GamingTrend's Scores

  • Games
For 5,254 reviews, this publication has graded:
  • 69% higher than the average critic
  • 6% same as the average critic
  • 25% lower than the average critic
On average, this publication grades 3.1 points higher than other critics. (0-100 point scale)
Average Game review score: 78
Highest review score: 100 Jimmy and the Pulsating Mass
Lowest review score: 5 Viridi
Score distribution:
5283 game reviews
    • 80 Metascore
    • 85 Critic Score
    This might be the best visual remaster we’ve ever seen. Virtuos rebuilt Cyrodiil to look even better than we remembered, at a level that matches recent releases. While the gameplay itself is largely untouched and can feel a bit dated, the tremendous narrative steps in to make this worthy of your time. This is how we were meant to experience The Elder Scrolls IV: Oblivion.
    • 80 Metascore
    • 85 Critic Score
    The Lunar games are delightful, classic RPGs, and the Lunar Remastered Collection makes them easier to play than ever. It doesn’t bring together all versions of each game for a truly comprehensive look at the series’ history, but it is a faithful update to the PS1 remakes.
    • 88 Metascore
    • 65 Critic Score
    As a quirky, slow-paced adventure game, The Great Circle has its charms. As a faithful adaptation of the Indiana Jones franchise, it’s a somewhat misguided project. I enjoyed my time with The Great Circle overall, it’s just not the kind of game I can readily recommend to someone. You have to be chill, not necessarily in search of a thrill.
    • 92 Metascore
    • 95 Critic Score
    It’s hard to put into words how impressive Clair Obscur: Expedition 33 is. From the breathtaking world, to the emotional and sincere story, to the deep and sensational turn-based combat, to the award-worthy soundtrack, every aspect of Expedition 33 hits the perfect note. This grandiose adventure is a monumental debut for a new studio, a true masterpiece from Sandfall Interactive.
    • 85 Metascore
    • 80 Critic Score
    If I were to describe The Hundred Line -Last Defense Academy- with one phrase, it would be greater than the sum of its 100 parts. Despite the hurdles in its character writing and monotonous first 30 hours, this collaboration feels like a culmination of Uchikoshi and Kodaka's driving philosophies. Hundred Line's joyful and cruel execution of its themes is the linchpin of its quality. The strategy RPG battles are compelling in both gameplay and story. Uchikoshi’s fresh and risky take on his branching narrative framework brings to life world building and heartfelt character moments. But it was Kodaka’s contributions to the main scenario that most surprised me as someone mixed on most of his games. If Danganronpa v3 was an artist's celebration and critique on artistic expression, then Hundred Line is a human's celebration and critique on humanity. The capacity of people to love and hate. By its final moments I was reduced to a sobbing mess, and that is all the confirmation I need to know that Too Kyo's six year ambitions have paid off.
    • 80 Metascore
    • 80 Critic Score
    Fatal Fury: City of the Wolves has a lot of potential, but it can feel like it puts effort into all the wrong places. Episodes of South Town just isn’t very fun because of its focus on stats, while Arcade Mode is a blast and has far better cinematics. The fighting systems have a great core, but feel needlessly complicated when you get into the weeds. Still, if you take the time to learn the game and its characters, it can feel great to play.
    • 86 Metascore
    • 100 Critic Score
    Immortal Pillars returns the Chinese pantheon to Age of Mythology with three gods to play with. Powerful myth units, advanced infantry, and strong defensive options open up new strategies and options for the game.
    • 81 Metascore
    • 90 Critic Score
    The best thing I can say about a game of this nature is that it accomplishes what it sets out to do. It creates puzzles to be solved, gives players the tools to succeed, and then makes you feel like a dextrous genius when you execute successfully. Couple that fantastic visual design and a solid soundtrack and you have something special fans will come back to time and again. Don’t sleep on this wild ride.
