Gaming Age's Scores

  • Games
For 7,163 reviews, this publication has graded:
  • 51% higher than the average critic
  • 7% same as the average critic
  • 42% lower than the average critic
On average, this publication grades 3.3 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 Devil May Cry 4
Lowest review score: 0 CART Fury Championship Racing
Score distribution:
7176 game reviews
    • 59 Metascore
    • 67 Critic Score
    Do I think that Micro Machines is a must play experience for everyone? Absolutely not. It’s a OK attempt at modernizing a somewhat niche, but well-loved 8-bit game, and that certainly won’t be for everyone. And unfortunately, modernizing that experience doesn’t work out too well, especially the heavy online focus that is too reliant on other players with a community that already seems dead on arrival. But still, the more I played, the more I enjoyed. Once I felt that I had some level of skill when it came to turning tight corners and lining up kill shots on opposing players, the overall experience with Micro Machines certainly improved. I don’t think I’d suggest picking it up at full price, but it certainly might worth it at a discount in the future.
    • 81 Metascore
    • 100 Critic Score
    There is a lot to Antihero, and I could never explain it all in this small wall of text, so just do yourself a favor and grab it for their extraordinarily low price of $15 (or less). It is well worth the price they’re asking, and I would recommend dragging a friend in with you on the purchase so you can enjoy what I think are some of the game’s best qualities.
    • 64 Metascore
    • 67 Critic Score
    And really, when you get right down to it, the core of Farming Simulator remains intact. Farming Simulator still allows you to get in a nice, zen groove — you just need to look a little harder for it this time.
    • 76 Metascore
    • 67 Critic Score
    It's hard to fault a game for being mediocre, but Ever Oasis never reaches the potential for ideas it brings to the table. If you're looking for a game that doesn't ask much of you, then Ever Oasis might be just the right speed. I ended up playing it to wind down in the evenings because the gameplay became so routine. Otherwise, you may end up getting impatient and moving on to something else in no time quick.
    • 55 Metascore
    • 42 Critic Score
    In retrospect, that Akiba's Beat was going to be a bland mass of forgetability should've been obvious from just the name. Akiba's Trip doubled a not-too-subtle reference to what you were doing in the game: "Akiba strip." Akiba's Beat does nothing of the sort, and has only a tenuous connection to a not-that-interesting battle mechanic. It's a clear sign of how little this game has to say, and it should've served as a warning that anyone hoping for Akiba's Trip to have an equally bonkers sequel shouldn't bother looking here.
    • 66 Metascore
    • 42 Critic Score
    I get that I'm not the target audience for Period Cube. For all I know, otome lovers will be thrilled at the prospect of passively guiding a teenage girl through a world where she doesn't have all that much agency. Personally, though, I can state from experience that better visual novels exist, and that you'd be better off playing — or even replaying — those than you would be picking this up for the first time.
    • 80 Metascore
    • 100 Critic Score
    If you've had the hankering for platformers as of late, like I have, this set is an absolute no brainer. For $39.99 you get three of the best platformers ever made, and they're completely remade for the current gen… you can’t get a much better value than that.
    • 80 Metascore
    • 83 Critic Score
    You're likely to come away from Rime thinking about how much (and, luckily, how well) it draws from gaming classics than you are to feel like you've just finished a classic in its own right. However, neither of those things are nothing, I've played plenty of games that neither offered a few moments of incredible beauty nor led to fond memories of other games. Rime does both, and for that, even if it won't be remembered in the same breath as, say, Journey, it deserves a closer look.
    • tbd Metascore
    • 100 Critic Score
    I know that a lot of people have already written off the Toukiden series as little more than a Monster Hunter clone. And I get it: you are, after all, hunting monsters. But Toukiden 2 shows that just because the formula may be similar, the execution is on a whole other level. It's a fantastic game, and if you want to hunt monsters in an open world, you don't need to wait around for Monster Hunter World — Toukiden 2 is already here.
