God is a Geek's Scores

  • Games
For 4,408 reviews, this publication has graded:
  • 62% higher than the average critic
  • 6% same as the average critic
  • 32% lower than the average critic
On average, this publication grades 1.1 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 Middle-earth: Shadow of War
Lowest review score: 10 Gene Rain
Score distribution:
4445 game reviews
    • 87 Metascore
    • 100 Critic Score
    Tales of Arise offers a superb blend of JRPG favourites, tight combat, and modern-day design choices. It's easily the best Tales game in years.
    • 94 Metascore
    • 100 Critic Score
    Astro Bot is a love letter to video games that sets a new standard in 3D platforming, with ridiculously creative stages and gorgeous visuals.
    • 90 Metascore
    • 100 Critic Score
    Persona 4 Golden on Switch is the best possible version of Atlus’s finest blend of dungeon crawling role player action dark murder mystery.
    • 80 Metascore
    • 100 Critic Score
    Everything about this game outdoes the first, and with the expanded Nemesis System, superb combat, and epic story, you'll be immersed for a long time.
    • 91 Metascore
    • 100 Critic Score
    It rewards those of us who know A Link to the Past’s version of Hyrule like the back of our hand, but makes enough concessions for those who didn’t play the original the first time around.
    • 93 Metascore
    • 100 Critic Score
    Once upon a time people would overuse the word “epic”, but it’s a phrase truly befitting of Rockstar’s brilliant Red Dead Redemption 2.
    • 91 Metascore
    • 100 Critic Score
    It is far and away the superior version, and that’s without the need to download any sort of fan-made patch. The cycle of death and success has never felt this good.
    • 94 Metascore
    • 100 Critic Score
    Tetris Effect: Connected is not only the best Tetris game of all time, it's one of the best puzzle games ever. This will change your life.
    • 94 Metascore
    • 100 Critic Score
    One of the best games on PS4, and one of the best games of this generation. A masterpiece.
    • 84 Metascore
    • 100 Critic Score
    If you've missed the series, this is the perfect conclusion in every way, but I hope this is the start of a brand new saga in Uncharted's own legacy.
    • 89 Metascore
    • 100 Critic Score
    There’s simply no question that Horizon Forbidden West Complete Edition is a must-play game.
    • 86 Metascore
    • 100 Critic Score
    Whether you're hunting solo or with friends, Monster Hunter Rise: Sunbreak is an absolute joy to blast through.
    • 87 Metascore
    • 100 Critic Score
    An absolute stone-cold classic, now on your 3DS.
    • 87 Metascore
    • 100 Critic Score
    Two top tier games come together in the same package as the PS5 got, only now there's Steam Deck support, and wider PC support: what's not to love about Uncharted: Legacy of Thieves Collection on PC?
    • 88 Metascore
    • 100 Critic Score
    Whether you’re replaying for the new visuals, or a very lucky first-time player, Paper Mario: The Thousand-Year Door is one of the best RPGs ever to come out of Nintendo.
    • 74 Metascore
    • 100 Critic Score
    There are very few games as emotionally affecting as this. The story is thrilling, powerful and thought-provoking, and the music sends chills straight through your soul.
    • 90 Metascore
    • 100 Critic Score
    God of War Ragnarok is just as stunning as it was on PS5, and those wanting to enjoy such an incredible game now have the chance on PC.
    • 89 Metascore
    • 100 Critic Score
    It Takes Two is without a doubt one of the best platformers I've played in the last decade. The level design is incredible, and the amount of ideas in terms of its co-operative elements make every second of it so much fun to play.
    • 91 Metascore
    • 100 Critic Score
    Satisfactory is finally out of early access, with a plethora of content, and gameplay for all kinds of player. And it's simply superb.
    • 93 Metascore
    • 100 Critic Score
    A genuine work of art, The Last of Us Part II is Naughty Dog's best game, bravest story, and proof that games can put players through the emotional wringer. A compelling yet devastating masterpiece.
