God is a Geek's Scores

  • Games
For 4,408 reviews, this publication has graded:
  • 62% higher than the average critic
  • 6% same as the average critic
  • 32% lower than the average critic
On average, this publication grades 1.1 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 Middle-earth: Shadow of War
Lowest review score: 10 Gene Rain
Score distribution:
4445 game reviews
    • 88 Metascore
    • 95 Critic Score
    Dead Cells was always compared to Castlevania, and having the two meet in this way with such reverence on the part of Motion Twin is weirdly heartwarming.
    • 84 Metascore
    • 95 Critic Score
    Overall it looks and runs great. This is the definitive version for me and if you’ve ever wanted to feel like an arcade badass, this is the game to get. As a shmup, I’d say this is also a great entry point into the franchise and it is finally available on Switch after being announced a while ago.
    • 81 Metascore
    • 95 Critic Score
    Fans of the greater franchise will absolutely get a kick out of this, and it’s a great time to dive into something like Monster Hunter Stories 2: Wings of Ruin.
    • 78 Metascore
    • 95 Critic Score
    Pepper Grinder is one of the most entertaining 2D platformers I've played in ages, with fantastic motion and seriously creative and varied stages.
    • 83 Metascore
    • 95 Critic Score
    Yakuza: Like a Dragon is a phenomenal entry into the Yakuza franchise, with an interesting new protagonist, a compelling story, and a combat system that constantly mixes things up.
    • 88 Metascore
    • 95 Critic Score
    There's simply no denying that this is an exceptional package, and although it may be a year overdue, it was absolutely worth the wait.
    • 90 Metascore
    • 95 Critic Score
    Whether you're diving into the depths or managing a sushi restaurant, Dave the Diver is full of ideas and engaging from start to finish.
    • 87 Metascore
    • 95 Critic Score
    The Old Hunters faithfully adds to the gothic adventure of Bloodborne, and reminds you how delightfully wicked that bunch at From Software really are.
    • 86 Metascore
    • 95 Critic Score
    If you’ve never played Crypt of the Necrodancer, the Switch release is the definitive version without question.
    • 85 Metascore
    • 95 Critic Score
    Wasteland 3 is a huge undertaking, marrying deep, choice-driven role play with fast-paced tactical combat and vast areas to explore.
    • 90 Metascore
    • 95 Critic Score
    Marvel's Spider-Man 2 manages to improve on the two already fantastic Spidey titles, featuring great gameplay and a gripping story.
    • 86 Metascore
    • 95 Critic Score
    Incredibly well put-together and intricately crafted by a developer at the top of their field, Desperados III is a genuine masterpiece of stealth, Stetsons, and steely-eyed heroics.
    • 81 Metascore
    • 95 Critic Score
    Skyward Sword HD has made a fool of me, and really, I am just so happy I gave it another chance. This is the best version of a truly landmark game.
    • 91 Metascore
    • 95 Critic Score
    UFO 50 is a celebration of retro gaming, full of wonderful modern ideas, sensational video games and a whole lot of content.
    • 81 Metascore
    • 95 Critic Score
    An absolute joy, like a whippy ice-cream on a hot summer’s day, it’s sweet and fun and you will want more.
    • 87 Metascore
    • 95 Critic Score
    Pikmin 4 is the culmination of all that’s come before it, modernised in a truly magical way. There is so much to do, it’s hard to think anyone wouldn’t find fun here.
    • 89 Metascore
    • 95 Critic Score
    Disco Elysium: The Final Cut is quite simply like nothing else in the medium. If you missed it on PC, it’s absolutely worth picking it up on console and investing some time and effort in its wonderfully complex world.
    • 87 Metascore
    • 95 Critic Score
    Psychonauts 2 completely surpasses the exceptional original game, and if tight platforming and Double Fine charm are what you're into. you should play it asap.
    • 88 Metascore
    • 95 Critic Score
    Yet again, Miles Morales on Steam Deck and PC is another PlayStation triumph, with the only real negative the fact that it has longer loading times than on PS5.
    • 85 Metascore
    • 95 Critic Score
    Miles Morales manages to improve on the fantastic game that came before it. Insomniac Games continue to be on fire with perhaps their best game ever.
    • tbd Metascore
    • 95 Critic Score
    Subpar Pool is anything but subpar, featuring a whole lot of spectacular arcade pool fun and so much variety that you'll struggle to put it down.
    • 86 Metascore
    • 95 Critic Score
    The Great Ace Attorney Chronicles is the best game in this beloved series, and you owe it to yourself to play it.
    • 90 Metascore
    • 95 Critic Score
    One of the best strategy games on the market, bringing a unique sense of fun to the genre. A must-play title.
