GamingTrend's Scores

  • Games
For 5,257 reviews, this publication has graded:
  • 69% higher than the average critic
  • 6% same as the average critic
  • 25% lower than the average critic
On average, this publication grades 3.2 points higher than other critics. (0-100 point scale)
Average Game review score: 78
Highest review score: 100 Jimmy and the Pulsating Mass
Lowest review score: 5 Viridi
Score distribution:
5285 game reviews
    • 38 Metascore
    • 45 Critic Score
    Godzilla faithful will be once again disappointed by this lackluster offering. Unintuitive controls, poor responsiveness, broken combat, repetitive missions…
    • 50 Metascore
    • 45 Critic Score
    The scariest thing about this title is the horror of facing another “find the key puzzle.” Oculus support and solid voice acting doesn’t save Doorways from bad puzzles, poor monster design and ineffective scares.
    • 44 Metascore
    • 45 Critic Score
    If this were a PSP game I may be able to overlook a lot of these short comings, but as a PS3 game, Last Rebellion is disappointing.
    • 46 Metascore
    • 45 Critic Score
    Animal Crossing: amiibo Festival retains the charm that the series is known for, but is uneventful and boring. Move out of this town.
    • 54 Metascore
    • 45 Critic Score
    Knack would have been a passable game twenty years ago, but now it just feels tired and uninspired.
    • tbd Metascore
    • 45 Critic Score
    Even the biggest fans of horror can skip this entry in the long list of Slender Man related media–that is unless they’re also big fans of aimless wandering.
    • 64 Metascore
    • 45 Critic Score
    I’m extremely glad I played through to the end, as the narrative of RiME is fantastic, with a gut punch of an end reveal that belies the whimsical look and feel that reeled me in to begin with. This makes the poor technical execution all the more frustrating – had it been better, or had I played it on the PS4, I might have considered this one of the high points in an already stellar year of gaming. Instead, I am left grieving what could have –should have– been.
    • 26 Metascore
    • 45 Critic Score
    What little fun Tenkai Knights Brave brings during the mech-on-mech battles is almost entirely overshadowed by the game’s incredibly repetitive nature. Even the surprisingly robust customization that the game offers isn’t enough to warrant the rest of the package.
    • 69 Metascore
    • 45 Critic Score
    Raji; An Ancient Epic has a lot of potential and a unique style and story, but seems to be actively working against the player’s enjoyment in many ways. While the first level is enjoyable, the rest of the game is plagued with performance issues and incomprehensible design decisions.
    • 61 Metascore
    • 45 Critic Score
    Legends of Ethernal sports a lovely art style and surprisingly grim story, but unfortunately the main mechanics, clunky combat, and frustrating gameplay design make this a tale of mediocre myths rather than one that soars.
    • 73 Metascore
    • 45 Critic Score
    Need for Speed Unbound is an arduous experience, and not one I’d recommend if you’re looking for an arcade racer. The only good aspects are the refined handling system and the aesthetic customization of your cars, which is really brought to light via community creations. However, this experience is quickly overshadowed by the boring open-world, a meaningless collect-a-thon, unbalanced AI, and some of the cringiest story and dialogue I’ve experienced. It’s The Room of racing games.
    • 49 Metascore
    • 45 Critic Score
    While a lot of The Amazing Spider-Man 2 fails to impress, there is a decent amount of potential to be had in this Beenox product.
    • 66 Metascore
    • 45 Critic Score
    Battlezone VR is a missed opportunity. With so many other PSVR launch titles ending up being little more than glorified tech demos, the balance and design gaffes that cripple the game make the experience that much more disappointing as Battlezone VR’s handling of the technology works really well. I’m convinced a good game could be salvaged from this with a few tweaks and some rebalancing, but for now it’s a brutally frustrating mess doesn’t live up to it’s promise.
    • 74 Metascore
    • 45 Critic Score
    On Your Tail has a lot of heart, but that’s sadly not enough to support a mystery that is constantly falling flat on its face. Its puzzles are infuriating rather than fun, with no real clues to follow and determine the culprit ahead of time. The characters are incredibly charming, Borgo Marina is gorgeous, and the life sim elements are fun, but the core of this taste of Italy is incredibly bitter.
    • 53 Metascore
    • 45 Critic Score
    Tekken 7’s Ultimate Tekken Bowl is only worth it for season pass holders or die-hard fans of the original Tekken Bowl. Other than some cool extra costumes (which are only usable in the main game), there really isn’t much here to get excited about.
