GamingTrend's Scores

  • Games
For 5,262 reviews, this publication has graded:
  • 69% higher than the average critic
  • 6% same as the average critic
  • 25% lower than the average critic
On average, this publication grades 3.2 points higher than other critics. (0-100 point scale)
Average Game review score: 78
Highest review score: 100 Ghost Trick: Phantom Detective
Lowest review score: 5 ELEA: Paradigm Shift
Score distribution:
5291 game reviews
    • 63 Metascore
    • 66 Critic Score
    If only someone would take the time to craft a truly epic scale video game set in this universe.
    • 63 Metascore
    • 60 Critic Score
    The Edge of Fate is the most whelming Destiny 2 expansion of all time. There are additions, sure, but there aren’t any real innovations that deepen the D2 experience the way The Final Shape, or even Lightfall, did. Unless you like turning into a little ball and rolling around, of course.
    • 63 Metascore
    • 70 Critic Score
    Moons of Madness plays more like a cinematic experience than an actual game. Its immersion visually is sublime, and though objects are intuitively interactive, the story lacks the emotional pull needed to match the tone and mood set forth. You will undoubtedly feel as if you are on an alien planet, but that’s it. The imbalance of story, gameplay, and interactivity with the enemy becomes apparent the more you play. And with much of the story being told through accessing terminals and listening to banter dialogue, I often felt as if I was no longer interested in what was occurring around me.
    • 63 Metascore
    • 55 Critic Score
    PositronX starts off as an amazing FPS game that’s marketed as a rogue-lite, but players will quickly realize that it’s more attuned to being a roguelike. Progressing through the four levels and it’s quickly evident that a high level of artificial difficulty is added, with enemies getting more health and damage, while you’re stuck with abilities and bonuses that don’t scale accurately against the rest of the gameplay. The game ends up becoming a grindy mess with its only salvation being the music design and the occasional new weapon or ability for the player to experience.
    • 63 Metascore
    • 74 Critic Score
    DarkStar One is a fairly big (and dangerous) world; while it isn't always the prettiest game nor does it host a wide variety of missions like other contemporary sandbox titles, the important thing to know is this: for a 4 year old port it still manages to bring something new to the table that is fun and the combat works, and in the end isn't that exactly what we want out of our games?
    • 63 Metascore
    • 50 Critic Score
    The World Next Door is an ambitious action-puzzle game with some interesting narrative and RPG elements, but unfortunately wears itself thin trying too much with too little.
    • 63 Metascore
    • 60 Critic Score
    SLAM LAND combines a great art style with a decently fun couch co-op basketball hybrid game, in which dunking your friends and objects in the only objective in the game. Although there is a decent amount of content here, the lack of unlockables and no online play gives little incentive to come back to or continue playing SLAM LAND.
    • 63 Metascore
    • 90 Critic Score
    Fatal Frame: Maiden of Black Water is a uniquely thrilling horror experience. Armed with only a camera and your wits, the tension is palpable and oozes out of every nook and cranny of Mt. Hikami and the surrounding areas. The camera serves to be as trusty of a weapon as a gun and adds a distinct tension to the action that few games could replicate. The atmosphere, level design, and story all work in tandem to create a surprisingly tense and beautiful experience, despite relying a bit too much on backtracking and having a rather thin story.
    • 63 Metascore
    • 68 Critic Score
    What could have easily been a stroll down memory lane instead turns into a frustrating disaster. The addition of a mid-mission save would have probably edged this game towards sanity, but the lack of it hampers the gameplay to the point where it simply isn't fun.
    • 63 Metascore
    • 77 Critic Score
    A solid effort, and fans of the series will definitely enjoy it. The lack of multiplayer is a big hit against it, especially in a game aimed at children and pre-teens.
    • 63 Metascore
    • 60 Critic Score
    Bleak Faith: Forsaken takes place in a beautiful science fantasy world that is begging to be explored. However, the constant bugs and frame rate drops make exploring this beautiful world on the PlayStation 5 a chore. If Bleak Faith: Forsaken receives more polish it could be one hell of a souls-like.
    • 63 Metascore
    • 70 Critic Score
    In the end The Dark Below has some great ideas and adds to an already solid game, but what it adds does not seem to be worth 20 dollars.
