GamingExcellence's Scores

  • Games
For 1,018 reviews, this publication has graded:
  • 58% higher than the average critic
  • 4% same as the average critic
  • 38% lower than the average critic
On average, this publication grades 1.5 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 100 Grand Theft Auto IV
Lowest review score: 12 American McGee Presents Bad Day LA
Score distribution:
1018 game reviews
    • 57 Metascore
    • 53 Critic Score
    The Transformers of this game just come off as treading mediocrity.
    • 59 Metascore
    • 53 Critic Score
    The Transformers of this game just come off as treading mediocrity.
    • 48 Metascore
    • 53 Critic Score
    Overall, while the connect-the-dots mechanic in this game is decent enough, I’m not really sure if it warrants an entire game based around it.
    • 54 Metascore
    • 53 Critic Score
    The clunky controls, lousy storytelling and overall unappealing gameplay make it difficult to recommend this game because you’re better off watching the movie.
    • 67 Metascore
    • 52 Critic Score
    “Mario and Sonic at the Olympics” turned too quickly into “Player versus Mario and Sonic Olympics”, and the result is an unhappy gamer with a set of sore arms.
    • 64 Metascore
    • 52 Critic Score
    The frustratingly slow pace makes things feel even more dull, and over all it just feels like the game doesn’t deliver as well as it should have.
    • 61 Metascore
    • 52 Critic Score
    What you get here is a pretty-good looking game with shoddy gameplay.
    • 63 Metascore
    • 51 Critic Score
    This is seriously one of the most boring basketball games I've played in a long time and should be avoided by all but the most avid of fans.
    • 42 Metascore
    • 51 Critic Score
    A game with the same mechanics but vastly improved controls, combat, and level design could be really enjoyable. SPRay, while attempting to do this, falls flat on its face in the process.
    • 49 Metascore
    • 51 Critic Score
    In the end, Fuzion Frenzy 2 is simply an average (at best) party/compilation game that lacks depth, an overall sense of continuity and fun.
    • 70 Metascore
    • 51 Critic Score
    With a few patches, it's certainly possible that Bethesda will clean up the network problems with the game and it will certainly be worth your time. As it stands right now, with laggy network performance and an abysmal single-player experience, this is a game that will push your patience to the brink. Take a pass, at least for now.
    • 72 Metascore
    • 51 Critic Score
    With a few patches, it's certainly possible that Bethesda will clean up the network problems with the game and it will certainly be worth your time. As it stands right now, with laggy network performance and an abysmal single-player experience, this is a game that will push your patience to the brink. Take a pass, at least for now.
    • 68 Metascore
    • 51 Critic Score
    With a few patches, it's certainly possible that Bethesda will clean up the network problems with the game and it will certainly be worth your time. As it stands right now, with laggy network performance and an abysmal single-player experience, this is a game that will push your patience to the brink. Take a pass, at least for now.
    • 55 Metascore
    • 50 Critic Score
    In the end, it turns out a lot like space: majestic and somber, but even emptier than air.
    • 54 Metascore
    • 50 Critic Score
    It seems that Pandemic should stick to making games with blaster rifles instead of swords and arrows, those are infinitely better than Conquest.
    • 56 Metascore
    • 50 Critic Score
    While it is worth checking out Next Life merely for its intrigue, the slow pace and brain-numbing puzzles will leave most adventurers high and dry and barred from the continued storyline that might otherwise quench their thirsts.
    • 36 Metascore
    • 50 Critic Score
    Despite my attempts to treat this game fairly, it seems to come off as about as much of a half-hearted WWII themed Ace Combat rip-off as its name would suggest.
    • 58 Metascore
    • 50 Critic Score
    However its unintuitive user interface, horrible graphics and some frustrating game lock-ups, which can occur at any time for no reason at all, really damage what would be an otherwise average game.
    • 57 Metascore
    • 50 Critic Score
    The result is a title that gives a tactical experience leaving a lot to be desired. There are just too many issues to recommend it to people who just want a deep tactical game, even for fans of the genre.
    • 69 Metascore
    • 50 Critic Score
    If you are into shooters, then there are definitely better titles than this one. Operation Flashpoint: Red River suffers from slow pacing and too much time not even taking part in firefights. It deals more with having you playing Nurse Nightingale healing yourself and your team than a death-dealing marine. If that sounds like your idea of a good time, then go nuts.