    • 43 Metascore
    • 45 Critic Score
    There are some decent things going on in Yaiba: Ninja Gaiden Z. The cel-shaded art style is appealing, the dialogue and cutscenes are occasionally entertaining, and even the combat is fun at times. But the frustrating camera, aggravating controls and a nonsensical story that only briefly touches upon the themes of the series, weigh this spinoff title down too much for it to be enjoyable.
    • 70 Metascore
    • 45 Critic Score
    If you’re looking for jRPGs on your Vita, you’ve got great options–but Rainbow Moon isn’t one of them.
    • 74 Metascore
    • 45 Critic Score
    I want to love El Shaddai: Ascension of the Metatron, but the HD Remaster on Switch is not the place to do so. It runs so poorly you can’t even navigate menus properly. Even besides those problems, the action and platforming are incredibly bland and the story is nigh incomprehensible, even as someone who loves artsy titles.The visuals are drop dead gorgeous and the voice acting is good, but that’s not enough to carry a game.
    • 65 Metascore
    • 45 Critic Score
    911 Operator really misses the mark. It’s a good attempt at showing what a 911 operator may do, but you’re effectively playing a mobile game on the Switch for the cost of a PC game. That $22 price point is a bit excessive, especially since various bugs and quality-of-life issues you’ll get are really frustrating to deal with on the Switch.
    • 48 Metascore
    • 45 Critic Score
    The initial concept of the Space Rift is original and compelling. However, the overall execution of the world is far below what have come to expect from most VR games. While the game does have some nice style and mechanics in the cockpit, the voice acting and artwork in the game make it an unpleasant and drab experience. Space Rift seems to be as devoid of life as the dried up Earth within it.
    • 44 Metascore
    • 45 Critic Score
    Please don’t buy this game. Not for your kid, not for you. It’s not worth it. Get them more cards or something. They won’t get anything out of this Yu-Gi-Oh game other than story.
    • 74 Metascore
    • 45 Critic Score
    Afterparty unfortunately doesn’t come close to the standard its predecessor set. While it has great ideas and actors, the rest of the game collapses under the weight of its own ambitions.
    • tbd Metascore
    • 45 Critic Score
    Hero and Daughter+ boasts tons of dungeons to explore, powerful girls to summon, and enemies to defeat. Unfortunately, this seems to be a case of quantity over quality, as most of the characters have flimsy backstories and there are very few surprises. Instead of being treated to a richly detailed story about the world and its inhabitants, making progress largely feels like a joyless numbers game.
    • tbd Metascore
    • 45 Critic Score
    Exoplanet: First Contact has the potential to tell a great story and showcase a detailed world, but as it is now, it’s only able to show you the odd glimpse of what could be, before pulling you back into a cruel reality of buggy, simplistic combat, underdeveloped mechanics impeding enjoyment, and a swarm of bugs rendering the game unplayable at times.
    • 68 Metascore
    • 45 Critic Score
    The gameplay is exciting and works excellently, but it’s unfortunately lost on a backdrop of boring maps and ugly design.
    • 46 Metascore
    • 45 Critic Score
    After playing Zoids Assault, I really had to wonder why it was made or why Atlus decided to bring it over to these shores.
    • 52 Metascore
    • 45 Critic Score
    Shing! misses the mark of great beat 'em up by a long shot; which could have been avoided with more attention to detail. If Mass Creation put in the effort, it could have been one of the best beat 'em ups this generation. But we’re stuck with something too dull to take a bigger slice of that audience.
    • 65 Metascore
    • 45 Critic Score
    The Outbound Ghost looks and sounds wonderful, but that’s about all there is to enjoy here. Exploration and combat are both incredibly tedious, and the story meanders for about six hours until it ends with nothing resolved. I want to like this game, but it feels like it lacks any sort of central vision.
    • 62 Metascore
    • 45 Critic Score
    The WWE 2K series has experienced a very rough transition to the “next generation” of consoles. After two straight years of solid releases in WWE 13 and 2K14, Yukes has hit a wall.
    • 72 Metascore
    • 45 Critic Score
    No amount of visual updates can mask the fact that Type-0 was clearly never designed to be on consoles. What great ideas it has are buried under a story that’s rendered meaningless and a camera that prevents you from seeing most of them in the first place.

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