    • 63 Metascore
    • 52 Critic Score
    This game screams rushed port and the sad part is it screams rushed port of the non-existent Playstation 1 version.
    • 63 Metascore
    • 75 Critic Score
    Arcadian Atlas has some amazing character designs and character development. The gameplay can be a little unstable at times, but the story keeps you going with its creativity. With some great side characters like Eda and Poncho on your team and more down the road, nothing is impossible. It’s a love letter to older tactical games, and does the genre justice.
    • 63 Metascore
    • 50 Critic Score
    The Nintendo Switch version of NBA Playgrounds is probably the most inferior. While an entertaining romp with fun mechanics, a lack of content and fundamental patches keep this from being a slam dunk.
    • 63 Metascore
    • 75 Critic Score
    There’s a lot of new content for the Dragon Age enthusiast to enjoy here. The Descent is a worthwhile return to Thedas even if there’s strange design choices that you’ll have to suffer through to get to the best parts.
    • 63 Metascore
    • 80 Critic Score
    Touhou: New World offers a light-hearted RPG adventure set in a colorful location. Fluid combat backed by a stellar soundtrack makes this a great weekend binge.
    • 63 Metascore
    • 57 Critic Score
    The folks who worked on it were certainly heading in the right direction – Sacred Citadel just doesn’t have enough polish or pull to really keep you coming back for more – an experience I’d rather had not given my bag of quarters up for.
    • 63 Metascore
    • 69 Critic Score
    It lacks the depth needed to become a really good adventure game, and ends up being a platform game with some good puzzles built in.
    • 63 Metascore
    • 75 Critic Score
    ReCore is the framework of an incredible game with some truly unforgivable technical issues, which greatly deter from the overall experience. You’ll enjoy the challenging platforming, and awesome robotic action…in between aggravatingly long loading screens, and deaths via falling through solid surfaces.
    • 63 Metascore
    • 80 Critic Score
    While occasionally frustrating and repetitive, Serial Cleaner is a violently fun puzzle game that provides hours of blood-filled entertainment and new challenges.
    • 63 Metascore
    • 60 Critic Score
    Unless you really want to get behind the hard-knock life of an NBA star, your money would best be spent elsewhere.
    • 63 Metascore
    • 80 Critic Score
    The game feels largely the same through all the levels, even with new weapons gained through the game. Move through the level, fight monsters, get through more parts of the level, fight more monsters, collect glyphs, and fight the boss. However, this game does make good use of the license.
    • 63 Metascore
    • 78 Critic Score
    It’s a simmered down alternative to StarCraft and a good entry point into the RTS genre. It’s unfortunate that a few technical faults and the repetitive single player bogged down the title from being as great as it could have been.
    • 63 Metascore
    • 90 Critic Score
    The game is not only bigger, but also better in almost every way. The graphics, the animation, the lighting, and the overall storyline cohesion – the whole package is vastly improved. There are some issues such as repeating voice work, framerate stuttering, and a hyperactive camera while indoors, but the rest of the game more than makes up for these shortcomings.
    • 63 Metascore
    • 75 Critic Score
    While it can be complete chaos most of the time, Chocobo GP is still a fun and charming kart racer at its heart. There’s enough charm here to combat the frustration and bland tracks, and the multiple modes will keep you interested.
    • 63 Metascore
    • 73 Critic Score
    If you can look past the technical issues, long time fans of the SOCOM series should be happy with Confrontation.
    • 63 Metascore
    • 80 Critic Score
    Lost in Harmony is a very ambitious title that mixes a surprisingly infectious soundtrack with frantic and fun rhythm-platformer gameplay. It’s one musical romp that’s great for rhythm game players of all sorts, and I can’t wait to see what DigixArt does next!
    • 63 Metascore
    • 75 Critic Score
    Skully is a simple platformer that boasts fun characters, a great soundtrack, and creative gameplay; all of which provide a rewarding experience by the end of it. However, good things only last for a while, since the quality of the story drops off significantly by the end, and the poor music looping quickly becomes boring. And yet, it’s an underrated gem that you’ll likely want to platinum as soon as it’s done.
    • 63 Metascore
    • 69 Critic Score
    I felt myself compelled to play, but the control issues really got to me. Had there been no control issues, I would have been able to recommend this without any problem.

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