GamingTrend's Scores

  • Games
For 5,262 reviews, this publication has graded:
  • 69% higher than the average critic
  • 6% same as the average critic
  • 25% lower than the average critic
On average, this publication grades 3.2 points higher than other critics. (0-100 point scale)
Average Game review score: 78
Highest review score: 100 Ghost Trick: Phantom Detective
Lowest review score: 5 ELEA: Paradigm Shift
Score distribution:
5291 game reviews
    • 58 Metascore
    • 85 Critic Score
    If you remember playing the original Battlefront I and II, you’ll love playing them again on new generation consoles. They’ve added Kit Fisto and Asajj Ventress as well as multiple new maps that never made it into the originals. This definitely makes it worth it for any fan of these games or those wanting to see what all the fuss was about back in 2004/2005. Plus, with the ability to play multiplayer with friends and randoms, it’s going to be just like the simulations once again!
    • 58 Metascore
    • 59 Critic Score
    Unless you have the patience of a monk, you’ll be better off getting one of the previous games in the series and playing that.
    • 58 Metascore
    • 90 Critic Score
    A magnificent game that has taken me completely by surprise with its quality. A mix of 2D and 3D platforming, RPG, and adventure gaming blends with a gorgeous art style to form this hidden gem just waiting to be uncovered. All the while familiar and unique, Touhou: Scarlet Curiosity is a game that all should give a chance, enjoyable by the most hardened veteran gamer down the most green of newcomers.
    • 58 Metascore
    • 65 Critic Score
    Reynatis is close to a master at one trade, with its unique and refreshing combat system. But there’s too many other pieces that drag the overall presentation down, especially with its outdated graphics, poor Switch performance, awkward camera angles, and high price tag. However, even through all its minor to glaring flaws, and believe me there are many, it's an adventure I find myself looking fondly back on the things it does well.
    • 58 Metascore
    • 60 Critic Score
    The Caligula Effect offers a fascinating story inside of a huge virtual world. Filled with heavy concepts, writer Tadashi Satomi weaves a complex story about human suffering, artificial happiness, and the lengths people will go to find inner peace. While not nearly as developed or immersive as Persona 5, the game’s flashy graphics, star-studded soundtrack and solid story help to make up for what the game lacks in a depressingly shallow and unfulfilling social system, unclear objectives within dungeons and a rather tedious battle system.
    • 58 Metascore
    • 80 Critic Score
    There's a large number of puzzles, keycard scenarios, platform jumping, etc, etc. For some this has become old-hat, but I think theres still fun to be found here.
    • 58 Metascore
    • 80 Critic Score
    Carnival Games VR is an unexpected hit in my house. The intuitive control scheme made it fun for gamers and non-gamers alike. While having multiple players was cumbersome, there is a nausea-free simple and enjoyable VR experience.
    • 58 Metascore
    • 55 Critic Score
    Omega Quintet is a promise that fails to execute, and squanders most its intriguing battle mechanics and interesting characters with over-the-top fan service and rote, trope-filled plots.
    • 58 Metascore
    • 82 Critic Score
    The PS2’s slowdown monster rears its ugly head from time to time, mainly during huge (5+ monsters on screen) fights.
    • 58 Metascore
    • 60 Critic Score
    Sadly another attempt to cash into the name of a popular movie franchise with cute animal characters.
    • 58 Metascore
    • 59 Critic Score
    Control is way too loose.
    • 58 Metascore
    • 60 Critic Score
    Stereo Aereo is a functional music game. While it has a very cool scoring method and control scheme, it’s ultimately plagued by unforgiving and frustrating gameplay plus a generic soundtrack. Play this one if you’re looking for a fun time-waster, but there are better titles to which you may rock out.
    • 58 Metascore
    • 40 Critic Score
    There are a decent amount of weapons, enemy types, and environments, but those are cold comforts in the face of frustrating issues like awkward weapon management, unpolished platforming, wonky enemy AI, and tedious combat encounters. A good first attempt, but the game suffers from poor design all around.
    • 58 Metascore
    • 75 Critic Score
    Open Roads takes you on a delightful road trip as you seek out the truth behind granny’s secrets, even if it’s over quite quickly. Exploring abandoned summer homes and enjoying late night motel chats was pleasant, even if rather simple in premise. It’s a nice diversion if you’re looking for a relaxing narrative-focused game, but it's one that doesn’t do much to make you deeply invested in the story.
