GAMINGbible's Scores

  • Games
For 584 reviews, this publication has graded:
  • 50% higher than the average critic
  • 4% same as the average critic
  • 46% lower than the average critic
On average, this publication grades 3 points higher than other critics. (0-100 point scale)
Average Game review score: 78
Highest review score: 100 The Legend of Zelda: Tears of the Kingdom
Lowest review score: 30 1348 Ex Voto
Score distribution:
  1. Negative: 6 out of 584
600 game reviews
    • 83 Metascore
    • 80 Critic Score
    Astro's Playroom is just that; a playroom for the next generation - a small glimpse into what the PlayStation 5 will be able to do with the DualSense.
    • 77 Metascore
    • 80 Critic Score
    Crimson Desert is by no means a perfect game. It’s an amalgamation of perhaps slightly too many ideas, and that makes for a weirdly paced experience that demands a lot of the player without offering much in the way of help. And yet, it left me in awe more times than anything else I’ve played in recent memory with its dazzling open-world. Crimson Desert may not be the best game you'll ever play, but it’ll certainly be up there as perhaps the most memorable.
    • 65 Metascore
    • 80 Critic Score
    After Us succeeds in what it sets out to do. The world that Gaia is trying to save may be a grave warning to us all, but After Us never feels heavy or oppressive. Your platforming efforts are rewarded by reassurances that maybe everything isn’t doomed after all. Gameplay is perfectly synced with the narrative to create an experience that is both enlightening, interesting, and - despite the doom and gloom - enjoyable. It is a game that makes you feel like you’re making a difference all while reminding you just how to do so in the real world. After Us seeks to better players, not just entertain them. To put it simply, it’s impactful and a must-play.
    • 79 Metascore
    • 80 Critic Score
    I’ve never played anything quite like Leximan, and I’m not sure I ever will again. But I am hugely grateful a game this unashamedly silly exists, and would recommend it to anyone looking for a bit of a giggle.
    • 78 Metascore
    • 80 Critic Score
    For the most part Solar Ash's impeccable style more than makes up for its weaknesses. The Ultravoid is a stunning prog-rock album cover come to life, and skating through it to uncovering its many secrets is rarely anything other than a complete joy. If it were a little longer, I fear its flaws would have become too much to ignore. But at a brisk seven-hours, Solar Ash is a perfectly paced adventure that's well worth your time.
    • 78 Metascore
    • 80 Critic Score
    Dying Light: The Beast is a must-play game if you’re a fan of the series, and gives a hero’s welcome to the protagonist that started it all. The new beast powers are a great addition to your arsenal and make combat more interesting, and the parkour is as fun now as it was all the way back in 2015. The game is only held back by a map with too much open space, and janky parkour that halts your momentum at the worst possible moments.
    • 76 Metascore
    • 80 Critic Score
    EA Sports FC 25 is Electronic Arts’ best football game to date. The game has clearly progressed, and it’s now got to the stage where there is little room for improvement which could become an issue. That may seem like an odd criticism, but if EA wants to make additional improvements in next year's inevitable release, it’s going to have to pull something really special out of the hat. Something that even Lionel Messi would be proud of, but that’s a potential concern for another day. For now, the football action on the pitch doesn't get much better than EA Sports FC 25.
    • 80 Metascore
    • 80 Critic Score
    Being able to watch my character nestled in a beanbag by a crackling fire, the static softly hissing from a vinyl spinning in the background while they knit is *chef’s kiss*. That will always be a winning combination for my cosy-at-heart soul. The life that’s depicted in Spirit City: Lofi Sessions is the one I want, and right now, the game is the only way I can (momentarily) realise that wish.
    • 89 Metascore
    • 80 Critic Score
    With this Dead Space, the developer welcomes not only faithful players but fresh-faced recruits and stunningly enough, neither of them know what they’re in for. They will love the ride though. Scream if you want to go faster, and all that.
