and the game looks nice (with the exception of cut-scenes), but that's pretty much it. If you need a good Dungeon Keeper-like game, you should go and play Dungeon Keeper 2.
    • 45 Metascore
    • 45 Critic Score
    I would have thought that this game can't be bad. A well-known and liked franchise, one of the most recognizable and respected monsters in movie history, and a good background story. Unfortunately - it was not enough. When Aliens: Colonial Marines was first revealed it looked more interesting and much prettier. Gearbox's boss apparently decided to hire mediocre workers instead of talented programmers - the payroll consists of many studios: Timegate, Nerve Software, Demiurge. Has Gearbox done anything except supervision? A game that looks like this shouldn't be allowed to appear on the market. I'm sorry, but AvP 2010 gave me more pleasure than Colonial Marines.
    • 43 Metascore
    • 25 Critic Score
    Harry Potter: Hogwarts Mystery has no magic. It has no fun. It almost has no game. It is a blatant money grab that soils this likable universe. If you want more Harry simply go back to one of the books or movies. There is nothing for you here.

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