    • 67 Metascore
    • 50 Critic Score
    If you are into shooters, then there are definitely better titles than this one. Operation Flashpoint: Red River suffers from slow pacing and too much time not even taking part in firefights. It deals more with having you playing Nurse Nightingale healing yourself and your team than a death-dealing marine. If that sounds like your idea of a good time, then go nuts.
    • 67 Metascore
    • 50 Critic Score
    If you are into shooters, then there are definitely better titles than this one. Operation Flashpoint: Red River suffers from slow pacing and too much time not even taking part in firefights. It deals more with having you playing Nurse Nightingale healing yourself and your team than a death-dealing marine. If that sounds like your idea of a good time, then go nuts.
    • 49 Metascore
    • 50 Critic Score
    It is fun for the first few levels until you realize that it’s all the same and not particularly imaginative.
    • 65 Metascore
    • 50 Critic Score
    It works. And you can kill some stuff. But that's about the only positive things I can say about it.
    • 67 Metascore
    • 50 Critic Score
    It works. And you can kill some stuff. But that's about the only positive things I can say about it.
    • 61 Metascore
    • 50 Critic Score
    It’s a bad port with terrible graphics, few modes and controls that will anger many.
    • 52 Metascore
    • 50 Critic Score
    Honestly if this game were taken back and reworked into a cartoon then I’m sure it would be plenty of fun for kids and adults alike due to all the double entendres but as it stands it’s an amusing cartoon interrupted by bland game segments.
    • 51 Metascore
    • 50 Critic Score
    Honestly if this game were taken back and reworked into a cartoon then I’m sure it would be plenty of fun for kids and adults alike due to all the double entendres but as it stands it’s an amusing cartoon interrupted by bland game segments.
    • 52 Metascore
    • 50 Critic Score
    Any amount of time spent with the game will likely have players frustrated by the mind-boggling linear format in light of its competition as well it’s technical shortcomings.
    • 69 Metascore
    • 50 Critic Score
    In a strange way, I respect the intent behind a game like Nail'd, and I don't generally like tearing down the hard work of a smaller publisher. Unfortunately, shallow gameplay, a myriad of glitches, boring and repetitive objectives, a non-existent online community, average at best graphics all conspire to make Nail'd a game destined to be forgotten in the bargain bin of your local games store.
    • 64 Metascore
    • 50 Critic Score
    In a strange way, I respect the intent behind a game like Nail'd, and I don't generally like tearing down the hard work of a smaller publisher. Unfortunately, shallow gameplay, a myriad of glitches, boring and repetitive objectives, a non-existent online community, average at best graphics all conspire to make Nail'd a game destined to be forgotten in the bargain bin of your local games store.
    • 66 Metascore
    • 50 Critic Score
    In a strange way, I respect the intent behind a game like Nail'd, and I don't generally like tearing down the hard work of a smaller publisher. Unfortunately, shallow gameplay, a myriad of glitches, boring and repetitive objectives, a non-existent online community, average at best graphics all conspire to make Nail'd a game destined to be forgotten in the bargain bin of your local games store.
    • 55 Metascore
    • 50 Critic Score
    It seems that Pandemic should stick to making games with blaster rifles instead of swords and arrows, those are infinitely better than Conquest.
    • 44 Metascore
    • 50 Critic Score
    Swashbucklers doesn’t have anything that’s worth the purchase, and it can be looked over by most gamers.
    • 54 Metascore
    • 50 Critic Score
    Wasted potential.
    • 68 Metascore
    • 49 Critic Score
    Nothing has been improved in the six years since PSO. Worse still, PSU actually managed to take steps backwards (level design, story, online play, mission counters, equipment, mags, etc) and ruin the memory of the Phantasy Star legacy.
    • 64 Metascore
    • 49 Critic Score
    Nothing has been improved in the six years since PSO. Worse still, PSU actually managed to take steps backwards (level design, story, online play, mission counters, equipment, mags, etc) and ruin the memory of the Phantasy Star legacy.
    • 59 Metascore
    • 49 Critic Score
    Nothing has been improved in the six years since PSO. Worse still, PSU actually managed to take steps backwards (level design, story, online play, mission counters, equipment, mags, etc) and ruin the memory of the Phantasy Star legacy.
