GamingTrend's Scores

  • Games
For 5,257 reviews, this publication has graded:
  • 69% higher than the average critic
  • 6% same as the average critic
  • 25% lower than the average critic
On average, this publication grades 3.2 points higher than other critics. (0-100 point scale)
Average Game review score: 78
Highest review score: 100 Jimmy and the Pulsating Mass
Lowest review score: 5 Viridi
Score distribution:
5285 game reviews
    • 71 Metascore
    • 45 Critic Score
    Death end re;Quest is not a terrible game, but it certainly doesn’t do much to stand out from a crowded and trope friendly glut of JRPG titles. The battle mode plays like a game of pool and has a lot of interesting features, but the writing is tired, the characters are overly sexualized and mentally deficient as always, and the game is set in a bland world with little detail or points of interest. Death end re;Quest is another game for fans of long dialogues leading nowhere.
    • 65 Metascore
    • 45 Critic Score
    While Twin Mirror is Dontnod’s worst game so far, it’s still a somewhat enjoyable experience, especially for fans of their work. It’s a game that feels like it needs a redo, because while it presents interesting concepts, it doesn’t flesh out any of them.
    • 77 Metascore
    • 45 Critic Score
    Just running around blasting things and hunting for keys isn't fun anymore. When you also remove the feeling of having a LAN party from the multiplay, you're not exactly left with a must-play game.
    • 82 Metascore
    • 45 Critic Score
    The infuriating do-over nature of 10 Second Ninja X greatly sours the experience and takes away from what otherwise could’ve been a decent game.
    • 60 Metascore
    • 45 Critic Score
    I and Me stands out due to the fact that the Switch library doesn’t have too many puzzlers right now. However, a pointless story, frustrating mechanics, and disappointing length mar a game with lofty ambitious.
    • 72 Metascore
    • 45 Critic Score
    Dragon Quest Treasures is a bland adventure that sucks out everything that makes the franchise charming. There’s quite a lot to do in the game, but none of it is fun or feels good. Playing this game feels more like checking things off your to-do list: the act of crossing things off may offer a hint of satisfaction, but you don’t actually like doing the tasks on it.
    • tbd Metascore
    • 45 Critic Score
    While the Iron’s Hot provides an authentic crafting experience for players looking to not engage with enemy combatants, survival aspects, or other variables that come with so many crafting games. With the game’s story, characters, and gameplay repetitive and forgetful to the end, the visuals and soundtrack ignite a spark that regrettably ends up burned out.
    • 65 Metascore
    • 45 Critic Score
    While the new graphics are gorgeous and being able to switch between old and modern visuals is great, Alex Kidd in Miracle World DX feels like three different games haphazardly slapped together. The level design and controls are fundamentally at odds with one another, and with how frequently you’ll die combined with how long it takes to respawn makes this simply a frustrating experience.
    • 59 Metascore
    • 45 Critic Score
    While The Last of Us Part I is arguably the game’s best version, its PC port is incredibly sub par and currently needs a lot of fixing.
    • 55 Metascore
    • 45 Critic Score
    Heaven Dust isn’t an awful game, but it has some awful parts. Uninspired gameplay and a lack of originality aren’t enough to make the game worth a recommendation. However, there’s just enough love put into that, perhaps, old-school Resident Evil fans could have a good time.
    • 69 Metascore
    • 45 Critic Score
    A great game held back by numerous technical problems. The Dark Pictures Anthology: Man of Medan promises another great experience in the vein of Until Dawn, but at least on the standard console is too stuttery to play. Much of the content will be inaccessible due to these performance issues. If you have an enhanced console definitely check it out, but unless it receives a patch it can scarcely be considered playable.
    • 56 Metascore
    • 45 Critic Score
    Recompile brings a lot of great ideas to the table, but none of them work well together in their implementation. While it presents an interesting story, you’d have to wade through the immensely frustrating gameplay to get there.
    • 60 Metascore
    • 44 Critic Score
    The game is fraught with issues that pop up cryptic error messages and sound bugs that should have been taken care of a long time before this was shipped.
