Gfinity's Scores

  • Games
For 366 reviews, this publication has graded:
  • 47% higher than the average critic
  • 6% same as the average critic
  • 47% lower than the average critic
On average, this publication grades 1.6 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 Pokemon Pokopia
Lowest review score: 20 The Lord of the Rings - Gollum
Score distribution:
  1. Negative: 17 out of 366
371 game reviews
    • 74 Metascore
    • 60 Critic Score
    The hefty price tag and two-dimensional gameplay may keep some away, but the pack goes a long way for Sims 4 players that want every kind of world, career, and experience - and the extra aesthetics in High School Years.
    • 72 Metascore
    • 90 Critic Score
    Bear and Breakfast offers players a pleasant collection of activities, interlaced with a wholesome story and loveable characters in a whimsical nature-filled world.
    • 83 Metascore
    • 90 Critic Score
    Stray is a wonderful exercise in organic worldbuilding with enough heart to hold its own against the best of this year. Despite having no people in it, Stray is one of the most human games I've played this year.
    • 81 Metascore
    • 80 Critic Score
    Live a Live puts together many of the things that put people off from playing JRPGs but makes it surprisingly accessible. It gives you several lives worth living and rewards you for really exploring every one of them.
    • 77 Metascore
    • 70 Critic Score
    While As Dusk Falls’ story is full of thriller cliches and tropes, if you can look past the unique animation style, playing around with the well-written characters’ lives can be a lot of fun.
    • 79 Metascore
    • 80 Critic Score
    Ever wanted to try escape rooms but never got around to it? Well, Escape Academy is a real treat to tease your brain, especially in co-op. It's approachable with a great hint system, whilst providing a decent challenge for more seasoned puzzlers.
    • 58 Metascore
    • 30 Critic Score
    It's a shame, but Matchpoint Tennis Championships just didn't quite get there on most aspects of its tennis simulation. A lack of licenced players and UI bugs only compound the core issues with the controls being far too simplistic and repetition setting in extremely quickly.
    • 55 Metascore
    • 40 Critic Score
    While the core racing and range of vehicles in MX vs ATV Legends are undeniably fun, the overall lack of polish and utterly disappointing online modes make it tough to recommend over its rivals.
    • 59 Metascore
    • 60 Critic Score
    Taking after fairy tales, Witch Strandings manages to tell a predictable story in unpredictable ways. It can often be painful to play but the experience is one I won't forget soon. Witch Strandings is a game I'm glad exists, even if I'm not sure I enjoyed it all that much.
    • 73 Metascore
    • Critic Score
    Dread Delusion has launched into early access and this shows. There are some bugs, only a handful of central areas and some of the game's mechanics could do with a little more depth. This being said, it is a great blueprint for what could be an excellent game. With some good community feedback and an attentive ear, it has the potential to capture an audience as weird as the game itself. [Early Access Review]
    • 54 Metascore
    • 60 Critic Score
    The core gameplay and design of Itadaki Smash make for a zippy beat 'em up, but the lack of extra servings may leave you wanting a bit more.
    • 89 Metascore
    • 100 Critic Score
    Cuphead: The Delicious Last Course strips away some of the less interesting scenarios and polishes what made it a standout success. It’s a little on the short side given the long wait time, but it’s justified by its bargain price and immediately obvious love and attention for its addictive and fair gameplay loop.
    • 73 Metascore
    • 70 Critic Score
    Fobia: St. Dinfna Hotel may not reinvent the wheel when it comes to survival horror, but it's an engrossing thrill ride nonetheless.
    • 79 Metascore
    • 80 Critic Score
    Playing in VR for the first time is a thrill, but the other new features haven’t been implemented well.
    • 83 Metascore
    • 90 Critic Score
    OlliOlli World’s Void Riders Expansion isn’t long, but the new mechanic is implemented seamlessly. Who doesn’t want more levels, anyway?
    • 89 Metascore
    • 90 Critic Score
    Although Neon White goes by in a blur, that fast pace is only made greater with excellent level design, fun characterisation, and so many little secrets to find. Though I was expecting to be entertained by Neon White's gameplay for a few hours, its likeable cast and surprisingly sincere geekiness has managed to stay in my mind long after the credits have rolled. It's hard to really grasp its long-term staying power but Neon White has secured its place on many lists for the end of the year.