    • tbd Metascore
    • 100 Critic Score
    On the 360 the uses of Smartglass are minimal, but pretty cool nonetheless, allowing you to use your phone or tablet to perform the Hacking minigame or manage your skills and inventory. It’s very cool, and certainly feels very “digital age”, but it’s not much quicker or easier than using the controller.
    • 92 Metascore
    • 100 Critic Score
    Forza Horizon 5 is a visual spectacle and a masterpiece, providing plenty to do and tons of fun to be had around every corner.
    • 92 Metascore
    • 100 Critic Score
    Bloodborne is an immensely intricate and tightly-designed game that arguably surpasses what From have produced before, thanks to a handful of new ideas and tweaked mechanics. A system that promotes repetition to refill your consumables, and a difficulty that encourages level grinding in the opening few areas and at various intervals throughout feel like minor missteps, but they’re tiny ones at that. Despite a few minor performance issues, Bloodborne is an epic, compelling, heart-pounding triumph.
    • 95 Metascore
    • 100 Critic Score
    Persona 5 Royal is quite frankly one of the best RPGs ever made, and now that it can be played portably you have no more excuses.
    • 97 Metascore
    • 100 Critic Score
    Anyone concerned that this was just another money-spinning “definitive edition” can rest easy. As ever, Rockstar don’t do things by halves, and Grand Theft Auto V on PS4 feels truly next-gen. It’s not just a remake, it’s a testament to the quality of the original that GTA V can effortlessly stand among the best titles so far available on the new consoles and, in many cases, surpass them.
    • 93 Metascore
    • 100 Critic Score
    Persona 5 is one of the best games I have had the pleasure of playing and something that managed topping my favourite game of all time Persona 4 Golden in almost every way.
    • 97 Metascore
    • 100 Critic Score
    Make no mistake: this game is beyond heavyweight. In many ways, Grand Theft Auto V is a culmination of the current generation; it’s a summation of everything we’ve seen in the last eight years, a love letter, if you like, to the 360 and the PS3.
    • 83 Metascore
    • 100 Critic Score
    Transistor contains not only some of the most stunning art design, but one of the best game soundtracks I have ever heard. The droning bass of the main theme is mesmeric, and any music with vocals is astonishing – this is a soundtrack you’re going to want to buy, and composer Darren Korb has absolutely delivered.
    • 97 Metascore
    • 100 Critic Score
    There was never any doubt that Red Dead Redemption 2 was going to be good, but this is something special. A masterpiece that many will be talking about for decades to come.
    • 87 Metascore
    • 100 Critic Score
    The single player is one of the best I’ve ever seen, only made better with a beautiful score and excellent gameplay rich with authenticity.
This publication does not provide a score for their reviews.
This publication has not posted a final review score yet.
These unscored reviews do not factor into the Metascore calculation.

In Progress & Unscored

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    • 70 Metascore
    • Critic Score
    Disney Dreamlight Valley is brimming with Disney magic, but it's also a well-constructed game with plenty to keep you playing. [Early Access Score = 90]
    • 80 Metascore
    • Critic Score
    Dreamscaper is beautiful, deep and haunting, deftly combining elements of real-life pain and poignant character development with fast-paced combat in a surreal alternate world.
    • tbd Metascore
    • Critic Score
    Anvil: Vault Breakers is a solid, stylish sci-fi action shooter that does roguelike gameplay right. [Early Access Score = 80]
    • tbd Metascore
    • Critic Score
    I’ve played over a dozen hours of Enshrouded’s Early Access build now and I still can’t tell you what it is about Keen Games’ fantasy adventure game that makes it stand out for me amongst so many others. Just recently we’ve had Ravenbound and Frozen Flame, both of which present beautiful fantasy worlds ripe for exploration, and both of which have their fair share of fresh ideas. But neither struck a chord with me like Enshrouded has. [Early Access Review]
    • 65 Metascore
    • Critic Score
    It’s still early days for Torchlight 3. Right now it’s a decent dungeon crawler, but even in this heavily saturated market there are still occasional gems, and in its current state Torchlight 3 simply isn’t that. With work done on the skill trees and classes, and the injection of a little spectacle, it could become something great. As it stands though, it’s really just another dungeon crawler.
