God is a Geek's Scores

  • Games
For 4,407 reviews, this publication has graded:
  • 62% higher than the average critic
  • 6% same as the average critic
  • 32% lower than the average critic
On average, this publication grades 1.1 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 Lies of P
Lowest review score: 10 Gene Rain
Score distribution:
4444 game reviews
    • 79 Metascore
    • 60 Critic Score
    Rather disappointing on the Switch. Visually it’s a pretty game, but detail does feel sharper whilst in handheld. It’s still lovely to look at whilst you’re playing docked, but it’s not as crisp. If it wasn’t for the problems with the control’s response time, I could easily play through the games again, however, if you’re only interested in playing for the portability factor, it’s still decent enough to take with you on your travels.
    • 75 Metascore
    • 60 Critic Score
    The opening episode isn’t exactly the most gripping of affairs, as this slow burning, political drama takes a while to get going and isn’t helped by poor presentation and dull puzzles. But there is potential here for an interesting story to be told in future episodes.
    • 62 Metascore
    • 60 Critic Score
    It truly is wonderful to see a company try something creative and succeed in at least some areas. The art, the mechanics and the atmosphere all work and come together very well. The downfall, however, is that Betrayer wants to be mysterious, but the inscrutable objectives become too perplexing due to a couple of factors, and as a result the game becomes one big enigma in itself.
    • 72 Metascore
    • 60 Critic Score
    Despite nailing the Pixar look and offering loads of content, Cars 3: Driven to Win heads off-track because of its unforgiving difficulty.
    • 60 Metascore
    • 60 Critic Score
    Yes, party games can be a bit grating, but Kinect Sports always managed a good mix where you could play seriously or play for laughs. Rivals does not have this same variety and, while it controls well, there is a definite loss of personality.
    • 75 Metascore
    • 60 Critic Score
    Infinite Minigolf sets out to do what it aims to do by giving you the tools to make the minigolf courses of your dreams, but while it’s good to make, it just isn’t fun to play.
    • 67 Metascore
    • 60 Critic Score
    Shiness doesn’t try to reinvent the wheel, and its style and execution are designed to evoke memories of your gaming past. Come for the pretty world, stay for the fast, if slightly messy combat.
    • 59 Metascore
    • 60 Critic Score
    Skull and Bones might have been a better game had it released sooner, but at it's fun combat is dampened by its rather dull progression.
    • 71 Metascore
    • 60 Critic Score
    Dropchord plays much better on the smaller screens of the iPhone/iPod Touch as opposed to the iPad, due to the two thumb control method.
    • 63 Metascore
    • 60 Critic Score
    A good example of a psychological thriller, and perhaps with a sequel Cyanide Studios could smooth out those rough edges and give us the Cthulhu game we deserve.
    • 71 Metascore
    • 60 Critic Score
    Beyond Blue is an overtly educational game that has a message worth sharing. The experience is pleasant enough, but other games manage to convey the majesty and beauty of the ocean more elegantly.
    • 62 Metascore
    • 60 Critic Score
    While it has some clever ideas, Slitterhead never realises its potential, feeling like it would have benefited from more time in development.
    • 65 Metascore
    • 60 Critic Score
    The Legend of Legacy HD Remastered is a serviceable RPG, but when there are so many brilliant alternatives it's hard to recommend.
    • 74 Metascore
    • 60 Critic Score
    While not as horrible as the Professor’s pets, overly fiddly controls mar an otherwise decent puzzle adventure.
    • 70 Metascore
    • 60 Critic Score
    Immortal Realms: Vampire Wars offers some new ideas and a cool setting to the strategy genre. However, its stripped-back approach may be too simplistic for some.
    • 60 Metascore
    • 60 Critic Score
    I cannot recommend this version of the game in its current state. Warriors Orochi 4 has some interesting mechanics added to an already fun gameplay but the performance and visual issues that persist almost across the board on Switch make it a version you should skip for now until patches arrive.