    • 72 Metascore
    • 49 Critic Score
    The bottom line is Perimeter: Emperor's Testament is a flawed diamond.
    • 52 Metascore
    • 48 Critic Score
    There simply aren’t enough positive elements to the presentation of this game to compensate for the repetitive battle and wonky camera.
    • 59 Metascore
    • 48 Critic Score
    I cannot recommend this game for adults, kids, or even a rental, unless you plan to find humour in a so bad it's good kind of way.
    • 52 Metascore
    • 48 Critic Score
    I cannot recommend this game for adults, kids, or even a rental, unless you plan to find humour in a so bad it's good kind of way.
    • 47 Metascore
    • 48 Critic Score
    Simply put, this is one science experiment that should have been buried six feet under.
    • 59 Metascore
    • 48 Critic Score
    I cannot recommend this game for adults, kids, or even a rental, unless you plan to find humour in a so bad it's good kind of way.
    • 54 Metascore
    • 48 Critic Score
    The engine, while used well in previous titles, is a poor choice for this game. The linearity of the title is constricting and aggravating when it feels like there’s a big city full of Others waiting to be explored.
    • 67 Metascore
    • 47 Critic Score
    Penumbra: Requiem, as a game, doesn’t know what it is.
    • 58 Metascore
    • 47 Critic Score
    If you're starved for strategy and like the idea of open-area, semi-persistent medieval battle scenes, Bladestorm might make sense. Unfortunately, you won't find rewarding, patient strategy, or dynamic action within.
    • 63 Metascore
    • 47 Critic Score
    If you're starved for strategy and like the idea of open-area, semi-persistent medieval battle scenes, Bladestorm might make sense. Unfortunately, you won't find rewarding, patient strategy, or dynamic action within.
    • 44 Metascore
    • 46 Critic Score
    There's just not enough to attract a lot of people to this game. The story feels non-existent, the characters are dull, and the puzzles mind-numbing.
    • 52 Metascore
    • 46 Critic Score
    All in all, Great War Nations: The Spartans is just such a generic game that it’s hard to recommend at all.
    • 54 Metascore
    • 46 Critic Score
    It’s just not a fun game.
    • 61 Metascore
    • 45 Critic Score
    The typically anime characters are great for a laugh, and you occasionally learn a medical term or two with which to impress your girlfriend, but overall, playing LifeSigns is like being operated on by a chimpanzee without anesthetic.
    • 54 Metascore
    • 45 Critic Score
    The real-time strategy mechanics are just not done well, it's as simple as that.
    • 63 Metascore
    • 45 Critic Score
    In the end, Front Mission Evolved took the concept of third-person mech combat and took all the fun out of it. It is hard to not compare it to other games like it because the other ones got the core of it right. If Square Enix decides to take the series back to being a tactical RPG, I wouldn't blame them.
    • 58 Metascore
    • 45 Critic Score
    In the end, Front Mission Evolved took the concept of third-person mech combat and took all the fun out of it. It is hard to not compare it to other games like it because the other ones got the core of it right. If Square Enix decides to take the series back to being a tactical RPG, I wouldn't blame them.
    • 58 Metascore
    • 45 Critic Score
    In the end, Front Mission Evolved took the concept of third-person mech combat and took all the fun out of it. It is hard to not compare it to other games like it because the other ones got the core of it right. If Square Enix decides to take the series back to being a tactical RPG, I wouldn't blame them.
    • 72 Metascore
    • 45 Critic Score
    Even at a lower price point this game offers very little to justify spending any money on it as the likelihood that you will return to play very frequently is slim to none.
    • 56 Metascore
    • 45 Critic Score
    StT is as weak as licensed kiddie games get. It's a boring, shallow experience that features none of the whimsy and hilarity of the films.
    • 50 Metascore
    • 45 Critic Score
    While the game is a budget title that still doesn’t excuse its myriad flaws and failings.
    • 58 Metascore
    • 45 Critic Score
    Conflict: Denied Ops is not a thinking man’s title. It’s a game where you can just play and run and shoot things and grunt.
    • 56 Metascore
    • 45 Critic Score
    Unless you're a serious fan of boxing games seeking a fix while you wait for the next Fight Night game you may want to pass on this one.
