GamingTrend's Scores

  • Games
For 5,257 reviews, this publication has graded:
  • 69% higher than the average critic
  • 6% same as the average critic
  • 25% lower than the average critic
On average, this publication grades 3.2 points higher than other critics. (0-100 point scale)
Average Game review score: 78
Highest review score: 100 Microsoft Flight Simulator
Lowest review score: 5 Viridi
Score distribution:
5286 game reviews
    • 76 Metascore
    • 70 Critic Score
    Many of the key aspects that made The New Order so enjoyable have not been carried over into The Old Blood.
    • 62 Metascore
    • 70 Critic Score
    Falls under that old adage of "jack of all trades, master of none" - as the game seems to go out of its way to provide a variety of game styles for you to enjoy. Unfortunately they all come in as merely average examples of what we've seen in other games.
    • 74 Metascore
    • 70 Critic Score
    Overwhelm’s dark, intense action makes for a fantastic yet occasionally frustrating horror experience. When you are in the game, leaping around enemies and using your limited ammo to deal with evolving threats, you will be experiencing an immensely satisfying challenge. It’s only a shame that some of the technical aspects can make death too easy and navigation a chore, because the roots of Overwhelm’s concept design are exemplary.
    • tbd Metascore
    • 70 Critic Score
    In the end, AWE is another solid but lacking chapter of Control. The gameplay is fun, and a fantastic boss in Hartman is introduced. But there’s not much more to it besides that. The new weapon form isn’t necessary, and I’m not even sure it fits in the narrative.There aren’t new abilities, and you’re going to finish AWE pretty quickly. But detractors aside, I got two things I really wanted, more of Alan Wake and more of Control, which is all that really matters. Here’s to hoping the Remedyverse has more of both for us out there.
    • 72 Metascore
    • 70 Critic Score
    The Sims 4: Get Together utilizes the new club system to have new experiences, ways to play, and is a great social feature. Although it is a great expansion and allows for new and exciting gameplay, it fails to bring enough to the table for new players or people looking to get back to the Sims franchise.
    • 72 Metascore
    • 70 Critic Score
    Mirror’s Edge Catalyst is a gorgeous game that nails the free-running experience that fans want, but lacks an interesting narrative, compelling combat, and a fast travel system that will likely leave many fans disappointed.
    • tbd Metascore
    • 70 Critic Score
    Dune Sea plays more like an endless runner than an adventure game. Soaring high above the ground and through obstacles as you try and reunite with fellow geese is a relaxing and sometimes effortless breeze. When the game wants, it’s charming and has a lot of character, especially with its unique art-style and level design. Other times, the game mechanics and glitches will make you fall out of favor with your lovable goose.
    • 70 Metascore
    • 70 Critic Score
    Immortal Realms: Vampire Wars is a dark and bloody turn based strategy that hits the mark with lore, artwork, story, and music. The battles can use some work with not only making maps a bit bigger to give more strategic choices, but also the difficulty that ramps up significantly. The addition of cards in battle is quite fun, but lackluster on the map. But if you’re a fan of vampires, I think you’ll enjoy IR.
    • 77 Metascore
    • 70 Critic Score
    We recognize that Synapse tried hard but may have accomplished little but style. However, we must also acknowledge that Synapse may not be a game for everyone. It is brilliantly inspired and tries to combine successful mechanics that, in theory, would have resulted in a compelling game. If you are up for a tough challenge and are into Soulslike games, Synapse may be worth playing. For an FPS player, the game should last around 12 hours, and that is 12 hours of a solid VR game; it is immersive, has interesting abilities, intriguing gameplay choices and a great atmosphere. But that is the right amount of time before everything becomes mundane and repetitive. So suppose you are like me and must spend several hours grinding, doing and seeing more of the same to go past the first few areas of Synapse. In that case, I suggest you skip it altogether and find a more approachable and less repetitive game to play.
    • 69 Metascore
    • 70 Critic Score
    Preserving the true timeline alongside my AI companion was certainly an interesting investigation. Finding clues amongst the crowds was a simple yet entertaining gimmick, often making for enjoyable short play sessions. With a large amount of story missions alongside a decent free-play mode, there’s definitely fun to be had even if the gameplay lacks complexity.
    • 59 Metascore
    • 70 Critic Score
    Rack N Ruin has some clever concepts that ultimately fall short due to moments of extraordinary frustration.
    • 70 Metascore
    • 70 Critic Score
    Re-Reckoning is the most barebones remaster it could possibly be. It’s only barely been touched up visually, and the most gameplay changes are under the hood. If you’ve already played the game, there’s no reason to return here.
    • tbd Metascore
    • 70 Critic Score
    Perseverance marks an ambitious first installment of a unique visual novel that ends sooner than it needs to in order to be a fully satisfying prologue. While some mechanics need to be tinkered, the game is a fun and creepy visual novel for the $4.99 asking price. I just hope that future installments will be made sooner rather than later.