    • 57 Metascore
    • 65 Critic Score
    Kirby Battle Royale has a great premise, but squanders almost all of its potential. There is simply too little content to justify its price point and everything can be completed in just a few hours. Online is lacking, as players are limited to only playing with strangers in ranked and can only play with friends if they do so locally. Despite being one of the only Kirby games without his famous inhale ability, Kirby Battle Royale kind of sucks.
    • 57 Metascore
    • 60 Critic Score
    Typoman is a brilliant proof of concept muddied by messy mechanics, unclear prompts and a lack of meaningful motivation. While the wordplay is superb, the focus is never on that strength as often as I wish it was.
    • 57 Metascore
    • 20 Critic Score
    Stranded Sails - Explorers of the Cursed Islands at its best feels soulless, and at its worst it doesn’t even function. If this is targeted towards young children, it’s an insult to their intelligence. This is easily one of the worst games I have ever played.
    • 57 Metascore
    • 45 Critic Score
    The Conjuring House takes parts and pieces from other horror games but fails to add anything new. The in-your-face ghost and technical issues stop whatever scares the game could offer. At the end of the day, The Conjuring House is nothing more than a scavenger hunt in the frame of a generic ghost story that lacks creativity and scares.
    • 57 Metascore
    • 60 Critic Score
    Green Hell VR on the PlayStation VR2 is a competent and immersive survival simulator set in the gorgeous but deadly Amazon forest. It’s a downright shame that this version is just a copy-pasted port of the Meta Quest version, and doesn’t include many of the complex features that the PC VR version contains. Nonetheless, the game is a worthwhile hardcore experience for those who have never played any version of Green Hell before. For anyone who has, it’s a tough sell. All I can say is, what a missed opportunity to take this game to new heights.
    • 57 Metascore
    • 86 Critic Score
    Some of the more hardcore fans of the series may decry the lack of a plot in the game, but it really serves to get the player more involved and may also be a good draw for people who have never played the game before.
    • 57 Metascore
    • 70 Critic Score
    There are several good ideas in Lethal Alliances; it's just a shame they get buried under poor gameplay design choices.
    • 57 Metascore
    • 80 Critic Score
    Overall, I find that this game is enjoyable for what it is, and it’s fair to say that it doesn’t try to be anything else than what it is: essentially only a multiplayer game. It’s a fun one at that, so I do indeed recommend you play it if you’re into this type of gaming.
    • 57 Metascore
    • 60 Critic Score
    Sonic Forces may be a misstep from this year’s Mania, but it’s still an enjoyable title. While it suffers from a host of problems with pacing and performance, it still is worth a weekend rental with its surprisingly entertaining plot and great music.
    • 57 Metascore
    • 65 Critic Score
    Destiny 2: Curse of Osiris has an excellent new raid and an interesting campaign, but is severely lacking in meaningful content and plagued by a host of larger issues that have yet to be addressed.
    • 57 Metascore
    • 75 Critic Score
    It honestly has more of the feel that the original "Driver" gave on the Playstation, and that's a good thing. However, it isn't enough of an improvement to truly recommend this title as anything other than a rental or budget purchase.
    • 57 Metascore
    • 55 Critic Score
    At best, Mobile Suit Gundam: Extreme VS Force is a competent but dull beat-em-up with a few neat mechanics, and at worst a cluster of battles mostly controlled by the game’s AI, with only a small amount of help from the player.
    • 57 Metascore
    • 65 Critic Score
    I enjoyed Necropolis enough to try and keep playing to get the full experience, but I myself never got past Level 2 out of 10. And there is no option to adjust the difficulty, so it ends up being a grind just to survive. Perhaps that’s what some people want out of a game, but for me, I want to feel like I’m getting some sort of progress, and constant permadeath doesn’t quite do it for me.
    • 57 Metascore
    • 55 Critic Score
    Not worth playing, as it’s neither fun nor particularly creative or inspiring.
    • 57 Metascore
    • 70 Critic Score
    After all is said and done Captain America: Super Soldier plays a lot like a watered downed Batman: Arkham Asylum, but with decent Wii controls thrown in.
    • 57 Metascore
    • 10 Critic Score
    Bless Unleashed, when it’s not completely broken, is a boring, unfun disaster. Everything about the game has too many issues to even recommend at the very low price of free.

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