Gaming Nexus' Scores

  • Games
For 4,011 reviews, this publication has graded:
  • 68% higher than the average critic
  • 5% same as the average critic
  • 27% lower than the average critic
On average, this publication grades 2 points higher than other critics. (0-100 point scale)
Average Game review score: 77
Highest review score: 100 Death Stranding 2: On The Beach
Lowest review score: 0 AMY
Score distribution:
4015 game reviews
    • 75 Metascore
    • 83 Critic Score
    Another great addition to the series. It's not perfect but it's a lot of fun and there's a lot of value and re-play value included.
    • 75 Metascore
    • 65 Critic Score
    Regardless of how it looks or sounds, American Wasteland just feels like a step backwards from previous Tony Hawk games.
    • 75 Metascore
    • 80 Critic Score
    Songbringer’s general aesthetic and sense of humor rubbed me the wrong way, but the procedurally generated worlds are actually a lot of fun to get lost in, and the art style and music, though occasionally harsh, have a lot of love and nuance put into them.
    • 75 Metascore
    • 74 Critic Score
    It’s easy for Coromon to be labeled a clone. It almost begs you to think of it as one. On the surface, it looks like a new set of monsters were dropped into a nearly identical world. But dig a little deeper. A story that doesn’t have gyms or badges, customization in both difficulty and player options that you don’t see in the competitor. Coromon feels more like a spiritual successor to monster trainer games of decades past. Sharper pixel graphics and features that people ask for are present throughout. The look of Coromon is more refined than what you’d expect from a "clone". If you enjoy collecting monsters, then Coromon has it. If you want a new twist, something that helps define the genre moving forward, you might be let down.
    • 75 Metascore
    • 80 Critic Score
    While there isn't a Karkland or Wake Island classic map in the mix, two of the three maps are actually pretty solid and feature some strong game play if you can get the game to run.
    • 75 Metascore
    • 60 Critic Score
    Agatha Christie: Death on the Nile will likely intrigue fans of mystery adventure games, but others will likely find the game's somewhat obtuse puzzle structure frustrating. The 70s setting is fun, and the characters are well done, but overall the game feels a bit too mechanically dated to draw in new fans. If you know you like this sort of thing, check it out. But the merely curious might want to keep on sailing.
    • 75 Metascore
    • 83 Critic Score
    Dante’s Inferno is an incredibly fun game with exciting and fast-paced gameplay. However, with a dull storyline experience, Visceral gives me no choice but to call the overall experience of the game mediocre. Of course, if you’re looking strictly for the fun of the gameplay, you can be assured that they’ve delivered on that end.
    • 75 Metascore
    • 88 Critic Score
    Mortal Shell embraces the Souls-like moniker with open arms. They welcomed comparisons, and, for the most part, delivered. What's more impressive is that a team of only 15 people created it. Mortal Shell will make you to rethink your ideas around patience and frustration. You will love this game for all the same reasons that you hate it.
    • 75 Metascore
    • 91 Critic Score
    Like Pushmo, I really enjoyed my time with Zuma's Revenge and it's definitely a game I'll go to for a quick puzzle fix. I am a little disappointed that there's no wi-fi multiplayer, the boss battles can get a tad annoying, and the difficulty can increase a little quickly for some people. Then again, no one said Zuma was easy.
    • 75 Metascore
    • 80 Critic Score
    Digimon Story: Cyber Sleuth is enjoyable both on the go or on your console, either way you're going to be transported back to a time where you had shouting matches over which Digimon could beat which Pokemon. The story and gameplay are a bit same-y to other properties out there, but its easy to look past considering how much fun it is.
    • 75 Metascore
    • 42 Critic Score
    Long time fans of the genre looking to get their fix on the console(s) will find what they need here. Unfortunately, they are also going to find the things that hinder the genre on anything other than a PC.
    • 75 Metascore
    • 80 Critic Score
    With its excellent focus on online multiplayer supported with some innovative fair-play features and related social features, Gran Turismo Sport is a great choice for drivers focused on those aspects. For offline players and those that don't want to grind to gain access to an extensive collection of cars and tracks, though, there are better alternatives.
    • 75 Metascore
    • 75 Critic Score
    Released a full year after the PC game, Bejeweled 3 makes for a solid Nintendo DS puzzler. With eight fleshed-out modes and achievement points, PopCap's newest game is easy to recommend for twenty dollars. Just don't go in expecting the Seattle-based company to have reinvented their popular puzzle game!
    • 75 Metascore
    • 80 Critic Score
    Far Harbor sits somewhere between a San Francisco noir and a Stephen King thriller. There are things lurking in the fog that you've never seen before. And warring factions fight for both the fog's preservation and eradication. And see if you can stay on task long enough to find the missing girl, too. Far Harbor is a neat collection of short stories in the Fallout 4 novel.
    • 75 Metascore
    • 80 Critic Score
    Despite lackluster plot and characterization, and inconsistent level and art design, Bulletstorm: Full Clip Edition is still a brilliant, imaginative shooter six years later. It looks and plays even better in the current generation, with a few new goodies that are worth giving a look.
