Giant Bomb's Scores

  • Games
For 1,045 reviews, this publication has graded:
  • 28% higher than the average critic
  • 3% same as the average critic
  • 69% lower than the average critic
On average, this publication grades 3.8 points lower than other critics. (0-100 point scale)
Average Game review score: 71
Highest review score: 100 Dragon Age: Origins
Lowest review score: 20 Tony Hawk's Pro Skater 5
Score distribution:
1080 game reviews
    • 82 Metascore
    • 80 Critic Score
    The more people who get to find out what made--and still makes--Riddick special, the better.
    • 82 Metascore
    • 80 Critic Score
    It doesn't redraw the graphics and it doesn't rebalance the gameplay. If you love Marvel vs. Capcom 2, and you want to play it online, this is a good value at $15.00.
    • 82 Metascore
    • 80 Critic Score
    After being really down on Bulletstorm for the first couple of hours, I was pleasantly shocked to see how well it started coming together once I started getting better at using the different weapons and once the story started moving at a faster pace.
    • 82 Metascore
    • 80 Critic Score
    It's a much fuller and funnier experience than the first episode.
    • 82 Metascore
    • 60 Critic Score
    Personally, I’m completely tired of getting exactly what I expect.
    • 82 Metascore
    • 80 Critic Score
    While I have a number of concerns about the overall execution of Split/Second, the lows are well worth tolerating for highs that are so good, so crazy, and so face-numbingly intense.
    • 82 Metascore
    • 80 Critic Score
    A nicely executed, nostalgic way to keep Master Chief active in the public consciousness on an off year.
    • 82 Metascore
    • 80 Critic Score
    In short, it's a quick cut through the world of Metal Gear that mentions just enough about the Patriots and the War Economy to let you feel like you're keeping up on the state of post-MGS4 Metal Gear while also filling it full of ridiculous, entertaining combat sequences and, for whatever reason, a whole lot of cursing.
    • 82 Metascore
    • 60 Critic Score
    As visually resplendent and periodically fun as Child of Light can be, it too often buckles under the weight of its own aspirations.
    • 82 Metascore
    • 60 Critic Score
    Final Fantasy XIII just needed to be about half as long as it is, with tighter pacing and a faster ramp up to entertaining combat in its first half. But at least whether it's entertaining or boring you, it's unflinchingly gorgeous from one end to the other.
    • 82 Metascore
    • 60 Critic Score
    I really enjoy the look and feel of Midnight Club: Los Angeles, and there's a good amount of content here, but the severe difficulty level makes it all much harder to appreciate. It's punishing, but if you're up for it, there are some sights worth seeing here.
    • 82 Metascore
    • 80 Critic Score
    The Zombie Island of Dr. Ned is a solid addition for anyone who wants more Borderlands, but the lack of additional items or further opportunities for character building feel like a missed opportunity that could have given this content a lasting effect.
    • 82 Metascore
    • 80 Critic Score
    Red Alert 3 makes compelling changes to the C&C brand of real-time strategy without abandoning the core of what makes these games tick. If you're a longtime fan, that's great news, though if you don't typically go for strategy games, but are still feeling the attraction of the game's stellar cast and full-motion video, you may find that the thrill of the cutscenes isn't quite enough to keep you moving through the missions.
    • 82 Metascore
    • 80 Critic Score
    The framework for a raucous multiplayer experience is in place here, and as long as the community's wacky laissez-faire attitude toward user-created content is allowed to persist, ModNation Racers will be an amusing kart-racing sandbox to drive around in.
    • 82 Metascore
    • 80 Critic Score
    Most of what's great about Far Cry 4 is emergent in a way that doesn't need to be attached to a story or locale, so in most of the ways that matter, Far Cry 4 is more of Far Cry 3. But the little additions and co-op play do make meaningful differences, and on its own terms, Far Cry 4 is a great time.
    • 82 Metascore
    • 80 Critic Score
    It's a well-produced effort that makes itself easy to get invested in and is worth considering for anyone who enjoys a solid dozen-hour-long, story-driven action game. It doesn't do everything right all the time, but some grander and higher-profile games could stand to learn a lesson or two from this one.
    • 82 Metascore
    • 80 Critic Score
    Gears 5 plays around with the formula a bit, but it's still at its best when it's just being a solid-ass Gears of War game.
    • 82 Metascore
    • 80 Critic Score
    Ensemble's new Xbox 360 strategy game is heavy on the Halo mythos but occasionally stumbles over its limited control scheme.
    • 82 Metascore
    • 80 Critic Score
    It still doesn't live up to the unreasonable expectations set by those early Sony E3 trailers, but MotorStorm: Pacific Rift feels much, much closer to realizing that vision than its predecessor. As an off-road racing game, the format is simple, but the execution makes for a wild ride.
    • 82 Metascore
    • 80 Critic Score
    SSX
    It's as though the team behind SSX were never quite sure how far toward realistic danger nor straight-up arcade ludicrousness it ought to veer toward, relying on the old school silliness of SSX's snowboarding gameplay to carry the load as the team built a gaggle of new mechanics and concepts around it--some of which don't really gel with that classic SSX flavor. The end result is an experience that can often be tremendous fun, though sometimes almost feels accidentally so.
    • 82 Metascore
    • 80 Critic Score
    By its very nature of being a sequel, Last Light doesn’t feel as fresh as Metro 2033 did, but there’s still nothing else like it. Few games generate immersion through gameplay and transport you to their world the way Metro does.
    • 82 Metascore
    • 40 Critic Score
    Catherine's limited character interaction, shallow characters, and monotonous puzzles combine to form a unique experience that feels frustratingly limited in every respect.
    • 82 Metascore
    • 80 Critic Score
    There are some elements around the edges that haven't aged all that well, but Burnout Paradise is still a fantastic racing game.
    • 81 Metascore
    • 80 Critic Score
    If you step back and look at the parts, there's a weird dissonance to Blur, and it doesn't seem like it should work as well as it does, even if it can be an imperfect experience. Bizarre Creations has always danced along the line between simulation and style, and this game only serves to further blur that line.
    • 81 Metascore
    • 80 Critic Score
    Retribution is still a great-looking, fully playable shooter even if you don't own a PlayStation 3. If you're already set up to access the extra content, think of that as a nice bonus, but don't feel like you have to run out and get Resistance 2 just to enjoy Retribution.
    • 81 Metascore
    • 60 Critic Score
    There are worse ways to spend a lazy Sunday morning.
    • 81 Metascore
    • 80 Critic Score
    I rolled my eyes more than a few times during the story mode, but the ridiculous super moves offset that stuff and make it a pretty good time.
    • 81 Metascore
    • 80 Critic Score
    If you missed out on NHL 13, NHL 14 comes recommended largely without caveat. If you did pick up 13, consider how badly you want to see improved hitting and an abundance of fighting before deciding if you need to drop another $60.
    • 81 Metascore
    • 80 Critic Score
    It's equally silly and serious, a frivolous adventure that becomes infinitely more meaningful as you trek deeper and deeper into it. And yet, I can't quite call To the Moon a great "game," exactly, because for as much as To the Moon is something you play, its attempts at interactivity are often relegated to the sidelines in favor of pure narrative.
    • 81 Metascore
    • 80 Critic Score
    All of the above changes go a long way to making this year's Madden feel the most consistently satisfying entry in the series in a good long while.

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