    • 61 Metascore
    • 60 Critic Score
    You could consider Saints Row a love letter to a time when games worried less over quality and more about fun, but that doesn't excuse its faults.
    • 72 Metascore
    • 60 Critic Score
    Forced is an enjoyable experience, more or less. The combat is fluid but feels a little too loose and unsatisfying, as though you’re not quite connecting that large axe with that demon’s face. The mark system is a brave attempt but kind of unnecessary at times, while Balfus is useful in single-player but potentially all over the place in co-op mode.
    • 63 Metascore
    • 60 Critic Score
    Managing Freeburg’s police force whilst simultaneously skimming yourself a little bit of cash on the side is a decent time, even if monotony does creep in as your days in the force dwindle. The minimalistic style and presentation do it some favours, and the story makes good use of some familiar good-cop-gone-bad tropes with a bit of personal introspection thrown in for good measure. Whilst its handling of specific topics that are currently being played out in our own society is decidedly haphazard, This is the Police remains pretty easy to drop in and play, in no-small part thanks to some smooth tunes.
    • 68 Metascore
    • 60 Critic Score
    There’s a lot to like about this game really, from its chibi versions of real cars (although unlicenced, so they have names like Fauxrari) to its great track design and abundance of event types, but a game like this is always going to struggle on a Nintendo console. Especially when so much of its content is locked behind awkward progression in races that can be ruined by annoyingly aggressive AI. It’s difficult to recommend when most Nintendo Switch owners already have Mario Kart and Crash Team Racing makes its return in less than two months, but its lower price point may entice a few people into buying.
    • tbd Metascore
    • 60 Critic Score
    Killer Chambers contains plenty of interesting ideas, but ultimately it's punishing difficulty just leads to frustration.
    • 62 Metascore
    • 60 Critic Score
    When it works, Contrast is a beautifully executed vaudevillian tale of sadness and intrigue, but when it doesn’t, the frustrating glitches and awkward controls will drive you mad.
    • 55 Metascore
    • 60 Critic Score
    Despite some of the same issues of other versions, MX vs ATV: All Out somehow feels at home on Nintendo Switch.
    • 64 Metascore
    • 60 Critic Score
    Planet of the Eyes is a competent puzzle platformer, short enough to be played in one sitting, but with a sterile and empty world it fails ultimately to leave any lasting impression.
    • 66 Metascore
    • 60 Critic Score
    When taking in the world around you, NaissanceE is a thing of beauty. The scenery is so bare bones that it walks a fine line between being soothing and unnerving in one fell swoop. It starts with such a care and precision, but quickly becomes less memorable once you are asked to be more precise in your own movements.
    • 65 Metascore
    • 60 Critic Score
    Nintendo are famous for reinventing the wheel with their games, and throwing new ideas into old series that should have long become tired and repetitive but, sadly, Yoshi’s New Island just isn’t one of these titles.
    • 73 Metascore
    • 60 Critic Score
    The most pressing issue is the lack of community, with most servers empty at the time of this review. But if the dev can keep the content coming and work out the kinks, this game could really take-off.
    • 69 Metascore
    • 60 Critic Score
    Ride 2 aims to be the two-wheeled equivalent of Gran Turismo, but makes too many mistakes that leave it trailing behind the pack.
    • 59 Metascore
    • 60 Critic Score
    Thankfully NBA Live 15 is an improvement over the diabolical Live 14 but that doesn’t mean it’s perfect – in fact, it’s far from it. Scoring jump shots is still overly difficult, your team AI isn’t up to muster and tall players feel slightly overpowered. However, the pick and roll functionality combined with the freestyle passing can result in some great plays that, for the first time in years, make NBA Live fun to play.
    • 59 Metascore
    • 60 Critic Score
    How to Survive is more fun than it has a right to be. Schlocky voice-acting and ropey, ugly aesthetics can’t get in the way of what is a very addictive little Action-RPG with elements of Dead Island’s crafting system and State of Decay’s resource management.

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