    • 47 Metascore
    • Critic Score
    Slain: Back from Hell is not worth buying in its current state on the Switch. Get it on PS4 or PC if you have to because it just isn’t fun playing a game that slows down and can’t maintain a locked frame rate. If these issues are addressed in upcoming patches, it will be worth it.
    • 73 Metascore
    • Critic Score
    Stalker 2: Heart of Chornobyl is an extremely mixed bag so far. While I’m enjoying the atmosphere, the few stealth-based missions (I say “based” but you can just wander in and shoot everyone) have been the highlights. Skif is a likeable enough horrible person, and I like how much there is to do in terms of quests and side content, but it’s held back massively by stifling bugs, unsatisfying gunplay, iffy voice work and sound design, and a general air of being five to ten years behind the modern market. Or maybe I’m just missing the point. Either way, with only around a dozen hours played I’m still in the early game, so perhaps by the time I come to add a score to all this, a lot will have changed. Either way, right now, Stalker 2: Heart of Chornobyl isn’t setting my world alight. [Review in Progress]
    • tbd Metascore
    • Critic Score
    One thing that’s apparent even in early access is how much love and effort is being put into this game. Manor Lords is rich, compelling, and looks incredible at times, and offers a genuine slice of Medieval life for those up for the challenge. As more features are added in early access and some of the bugs are chased out (there’s still one hanging around that stops your families from moving into the homes you’ve built), I’ve no doubt Manor Lords and Slavic Magic will continue to go from strength to strength. [Early Access Review]
    • 78 Metascore
    • Critic Score
    It’s a paid beta, though (which is iffy in itself in some ways), and so there’s lots of room and time for improvement. It’s just a shame that a game with such polished shooting and looting is bogged down by such clunky menus, tangled systems and tiresome mechanics. We’ll re-examine Fortnite as and when the big changes come, but for now it’s a lot of fun, once you’re comfortable with how it all works.
    • tbd Metascore
    • Critic Score
    Black Skylands is only in Early Access at the moment, but I’ve had a lot of fun with it. While combat can get frustrating at times, the rewards across the different islands make it well worth it. The story is engaging, and the open world has been meticulously crafted to provide such a wholesome experience. If you enjoy the trailer, I’m sure you’ll have a great time exploring Aspya and building your own home in the sky. [Early Access Review]
    • 69 Metascore
    • Critic Score
    There’s some excellent design work on display here, but it’s just lacking that touch of polish that a finished product needs and while the adventure mode is good it just highlights how little use LABO has outside of its own wheelhouse. Maybe, just maybe Nintendo needs to help developers integrate LABO kits into their games as bespoke controllers, it might be that that finally helps LABO take off.
    • 77 Metascore
    • Critic Score
    Playing the first episode of Hitman brought back fond memories of unique kills from previous titles, with the grander and more compelling scale of the game adding tons of replayability. I don’t doubt there will be those left frustrated with the game’s short length, but its focus on great gameplay is where Hitman truly shines. Even though you only feel like you’ve dipped your toes in the water, the first instalment of Hitman leaves a lot of promise for the rest of the series.
    • tbd Metascore
    • Critic Score
    ORX
    I think ORX is looking very promising so far, but in its current state it does (understandably) have some issues. There’s no playable tutorial to speak of, just a few screens of text and pictures that pop up when you first start a level, and it’s simply not enough. It takes a lot of trial and error to figure out how all of the intricate systems work together, and I can’t imagine everyone will have the patience to do that without much in the way of guidance. [Early Access Review]
    • 71 Metascore
    • Critic Score
    Time will tell if Crayta makes an impact on its intended audience, but I sincerely hope it succeeds, because it’s definitely one of the best creative games on the market.
