Gfinity's Scores

  • Games
For 366 reviews, this publication has graded:
  • 47% higher than the average critic
  • 6% same as the average critic
  • 47% lower than the average critic
On average, this publication grades 1.6 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 Baldur's Gate 3
Lowest review score: 20 The Lord of the Rings - Gollum
Score distribution:
  1. Negative: 17 out of 366
371 game reviews
    • 76 Metascore
    • 60 Critic Score
    Assassin's Creed Mirage tries to combine the stealth-focused gameplay of past games in the series, while also integrating the more action-oriented style of more recent titles. Sadly, it fails to deliver on both fronts.
    • 59 Metascore
    • 60 Critic Score
    Taking after fairy tales, Witch Strandings manages to tell a predictable story in unpredictable ways. It can often be painful to play but the experience is one I won't forget soon. Witch Strandings is a game I'm glad exists, even if I'm not sure I enjoyed it all that much.
    • tbd Metascore
    • 60 Critic Score
    As a multiplayer game, Battle Calculator can get in the bin. As a scientific calculator? Functionally flawless but visually unappealing. Much like before, buying this app is an incredibly questionable decision at £10.49, considering most phones contain a free calculator app. As such, Blacksmith DoubleCircle’s app is an even tougher sell than Sabec’s offering, so I can only recommend this to die-hard fans.
    • 62 Metascore
    • 60 Critic Score
    Smart combat makes you think about every move on the game’s impressively varied maps, but until Sumo adds more to do, it’s a tough one to recommend. For now, Hood is best enjoyed with friends or in small doses.
    • 54 Metascore
    • 60 Critic Score
    The core gameplay and design of Itadaki Smash make for a zippy beat 'em up, but the lack of extra servings may leave you wanting a bit more.
    • 76 Metascore
    • 60 Critic Score
    MotoGP 22 is a faithful and challenging entry in the two-wheeler series, though it may not convert those put off by its gruelling difficulty spike.
    • 72 Metascore
    • 60 Critic Score
    SAND LAND looks phenomenal, recreating the late Akira Toriyama’s style with ease, but it’s charming looks can’t balance repetitive gameplay that stretches even minor quests into heavily grating tasks.
    • 74 Metascore
    • 60 Critic Score
    While Atomfall presents a weird and wonderful world to explore, it ultimately fails to live up to expectations. Epitomizing a good idea not being executed to its full potential, Rebellion's mysterious spin on the action-survival genre just falls short.
    • 75 Metascore
    • 60 Critic Score
    ESO Blackwood feels and plays more like an interim update than a significant new expansion. That could change with new additions over the next year, but I think it’s time for ZeniMax to step back and take longer than a year to create these new expansions. Fan service is fine, but it should be anchored to something more solid and substantial as well to make it worthwhile. Until that happens, just wait for a sale.
    • 78 Metascore
    • 60 Critic Score
    While it ticks all of the boxes for a decent MMA fighting simulator, UFC 5 fails to improve by any significant margin from its predecessor. It will enable you to play as your favourite fighters in the organisation, but will not likely be a memorable title from 2023.
    • tbd Metascore
    • 60 Critic Score
    Madden 24’s year-on-year revisions are a mixed bag. It still feels like a somewhat directionless team just kind of going through the motions in the mushy middle of the NFL pecking order.
    • 66 Metascore
    • 60 Critic Score
    Monark is a nice debut effort from Lancarse but I wish they’d spent more time balancing it. It’s got interesting ideas and a great combat system but is bogged down by repetitive level design, narrative cliches, and grindy gameplay. If you’re seeking a JRPG with a more horrifying aesthetic, you’ll have fun if you can look past those flaws. Shin Megami Tensei fans will probably enjoy what’s offered but otherwise, I can only truly recommend this to the JRPG faithful.
    • 81 Metascore
    • 60 Critic Score
    Darkest Dungeon 2 takes a great many things from the original whilst adapting it creatively into a new world. Whilst not all of its choices feel as weighty as the first, that thematic core is just as oppressive.