    • 71 Metascore
    • 75 Critic Score
    Still, there’s definitely things that work in Drifting Lands, and I’d love to see this idea refined a bit more down the road. I think a lot of the ARPG mechanics are solid right out of the gate, but I wish the shoot-em up side of the game was just a little flashier, more diverse, and overall just more enjoyable to play. I’d still recommend checking out Drifting Lands however, it’s a neat concept and there’s enough here that you’ll easily squeeze some enjoyment out of the components that work.
    • tbd Metascore
    • 100 Critic Score
    I'm not going to pretend that Spellspire is a game for everyone: if you're not obsessed with words and spelling, it probably won't speak to you. Luckily, I am obsessed with words and spelling, which means that I've just found my favourite new game.
    • 88 Metascore
    • 91 Critic Score
    It uses the upgraded visuals of previous ports, and does feature multiple soundtrack options, but outside of that it’s essentially Cave Story as you remember it. Of course that is still a positive thing, but as someone who has played through the game a few times, I’d only suggest it to fans if you’re either dying to play some more Cave Story, or looking to scratch a Metroidvania itch on the Nintendo Switch.
    • tbd Metascore
    • 42 Critic Score
    In general, it passes by in a blur of jumping and shooting, and doesn't give any reason why it's worth your time or money.
    • 77 Metascore
    • 67 Critic Score
    Where Splatoon's motion controls elevated the game's precision as a shooter, the motion-based fighting in ARMS reveals that Nintendo doggedly pursued one core idea and built the rest around that foundation, whether or not it was an improvement on a pre-existing genre. ARMS is nothing of the sort. Instead, it's simply different; sometimes with frustrating compromise, and other times a refreshingly unique take on fighting games. Surprisingly, there are few surprises about how the final product turned out, so if you think this game is for you, it probably is. If not, it's worth a few rounds at a friend's place or a rental — if only to see what the latest idea Nintendo thought was crazy enough that it might work, dedicated to seeing through, and delivered as a highly polished product.
    • 70 Metascore
    • 75 Critic Score
    Under Pressure takes a more serious tone than Tangled Up In Blue and it has far less jokey dialogue options. The Rocket backstory alone makes this episode stand out over the first and the mystery of the Eternity Forge now has me hooked. Couple the improved storytelling with some refreshing cameos and Under Pressure really does a great job of setting the table for the rest of this Telltale adventure. I could use a bit more Groot (who doesn’t love Groot?) but besides that I’m satisfied with Under Pressure and eager to see where they go with Episode 3.
    • 68 Metascore
    • 50 Critic Score
    iO
    iO is not a memorable game. The good news, I suppose, is that being thoroughly forgettable also means that it's not memorably bad, either, but if that's the game's major selling point, it should tell you how far away you should stay.
    • tbd Metascore
    • 91 Critic Score
    If I were to compare Fate/EXTELLA to one specific Warriors game/series, though, it would have to be the One Piece Pirate Warriors games. While Fate/EXTELLA isn't quite as insanely over-the-top, it nonetheless shares with those games a fondness for vivid colours, distinctive characters, and a sense of fun that the Samurai/Dynasty Warriors games sometimes lack.
    • 88 Metascore
    • 100 Critic Score
    It may depress you, and it may leave you with tears in your eyes afterwards, but when a game tells a story as well as What Remains of Edith Finch does here, it deserves not just to be played, but to be remembered and discussed and considered long after you've set down the controller.
    • 85 Metascore
    • 91 Critic Score
    As sad as it is to think there may never be another new WipEout title ever, I'm still satisfied that Sony at least went through the trouble to remaster some of the better WipEout games for the PS4. But who knows… the series could have some life left in it, and hopefully long-time fans and those new to the Anti-Grav experience will at least get a chance to appreciate it at its best in WipEout Omega Collection.