    • 79 Metascore
    • 80 Critic Score
    At a time where a 'Britain divided', in the near-future and distant past respectively, is the setting of at least two new AAA games - namely Watch Dogs: Legion and Assassin's Creed Valhalla - it's refreshing and comforting to play through a game where this place I call home isn't, well, a load of sh*t. The bucolic, pastoral Britishness of I Am Dead is weaved throughout its gentle humour and its heart-squeezing moments of emotional lurch, likewise its old-time seaside quaintness and whimsical soundtrack. It's a nice game to spend time with, in the same way that Detectorists (for example) was a nice TV show to spend time with; and for a title that's ostensibly about preventing a cataclysmic eruption, it's incredibly relaxed. It's definitely not for everyone, but to return to that Annapurna catalogue of paragraph one: if those games do it for you, I Am Dead will scratch the same itches with all the agreeable satisfaction of a Morris Lupton bellyrub. Woof.
    • 75 Metascore
    • 80 Critic Score
    Horror games are difficult to sum up, fear is, after all, subjective. And to spoil a scary story based on suspense and tension is a crime. And so, here I will end my review by saying that Fear the Spotlight is perhaps the first game to scare me in a while and while it is a little trapped in the past, it does a wonderful job of unsettling the player enough that you’ll be thinking about it for some time to come.
    • 69 Metascore
    • 80 Critic Score
    The Callisto Protocol is a lucid dream of a game. You want to escape the terrors flickering before you but once the game gets hold with both tentacles, you’re trapped in the hostile environment of the best horror game of the year.
    • 88 Metascore
    • 80 Critic Score
    Horizon Forbidden West is a clear step up from the first game. With the addition of new biomes, extra tools, an extremely compelling story, and a ton of content to keep you busy, this is another single-player action-adventure hit for PlayStation. It’s amazingly fun to play, consistently incredible to look at, and even while writing these words, all I’ve wanted to do is jump back into the Forbidden West.
    • 80 Metascore
    • 80 Critic Score
    If there’s anything about cosy gaming that appeals to you, Hello Kitty Island Adventure should undoubtedly be high on your to-play list. Developer Sunblink, in partnership with Sanrio, may have built a game on the foundations of those that have come before in the genre, but that doesn’t detract from the fact that the end result is a sunshine-filled tonic that’s sure to delight every single player who consumes it.
    • 80 Metascore
    • 80 Critic Score
    Despite being better for having experienced it, like when I finish any good book, I pine for its narrative long after reading.
    • 80 Metascore
    • 80 Critic Score
    As a Zelda fan of nearly 30 years, it’s not easy to find a game that comes close to scratching that itch in a truly authentic way, but Dungeons Of Hinterberg is the real deal. This is a real gem of a game that has managed to find a genuinely fresh new way to approach a well-worn genre. Like any holiday worth taking, there are some hiccups along the way, but you’ll find yourself thinking about going back to Hinterberg almost as soon as you leave.
    • 79 Metascore
    • 80 Critic Score
    Rewarding those who are restrained as well as those who are reckless, The Quarry is nerve-shredding as a single-player game - so who knows what chaos will ensue with its multiplayer modes? For fans of schlocky yet satirical horror games and films, The Quarry is not one to miss.
    • 83 Metascore
    • 80 Critic Score
    Forgive Me Father 2 is an unforgettable assault on the senses that’s a must for horror fans who want bombastic action throughout.
    • 73 Metascore
    • 80 Critic Score
    All in all, combined with its snazzy visuals that look delightful in handheld mode on the Nintendo Switch and the surprisingly good performances of actors for every character, this game is a treat. While it doesn't do much to evolve the genre, Teenage Mutant Ninja Turtles: Splintered Fate is a blast the moment you fire up the game and you’ll be a lean, mean fighting machine in no time.
