GotNext's Scores

  • Games
For 126 reviews, this publication has graded:
  • 57% higher than the average critic
  • 5% same as the average critic
  • 38% lower than the average critic
On average, this publication grades 1.3 points lower than other critics. (0-100 point scale)
Average Game review score: 74
Highest review score: 100 God of War: Chains of Olympus
Lowest review score: 20 Aqua Teen Hunger Force Zombie Ninja Pro-Am
Score distribution:
  1. Positive: 66 out of 126
  2. Negative: 8 out of 126
126 game reviews
    • 55 Metascore
    • 50 Critic Score
    Hot Pixel just isn't very good, despite a few decent ideas. It's a collection of mini-games of variable quality bound together by an obnoxious urban style, and throwing in some classic Atari touches isn't going to make it any more tolerable.
    • 94 Metascore
    • 100 Critic Score
    Playing around with all this just might make you realize that while the individual components of Halo 3 aren't all top class, the sheer number of them offers more game hours of solid enjoyment than nearly anything else on the market, for any console.
    • 73 Metascore
    • 80 Critic Score
    Soul Nomad is a pretty strange game... but what emerges is a game with an old aesthetic, but new twists, making gameplay fresh and exciting.
    • 78 Metascore
    • 90 Critic Score
    It's great to see Dimps and Sonic Team really hit the bull's-eye. The classic Sonic games stand among the best 2D platformers ever, and it's been difficult to see the franchise lose much of its former glory.
    • 79 Metascore
    • 90 Critic Score
    Nevertheless, it remains a beautiful, engaging and ridiculously addictive game much thanks to its ludicrous amount of details, bubbles and cel-shading.
    • 72 Metascore
    • 80 Critic Score
    Like any good tool, though, the amount of enjoyment gotten from Jam Sessions is going to be directly related to how much work goes in.
    • 73 Metascore
    • 50 Critic Score
    The story and setting are cute and fun and the drawing aspect is nicely integrated into the whole package, but this is supposed to be a game, not an interactive story and art experience.
    • 77 Metascore
    • 80 Critic Score
    Stranglehold is a solid single player experience that deserves at least a second run in one of the higher difficulties, even if it does repeat itself a little too frequently.
    • 83 Metascore
    • 80 Critic Score
    The biggest complaint lodged against the title is that the characters battling in the center of the action are merely blown up sprites and not remastered in HD like the rest of the game.
    • 79 Metascore
    • 90 Critic Score
    This is a game meant to be enjoyed, not induce frustration.
    • 72 Metascore
    • 70 Critic Score
    It's not impossible to learn the button layout, and the camera gets a little less broken with practice. Exploring the vast world of Monster Hunter is a lot of fun, and there are so many well thought-out systems that it seems like there's always something new to discover or create.
    • 84 Metascore
    • 90 Critic Score
    Thankfully, there are a ton of multiplayer options to keep your itchy finger on the trigger.
    • 61 Metascore
    • 70 Critic Score
    It's more visually appealing than anyone could expect, while the varied missions and weapons kept me on my toes throughout the short but satisfying campaign.
    • 50 Metascore
    • 70 Critic Score
    If you can ignore the occasional glitches and poorly thought out menus, Two Worlds can be a fantastic single player experience. Just don't buy for Xbox Live...at least not yet.
    • 68 Metascore
    • 100 Critic Score
    Space Giraffe does an incredible job of tying score to performance, and the feeling that there's always a way to squeeze a few more points out of a level provides amazing replay value.
    • 96 Metascore
    • 100 Critic Score
    Enthralling from beginning to end, and the fact that it deserves its place alongside some of the greatest games ever made is achievement enough.
    • 87 Metascore
    • 90 Critic Score
    Jeanne D'Arc skillfully balances an engrossing story with equally impressive combat.
    • 56 Metascore
    • 60 Critic Score
    While NIS is known for developing and publishing games with cutesy 2D art, Dragoneer's Aria sports rather bland 3D visuals.
    • 68 Metascore
    • 80 Critic Score
    The arranged soundtrack is the greatest gift this collection has to offer.
    • 64 Metascore
    • 60 Critic Score
    Ultimately, Crazy Taxi: Fare Wars is mostly a fan service to devotees of the series.
    • 58 Metascore
    • 50 Critic Score
    Eventually, even the card element wears a bit thin. For a title that has 20th Anniversary plastered over the front cover, Starforce isn't so much a celebration as it is a remembrance.
    • 69 Metascore
    • 90 Critic Score
    It's a lot of (very familiar) fun, but like an overpriced concert t-shirt, there's no escaping the feeling that it's not quite the value it looked when enthusiasm had free reign over your wallet.
    • 84 Metascore
    • 100 Critic Score
    Every 360 owner needs to make this part of their collection. Just make sure to step away from your chair, and occasionally embrace reality; something I often have the custom of forgetting.
    • 38 Metascore
    • 30 Critic Score
    Heavy on lackluster stealth and light on atmosphere, quality, and most importantly fun, Vampire Rain is best left to the same fate as the Nightwalkers.
    • 66 Metascore
    • 70 Critic Score
    Capcom of Japan is learning from the West in their game design, and learning how to do a PC port the right way. It's clear that this is alien territory for them, and they have missed some opportunities along the way. Still, they have created an enjoyable game and a port that satisfies, even if it isn't as grand as it could have been.
    • 61 Metascore
    • 50 Critic Score
    The Nintendo DS version of Marvel Trading Card Game is a clear example of a poor interface sullying an otherwise great experience.

Top Trailers