Gfinity's Scores

  • Games
For 366 reviews, this publication has graded:
  • 47% higher than the average critic
  • 6% same as the average critic
  • 47% lower than the average critic
On average, this publication grades 1.6 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 Pokemon Pokopia
Lowest review score: 20 The Lord of the Rings - Gollum
Score distribution:
  1. Negative: 17 out of 366
371 game reviews
    • 80 Metascore
    • 70 Critic Score
    Diablo 2 Resurrected should have been a remake. The approach might be more streamlined than most modern RPGs, and combat is just as enjoyable as it ever was. However, it's also difficult to recommend for those unwilling to push back against the game at almost every turn. If you're familiar with the original and know its quirks already, the visual refresh is enough to warrant yet another playthrough.
    • 79 Metascore
    • 90 Critic Score
    Alan Wake was already considered an exceptional game and over a decade later, this adventure holds up strong. Finding myself completely captivated, Remedy left me wanting more, even after completing the DLC. It’s regrettable that Remastered’s cutscenes have problems and I hope they can be patched, but ultimately, it’s a fine job. If you’re a fan of mystery thrillers, I cannot recommend Alan Wake Remastered highly enough.
    • 75 Metascore
    • 80 Critic Score
    I’m confident that most fans will love Super Monkey Ball: Banana Mania. Though the challenging levels may be off-putting for some and no online multiplayer is disappointing, there’s a wonderful experience within that improves upon Banana Blitz HD’s flaws. RGG Studio’s done a fine job recreating these classic games into one comprehensive package and considering the lower price (£34.99), Banana Mania comes highly recommended.
    • 81 Metascore
    • 90 Critic Score
    There’s little else like Ni No Kuni 2. It might not match the original’s sense of wonder, but there’s an inescapable warmth and charm in Level-5’s sequel wrapped up in a serious fantasy tale. With its improved approach to worldbuilding and combat, this is one Switch RPG not to miss.
    • 78 Metascore
    • 80 Critic Score
    Unlike last years release, there aren't too many noticable issues that need improving on either. EA have been afforded more time to get this game to where they need it to be, and they seem to have done exactly that. On the other hand though, there are still modes with untapped potential that EA have to put more focus on in order to appeal to their full market of players. It's a strong release from EA, one which will keep them at the top of the footballing sim market, but without a leading competitor to challenge them, that isn't awfully difficult.
    • 81 Metascore
    • 80 Critic Score
    Bridge of Spirits tackles the question of whether a game is worthwhile if it doesn’t innovate, and the answer is yes. Ember Lab’s biggest sin with Kena is just not following up on the unique identity hinted at throughout the journey, but never developed fully. That aside, Bridge of Spirits is still a rich and beautiful adventure with smart combat and superb platforming, and hopefully, it's not the last we hear from Ember Lab.
    • 76 Metascore
    • 60 Critic Score
    There’s plenty to like about Sable but ultimately, this isn’t for everyone. Due to performance issues, weak endings, lack of direction and a failure to explain key elements, several flaws hold it back. However, by offering strong narrative freedom, enjoyable exploration without combat, and a unique visual approach, Sable still felt quite refreshing in some regards. Ultimately, it’s an entertaining debut by Shedwork and if you can look past those flaws, it comes recommended.
    • 88 Metascore
    • 90 Critic Score
    Once Deathloop steps back and lets you explore Blackreef in your own way, you’re presented with an expertly crafted world that changes as you poke and prod away at it. By doubling down on a handful of mechanics, Deathloop is a much sleeker, much more immediate experience than other Arkane games. I’d struggle to pick out a sub-par moment, or a target that was anything less than iconic. I feel that with Deathloop, one of the world’s best studios has put its best foot forward, offering up a painstakingly curated selection of reasons why it simply does it better than most. Deathloop is the most compelling reason to buy a PS5 yet, and a game that is destined to be referenced by future titles for years to come.
