Giant Bomb's Scores

  • Games
For 1,045 reviews, this publication has graded:
  • 28% higher than the average critic
  • 3% same as the average critic
  • 69% lower than the average critic
On average, this publication grades 3.8 points lower than other critics. (0-100 point scale)
Average Game review score: 71
Highest review score: 100 Dragon Age: Origins
Lowest review score: 20 Tony Hawk's Pro Skater 5
Score distribution:
1080 game reviews
    • 79 Metascore
    • 80 Critic Score
    It tries to create stakes that go beyond the basic scope of "kill those bad guys because they're bad," and even when it fails to completely take advantage of those stakes, there's still enough excitement, enough intrigue, enough humanity in its story to keep you interested. Even if its ideas only scratch the surface of something deeper, Wolfenstein: The New Order still delivers an experience well worth your time.
    • 79 Metascore
    • 80 Critic Score
    Wolfenstein: The New Order is smarter than a game called Wolfenstein probably has any right to be, yet it still manages to capture the hyperviolent spirit of its predecessors.
    • 68 Metascore
    • 60 Critic Score
    For every moment Tesla Effect had me cursing the '90s, another put a big, fat grin on my face. It's unapologetic about its roots, even when it probably shouldn't be. But I really enjoyed my evenings with the barely functional gumshoe, and it didn't destroy my memories of Tex Murphy in the process.
    • 88 Metascore
    • 80 Critic Score
    It largely does what it needs to do, what you would want it to do, and does so with just enough distinction to make it stand out among the many other sequels in this series.
    • 82 Metascore
    • 60 Critic Score
    As visually resplendent and periodically fun as Child of Light can be, it too often buckles under the weight of its own aspirations.
    • 75 Metascore
    • 80 Critic Score
    Ground Zeroes is a strange product, appearing like such a bad deal initially but then more than making up for it with side content you can't access until later. But it looks gorgeous and plays great. If this game really is indicative of what The Phantom Pain is going to offer, there are some good reasons to anticipate Snake's next full outing.
    • 76 Metascore
    • 80 Critic Score
    Ground Zeroes makes up for its initial brevity with plentiful side content, a gorgeous look, and the most dynamic, satisfying stealth gameplay Metal Gear has seen in some time.
    • 80 Metascore
    • 80 Critic Score
    Brief, but engaging. The combat itself is interesting enough to cover for some of the repetition in the side objectives and it looks really great. If you're looking for a sprawling open-world with a billion little things to do, this isn't going to float your boat, but Second Son's tight, focused approach definitely still holds plenty of appeal.
    • 80 Metascore
    • 80 Critic Score
    But once you start flying one of Luftrausers' myriad ship types around its war-torn skies, something takes hold of you. Hours pass as you mix and match weapons and engines and body types, chasing after difficult goals, elusive blimps, and an ever-higher score.
    • 80 Metascore
    • 80 Critic Score
    Luftrausers is a game that's easy to get lost in.
    • 86 Metascore
    • 80 Critic Score
    On the PC, the game scales to fit a lot of different configurations, so you can essentially buy your way out of the console version's performance issues. On a proper machine, the textures look great and the smooth frame rate really goes a long way.
    • 86 Metascore
    • 80 Critic Score
    Titanfall's focus on player mobility and big-ass robots sets it apart from other competitive shooters and makes much of the game look like one big highlight reel.
    • 65 Metascore
    • 60 Critic Score
    At its core, Yoshi's New Island is not a bad game. This is an acceptable, middle-of-the-road platformer, and one that I had an OK time with. But it's not particularly memorable until it's ready to say goodbye, and you're given a fleeting, tantalizing glimpse into the game that might have been.
    • 80 Metascore
    • 60 Critic Score
    As far as entry points go, Danganronpa is a great one, even if 999 and VLR are better games. If you like what you see here, more strangeness awaits you. Danganropa's tongue-twisting sci-fi (or is it?) narrative will have you constantly second guessing, and while the game-y parts aren't its strongest point, they work well enough.
    • 85 Metascore
    • 100 Critic Score
    The Stick of Truth is the South Park game just about any fan would want to play. It's an exceptionally funny, surprisingly deep well of fan service that also happens to be a very good game, striking a terrific balance between memorable moments of frequently grotesque humor, and genuinely enjoyable exploration and combat. If you still hold any reverence at all for this show, you'll love this game.
    • 70 Metascore
    • 40 Critic Score
    Moments of true thievery are frequently left to side missions, which leaves roughly 10 hours of story in which you navigate bland mazes of narrow corridors, dull traps, and dimwitted A.I. foes, all for an end result that does nothing but underscore what a colossal waste of time the whole endeavor ultimately was.
    • tbd Metascore
    • 80 Critic Score
    The add-on also gives hope for what's possible when blockbuster-driven creators take risks with material. There are missteps in Freedom Cry, more ethical than mechanical, but it hits as often as it misses. That's undeniably an important step forward.
    • 77 Metascore
    • 60 Critic Score
    With more variety to its combat and some more time spent smoothing out its rough edges, Strider could have been a significantly better game.
    • 76 Metascore
    • 60 Critic Score
    The control feels good and the combat starts out in a pretty satisfying way. But, over time, those positives wear off. The game doesn't do enough with its additional items, areas, and action to make it feel like a steady challenge and the variety in the action is a little lacking.
    • 88 Metascore
    • 100 Critic Score
    Some may knock Left Behind for its relative brevity, at two to three hours, but this is one of those clear cases of quality over quantity, and I for one appreciate an add-on that imparts a lot of narrative value to a game like this without overstaying its welcome. It's delightfully ironic that the one game which really didn't need any DLC has received one of the best pieces of DLC in recent memory.
    • 75 Metascore
    • 100 Critic Score
    It's a rare, but fantastic thing to find a game that feels like the result of a singular artistic vision. To find one that also happens to be a genuinely comic vision is like tripping over a unicorn. Playing Jazzpunk, from developer Necrophone Games, was like tripping over a unicorn who just happened to share my particular appreciations for goofy puns, technological ephemera, and Saul Bass.
    • 69 Metascore
    • 80 Critic Score
    Some late-game issues not withstanding, Dadliest Catch is a charming, bizarre, genuinely likable little game.
    • 80 Metascore
    • 80 Critic Score
    Credit then to Stoic for crafting a game experience that makes such gloom palatable, beautiful, and yes, even enjoyable.
    • 43 Metascore
    • 20 Critic Score
    This game is not very much fun in any facet of its execution, and the supporting modes don't make the crappy basketball-playing any better.
    • 36 Metascore
    • 20 Critic Score
    Online play is straight-up garbage.
    • 79 Metascore
    • 60 Critic Score
    Forza Motorsport 5 becomes a game that is outstanding in specific, limited situations, but overall, it's kind of a drag.
    • 83 Metascore
    • 80 Critic Score
    For those who just like the idea of a game in which sailing and stabbing exist in harmony across a vast ocean of entertaining objectives, Black Flag most definitely delivers the goods.
    • 78 Metascore
    • 80 Critic Score
    Luckily, the game gets close to finding a happy medium between Dead Rising's signature weirdness and a slightly more traditional open-world format that makes this by far the most approachable game yet in the series.
    • 87 Metascore
    • 80 Critic Score
    The view is spectacular, and over at just the right time. Games can outstay their welcome, and the best leave us wanting more, wishing to see one more stage.
    • 73 Metascore
    • 80 Critic Score
    The great training offered by Killer Instinct will help you get your feet wet, and it might just introduce you to some concepts that'll make you understand all fighting games on a slightly deeper level. That's a great touch.

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