    • 90 Metascore
    • 95 Critic Score
    Shin Megami Tensei V: Vengeance is an absolutely wonderful RPG, with loads of new features that you'd be foolish to miss.
    • 86 Metascore
    • 95 Critic Score
    Returnal's fluid, graceful movement and satisfying, punchy gunplay combine with a sense of exploration at once both wondrous and morbid, and a drip-fed progression system that makes you feel like you're always discovering or unlocking something new.
    • 68 Metascore
    • 95 Critic Score
    The story and acting are superb and with so many endings it’s almost impossible to predict how each decision will play out and affect the overall conclusion. A must play for fans of live-action games.
    • 74 Metascore
    • 95 Critic Score
    GRID replicates the feeling of motorsport without sacrificing any of the excitement, and it’s the most racing fun I’ve had in ages.
    • 83 Metascore
    • 95 Critic Score
    This is without a doubt the best football game of the year - potentially of all time. With great improvements to how you play, additional modes in FUT, the addition of the Champion's League, and visual enhancements in every mode, you'll find it hard to put the controller down.
    • 81 Metascore
    • 95 Critic Score
    Gunbrella is a sensational action platformer with incredibly fluid locomotion and a story that takes some unexpected turns.
    • 80 Metascore
    • 95 Critic Score
    Fire Emblem Engage is a masterpiece of tactical gameplay design, with a gorgeous look, and depth most games can only dream of.
This publication does not provide a score for their reviews.
This publication has not posted a final review score yet.
These unscored reviews do not factor into the Metascore calculation.

In Progress & Unscored

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    • 70 Metascore
    • Critic Score
    Disney Dreamlight Valley is brimming with Disney magic, but it's also a well-constructed game with plenty to keep you playing. [Early Access Score = 90]
    • 80 Metascore
    • Critic Score
    Dreamscaper is beautiful, deep and haunting, deftly combining elements of real-life pain and poignant character development with fast-paced combat in a surreal alternate world.
    • tbd Metascore
    • Critic Score
    Anvil: Vault Breakers is a solid, stylish sci-fi action shooter that does roguelike gameplay right. [Early Access Score = 80]
    • tbd Metascore
    • Critic Score
    I’ve played over a dozen hours of Enshrouded’s Early Access build now and I still can’t tell you what it is about Keen Games’ fantasy adventure game that makes it stand out for me amongst so many others. Just recently we’ve had Ravenbound and Frozen Flame, both of which present beautiful fantasy worlds ripe for exploration, and both of which have their fair share of fresh ideas. But neither struck a chord with me like Enshrouded has. [Early Access Review]
    • 65 Metascore
    • Critic Score
    It’s still early days for Torchlight 3. Right now it’s a decent dungeon crawler, but even in this heavily saturated market there are still occasional gems, and in its current state Torchlight 3 simply isn’t that. With work done on the skill trees and classes, and the injection of a little spectacle, it could become something great. As it stands though, it’s really just another dungeon crawler.
    • 47 Metascore
    • Critic Score
    Slain: Back from Hell is not worth buying in its current state on the Switch. Get it on PS4 or PC if you have to because it just isn’t fun playing a game that slows down and can’t maintain a locked frame rate. If these issues are addressed in upcoming patches, it will be worth it.
    • 73 Metascore
    • Critic Score
    Stalker 2: Heart of Chornobyl is an extremely mixed bag so far. While I’m enjoying the atmosphere, the few stealth-based missions (I say “based” but you can just wander in and shoot everyone) have been the highlights. Skif is a likeable enough horrible person, and I like how much there is to do in terms of quests and side content, but it’s held back massively by stifling bugs, unsatisfying gunplay, iffy voice work and sound design, and a general air of being five to ten years behind the modern market. Or maybe I’m just missing the point. Either way, with only around a dozen hours played I’m still in the early game, so perhaps by the time I come to add a score to all this, a lot will have changed. Either way, right now, Stalker 2: Heart of Chornobyl isn’t setting my world alight. [Review in Progress]
    • tbd Metascore
    • Critic Score
    One thing that’s apparent even in early access is how much love and effort is being put into this game. Manor Lords is rich, compelling, and looks incredible at times, and offers a genuine slice of Medieval life for those up for the challenge. As more features are added in early access and some of the bugs are chased out (there’s still one hanging around that stops your families from moving into the homes you’ve built), I’ve no doubt Manor Lords and Slavic Magic will continue to go from strength to strength. [Early Access Review]
    • 78 Metascore
    • Critic Score
    It’s a paid beta, though (which is iffy in itself in some ways), and so there’s lots of room and time for improvement. It’s just a shame that a game with such polished shooting and looting is bogged down by such clunky menus, tangled systems and tiresome mechanics. We’ll re-examine Fortnite as and when the big changes come, but for now it’s a lot of fun, once you’re comfortable with how it all works.