    • 53 Metascore
    • 45 Critic Score
    Untamed is a perfect example of a franchise paying heed to a platform almost out of muscle memory more so than anything else.
    • 52 Metascore
    • 44 Critic Score
    The Nintendo DS has other logic games in its repertoire that are more exciting, stimulating, and feel more like a complete package.
    • 63 Metascore
    • 43 Critic Score
    I’m just as surprised as you may be to hear that the replay value I found in Stacked is actually quite high.
    • 57 Metascore
    • 43 Critic Score
    Sure, the game was designed for kids, so I can overlook some of the over-simplified and repetitive graphics, sound and even story, but the gameplay is just awful.
    • 38 Metascore
    • 43 Critic Score
    Naruto has definitely seen better days. In the end, all these problems can't be forgiven when put together, not even by the most die-hard fans. Naruto: Dragon Blade Chronicles is perhaps a story that would have been better seen as an animated film. But as a video game, you can pass on this story.
    • 57 Metascore
    • 42 Critic Score
    StT is as weak as licensed kiddie games get. It's a boring, shallow experience that features none of the whimsy and hilarity of the films.
    • 56 Metascore
    • 42 Critic Score
    As weak as licensed kiddie games get. It's a boring, shallow experience that features none of the whimsy and hilarity of the films.
    • 53 Metascore
    • 42 Critic Score
    The Chosen: Well of Souls doesn’t really have anything going for it.
    • 34 Metascore
    • 41 Critic Score
    You Are Empty fails to really bring anything new to the table, but it does bring a unique setting and a creepy atmosphere. Where it falls flat, however, is the most important part of any game: its gameplay and its ability to be replayed.
    • 45 Metascore
    • 40 Critic Score
    Swashbucklers is a value title with very little value in it.
    • 46 Metascore
    • 40 Critic Score
    Credit must be given for the leap of faith and attempt at doing something new. If Tony Hawk Ride had been a success it likely would have opened the door even further for these types of games that use peripherals to emulate real life objects. The problem is that the game feels rushed, the skateboard does not respond well enough to your movements and the game itself isn’t all that rewarding or exciting.
    • 44 Metascore
    • 40 Critic Score
    Credit must be given for the leap of faith and attempt at doing something new. If Tony Hawk Ride had been a success it likely would have opened the door even further for these types of games that use peripherals to emulate real life objects. The problem is that the game feels rushed, the skateboard does not respond well enough to your movements and the game itself isn’t all that rewarding or exciting.
    • 47 Metascore
    • 40 Critic Score
    Credit must be given for the leap of faith and attempt at doing something new. If Tony Hawk Ride had been a success it likely would have opened the door even further for these types of games that use peripherals to emulate real life objects. The problem is that the game feels rushed, the skateboard does not respond well enough to your movements and the game itself isn’t all that rewarding or exciting.
    • 44 Metascore
    • 40 Critic Score
    This game suffers from an extreme lack of polish, and while it may serve as a neat project for grad-school game programmer, Street Trace has no place on Xbox Live Arcade, nor your hard drive.
    • 44 Metascore
    • 40 Critic Score
    Fan boys will get they're fix, and that's about the extent of FBM's scope, providing little to none entertainment value past the first 30 minutes.
    • 45 Metascore
    • 40 Critic Score
    Football Mogul 2007, even as a budget title, is just not in the same league as Baseball Mogul 2007 was and while well-meaning, feels more like an unfinished product than a neat little niche title. I'll go so far as to say that Football Mogul 2007 actually feels more like a Windows "application" than a football game.
    • 61 Metascore
    • 40 Critic Score
    If you're a fan of the series, more than likely you've already played a version on a home console. Save yourself the money, play that, and purchase a set of DVDs instead. Trust me, it'll last longer.
    • 48 Metascore
    • 40 Critic Score
    Fan boys will get they’re fix, and that’s about the extent of FBM’s scope, providing little to none entertainment value past the first 30 minutes.
    • 36 Metascore
    • 40 Critic Score
    Wasted potential is all I see here, but the lack of quality in Power Gig doesn't make it any easier to see anything more. It simply isn't worth it for the guitar, nor the game: buy a cheap Six String if you want to learn the strings, leave this title alone.