    • 71 Metascore
    • 60 Critic Score
    Soul Hackers 2 is a light journey into the vast Shin Megami world with vibrant characters and a new story, though it is a little transparent for long-time fans wanting a deep JRPG.
    • 75 Metascore
    • 60 Critic Score
    While the future is still exciting for EA Sports’ FC series, this year’s game is new in little more than name. The merging of male and female players in Ultimate Team is a fantastic addition, but with various returning issues dampening the enjoyment of the fast-paced gameplay and the spending of real-world being pushed harder than ever before, EA Sports FC 24 is frustratingly familiar.
    • tbd Metascore
    • 60 Critic Score
    The Dead By Daylight Tools of Torment DLC is great conceptually but a strict meta and many mediocre perks leave it a couple of tools away from a full toolbox.
    • 64 Metascore
    • 60 Critic Score
    Forspoken is both ambitious, yet incredibly flawed. It pairs hammy dialogue and some poor pacing with a world I want to explore. Forspoken is a game tied between two worlds - losing out by never quite understanding either.
    • 69 Metascore
    • 60 Critic Score
    Performance issues severely hamper the experience on Nintendo Switch 2, but there's still some enjoyment to be had with its customization systems and somewhat fun combat
    • 77 Metascore
    • 60 Critic Score
    Hell is Us is a fascinating yet strange game, weighed down by its own risks. While it has the atmosphere and mythology for a great sci-fi experience, its ambitious “no objective markers” system turns exploration into tedium. Coupled with a story that ultimately goes nowhere, it stands out as one of the year’s most bizarre cases of wasted potential.
    • 68 Metascore
    • 60 Critic Score
    On PC, Madden 23 makes a couple of decent changes to the established formula, but not enough to truly move the chains for the series.
    • tbd Metascore
    • 60 Critic Score
    I do applaud Norse Lands for trying to create a playstyle that's so distinctive from the original. I don't think it's entirely successful, but it's fun to try out. As always, the soundtrack and visuals are both excellent, and it'll definitely offer an enjoyable reskin for those who've played the earlier games. However, if you've never delved into the madness of Two Crowns, I'd definitely recommend grabbing the base game before going full-on Norse.
    • 73 Metascore
    • 60 Critic Score
    Lego 2K Drive is an interesting experiment that takes just enough from the likes of Burnout Paradise and Forza Horizon to be interesting, but is held back by poor rubberbanding, a downright predatory in-game economy, and a grindy world.
    • 76 Metascore
    • 60 Critic Score
    There’s plenty to like about Sable but ultimately, this isn’t for everyone. Due to performance issues, weak endings, lack of direction and a failure to explain key elements, several flaws hold it back. However, by offering strong narrative freedom, enjoyable exploration without combat, and a unique visual approach, Sable still felt quite refreshing in some regards. Ultimately, it’s an entertaining debut by Shedwork and if you can look past those flaws, it comes recommended.
    • 61 Metascore
    • 60 Critic Score
    Saints Row 2022 is a time capsule of a game and era many have moved past. Instead of building on the legacy of Saints Row, it feels like a tired retread of a game we already have.
    • 66 Metascore
    • 60 Critic Score
    Biomutant’s positives ever so slightly outweigh its faults and with more time (and patches), it could grow into a much more entertaining game. Its unique world, extensive customisation and pool of interesting moves and tricks in battle make this game fun to play but for now, a colourful but empty world, a wealth of glitches, and dull objectives make it a tough sell.
    • 67 Metascore
    • 60 Critic Score
    Though it has plenty of great ideas, High on Life is too overbearing and never quite commits to its best moments.
    • 76 Metascore
    • 60 Critic Score
    Though certainly one of the stronger hunting games to come from a rival, Wild Hearts might only truly shine with a sequel that will live or die by how players respond to its convoluted, but impressive, main gimmick.