    • tbd Metascore
    • Critic Score
    Black Skylands is only in Early Access at the moment, but I’ve had a lot of fun with it. While combat can get frustrating at times, the rewards across the different islands make it well worth it. The story is engaging, and the open world has been meticulously crafted to provide such a wholesome experience. If you enjoy the trailer, I’m sure you’ll have a great time exploring Aspya and building your own home in the sky. [Early Access Review]
    • 69 Metascore
    • Critic Score
    There’s some excellent design work on display here, but it’s just lacking that touch of polish that a finished product needs and while the adventure mode is good it just highlights how little use LABO has outside of its own wheelhouse. Maybe, just maybe Nintendo needs to help developers integrate LABO kits into their games as bespoke controllers, it might be that that finally helps LABO take off.
    • 77 Metascore
    • Critic Score
    Playing the first episode of Hitman brought back fond memories of unique kills from previous titles, with the grander and more compelling scale of the game adding tons of replayability. I don’t doubt there will be those left frustrated with the game’s short length, but its focus on great gameplay is where Hitman truly shines. Even though you only feel like you’ve dipped your toes in the water, the first instalment of Hitman leaves a lot of promise for the rest of the series.
    • tbd Metascore
    • Critic Score
    ORX
    I think ORX is looking very promising so far, but in its current state it does (understandably) have some issues. There’s no playable tutorial to speak of, just a few screens of text and pictures that pop up when you first start a level, and it’s simply not enough. It takes a lot of trial and error to figure out how all of the intricate systems work together, and I can’t imagine everyone will have the patience to do that without much in the way of guidance. [Early Access Review]
    • 71 Metascore
    • Critic Score
    Time will tell if Crayta makes an impact on its intended audience, but I sincerely hope it succeeds, because it’s definitely one of the best creative games on the market.
    • tbd Metascore
    • Critic Score
    One of the best things about Valheim is that it it doesn’t hold your hand, but doesn’t leave you floundering in the dark, either. Although it does leave you stranded in the woods, quite literally, with nothing but your bare hands and some talking ravens for company. [Early Access impressions]
    • tbd Metascore
    • Critic Score
    Jumplight Odyssey throws a lot at you, but the more you play and work things out for yourself, the better the game becomes. Hopefully the aid available as far as direction and tip pop-ups get added through the Early Access phase, as it can be daunting and off-putting. It’s a stunning game to look at, and the level of design on each deck is incredible. Managing your crew’s emotional state and work rate does get easier, and the constant threat of the Zutopans gives you more than enough motivation to harvest materials and keep your ship afloat on the mission to reach the Forever Star. [Early Access Review]
    • tbd Metascore
    • Critic Score
    I don’t mean to be down on a smaller dev who has made a competent enough indie shooter, but I feel this genre is at a point where if a new entry isn’t doing something unique, then it needs to stand out some other way, and Hyperviolent just doesn’t. If you’re after a few hours spent mashing demon brains and roaming around looking for keys and matching doors, then Hyperviolent has you covered. If you’re after something fresh and new, maybe not so much. [Early Access Review]
    • 67 Metascore
    • Critic Score
    The thing is, what Dissidia NT does do well is hamstring itself from actually being good. A good fighting mechanic can only carry a game so far, outfitting the game with so little in the way of modes to actually experience is bad enough, but to then completely lock away a staple mode of fighting games to force people to repeat play stagnant modes is practically unforgivable, especially for a story based franchise like Final Fantasy.
    • 84 Metascore
    • Critic Score
    Blending together a turn-based RPG with card battles and roguelite mechanics, Gordian Quest has a certain magic to it, despite its repetitive gameplay loop. [Early Access Score = 75]
    • 74 Metascore
    • Critic Score
    Disney Speedstorm has plenty of potential, but at present the racing feels unbalanced and there's far too much currency to get familiar with. [Early Access Review Score = 55]
    • 63 Metascore
    • Critic Score
    DRIVE Rally is a well produced, fun rally experience. It’s imperfect but there’s plenty of time for tweaks before the full release in 2025. With a unique artistic style, arcade style handling, four charismatic co-pilots and a plethora of stages, there’s more than enough on offer for both beginners and rally veterans alike to enjoy in this early access release. [Early Access Review]
    • 87 Metascore
    • Critic Score
    Am I a convert? Not yet, and I may never be, fully. But I’m glad I finally had a chance to see what everyone else has been telling me for years.
    • 88 Metascore
    • Critic Score
    One of Nioh’s coolest features is the revenants. These are scattered throughout the levels and are graves of real players and NPCs. When you approach one, it’ll give you the level they were when they died, and what you’re likely to receive if you bring it back from the dead, and then kill it again. You could stumble across a stranger’s grave and fight them as they were when they died; it won’t be you fighting the actual stranger, but it’s a great feature and can get you some decent gear.