    • 84 Metascore
    • 80 Critic Score
    It’s hard to deny Dragon Quest III HD-2D is anything other than the perfect remake. It’s a faithful recreation that does an admirable job of fixing up the creakier aspects of a nearly 40 year old game while keeping the original’s spirit very much intact. While it may be a little tough to recommend to anyone new to Dragon Quest (or RPGs in general), longtime fans of the series will find a lot to love.
    • 77 Metascore
    • 80 Critic Score
    KARMA: The Dark World is one hell of an enjoyable experience thanks to its stunning graphics, meaningful visuals, and gripping narrative. You will never know what’s coming next or where the story will take you but you are guaranteed to be in for a wild ride with a few jumps along the way.
    • 79 Metascore
    • 80 Critic Score
    Ultros is a game that, I suspect, not everyone will “get”. It’s unashamedly bizarre, and isn’t afraid to make players work to dig through its squelchy layers to find its shimmering, beating heart. But if you’re willing to put in the time and effort, Ultros is a breath of fresh air for an increasingly crowded genre, and one of 2024’s strangest surprises.
    • 84 Metascore
    • 80 Critic Score
    While the mechanics at times can be frustrating, Guardians of the Galaxy is a really enjoyable experience that I would recommend to a wide audience: for fans of all things Marvel, action games, and stories that dare to go that step further in relating a compelling fantasy to hugely relevant real-world matters.
    • 89 Metascore
    • 80 Critic Score
    What should be championed here is Bungie being Bungie and them leaning into what made Destiny so special in the first place. Throughout the story beats of The Final Shape there’s a greater sense of community as we meet characters and journey along with them. These are NPCs we’ve been with for many years and we’re seeing them at their very best. I’m not ashamed to say I cheered at points, I got choked up several times, and a couple of moments had me grinning from ear to ear. Bungie has saved the best for last.
    • 85 Metascore
    • 80 Critic Score
    Tetris Forever isn’t just for historians and archivists who want to know more about the franchise. It’s a treasure trove of joy that rolls back the years and shows that with a simple formula, games can last forever. If you enjoy the classic game, this is the definitive way to play it. Sure, there might not be a lot in rewatching the historical segments over and over, but they’re simply extra flavouring in a banquet of gaming that is already delectable in every form.
    • 79 Metascore
    • 80 Critic Score
    Given its relatively small scope but simple and fun premise, I can’t find much to fault about Kill the Brickman. If you’re aching for a new roguelike to play, and you’re on board with Poncle’s whole shtick by now, it’s a genuinely fun time that can easily fill the time you spend on your afternoon breaks.
    • 89 Metascore
    • 80 Critic Score
    All in all, It Takes Two is a wonderful two-player experience, with plenty to immerse you and your co-op partner in for hours on end, whether that be at home or online. Hazelight have worked wonders in the co-op genre yet again here - but with that said, there are still a few moments of annoyance along the way. But if you fall in love with Cody and May early on, you'll quite easily see past this. It Takes Two welcomes both non-gamers and gamers to join in the fun together, and ultimately learn the relatable reality behind that title.
    • 78 Metascore
    • 80 Critic Score
    The Capcom Fighting Collection is a great partner for and follow-up to the Beat ‘Em Up Bundle , and if you’re a player who used to love pumping their shrapnel into coin-ops to smack the everloving stuffing out of a friend, who may or may not have remained your friend afterwards, it makes for an easy recommendation, especially with the flexibility the Switch version can offer via its small but totally useable Joy-Cons.
    • 83 Metascore
    • 80 Critic Score
    It doesn’t do much to reinvent the wheel, there’s nothing massive here that separates it from a game like Hollow Knight, but it doesn’t need to, either. I liked that it kept its features and ideas down to the simple fundamentals of the Metroidvania genre, where its appeal rides by on vibes alone. Even after reaching the end of the game, I’m excited to go back and see what I’ve missed, because I’ll bet there’s quite a lot of content I’ve still not seen yet.