    • 71 Metascore
    • 80 Critic Score
    Lake will appeal to those who like their games chilled and their pop with an alternative country twang. There’s little more to do than deliver packages, hang out with locals and admire the scenery, but when the setting is a town as beautiful and scenic as Providence Oaks, that’s more than enough. A few minor bugs aside, Lake is a great way to spend 5 or so hours. It’s even better if you simply want to unwind and go for a drive. If you do give it a chance, you’ll find that by the end of it you’ve made your mark on the town. There are certainly worse places to call home, after all.
    • 78 Metascore
    • 80 Critic Score
    Lost in Random is easily one of the more unique games I’ve played recently. Offering an entertaining fusion of deck-builders and real-time combat, Zoink’s done well in realising their vision. Thanks to chance-based combat, lack of enemy variety and some long-winded dialogue with NPCs, it's not perfect, but ultimately, the positives outweigh these points. With some strong combat customisation, a captivating story and excellent art style, Lost in Random comes highly recommended.
    • 84 Metascore
    • 80 Critic Score
    Life is Strange: True Colors has an intriguing mystery and strong cast of characters. The implementation of the protagonist’s superpower is also the most creative than it has ever been. While the fundamental choice-based narrative structure is largely the same, the game feels fresh with unique new ideas and presentation. Fans of the series and newcomers will definitely enjoy this.
    • 87 Metascore
    • 100 Critic Score
    Tales of Arise is a revitalizing step in the right direction for the Tales of series, offering new players a chance to play Tales at its very best, and old fans an incredible journey that feels familiar. It’s hard not to love what Tales of Arise has to offer and while there are some small issues, it doesn’t take away from my opinion that this is the Tales game that will breathe new life into the series.
    • 74 Metascore
    • 70 Critic Score
    Sonic Colors: Ultimate is a rare Sonic game which is sure to appeal to existing fans and newcomers alike. Players who previously experienced it on the Wii won’t find much new here, but there’s still plenty of fun to be had in revisiting it. Sure, there’s a few flaws with the wider visual presentation and finnicky 2D sections, but Sonic Colors: Ultimate presents an entertaining package that still comes recommended.
    • 87 Metascore
    • 90 Critic Score
    Psychonauts 2 is a difficult game to describe. At times, its refusal to step out of the past can be extremely frustrating, but not often enough to dampen the good times. It’s absolutely greater than the sum of its parts, and when taken as a whole, once the credits have rolled, it easily possesses the strongest narrative of any game this year. Above all else, Psychonauts 2 is unapologetically Double Fine. It’s sweet, funny and has a deep reverence for the games that came before it. The graphics and art direction are some of the prettiest I’ve ever seen, a shining example of the value that a strong visual style can have over mere graphical prowess. Psychonauts 2 is the result of a studio operating at the absolute top of its game. It’s an absolute must-play for anyone looking for a great story, deep characters and jaw-dropping visuals.
    • 77 Metascore
    • 80 Critic Score
    You’ll only need several hours to complete it, but The Big Con’s one adventure worth looking into. Offering a vibrant presentation brimming with nostalgia, there’s an enjoyable story about 90’s America which kept me hooked. Though the pickpocketing mechanic lacks depth, that’s made up for by a fun narrative and good sense of humour, keeping the action entertaining. If you like indies, The Big Con’s a breath of fresh air that comes recommended.
    • 75 Metascore
    • 80 Critic Score
    Travis Touchdown’s latest adventure is an absolute joy for fans of the series. Not everything met my expectations, but what else would you expect from Suda51? Technical issues and an oversimplification of stable features hurt the experience, but not too much. No More Heroes 3’s punk soul and incredible combat shine bright through the cracks.
    • 87 Metascore
    • 90 Critic Score
    If you've been looking for more Jin Sakai in your life, then the Ghost of Tsushima Director's Cut will happily fulfil that request. After a year of post-launch support, Iki Island feels like a fresh checklist of content to tick off. It won't break the mould, but it will keep your sword sharp for the inevitable sequel, and if this is your first time jumping into the game then you're in for one of Sony's finest adventures.
    • 68 Metascore
    • 90 Critic Score
    As you can probably tell, Recompile is rather special. The mix of the stunning aesthetic, beautiful music, fun combat, and interesting hacking systems all make for something that feels different to any other Metroidvania I've played before. I really like it, and the fact that it's so open and full of potential means this is the kind of game people will be telling their own stories about for ages to come.