    • 74 Metascore
    • 60 Critic Score
    The hefty price tag and two-dimensional gameplay may keep some away, but the pack goes a long way for Sims 4 players that want every kind of world, career, and experience - and the extra aesthetics in High School Years.
    • 96 Metascore
    • 60 Critic Score
    If you’ve yet to step foot into the open world of Hyrule, Tears of the Kingdom is the best way to experience it, with just enough new ground to keep things interesting. But if you didn’t gel with the 2017 release, the story alone might not be worth the second attempt.
    • 79 Metascore
    • 60 Critic Score
    Ultimately, Hell Let Loose is a hardcore shooter in every sense of the word. Though it’s very easy to get discouraged at the beginning, those committed to seeing it through will likely have a great time. Though the niche focus won’t appeal universally, providing you know what you’re getting in for, anyone after a tougher World War II shooter would do well to take a look.
    • tbd Metascore
    • 60 Critic Score
    Staying in motion and lining up shots feels great, and the rare moments where jump pads, explosives and saw blades coalesce into bloody murder highlight just how much fun Radio Viscera's take on shooting is. It can definitely feel like the game is fighting you at times, and there's little to keep you coming back to the small selection of levels available currently. It's definitely worth checking out if rag dolling enemies and cartoon violence are your bag.
    • 70 Metascore
    • 60 Critic Score
    Mario Golf Super Rush is a fun way to spend a few hours with friends on the course, but it struggles to maintain any momentum after that. Adventure mode is short and a little dull, and while Speed Golf (and to a lesser extent, its Battle-based sibling) are fun, I found myself wishing there was more to see and do here.
    • 44 Metascore
    • 50 Critic Score
    The Uncertain is a difficult game to discuss because it seems so hell-bent on getting in its own way. For every great choice that has been made, a new issue is just around the corner – Good voice acting? Terrible sound design. Great world visuals? Poorly designed characters. It’s truly a shame, as this game had so much potential and definitely wasn’t awful, but overall it just seems rushed and unfinished, with a story that’s over way too quickly.
    • 74 Metascore
    • 50 Critic Score
    If you have the first game then I am seriously struggling to find persuasive reasons as to why you should spend your money on this one. I strongly believe that if all of the effort that was put into making the other modes had been put into further developing Challenge Mode, it could have been something spectacular. Instead, I’m left feeling like I played a half-finished idea that pulled heavily from the original game. If you’re new to the franchise then this is a good place to jump in, as there are a few quality of life updates to enjoy, as well as more expressive and reactive dinosaurs. If you’re a returning player however, I can’t recommend this sequel, as the minor updates don’t alter the gameplay enough for it to feel brand new.
    • 70 Metascore
    • 50 Critic Score
    Atomic Heart is an interesting approximation of better games that is slowed down by a tedious open world, messy writing, and jarring tonal shifts.
    • 63 Metascore
    • 50 Critic Score
    3DClouds' simple approach has left the final product feeling lacking in King of Seas. Yes, it is sort of fun, but it's not anywhere near as fun as it could have been. It would have been a much better game if they had spent more time building out the skeleton crew that exists here.
    • 79 Metascore
    • 50 Critic Score
    But by stripping the Pokémon of anything that feels organic, Nintendo has effectively made its critters feel like wind-up toys, removing the romanticism and mystique that should always come through witnessing raw, unbridled nature. They took these untamed lands and tamed them before we even got there. Unfortunately, the resultant game is as exciting as you’d imagine.
    • 69 Metascore
    • 50 Critic Score
    Trek to Yomi is a reverent homage to Kurosawa and samurai cinema that, while effortlessly stylish, only attempts to get weird with it on a superficial level.
    • 64 Metascore
    • 50 Critic Score
    Scars Above is an interesting toe in the water for many different genres but as you start to descend, you realise how shallow that puddle really is. An interesting world and decent elemental mechanics are held back by poor exploration and an unwillingness to push the boat out.