    • 86 Metascore
    • 80 Critic Score
    The game also makes us question our morals and beliefs and asks us how far we are willing to go in order to make the world a better place. It keeps you on your toes and creeps under your skin and reminds us that although the future may look bright, corruption will always lurk below.
This publication does not provide a score for their reviews.
This publication has not posted a final review score yet.
These unscored reviews do not factor into the Metascore calculation.

In Progress & Unscored

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    • tbd Metascore
    • Critic Score
    Starsand Island is exactly what I’ve claimed it to be in previous previews. It’s the very best of Animal Crossing, Stardew Valley, and The Sims, with a flavouring of Studio Ghibli thrown in, but it’s also something completely original. Starsand Island’s depth of offering places it leagues above its competitors making it, for me, the new poster child of the cosy gaming space. I’ll be championing it until the rest of the world catches on, but I have a feeling that won’t take very long. [Early Access Score = 100]
    • tbd Metascore
    • Critic Score
    It’s astonishing how much has been packed into Palworld given its Early Access status. Sure, the developers will probably expand the world, add in more Pals, and grow the story, too. But what we have here is already great, and features so many small details you’ll be amazed at what you discover. It’s a little rough around the edges in places, but the blueprint and starting product are more than enough to keep you going. With a dedicated community, Palworld can only get better. Is it a Pokemon beater? Probably not, but it deserves its place in the conversation. [Early Access Score = 80]
    • 75 Metascore
    • Critic Score
    Mario Kart Live: Home Circuit delivers remote-control racing like you've probably never seen before. Its augmented-reality features are brilliant and genuinely surprise with just how well they work, 'in hand'. Home Circuit is full of classic Nintendo charm from its out-the-box elements to its cheery software; it's extremely intuitive to use and offers troubleshooting advice if needed; and it does work in a small space, even if you'll absolutely get more from it, the bigger your home is. It's all the vroom your living room has ever needed - just be sure to keep the kart where you can see it.
    • tbd Metascore
    • Critic Score
    RuneScape: Dragonwilds is a perfectly fine entry to the survival genre as it has all the hallmarks of what makes these types of games so enjoyable. However, due to its lack of originality and some frustrating features, Dragonwilds struggles to stand amongst the greats and as a result, could easily be cast aside by fans of the genre. [Early Access Score = 70]
    • tbd Metascore
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    I would never wish to slander the good name of Stardew Valley, for it breathed new life into a genre that was unfairly left to decay. Nonetheless, let it be said that Fields of Misteria is now the new standard by which I’ll measure every other experience within the genre. It’s not going to be easy to beat the attention to detail so meticulously thought through here. To those looking to rival this newcomer, I suggest you do your research to make damn sure you have something equally as enjoyable to challenge Fields of Mistria with. [Early Access Score = 90]
    • tbd Metascore
    • Critic Score
    In many ways, Grounded 2 is more of the same but I don’t think anyone came away from that first outing asking for anything different. Feedback has been taken on board with this sequel offering a larger map, new bugs, a mount system, alongside other refined and retuned features that make for an experience that is more seamless, more immersive, and an undeniable improvement over what came before. Obsidian Entertainment came into this project with great foundations. Grounded 2 may be in early access, but it’s already the definitive way to experience this franchise. [Early Access Score = 90]
    • 68 Metascore
    • Critic Score
    Battlefield 2042 will split opinion. Some will love the new stuff, others will hate it. Some will use it as a gateway to get the biggest nostalgia hit they can. The game EA and DICE have created here is more like a toolset to make your own fun than a great game in its own right. Does that make it a good game if it relies so much on community involvement? We’ll find out... [Review in Progress]
    • 78 Metascore
    • Critic Score