    • 75 Metascore
    • 83 Critic Score
    Fighting game fans and wrestling fans alike are sure to enjoy the fast paced action and insane gameplay which will keep you coming back for more time and time again. The game can be played again and again and again, it calls you back each and every time.
    • 75 Metascore
    • 90 Critic Score
    Since solving Lego-based puzzles is at the forefront, Bricktales doesn’t feel like it’s aimed directly at the younger crowd; the sometimes difficult-to-solve conundrums might turn kids off. There is plenty for them to get into, like collecting in-game items or the Lego player customization. The physics-based puzzles to solve were excellent; some were easy, and others were a challenge, but all were rewarding. Even with the challenge, Lego Bricktales is the closest I’ve come to feeling like I was playing with physical Lego bricks. Playing Lego Bricktales is not the same as sitting on your bedroom floor and letting your imagination run wild, but it’s close.
    • 75 Metascore
    • 88 Critic Score
    Wild Hearts marks the emergence of a worthy new AAA franchise. While the game suffers a bit from some minor technical issues on PC, the core gameplay is astoundingly strong. The mixture of wildly creative Kemono monsters and player-built karakuri creates a strong, addictive cocktail of fun. The challenge level is high, but victory feels triumphant. Highly recommended.
    • 75 Metascore
    • 42 Critic Score
    The only experience worth calling fruitful from this RTS is it’s online gameplay modes. You can otherwise expect repetitive and dull campaigns tacked on with unresponsive and, quite frankly, idiotic AI units.
    • 75 Metascore
    • 85 Critic Score
    Ring Runner: Flight of the Sages is inspiring both for its unique concept and for being a great example of what can come from a successful Kickstarter campaign.
    • 75 Metascore
    • 80 Critic Score
    Dengeki Bunko: Fighting Climax may have suffered a little in the transition to Vita from a visual standpoint. But the gameplay is certainly on point and fighting game fans finally have a reason to turn on their Vita again.
    • 75 Metascore
    • 88 Critic Score
    The Council is a revelation. While the technical aspects of the game are somewhat questionable at times, the storytelling, world building, and RPG mechanics are simply stunning. I found myself propelled from episode to episode, salivating at the idea of advancing the story and outsmarting the game’s lifelike characters. With twisty surprises, diabolical puzzles, and rich historical context, this is a game that makes the player feel intelligent for playing it. The fact that the story is deliciously twisted is just the icing on the cake.
    • 75 Metascore
    • 80 Critic Score
    Despite a few rare difficult moments with finicky controls and timed puzzles, Helheim Hassle is well worth a look. The humor is lively, surprising, and wickedly funny, while never feeling mean. The majority of the puzzles are engaging and fun. Helheim Hassle is a good-natured good time.
    • 75 Metascore
    • 80 Critic Score
    Gravitar is EXTREMELY difficult. It's fun to watch other people play it, especially your friends who think they're the best at gaming. Atari continues to show you that they are here to forever challenge our mettle. Gravitar will provide the challenge you need, and reward you for your bravery. I can't even say it lacks in replay value, because let's be honest, you're not beating this game anytime soon.
    • 75 Metascore
    • 65 Critic Score
    While I can’t fault Cloud Gardens for its cool visuals or interesting themes, those things are ultimately lost to fiddley controls and a somewhat obtuse gameplay loop. Many players will likely enjoy the creative side of this game, but others will be left wondering why they are trashing up perfectly nice scenes.
    • 75 Metascore
    • 85 Critic Score
    Jack Move is an abbreviated JRPG that feels as satisfying as some of the longest classics in the genre. With a great, nuanced battle system and a well-developed cyberpunk world, Jack Move shows that you don’t need 50 hours to deliver a great story with memorable characters. This is a game for fans of the 16-bit era of JRPGs, who should not hesitate to pull the trigger.
    • 75 Metascore
    • 85 Critic Score
    Oaken might immediately bring comparisons to Faeria to the fore, but it stands on its own as a very good game. It incorporates the hex map as an element, but doesn't make it the star. Instead, it focuses on the survivability of units as you must measure out success across a series of encounters, and balance both the Fatigue your units must endure with the resources at your disposal, building them into a force adept enough to overcome some very challenging bosses at the conclusion of each chapter. It has all the quality of life elements you could hope for. Be endeared by its wonderful art and style, but don't be fooled - there is depth beneath those cute little plants as well.
    • 75 Metascore
    • 75 Critic Score
    It's not the best trilogy in the series, but it's still a very fun set of games. It suffers a bit from spotlight sharing issues and the puzzles maybe aren't the most well-thought out, but the stories will pull you in and has some memorable characters to add to the full cast from the series. The visual upgrades are wonderful in almost all cases and makes it worth picking it up just to play on your PC monitor.
    • 75 Metascore
    • 85 Critic Score
    Take the magic of NBA Jam’s gameplay, trade NBA players for robots with abilities, toss in some roguelite systems, give it stop-motion-style animation, and BOOMSHAKALAKA – you’ve got yourself a slam dunk.
    • 75 Metascore
    • 50 Critic Score
    This is a good idea that needs to be retooled before it becomes a staple of the music game genre.

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