    • 64 Metascore
    • 70 Critic Score
    There are two types of people I recommend Painkiller: Hell & Damnation to: those who were huge fans of the original and want to experience the game again with updated graphics, and those who are looking for a throwaway experience that doesn't require much of a commitment to enjoy.
    • tbd Metascore
    • 70 Critic Score
    2MD: VR Football Unleashed ALLSTAR isn’t going to wow you, but it’s a fun experience. Throwing the game winning pass will always be a highlight (both throwing and catching it), but there isn’t a lot more to 2MD than that. Still, it’s a nice extra when rounding out your PSVR2 lineup.
    • 62 Metascore
    • 70 Critic Score
    Warsaw is a tactical turn-based game with some interesting aspects, although some of them hurt more than help. The setting is neat and the plot has real stakes, which is nice in a wartime game. The injury system along with ammo management will likely be a hit or miss for many.
    • 81 Metascore
    • 70 Critic Score
    I came away from Hunt: Showdown a little let down. The premise is good, the setting is something new, and many of the gameplay loop elements are unique. Better still, the combination of PvPvE sets the stage for something amazing, but that stage is just too damned small. With too deep a grind, and too few maps, Hunt: Showdown has just too little content (currently) to match its ambition. But hey...at least the hunting is cool!
    • 71 Metascore
    • 70 Critic Score
    Cyber Protocol’s escape-the-maze puzzles are easy to grasp but quickly ramp up the difficulty with frequent twists and new mechanics. This neon-bathed, synth-scored puzzler offers both single-player and multiplayer modes and an absolute mountain of levels. It would be easy to dismiss Cyber Protocol as style over substance, but with this much style, that’s not entirely a bad thing.
    • 76 Metascore
    • 70 Critic Score
    At times, Candleman: The Complete Journey can feel like a chore with its slightly erratic pacing and inconsistent tone. However, those that stick with it will find a surprisingly heartwarming story mixed with an innovative mechanic and some great environments.
    • 56 Metascore
    • 70 Critic Score
    I’m torn on this conclusion, but I just feel like Ubisoft played it too safe with Breakpoint. There’s not a lot of risks being taken in this game, and it shows. With that being said, Ghost Recon Breakpoint is a good game. Unfortunately though, I think it was a step back from Wildlands. Perhaps Breakpoint would’ve benefitted from a delayed release, giving them some time to sort things out. There’s just a lot in this game that doesn’t fit into a Ghost Recon game that many fans have come to love. With the promise of free content drops, there is still time for Ubisoft to turn things around. With all that being said, Breakpoint is in good hands, and I’m excited to see what the future holds.
    • 60 Metascore
    • 70 Critic Score
    In its current state, Brawlout is a competent Smash clone. While its frantic and deep mechanics are a fun time for competitive types, the overall lack of features can make the game feel empty at times. However, with promised updates and patches, this game could take the spot as one of the better fighting games on the Switch.
    • 58 Metascore
    • 70 Critic Score
    Skull & Bones exists in the space between GaaS and MMO-lite at launch. There’s fun to be had, as long as you recognize that this is a looter shooter more than a pirate game.
    • 60 Metascore
    • 70 Critic Score
    I do think that the gameplay is solid, and a couple of tweaks could make this a great game.
    • 69 Metascore
    • 70 Critic Score
    Wet
    WET certainly offers some entertainment value, and those who want to check it out for a weekend rental will likely get their money’s worth.
    • 82 Metascore
    • 70 Critic Score
    Ys VIII: Lacrimosa of DANA is a wonderful game, but this PS5 upgrade doesn’t do much to justify its existence. You get the DLC and an obtuse 120 fps mode, sure, but you’re basically still getting the exact same experience as if you played the PS4 version on a PS5 or Pro. The game itself is highly recommended, but console upgrades should have more features and this feels like less than the bare minimum.
    • 80 Metascore
    • 70 Critic Score
    Mandate of Heaven is an interesting DLC that adds the events leading up to and including the Yellow Turban Rebellion. Incite the rebellion or attempt to crush it, it's your choice. Be prepared for challenging situations that may frustrate you and make you want to stop. Longtime fans of the series and genre may appreciate the challenge more.
    • 70 Metascore
    • 70 Critic Score
    140
    140 looks and sounds as great as ever on the Switch, though some boss battles and a lack of meaningful post-game content means that it’s like an album you’ll listen to once and forget about until you come back to it years later.
    • 74 Metascore
    • 70 Critic Score
    Dying Light features some truly serene moments as you glide from building to building, but once that serenity halts, so does the player’s enjoyment.
    • 77 Metascore
    • 70 Critic Score
    ARMS is a shallow yet approachable experience that could have used just a bit more depth, detail, and personality.
    • 66 Metascore
    • 70 Critic Score
    The Sinking City is held back by extreme technical issues, weak presentation, and monotonous combat, but the high quality investigation mechanics and incredible worldbuilding make it a one-of-a-kind ride.

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