    Borderlands, as a series, has always leant on the fourth wall, arms folded, and jabbed its thumb at the game and said "Get a load of these guys, huh?" Yet with its setting and mechanics like classes and abilities, it's all very, very recognisable stuff for people who have either played Dungeons & Dragons or have watched Dungeons & Dragons being played. The combination of the self-referential sense of humour of Borderlands and the spontaneity of Dungeons & Dragons is so cool to see manifest in the game, and I'd recommend it for fans of both of these games as well as those who think a little sentient mushroom farting a cloud of toxic gas to erode brigands to goop is funny. Because it is. [Impressions]
    • 56 Metascore
    • Critic Score
    If there’s anything to take away from this year's disappointing release is that now Microsoft owns Activision, I’d like to think that Microsoft wants better for this series and I can only hope that this is the catalyst for ending Call of Duty annual releases, at least for the foreseeable future. Call of Duty deserved much better than this churned-out disappointment. If you’re desperate for a bit of CoD this year, then you’ve probably already picked this game up. Otherwise, give this game a miss or at least hold out for patches to fix some issues. In a year that has brought us so much joy with some amazing video game releases, Call of Duty: Modern Warfare III somehow manages to lower the tone. [Campaign Review Score = 50]
    • 80 Metascore
    • Critic Score
    While I still have much more to go before a final verdict, it's already clear that Lost Judgment is a deserved nominee for Game of the Year. Its unbelievable visual quality, superb characters and daring subject matter all come together in one exquisite, moving, unique experience. If you only play one open-world game on Xbox Series X or PlayStation 5 this year, this is the one for you. [Provisional Score = 90]
    • tbd Metascore
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    Mika And The Witch’s Mountain is as short as it is sweet, and while it might not be the most stunningly original or captivating game released this year, it has so much heart that it’s impossible not to lose yourself in its charming world and cast of characters. [Early Access Score = 70]
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    It feels like this game could have used a bit longer in the oven, or will benefit from a robust roadmap of future features. It’s not a bad game in the slightest, but it’s not really learning from the growth of the genre over the years - feeling a little dated already. In a year when we’ve already seen several stand-out survival games, I can’t help but think that Lightyear Frontier will be overshadowed. [Early Access Score = 60]
    • tbd Metascore
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    While I can’t give a definitive opinion on the game as a whole, I can deliver a verdict on the slice of what will be available on release day. Which is an ARPG of sheer brilliance. One that I know will consume many more hours, will please an already established and eager player base, and evolve over time into something even more special. [Early Access Score = 90]
    • 82 Metascore
    • Critic Score
    I went into the campaign of Black Ops 6 hopeful, but skeptical. It’s easy to get caught up in the pre-release hype and sometimes that can lead to disappointment. Thankfully, Call of Duty: Black Ops 6 is a blast from start to finish, and provides some of the best moments that this series has to offer. I hope Black Ops 6 is indicative of a long-overdue upturn in quality for the series. If it is, Call of Duty fans have every reason to be excited about what the future may hold. [Campaign Review score = 80]
    • 63 Metascore
    • Critic Score
    It’s hard to see Chocobo GP as more than a sweet, simple racing game. From my limited experience, it’s easy to label it as shallow and uninspired, but that doesn’t seem fair given that I was unable to test the 64-player online mode, or any multiplayer options for that matter. However, as a Final Fantasy fan, I appreciate this instalment in the franchise as a cute, pleasant aside to the usual JRPG formula. It may not be groundbreaking, but it has its moments and is well worth a try considering it has a free version.
    • tbd Metascore
    • Critic Score
    As someone with over 3,000 hours in the Hitman games, and also hugely into the Bond movies, I never assumed that IO Interactive would fumble the licence. But I never realised just how much I'm up for a new James Bond game, so long after the last one was released. I even think this may be the best one since GoldenEye 007 on the Nintendo 64. I’m already excited to jump in and play some more to see if the rest of the game matches what I’ve played so far, and it’s reassuring to know that at least I won’t have to wait long to do that. [3-Hour Hands-On Impressions]

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