    • tbd Metascore
    • 42 Critic Score
    I first played The Deer God a few months ago, back when it was free on Xbox One as part of Games With Gold — I playing it for about half an hour back then, got bored, and deleted it shortly thereafter. Now that it actually costs money…well, I played it for a lot longer than half an hour, but it's still a pretty boring experience that'll have you freeing up the hard drive space in pretty short order.
    • 79 Metascore
    • 91 Critic Score
    Overall, LocoRoco might be one of my favorite Sony first party titles of all time and I’m thrilled it’s seeing new life on the PS4 (which maybe means a new sequel someday). I still feel like it was perfectly built to be played on a handheld, the tilting just fits it more naturally, but since the Vita is all but dead, the PS4 is the only option we have, and that’s fine by me. Another PSP cult classic, Patapon, looks to be the next PSP remaster to come to the PS4 and based on the sales of these I’m hopeful Sony invests in more PSP titles that haven’t seen the light of day since the handheld died. I’m happy to recommend remasters of the PSP library if they're done with this much care and effort.
    • 66 Metascore
    • 100 Critic Score
    Just about my only criticism of Lichtspeer is that the Vita version doesn't take advantage of the handheld's touchscreen to allow for touch controls. If there’s one thing Angry Birds showed, it’s that physics-based games are made for touch controls, and they get a little more awkward when you have to use old-fashioned buttons and thumbsticks. Obviously, it still works well enough here, but that doesn’t make it any less of a missed opportunity. That’s the only area where Lichtspeer falters though. Otherwise, it’s a worthy successor to its noteworthy antecedents, and it’s a must-buy if you’re looking for your next addiction on the Vita.
    • tbd Metascore
    • 58 Critic Score
    The story here is exactly what you would expect from one of the creators of The Banner Saga. It is clear enough and interesting enough to keep you reading and coming back for more. The art follows suit and is a beautifully drawn world with characters that manage to convey a lot of emotion on the screen. Cutscenes are few and far between, but are always enjoyable. This is not a great game by any stretch, but you can clearly see the framework for one and with a little less grinding and some more mechanics at play I could see this being a truly special sim. As it stands, it is just a good, fun 9-15 hours depending on how you play.
    • 82 Metascore
    • 100 Critic Score
    At its core, Tekken 7 is the ultimate Tekken experience. While paying tribute to previous games in the series, it’s also made for the hardcore Tekken fan in mind. Newcomers will also love it once you get a feel for the unique fight system. There isn’t much I didn’t enjoy with during my time with Tekken 7, other than it makes me want a new Soul Caliber with the same TLC that went into this game. I highly recommend picking up Tekken 7.
    • tbd Metascore
    • 42 Critic Score
    Touhou Genso Wanderer is a middling dungeon crawler that wants to talk your ear off, and you're better off not giving it a chance to do that.
    • tbd Metascore
    • 75 Critic Score
    For better and for worse, it captures the feeling of what it's like to be sitting around a table, rolling dice and moving your token around a board. It's a pretty no-frills simulation, all things considered, but if that's what you're after, this will do the trick.
    • 74 Metascore
    • 83 Critic Score
    A solid conclusion to the season, and I definitely enjoyed the ride.
    • tbd Metascore
    • 58 Critic Score
    Atelier Firis represents the first Atelier game I’ve ever played that I wouldn’t be able to recommend. For a series that has long been known for meeting a certain level of competence, it’s a surprising letdown.
    • 66 Metascore
    • 75 Critic Score
    Despite the framerate issues, Mr. Shifty is a good time and well worth the price of admission. One of the better games on the Nintendo Switch. Maybe a patch can rectify my main concern with the game.
    • 86 Metascore
    • 100 Critic Score
    Without a doubt, I can recommend GG Xrd Revelator REV 2 to any fighting game fan. If you've played the previous versions of Xrd, there are enough additions and changes that make this upgrade worth it. If you've never played it before, this version is a great starting point. It is an absolute blast to play and even watch, and should not be missed. If you aren't a fighting game fan, I believe this game may just turn those who experience it. Definitely a Winner.

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