    • 72 Metascore
    • 70 Critic Score
    Greak: Memories of Azur is certainly a game platformer fans will want to check out, especially at a low price point.
    • tbd Metascore
    • 70 Critic Score
    I enjoyed my time with The Lonely Assassins, though it loses some immersion with this console port. There’s only a short adventure within - one you can beat within 2-3 hours - but I found myself drawn in until the very end, wanting to see this mystery through. It’s not a game designed for replayability, and you could finish it in one sitting, though that’s more forgivable considering the low price point. If you’re a Doctor Who fan, this one’s worth looking into.
    • 72 Metascore
    • 50 Critic Score
    Beyond that, what we have is more Assassin’s Creed Valhalla. And sure, I like Valhalla, but I was basically satiated on it a while ago and the Siege of Paris has not really changed my mind on that. Momentary fun cutting through archers doesn’t really save an experience that feels a bit lacklustre, and doesn’t quite live up to the advanced hype. Lovers of the core game will find more of what they enjoy here, but those who are less invested can be safe in skipping this one.
    • 73 Metascore
    • 90 Critic Score
    Tribes of Midgard has absolutely sunk its fangs into my leg, and I’m not even trying to shake it off at this point, if anything, I’m kind of happy to have a game I’m this taken with. The mix of genres is done masterfully, and the potential here is off the charts. That’s to say nothing of the fact that it’s hard-as-nails, is going to be getting loads of updates, and is also rather pretty to look at too. If any of this sounds good to you, I implore you to dive on in, you won’t regret it.
    • tbd Metascore
    • 60 Critic Score
    As a multiplayer game, Battle Calculator can get in the bin. As a scientific calculator? Functionally flawless but visually unappealing. Much like before, buying this app is an incredibly questionable decision at £10.49, considering most phones contain a free calculator app. As such, Blacksmith DoubleCircle’s app is an even tougher sell than Sabec’s offering, so I can only recommend this to die-hard fans.
    • 82 Metascore
    • 70 Critic Score
    Interface issues aside, Shadowverse Champion's Battle offers a fresh new spin on the card-battling genre (unless you've been playing the base game on PC). Its mechanics are an interesting amalgam of all that came before, but timing an evolution effect to clear a path to victory remains exciting every time.
    • 84 Metascore
    • 80 Critic Score
    While the game is definitely hopeful and joyful overall, parting is such sweet sorrow, and you’ll have to do it time and time again as you play through the story. It’s a tough thing to balance, and yet Spiritfarer does so masterfully. It’s the kind of game that’s going to enrapture people, and already has too. It’s never too late to change, and it’s also never too late to jump into such a wonderful indie game.
    • 79 Metascore
    • 80 Critic Score
    So what we're left with is a slightly uneven collection. The core material is still brilliant, made exponentially more so with the stellar soundtracks and built-in music player, but you'll be a bit disappointed if you were hoping for anything other than the core material.
    • 77 Metascore
    • 80 Critic Score
    So what we're left with is a slightly uneven collection. The core material is still brilliant, made exponentially more so with the stellar soundtracks and built-in music player, but you'll be a bit disappointed if you were hoping for anything other than the core material.
    • 80 Metascore
    • 80 Critic Score
    So what we're left with is a slightly uneven collection. The core material is still brilliant, made exponentially more so with the stellar soundtracks and built-in music player, but you'll be a bit disappointed if you were hoping for anything other than the core material.
    • 74 Metascore
    • 90 Critic Score
    The Ascent's interconnected world, world-building, and exciting combat make it a pleasant surprise, and one of our favourite titles of 2021 so far.
    • 75 Metascore
    • 70 Critic Score
    If musou titles haven't been your bag in the past, it's unlikely Samurai Warriors 5 will break new ground. It's still, by its nature, a button-mashing battler. If you've been looking for a little more depth, though, then you'll be pleased to know that you'll have more fun carving through hordes of enemies than you have in any prior game in the series.

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