    • 82 Metascore
    • 50 Critic Score
    A Plague Tale: Requiem serves up a sprawling adventure across a plague-ravaged, rat-infested France, though the simple tale and mechanics at its core can’t bear this sequel’s bloat.
    • 62 Metascore
    • 50 Critic Score
    World’s End Club is almost a good game. Fantastic character designs, a loveable cast, and clever writing will make you want to love it, but an unsatisfying narrative and boring gameplay make it hard to get through.
    • 72 Metascore
    • 50 Critic Score
    Beyond that, what we have is more Assassin’s Creed Valhalla. And sure, I like Valhalla, but I was basically satiated on it a while ago and the Siege of Paris has not really changed my mind on that. Momentary fun cutting through archers doesn’t really save an experience that feels a bit lacklustre, and doesn’t quite live up to the advanced hype. Lovers of the core game will find more of what they enjoy here, but those who are less invested can be safe in skipping this one.
    • 63 Metascore
    • 50 Critic Score
    Alone in the Dark is a game that is worth a shot when it’s cheap, or if you’re a longtime fan of the series. For everyone else, it’s best to avoid.
    • 76 Metascore
    • 50 Critic Score
    In a world where zombies are so commonplace and people are the real monsters, Days Gone does not stand on its own two legs very well. While mechanically sound, the game lacks life, similar to the Freakers that inhabit it.
    • 59 Metascore
    • 50 Critic Score
    Crash Bandicoot: On The Run is a fun, but overly simple mobile rendition of one of gaming’s greatest mascots. Overly aggressive advertising and an in-game economy that doesn’t respect players’ time sour what could have been a memorable endless runner...It’s less 'On The Run', and more endlessly waiting around.
    • 51 Metascore
    • 50 Critic Score
    TMNT Arcade: Wrath of the Mutants is a lacklustre licensed brawler that’s shell cracks under pressure from the contemporary greats. Just get any other Turtles game on modern platforms.
    • Gfinity
    • 71 Metascore
    • 50 Critic Score
    I have no doubt that Dawn of Ragnarok will be enjoyable for some. In truth, however, it only takes a hesitant half-step towards offering a full fantasy experience, and in not committing fully, it ends up being a shallow expansion that does little to justify its price point or its existence. I'm not sure who these Assassin's Creed fans are, the ones clamouring for a full-fledged fantasy RPG, with monsters and lighting boat cosmetics and new skins for their warbird, but clearly, Ubisoft is hoping to capture that market. If anything, Dawn of Ragnarok has made me realise that I'd much rather be fist-fighting the Pope, than taking down a fire demon with eyes made of lava.
    • tbd Metascore
    • 40 Critic Score
    With existential theming and some nice visuals, De-Exit - Eternal Matters is a game I want to like. Unfortunately, imprecise controls, tedious sections, and a litany of bugs leave it reaching for so much more.
    • 62 Metascore
    • 40 Critic Score
    Despite a fun, if derivative, combat system, Neoverse never truly feels like it shines thanks to disappointing performance on Switch and a story that feels nonsensical and non-existent all at once. If you're a fan of the rogue-lite card-battling genre and have exhausted the best the genre has to offer then you may find some enjoyment in its flexible card buying system and varied character builds, but if not, it's tough to recommend.
    • 47 Metascore
    • 40 Critic Score
    Hellboy: Web of Wyrd has great combat and some stunning visuals, but it's bogged down by frustrating mechanics and a progression system that rarely feels rewarding.
    • 77 Metascore
    • 40 Critic Score
    The sniping in Sniper Elite 5 is still as gruesomely satisfying as in previous games, but various aspects of the game’s design actively take the spotlight away from it, making for a clunky and frustrating shooter.