    • tbd Metascore
    • Critic Score
    One of the best things about Valheim is that it it doesn’t hold your hand, but doesn’t leave you floundering in the dark, either. Although it does leave you stranded in the woods, quite literally, with nothing but your bare hands and some talking ravens for company. [Early Access impressions]
    • tbd Metascore
    • Critic Score
    Jumplight Odyssey throws a lot at you, but the more you play and work things out for yourself, the better the game becomes. Hopefully the aid available as far as direction and tip pop-ups get added through the Early Access phase, as it can be daunting and off-putting. It’s a stunning game to look at, and the level of design on each deck is incredible. Managing your crew’s emotional state and work rate does get easier, and the constant threat of the Zutopans gives you more than enough motivation to harvest materials and keep your ship afloat on the mission to reach the Forever Star. [Early Access Review]
    • tbd Metascore
    • Critic Score
    I don’t mean to be down on a smaller dev who has made a competent enough indie shooter, but I feel this genre is at a point where if a new entry isn’t doing something unique, then it needs to stand out some other way, and Hyperviolent just doesn’t. If you’re after a few hours spent mashing demon brains and roaming around looking for keys and matching doors, then Hyperviolent has you covered. If you’re after something fresh and new, maybe not so much. [Early Access Review]
    • 67 Metascore
    • Critic Score
    The thing is, what Dissidia NT does do well is hamstring itself from actually being good. A good fighting mechanic can only carry a game so far, outfitting the game with so little in the way of modes to actually experience is bad enough, but to then completely lock away a staple mode of fighting games to force people to repeat play stagnant modes is practically unforgivable, especially for a story based franchise like Final Fantasy.
    • 84 Metascore
    • Critic Score
    Blending together a turn-based RPG with card battles and roguelite mechanics, Gordian Quest has a certain magic to it, despite its repetitive gameplay loop. [Early Access Score = 75]
    • 74 Metascore
    • Critic Score
    Disney Speedstorm has plenty of potential, but at present the racing feels unbalanced and there's far too much currency to get familiar with. [Early Access Review Score = 55]
    • 63 Metascore
    • Critic Score
    DRIVE Rally is a well produced, fun rally experience. It’s imperfect but there’s plenty of time for tweaks before the full release in 2025. With a unique artistic style, arcade style handling, four charismatic co-pilots and a plethora of stages, there’s more than enough on offer for both beginners and rally veterans alike to enjoy in this early access release. [Early Access Review]
    • 87 Metascore
    • Critic Score
    Am I a convert? Not yet, and I may never be, fully. But I’m glad I finally had a chance to see what everyone else has been telling me for years.
    • 88 Metascore
    • Critic Score
    One of Nioh’s coolest features is the revenants. These are scattered throughout the levels and are graves of real players and NPCs. When you approach one, it’ll give you the level they were when they died, and what you’re likely to receive if you bring it back from the dead, and then kill it again. You could stumble across a stranger’s grave and fight them as they were when they died; it won’t be you fighting the actual stranger, but it’s a great feature and can get you some decent gear.
    • 80 Metascore
    • Critic Score
    Shapez 2 is a lovely looking, zen-like, itch-scratching conveyor-a-thon, which fans of factory-builders will spend countless hours delving into. [Early Access Score = 90]
    • 81 Metascore
    • Critic Score
    Even before playing on live servers I’m not afraid to say that Battlefield V’s multiplayer is great. That is simply undeniable. It’s impossible to not care about the result of each match, tense finishes seem to happen almost every other game and the moment to moment action is incredibly satisfying.