    • 44 Metascore
    • 44 Critic Score
    I tend to review KOEI titles higher than some other reviewers as I have no interest in panning a game that people have put some effort into; on the surface this is not one of those games.
    • 62 Metascore
    • 43 Critic Score
    It’s a shame that Bientôt l’été is a game that is almost certain to be forgotten as the broken mess that it is. I really thought this game had some great concepts, but the unworkable controls and awful matchmaking destroy any chance it had. If you can find it on sale cheap—we’re talking under 5 bucks—and you really like the French New Wave, you might be interested. Otherwise, I’d definitely pass.
    • 59 Metascore
    • 43 Critic Score
    It's obvious that they put little or no effort into developing this turd, and Atlus should be embarrassed charging a full $60 for it.
    • 51 Metascore
    • 43 Critic Score
    This formula one just has a few faults and nothing that successfully improves on that formula.
    • 37 Metascore
    • 43 Critic Score
    The glaring use of 8-bit menus and what seems to be very low effort produce a game with any depth or redeeming qualities.
    • 46 Metascore
    • 43 Critic Score
    However, I get very angry when a game aims for the ground and misses. And falls over. And then poops itself. That's Arcade Sports in a nutshell.
    • 41 Metascore
    • 42 Critic Score
    If you wanted to play with the newly designed Transformers but only have a Wii, go out and purchase a PS3 or Xbox 360 and a copy of War for Cybertron. You might be spending more money, but it will be well spent compared to this game.
    • 25 Metascore
    • 42 Critic Score
    There's just no way around it - Batman: Dark Tomorrow simply failed on the core aspect of gameplay design.
    • 56 Metascore
    • 42 Critic Score
    I never thought I would say this, but Wrestlemania 21 is worse than both RAW and RAW 2, a feat that is extremely hard to accomplish honestly. Don't even rent this game, it's not worth it.
    • 65 Metascore
    • 40 Critic Score
    Slender: The Arrival wants to be seen as a serious entry into the horror genre, but it fails to put the effort into the gameplay mechanics and artificial intelligence that would merit the honor.
    • 55 Metascore
    • 40 Critic Score
    Magnetic: Cage Closed is a generic puzzler with an uninspired premise, which is only compounded by a second-rate story and laughable voice acting.
    • 52 Metascore
    • 40 Critic Score
    Star Horizon is a port of an on-rails space shooter mobile game that unfortunately misses the mark. The gameplay is simple enough to get into and not too difficult, but it's fairly bland at the same time. It's alright for a few hours of gaming, but at the time of writing, a game-breaking glitch prevents you from progressing past mission seven.
    • 29 Metascore
    • 40 Critic Score
    Ark: Survival Evolved is an open-world survival game where you're fighting against the elements and the dinosaurs around you. There are some nice concepts implemented, but framerate and performance issues drag the game down. Unless these are somehow fixed, you might be better off steering clear.
    • 54 Metascore
    • 40 Critic Score
    The Settlers: New Allies is a game with great presentation and poor execution, It’s $60, but I would struggle to recommend it at even half that price given how lacking in content it is. The gameplay is lagging heavily. Although tightly woven together, it doesn't really matter when there's so little to play with. It’s like being in a sandbox with no toys or tools.
    • 52 Metascore
    • 40 Critic Score
    Never Breakup is an attempt at a co-op game without the excitement most party games bring. The rope doesn’t add much to the experience, it’s slow paced at the best of times, and it lacks polish. If you're absolutely starved for a tethered-together title, you may enjoy it briefly, but this isn't a party game I'd recommend.
    • 37 Metascore
    • 40 Critic Score
    There’s a lot of potential with 36 Fragments of Midnight, but it’s all wasted. The procedural generation of obstacles are cool the first couple of times you play the game, but the fact that it feels empty everywhere with no replay value makes this feel like a glorified demo of something that could be greater.
    • 75 Metascore
    • 40 Critic Score
    There are countless fun, modern JRPG experiences to be had on the Vita, making this an entirely expendable game.

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