GamingTrend's Scores

  • Games
For 5,254 reviews, this publication has graded:
  • 69% higher than the average critic
  • 6% same as the average critic
  • 25% lower than the average critic
On average, this publication grades 3.1 points higher than other critics. (0-100 point scale)
Average Game review score: 78
Highest review score: 100 Jimmy and the Pulsating Mass
Lowest review score: 5 Viridi
Score distribution:
5283 game reviews
    • 64 Metascore
    • 73 Critic Score
    So many games have done 3D fighting better that SNK might have been better off making this a 2D game.
    • 71 Metascore
    • 85 Critic Score
    Improves on its predecessor in almost every way, even if it still features the same maddening difficulty level as the original.
    • 74 Metascore
    • 81 Critic Score
    The funny thing is that Midway probably could have combined the best games in both complications and released just one version of the Arcade Treasures.
    • 60 Metascore
    • 73 Critic Score
    Feels way too much like a rehash-by-committee of things that barely worked 15 years ago.
    • 49 Metascore
    • 64 Critic Score
    It was amusing to play in a party setting, getting to watch people get into the music who would not normally. An average title.
    • 62 Metascore
    • 71 Critic Score
    For an attempt at creating a worthwhile recreational experience, it's an otherwise fun game rendered boring by constant loading screens.
    • 59 Metascore
    • 68 Critic Score
    The game never drew me inside the world of Robotech. "Battlecry" did a much better job capturing the feel and atmosphere of Robotech.
    • 81 Metascore
    • 95 Critic Score
    The game also provides many good reasons to return to it, aside from its core fighting game mechanic, but those reasons support the core mechanic rather than overshadow it.
    • 81 Metascore
    • 92 Critic Score
    features a staggering amount of replayability, Live play, hours of unlockables, multiple gameplay modes, and far more than any other fighter since "Soul Calibur." To say that I enjoyed the game would be an understatement.
    • 83 Metascore
    • 92 Critic Score
    The Story Mode will make you laugh out loud.
    • 52 Metascore
    • 49 Critic Score
    It’s not a fun game, and what little is here gets real old real fast.
    • 73 Metascore
    • 88 Critic Score
    For the people who have not played any of the games in the series up until this point, I would advise finding a copy of Armored Core 2 or 3 and play it first, as the difficulty in this one is not forgiving to anyone out of practice.
    • 68 Metascore
    • 93 Critic Score
    A wonderful package. Don't wait on the bargain bin for this one, as it is worth the price from the get go.
    • 57 Metascore
    • 66 Critic Score
    A sloppy, lackluster effort looking to cash in on nostalgia and familiarity rather than build a fan base with a quality product. Stay away from this one at all costs.
    • 83 Metascore
    • 86 Critic Score
    The cars are difficult to control, and the paths of terrain they travel through are not much wider than the car itself. Any mistake made can be the difference between first and last place, as well as how much damage to the car is taken.
    • 69 Metascore
    • 77 Critic Score
    The difficulty varies greatly, and might frustrate the game's chosen audience.
    • 63 Metascore
    • 74 Critic Score
    Graphics are crisp and colorful on the screen, and there is enough variety in play style to keep interest going.
    • 67 Metascore
    • 87 Critic Score
    Shark Tale isn’t aimed at me. That said, I’m having a ball playing it with my wife. The game is squarely aimed at those who loved the recently-released movie but there is enough nostalgia there for the whole family to enjoy.
    • 69 Metascore
    • 69 Critic Score
    I wouldn’t say it’s bad, but it certainly is mediocre on every level except the graphics. If you and your kid enjoyed the movie, then chances are you’ll enjoy this game.
    • 81 Metascore
    • 87 Critic Score
    Once you get spoiled by the leisurely pace of the game, absence of micromanagement, and the emphasis on actual strategy, you may never want to go back!
    • 79 Metascore
    • 85 Critic Score
    It is steeped in the history of the X-Men comic books and is an easy game to just pick up and play.
    • 86 Metascore
    • 84 Critic Score
    Deceptively simple with a hidden layer of strategy. Katamari has a simplicity and charm that is definitely addicting.
    • 76 Metascore
    • 81 Critic Score
    A little more polish and gameplay balance could have made Second Sight a classic gaming experience. This really is too bad since it contains a story that puts Psi-Ops to shame.
    • 56 Metascore
    • 69 Critic Score
    It's got average graphics, sound that does not stand out, and decent replayability due to unlockable items, but the issues with control and timing outweigh these items.
    • 82 Metascore
    • 81 Critic Score
    In short, this is a much better multiplayer game than a single player one.
    • 81 Metascore
    • 82 Critic Score
    Inadequate controls and chaotic 4 player co-op mode keep it from being a great game, but fans of the comics and movies should have plenty to be happy about.
    • 68 Metascore
    • 78 Critic Score
    What I don't understand though is how the developers felt the need to add a really bad slow motion element to the final boss battle, when this had never happened anywhere else in the game. This makes the final fight agonizingly annoying, so if you can get this far then you may as well push on through.
    • 58 Metascore
    • 49 Critic Score
    If there were a way to “Mystery Science Theater 3000” a game, this would be considered one of the best games to do that with. Shellshock: Nam ’67 is the Manos: Hand of Fate of video games.
    • 88 Metascore
    • 93 Critic Score
    This game is quite a bit longer than the first game, which was the biggest complaint of the first game. Sucker Punch has delivered a massive adventure game with a slick cohesion of 3 playable characters.
    • 71 Metascore
    • 76 Critic Score
    Ultimately, the story is what carried the day here and kept me playing to the end.

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