    • 80 Metascore
    • 80 Critic Score
    With endlessly stylish and deceptively simple skirmishes at its core, Fire Emblem Warriors: Three Hopes is a surprisingly well-rounded power trip that, needlessly deep systems and sluggish opening chapters aside, should easily captivate franchise fans and anyone looking to finally meet its popular cast of characters. It’s the most genuine fun I’ve had with a story-driven game in ages, and one that’s a great entryway into a beloved franchise.
    • 79 Metascore
    • 80 Critic Score
    The Quarry is the Supermassive game I've been looking for since Until Dawn. It is well-paced, well-told, and - most importantly - genuinely spooky. Some odd characterisations and inconsistent graphics let it down slightly, but this is the most fun I've had with a game like this in some time.
    • 73 Metascore
    • 70 Critic Score
    Mario Strikers: Battle League is a welcome return for the sub-series, with engaging gameplay that papers over the thin variety of modes.
    • 80 Metascore
    • 80 Critic Score
    With its unique hook, surprisingly in-depth gameplay, and fascinating mystery, Card Shark is an absolute delight.
    • 77 Metascore
    • 40 Critic Score
    The sniping in Sniper Elite 5 is still as gruesomely satisfying as in previous games, but various aspects of the game’s design actively take the spotlight away from it, making for a clunky and frustrating shooter.
    • 63 Metascore
    • 80 Critic Score
    Gibbon: Beyond the Trees tells a hugely important story wordlessly and effortlessly, combining the gameplay and story in ways that inspire both powerlessness and hope.
    • 76 Metascore
    • 60 Critic Score
    MotoGP 22 is a faithful and challenging entry in the two-wheeler series, though it may not convert those put off by its gruelling difficulty spike.
    • 69 Metascore
    • 50 Critic Score
    Trek to Yomi is a reverent homage to Kurosawa and samurai cinema that, while effortlessly stylish, only attempts to get weird with it on a superficial level.
    • 72 Metascore
    • 70 Critic Score
    Nintendo Switch Sports is an admirable attempt to fill the void left by the Wii Sports series, but a lack of offline progression and small selection of sports means it doesn't quite reach those heights.
    • 85 Metascore
    • 80 Critic Score
    After years of always feeling like he's never quite reached his potential, Kirby and the Forgotten Land is the sort of series-defining triumph worthy of Nintendo's flagship blob. Kirby finally has his Super Mario Galaxy, his Sonic Mania, his Star Fox 64. And I for one, am delighted by that.
    • 82 Metascore
    • 90 Critic Score
    Lego Star Wars: The Skywalker Saga is the perfect Lego game, the perfect Star Wars game, and a fantastic sendoff to an illustrious series as a whole.
    • 68 Metascore
    • 70 Critic Score
    Aside from that, though, Rune Factory 5 is a solid revival of a franchise without a new entry for the best part of ten years. It pushes the formula forwards thanks to its 3D perspective, and nails the gameplay that made the series such a hit in the first place.
    • 72 Metascore
    • 70 Critic Score
    As much as I want to love this game as a whole, the story lets it down. As a newcomer to the Final Fantasy franchise, the storyline would put me off of playing any more if I didn’t know that some of the other games are renowned for being incredible. Having a story that I can be invested in from the very beginning is what makes a great RPG. That being said, the combat and build up to the various boss fights were unarguably brilliant. I haven’t experienced such joy from the intelligent use of repetition in any other fighting game. From being able to tailor the intensity of each battle to my own experience level to building Jack to be a character I enjoyed, combat is truly where this game shines.
    • 80 Metascore
    • 80 Critic Score
    Persona 4 Arena Ultimax offers a fun celebration for Persona 3 and 4 that’ll appeal to series and fighting fans alike, proving why Arc System Works maintains such a strong following. I do have to question Atlus’ decision to re-release Ultimax first, given how Persona 3 and Persona 4 aren't available on PS4 or Nintendo Switch, but it’s still a welcome sight. While poor pacing and repetition issues sadly hold back this story, it’s still serviceable and I genuinely enjoyed seeing these characters once again. Ultimax still packs a mean punch eight years later and even if you aren’t a hardcore Persona fan, it gets my recommendation.

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