    • tbd Metascore
    • Critic Score
    The Devil Within is, at its core, a very enjoyable, very well-balanced Soulslike Metroidvania that should only improve throughout the early access period. It also features music from Matt Heafy of Trivium, which is a perfect match for the brutal, neo-futuristic, apocalyptic environment design across the three stages here. Whether or not you choose to buy early access games or not is up to you, but The Devil Within: Satgat has plenty of gameplay to get stuck into right now, with a lot more promised over the next 9 to 12 months. [Early Access Review]
    • tbd Metascore
    • Critic Score
    The Anacrusis looks to be everything I want from a spiritual successor to Left 4 Dead. The pick up and play nature is compelling from the drop, and the 70s sci-fi setting is so refreshing. The AI Driver really makes every session totally different, facing different combinations of aliens in different settings doesn’t get stale. I know the next few months of my life will be spent replaying the game over and over again with my partner, and I can’t wait. [Early Access Impressions]
    • tbd Metascore
    • Critic Score
    Tales & Tactics is an incredibly dense Roguelike auto battler, that once you put the time into learning you'll never want to put down. [Early Access score = 85]
    • 86 Metascore
    • Critic Score
    While Vampire Survivors isn't even technically out, the latest update has made this Early Access title so fun to play. [Early Access Score = 80]
    • 80 Metascore
    • Critic Score
    DNF Duel is an extremely welcoming fighting game that I’d recommend to genre veterans and newcomers alike. The battles are tense, the visuals are out of this world and the inputs and tutorials make it really easy to pick up and play. I never thought I’d truly get into this genre of video game, but DNF Duel managed to drag me into it and I couldn’t be happier. [Review in Progress]
    • tbd Metascore
    • Critic Score
    As with any survival-crafting-farming game in early access, Lightyear Frontier will only grown and evolve – but unlike many of its contemporaries, it already feels like a complete experience. How long it can sustain my interest with so few possibilities of sudden death or unannounced explosions of violent fury when the wildlife is careless enough to wander through my domain remains to be seen, but if you want a relaxing, good-looking, steady little farming sim with a touch of sci-fi and lots of scope to build and grow, Lightyear Frontier’s early access offering is worth checking out. [Early Access Review]
    • tbd Metascore
    • Critic Score
    If Stitch Heads continue along this path with Superfuse through early access, they will almost certainly have a winner on their hands come the full launch. They understand the genre and know exactly what fans want from it – right now it just needs balancing and expanding. The aesthetic is cool and the universe is interesting, and the Fuse system is just fantastic. The cathartic thrill of looting and levelling is hamstrung a little by the sense of repetition, but it’s early days yet, and Superfuse has the potential to be a genuine hit. [Early Access review]
    • tbd Metascore
    • Critic Score
    Second Extinction is very much a Left 4 Dead stablemate, but it stands on its own thanks to its enemy variety and compelling atmosphere. [Early Access Review Score = 75]
    • 75 Metascore
    • Critic Score
    With plenty more to test in Call of Duty: Modern Warfare II, we’ll update this review to include a breakdown of its multiplayer, but as far as the campaign goes, Infinity Ward has put out a solid effort that surpasses most Call of Duty campaigns we’ve seen over the last five years. It’s a good sequel to 2019’s reboot, but still follows some all too familiar tropes, with some of the characters not getting the spotlight they deserve. [Review in progress]
    • 84 Metascore
    • Critic Score
    This is brilliant, it’s everything I wanted the game to be and maybe even a little bit more.
    • 57 Metascore
    • Critic Score
    While I do have a fair few hours invested in Fade to Silence, its slow opening and lack of direction had me struggling for longer than I would like... [Review in Progress]
    • 59 Metascore
    • Critic Score
    For me, the biggest issue Anthem has right now is its loading times. I’ve never seen a game with so many loading screens, and some of them are utterly unnecessary. There’s an incredibly intrusive feature whereby if you fall behind your squad, a tethering mechanism kicks in and drags you forward via a loading screen. The fact that this happens when you’re barely 100 yards away in the same instance is mind-boggling, but more irksome is the frequency at which it happens.

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