    • 68 Metascore
    • 40 Critic Score
    I genuinely believe that Battlefield 2042 will one day be the game it's trying to be. It has everything it should need to become a go-to game for me and a group of friends. Right now though, it's just not ready for that mantle. Fixes are desperately needed that can bring Battlefield 2042 to its full potential.
    • 69 Metascore
    • 40 Critic Score
    Ghosts 'n Goblins Resurrection offers players an almost exact recreation of the original titles in the series, down to terrible controls and an unforgiving difficulty. While the hand-drawn portions of the game look absolutely amazing, the rest looks rather cheap, hasty, and uninspired. Worth picking up for superfans, those looking for a better Ghosts 'n Goblins experience should seek out games such as Super Ghouls 'n Ghosts, or modern titles like Battle Princess Madelyn.
    • 81 Metascore
    • 40 Critic Score
    It all meshes together into a game that's far too difficult and without the satisfaction that comes from making progress in a difficult game. It's like bashing your head against the wall, and unlike other games with this approach, the wall isn't starting to crumble. The wall has grown a smug, laughing face as it prepares to take away one of your character's most important abilities, just in time for the final boss battle.
    • 55 Metascore
    • 40 Critic Score
    While the core racing and range of vehicles in MX vs ATV Legends are undeniably fun, the overall lack of polish and utterly disappointing online modes make it tough to recommend over its rivals.
    • 78 Metascore
    • 40 Critic Score
    Despite fantastic gameplay improvements and a fun CM Punk Showcase, WWE 2K26 is ruined by predatory monetization. By locking standard DLC behind a grueling "battle pass" grind and selling tier skips to bypass it, 2K has prioritized greed over player experience. Even with its mechanical polish, the "pay-to-not-grind" tactics make this a disappointing entry to avoid until a major sale.
    • tbd Metascore
    • 40 Critic Score
    Minecraft is a better sandbox, nearly every other game does combat in a more engaging and rewarding way, and while the freedom is certainly there, it all feels a little superfluous.
    • 66 Metascore
    • 40 Critic Score
    Pokemon Champions is a disappointing, battle-focused spin-off that lacks the depth, story, and visual flair needed to justify its existence over the mainline games. Marred by a limited roster and uncharacteristic pay-to-win mechanics, it fails to recapture the magic of Pokémon Stadium for both casual and competitive players.
    • 38 Metascore
    • 30 Critic Score
    Balan Wonderworld gets no standing ovation for me – not even a clap. In fact, get your tomatoes at the ready for this musical theatre flop because as much as I wanted to like Balan Wonderworld (and believe me, I really wanted to like it) this game gets more than a few boos from me. With basic platforming, the removal of a jump button, and a distinct lack of challenge, there's little to recommend here.
    • 73 Metascore
    • 30 Critic Score
    With bugs, crashes and far too much waiting around, Arcade Paradise really tries to capture some of the highs of old arcades but never really manages to understand the joy that comes from it.
    • 58 Metascore
    • 30 Critic Score
    It's a shame, but Matchpoint Tennis Championships just didn't quite get there on most aspects of its tennis simulation. A lack of licenced players and UI bugs only compound the core issues with the controls being far too simplistic and repetition setting in extremely quickly.
    • 59 Metascore
    • 30 Critic Score
    THQ Nordic has truly channelled its namesake with South Park: Snow Day, an underbaked, content-less licensed game that imbues the worst of the PS2-era for a modern audience. Stay indoors.
    • 60 Metascore
    • 30 Critic Score
    Drag x Drive, Nintendo's new motion-controlled sports game for the Switch 2, attempts to innovate with a unique take on futuristic wheelchair basketball but ultimately falls short. Despite solid online multiplayer, the repetitive gameplay and finicky mouse controls prevent it from becoming a compelling experience. Lacking a strong story mode and distinct character, it feels like an undercooked concept that fails to capture the classic Nintendo charm.
    • 33 Metascore
    • 20 Critic Score
    The Lord of the Rings: Gollum, like the titular character, is ugly, malformed, and infested with bugs.

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