    • 36 Metascore
    • 40 Critic Score
    Wasted potential is all I see here, but the lack of quality in Power Gig doesn't make it any easier to see anything more. It simply isn't worth it for the guitar, nor the game: buy a cheap Six String if you want to learn the strings, leave this title alone.
    • 59 Metascore
    • 40 Critic Score
    The detail that has gone into the realism of the ships and locations is noticeable, but that doesn’t make up for the lack of any real interesting gameplay.
    • 49 Metascore
    • 40 Critic Score
    Regardless - this is a classic example of a solid game suffering from poor execution.
    • 44 Metascore
    • 40 Critic Score
    I would not recommend Tornado at all. It’s a decent concept (one we’ve seen before) but is executed in an extremely frustrating manner.
    • 56 Metascore
    • 39 Critic Score
    Yes, sneaking around as a ninja in dark and eviscerating your enemies is good for a bit of fun in short bursts, but Tenchu Z's gameplay is so broken and poorly designed that even the parts that the designers got right are lost in the shuffle.
    • 56 Metascore
    • 39 Critic Score
    With such simplistic controls, a kick (the B button) and a jump (the A button), a game like this could be executed much better. The player should definitely not be frustrated that the kick or jump doesn't quite work as expected, especially when there are no other options.
    • 38 Metascore
    • 38 Critic Score
    It is a shame that VR is nothing more than a poor man’s Splinter Cell with a dash of Resident Evil thrown in for flavour.
    • 38 Metascore
    • 38 Critic Score
    Seven Kingdoms: Conquest fails to do anything right. Balance problems, technical issues, pace, story, graphics…I can go on. It’s not worth playing.
    • 51 Metascore
    • 35 Critic Score
    Denied Ops suffers from abysmal graphics, awful audio, and incredibly low production values.
    • 50 Metascore
    • 35 Critic Score
    In the end, X Blades is just downright terrible. It shouldn’t be played, it shouldn’t be rented and it shouldn’t even be looked at.
    • 43 Metascore
    • 35 Critic Score
    While this game was once top of the line it hasn’t aged well nor has it been given a new coat of paint to make it more visually appealing.
    • 50 Metascore
    • 35 Critic Score
    In the end, X Blades is just downright terrible. It shouldn’t be played, it shouldn’t be rented and it shouldn’t even be looked at.
    • 63 Metascore
    • 35 Critic Score
    Fatal Fury Special is not worth the points to download. The game is tougher than a two dollar steak, and has aged about as well as milk left behind a radiator for a month.
    • 52 Metascore
    • 35 Critic Score
    Denied Ops suffers from abysmal graphics, awful audio, and incredibly low production values.
    • 57 Metascore
    • 35 Critic Score
    Driver is in need of a serious tune-up.
    • 59 Metascore
    • 35 Critic Score
    This one's a definite pass.
    • 62 Metascore
    • 35 Critic Score
    With an online guide opened and at the ready, the frustrating aspects of the game can be avoided and it becomes easier to enjoy, but I don't count a good game one where I have to constantly cheat in order to play it without throwing my controller into the television.
    • 49 Metascore
    • 34 Critic Score
    If not a bit ironic, Duke ends the game with a line about how 'crappy' the ending was. Well Duke, that just about summed up the entire game. There are no redeeming qualities about this game, the shooting, weapons, enemies, gameplay, platforming and driving all combine to be one extremely unrewarding experience. If it were not for the fact this game has had so much hype and been in development for nearly fifteen years, this game would not be receiving any attention, because it does not deserve any.
    • 54 Metascore
    • 34 Critic Score
    If not a bit ironic, Duke ends the game with a line about how 'crappy' the ending was. Well Duke, that just about summed up the entire game. There are no redeeming qualities about this game, the shooting, weapons, enemies, gameplay, platforming and driving all combine to be one extremely unrewarding experience. If it were not for the fact this game has had so much hype and been in development for nearly fifteen years, this game would not be receiving any attention, because it does not deserve any.
    • 51 Metascore
    • 34 Critic Score
    If not a bit ironic, Duke ends the game with a line about how 'crappy' the ending was. Well Duke, that just about summed up the entire game. There are no redeeming qualities about this game, the shooting, weapons, enemies, gameplay, platforming and driving all combine to be one extremely unrewarding experience. If it were not for the fact this game has had so much hype and been in development for nearly fifteen years, this game would not be receiving any attention, because it does not deserve any.

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