    • 80 Metascore
    • Critic Score
    Shapez 2 is a lovely looking, zen-like, itch-scratching conveyor-a-thon, which fans of factory-builders will spend countless hours delving into. [Early Access Score = 90]
    • 81 Metascore
    • Critic Score
    Even before playing on live servers I’m not afraid to say that Battlefield V’s multiplayer is great. That is simply undeniable. It’s impossible to not care about the result of each match, tense finishes seem to happen almost every other game and the moment to moment action is incredibly satisfying.
    • tbd Metascore
    • Critic Score
    The Devil Within is, at its core, a very enjoyable, very well-balanced Soulslike Metroidvania that should only improve throughout the early access period. It also features music from Matt Heafy of Trivium, which is a perfect match for the brutal, neo-futuristic, apocalyptic environment design across the three stages here. Whether or not you choose to buy early access games or not is up to you, but The Devil Within: Satgat has plenty of gameplay to get stuck into right now, with a lot more promised over the next 9 to 12 months. [Early Access Review]
    • tbd Metascore
    • Critic Score
    The Anacrusis looks to be everything I want from a spiritual successor to Left 4 Dead. The pick up and play nature is compelling from the drop, and the 70s sci-fi setting is so refreshing. The AI Driver really makes every session totally different, facing different combinations of aliens in different settings doesn’t get stale. I know the next few months of my life will be spent replaying the game over and over again with my partner, and I can’t wait. [Early Access Impressions]
    • tbd Metascore
    • Critic Score
    Tales & Tactics is an incredibly dense Roguelike auto battler, that once you put the time into learning you'll never want to put down. [Early Access score = 85]
    • 86 Metascore
    • Critic Score
    While Vampire Survivors isn't even technically out, the latest update has made this Early Access title so fun to play. [Early Access Score = 80]
    • 80 Metascore
    • Critic Score
    DNF Duel is an extremely welcoming fighting game that I’d recommend to genre veterans and newcomers alike. The battles are tense, the visuals are out of this world and the inputs and tutorials make it really easy to pick up and play. I never thought I’d truly get into this genre of video game, but DNF Duel managed to drag me into it and I couldn’t be happier. [Review in Progress]
    • tbd Metascore
    • Critic Score
    As with any survival-crafting-farming game in early access, Lightyear Frontier will only grown and evolve – but unlike many of its contemporaries, it already feels like a complete experience. How long it can sustain my interest with so few possibilities of sudden death or unannounced explosions of violent fury when the wildlife is careless enough to wander through my domain remains to be seen, but if you want a relaxing, good-looking, steady little farming sim with a touch of sci-fi and lots of scope to build and grow, Lightyear Frontier’s early access offering is worth checking out. [Early Access Review]
    • tbd Metascore
    • Critic Score
    If Stitch Heads continue along this path with Superfuse through early access, they will almost certainly have a winner on their hands come the full launch. They understand the genre and know exactly what fans want from it – right now it just needs balancing and expanding. The aesthetic is cool and the universe is interesting, and the Fuse system is just fantastic. The cathartic thrill of looting and levelling is hamstrung a little by the sense of repetition, but it’s early days yet, and Superfuse has the potential to be a genuine hit. [Early Access review]
    • tbd Metascore
    • Critic Score
    Second Extinction is very much a Left 4 Dead stablemate, but it stands on its own thanks to its enemy variety and compelling atmosphere. [Early Access Review Score = 75]
    • 75 Metascore
    • Critic Score
    With plenty more to test in Call of Duty: Modern Warfare II, we’ll update this review to include a breakdown of its multiplayer, but as far as the campaign goes, Infinity Ward has put out a solid effort that surpasses most Call of Duty campaigns we’ve seen over the last five years. It’s a good sequel to 2019’s reboot, but still follows some all too familiar tropes, with some of the characters not getting the spotlight they deserve. [Review in progress]
    • 84 Metascore
    • Critic Score
    This is brilliant, it’s everything I wanted the game to be and maybe even a little bit more.
    • 57 Metascore
    • Critic Score
    While I do have a fair few hours invested in Fade to Silence, its slow opening and lack of direction had me struggling for longer than I would like... [Review in Progress]
    • 59 Metascore
    • Critic Score
    For me, the biggest issue Anthem has right now is its loading times. I’ve never seen a game with so many loading screens, and some of them are utterly unnecessary. There’s an incredibly intrusive feature whereby if you fall behind your squad, a tethering mechanism kicks in and drags you forward via a loading screen. The fact that this happens when you’re barely 100 yards away in the same instance is mind-boggling, but more irksome is the frequency at which it happens.

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