    • 75 Metascore
    • 65 Critic Score
    Even if some of Urban Myth Dissolution Center's mysteries are rather straightforward to solve, the overall experience is still reasonably enjoyable to amble through. If you're looking for a more laid-back occult mystery, it's here, but don't expect the myths to be too legendary.
    • 87 Metascore
    • 90 Critic Score
    Xenoblade Chronicles X: Definitive Edition is a phenomenal improvement on a rough but fantastic game. In terms of new content, however, it can feel very rushed and unsatisfying. Aside from that, this is still the same Xenoblade Chronicles X fanatics have come to love.
    • 70 Metascore
    • 55 Critic Score
    Rusty Rabbit is an interesting game that uses a fascinating literary twist to establish its lore. The story has some interesting moments but it doesn’t feel like enough to save the game from itself. Unfortunately, the controls aren’t as responsive as a game in this genre should be and the world design feels very paint-by-numbers. With so many other top-tier titles vying for attention in the same space, it’s hard to consider this a frontrunner. You may give it a chance if you want to experience the world or you’re looking for a simpler Metroidvania.
    • 67 Metascore
    • 70 Critic Score
    AI Limit represents a commendable effort from a small indie development team tackling an incredibly challenging genre. The game flashes moments of genuine creativity, but it lacks the polish and inspiration needed to stand alongside the pinnacle titles of the genre.
    • 90 Metascore
    • 90 Critic Score
    The PC port of The Last of Us Part II Remastered feels like a miracle. The game runs incredibly and looks fantastic, on both a desktop PC and Steam Deck. A lot of care has been taken to get this game to this level on PC, and it really shows in every frame.
    • 77 Metascore
    • 95 Critic Score
    South of Midnight is a masterclass in picking a theme and sticking to it all the way through. The usage of music as a character world/lore enhancement is one of the best examples out there of what TO do. From the character models, to the music, and beyond; South of Midnight shows how to build a game around a style and committing fully.
    • 77 Metascore
    • 75 Critic Score
    Koira is beautiful, with its exploration of hope and the harsh world around us. Its mystical setting and its focus on music as the gateway to harmony and peace is a pleasant package for a cozy night in. It doesn’t bend the genre but it doesn’t need to, with how it makes these very real issues more accessible to a younger audience with its simplistic gameplay and whimsical moments. I’ll never stop loving this little genre of indie games, with its big heart and aim to say something meaningful.
    • 82 Metascore
    • 90 Critic Score
    This is the best VR version of Hitman: World of Assassination, hands down. While it’s not a fully interactive world, the controls are still a bit inconsistent, and there are a few remaining bugs, virtual reality adds a whole new element to the game that makes it all new again and worth the occasional aggravation, even for veteran players. If you’ve ever wanted to really become Agent 47, this is an easy recommendation.
    • 80 Metascore
    • 70 Critic Score
    About halfway through my playthrough, one thought permeated my mind through the rest of my time with Atelier Yumia: The Alchemist of Memories & the Envisioned Land: Yumia 2 is going to be a banger game. But as for this first entry, it ended up being a game I wanted to love but just ended up liking. Mechanically the game has a wonderfully constructed foundation, excelling at synergizing all the core components in its gameplay loop. But ultimately, the lack of a meaningful open world framework to justify partaking in said loop holds this latest Atelier title back. Hopefully Yumia and her band of friends gets their own trilogy to iron out the rough edges so its strengths shine brighter. But as of now, Atelier Yumia is a good game just shy of greatness.
    • tbd Metascore
    • 75 Critic Score
    Twilight Monk is a great Metroidvania that deserves some attention. Beautiful visuals and a well-rounded soundtrack will keep your eyes and ears happy for the whole 10-15 hour experience. The gameplay is both engaging and responsive, executing on tried-and-true mechanics while daring to try a few new things along the way. The story is enjoyable, too, despite all but a few of the characters feeling throwaway. Twilight Monk is a great indie game that fans of the genre are sure to enjoy.
    • 80 Metascore
    • 80 Critic Score
    After 52 hours of play, Diplomacy is Not an Option has captured my attention in a way most games these days can’t. It’s an old-school style RTS that demands commitment and a dedication to “get good”. It asks a lot from the player and does many things right while stumbling in a few areas.
    • 83 Metascore
    • 100 Critic Score
    With blisteringly fast paced combat and visceral gameplay, The First Berserker: Khazan is a masterclass in the hardcore action RPG genre. Unrelenting bosses, vivid and varied environments, and fair-but-challenging foes come together with engaging mechanics to create an unforgettable journey of vengeance.
    • 74 Metascore
    • 80 Critic Score
    While I wouldn’t call Atomfall revolutionary, Rebellion has done a great job of taking a unique setting and putting the right pieces around it. Figuring out where less is more is tantamount to the formula that works for Atomfall, along with offering players a streamlined experience that can be enjoyed for multiple playthroughs. Atomfall is brilliant, and solid in the right places.
    • 79 Metascore
    • 100 Critic Score
    Assassin’s Creed Shadows represents an excellent amalgamation of not only the new generation of Creed titles that started with Origins, but also plucking some of the best elements of those that came before. It’s a graphical powerhouse, combined with compelling characters, a meaningful and impactful story that takes risks, and refined gameplay mechanics. This is the new benchmark for the series, and it’s a high bar indeed.
    • 75 Metascore
    • 70 Critic Score
    If you’re a fan of more esoteric storytelling and indie point-and-clicks, I think Centum would be really up your alley. While there are slow points in the narrative and rather simplistic gameplay, the game as a whole is still positive, even if I was left with more questions than I had answers to.
    • 75 Metascore
    • 90 Critic Score
    MainFrames is a short and sweet platformer that manages to pack plenty of challenge and fun into every stage, all while remaining visually striking, engaging, and memorable.
    • 73 Metascore
    • 85 Critic Score
    Due to some strange technical issues, Rise of the Ronin on PC isn’t exactly the definitive version of the game. However, it’s still a good game with satisfying combat, and generally runs better here than it did on PS5.
    • 82 Metascore
    • 90 Critic Score
    Suikoden I & II HD Remaster: Gate Rune and Dunan Unification Wars is a gorgeous remaster that preserves the soul of the originals while breathing life into it for a new generation.
    • 85 Metascore
    • 95 Critic Score
    Citizen Sleeper 2 shakes up its own already stellar formula in a way that’s fresh and innovative whilst also dialing the stress to 11. Its scope is larger and more ambitious but also maintains that fragile beauty of the world and its inhabitants. There's a lot to uncover here for new and existing players, but be careful, this time around it doesn't hold your hand but leaves you flailing around in space. But once you find your feet, you’ll find that you can never tire of Citizen Sleeper’s world.
    • 90 Metascore
    • 100 Critic Score
    Split Fiction is a stunning and emotional buddy co-op adventure that kept us fully invested until the very end. Jumping between Zoe and Mio's different worlds was executed flawlessly, with unique gameplay, storylines, and details for every chapter. It's also the first of Hazelight's games to feature cross platform play, which performed superbly. This is how co-op games should be.
    • 84 Metascore
    • 95 Critic Score
    Two Point Museum isn’t just your run of the mill management sim, it’ll take your breath away with how much is on offer with its addicting gatcha expeditions and vast customisation options. Every Museum is a delight to play and if it's anything like its predecessors, I’m pumped for the sea of DLC to come. If you’re looking for a game to sink hundreds of hours into, then you can never go wrong with a Two Point game, but Two Point Museum may take the crown amongst its peers.
    • 88 Metascore
    • 95 Critic Score
    Monster Hunter Wilds is the best Monster Hunter has ever felt. It looks incredible and plays even better with fluid weapon combos, an incredibly addicting gameplay loop, and various monsters to fight. It’s not quite perfect, with the multiplayer features being unintuitive, but once you start playing you just don’t want to put it down.

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