Gaming Age's Scores

  • Games
For 7,149 reviews, this publication has graded:
  • 51% higher than the average critic
  • 7% same as the average critic
  • 42% lower than the average critic
On average, this publication grades 3.3 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 Devil May Cry 4
Lowest review score: 0 NBA Unrivaled
Score distribution:
7162 game reviews
    • 65 Metascore
    • 45 Critic Score
    There’s still decent content within Mega Dimension, despite the continuing to lock Mega Stones behind an online battle system requiring the online subscription being absurdly stupid. The combat’s still solid when you’re in most of the zones, the new Mega Evolutions are fun, and being able to hunt previous mythical Pokémon and some Legendaries is always nice to have back. It’s not fully irredeemable, but for $30 for an expansion for the game in the most profitable franchise on the planet, I don’t think it’s wrong to say it’s severely lacking. If you enjoyed Legends: Z-A and just want more of the same fun you already had, go for it. If you’re on the fence because of the base game, I wouldn’t even glance at it. Pokémon Legends: Z-A Mega Dimension is a hard sell, and it’s a bummer because this is very much something I love and have since I was a kid.
    • 64 Metascore
    • 42 Critic Score
    Gat Out Of Hell is a buggy, glitchy mess, and there's no getting around the fact it could — and probably should — be way better than it is.
    • tbd Metascore
    • 42 Critic Score
    Basically, it all comes down to how much you miss the flying levels in Rayman Origins and/or Jetpack Joyride, and how okay you are with seeing their core mechanics resurrected with little of the charm and none of the originality. Skyland Rush – Air Raid Attack imitates those games pretty well, but doesn’t add anything of its own in the process.
    • 71 Metascore
    • 42 Critic Score
    I'd like to think that I tried to like Senran Kagura Estival Versus. It's not my cup of tea, but I'd like to think I have an open enough mind that I can still see the good in games that I wouldn't usually like. In this case, though, I just don't get it, since there are so many other better options out there — definitely in terms of video games, and I have to assume the same goes for the bouncing anime schoolgirl boobs, too.
    • 58 Metascore
    • 42 Critic Score
    There’s enough to God Mode that it can stand apart from similar shooters in the same vein, and there’s certainly not a lot of games like it available on Xbox Live Arcade. But with online play being a huge focus, and with most players not going the route of system link for co-op, the online side needs a bit more attention before I could justify recommending God Mode to anyone. Provided something can be done to fix these problems, it’s worth the $10 asking price. But until then, buy at your own risk.
    • 69 Metascore
    • 42 Critic Score
    All in all, I Am Alive does most things well on paper – it's tight and succinct, priced as such, and it's a type of game we've yet to really explore (a gritty and realistic look at post-apocalyptic survival). Unfortunately, in spite of how cool it could have been, it ends up missing the mark by quite a big margin.
    • 63 Metascore
    • 42 Critic Score
    All of this might be worth it if you’re super into Dokapon – but do such people exist? I mean, I’m sure there are some, but if you’re in that very tiny group you probably don’t need to have anyone tell you to pick this game up. And if you’re not? Then you’re definitely going to want to give Dokapon Kingdom: Connect a pass, unless you feel like devoting dozens of hours to a board game that’s not really very interesting.
    • 54 Metascore
    • 42 Critic Score
    The story isn't interesting enough to keep you involved, and the gameplay doesn't elevate past mashing attacks for combat. All together, it's a disappointing title, and not one that I suggest checking out.
    • 65 Metascore
    • 42 Critic Score
    As bland as they come. The cheesy plot and acting come with gun game territory but the horrendous gameplay doesn’t do much to make this game a keeper.
    • tbd Metascore
    • 42 Critic Score
    I can’t help but shake the feeling, though, that it could have been done in a way that was interesting, or at least tolerable. Instead, The Magnificent Trufflepigs makes the prospect of spending a few hours in this world seem like a dreadful slog. The whole thing feels like it was tailor-made to win awards and win critical acclaim, but like the worst kind of awards bait, they forgot to make the game interesting enough to merit either.
    • 69 Metascore
    • 42 Critic Score
    Even though the controls are forced on to a less than ideal platform, they probably couldn't be any better.
    • 55 Metascore
    • 42 Critic Score
    Despite Conflict Vietnam's faithful, regurgitated depiction of the reality of war in Vietnam, the mechanics of the game are far too poor to make it recommendable to any but the most hardcore fans of gritty war games.
    • 53 Metascore
    • 42 Critic Score
    The area where the gameplay lacks is the variety on moves, combos, and just providing ways to keep gamers interested after the smoke and mirrors of the visuals wear off.
    • 66 Metascore
    • 42 Critic Score
    I hate being too negative about Windscape, since it’s not like it was designed by a huge team or anything. It’s the work of some people who, I assume, wanted to make their own Skyrim or Zelda, and there’s nothing wrong with shooting so high. The thing is, as I said up top, there are other indie games that have aimed for that too, and they’ve shown that it’s quite possible to emulate the spirit of Skyrim and Zelda without having anything close to their budgets. So when I say that Windscape falls short, I mean that it falls short of the likes of Yonder and Oceanhorn too. Given that those games exist, you’re much better off playing them than even thinking about this.
    • tbd Metascore
    • 42 Critic Score
    It does exactly the same things that shmups and shooters were doing 30 years ago, only it doesn’t do them in a way that’s anywhere near as interesting.
    • 68 Metascore
    • 42 Critic Score
    The XCOM franchise deserves better than this, an experiment to take XCOM out of its comfort zone that clearly went awry.
    • 58 Metascore
    • 42 Critic Score
    It’s all enough to make you wish that you could just look at Arto instead of having to play it. It would probably have worked really well as a visual novel or a walking simulator, where you could luxuriate in its incredible visuals without having to worry too much about how it plays – but in this state, as a hack & slash action game, it’s a lot harder to recommend.
    • 55 Metascore
    • 42 Critic Score
    Wherever the line is between very simple and very simple but addictive, Hot Pixels doesn't cross it in most cases.
    • 58 Metascore
    • 42 Critic Score
    Now with the loss of those overachieving looks and through the passage of time, no amount of bonus missions or unlockables can make up for the lack of engaging gameplay.
    • 60 Metascore
    • 42 Critic Score
    It's fun to run around the galaxy as a saber-flinging Jedi, cutting down droids by the score. But after a few minutes there's no point. It's too easy and extremely shallow when compared to other adventure games.
    • 66 Metascore
    • 42 Critic Score
    There is no way around it, Royal Rumble feels entirely half-assed.
    • 47 Metascore
    • 42 Critic Score
    Mahjong Tales: Ancient Wisdom is a boring, and uninspired take on classic Mahjong Solitaire, and it's definitely not something I suggest to people looking for something on the PSN.
    • tbd Metascore
    • 42 Critic Score
    Obviously, Don’t Touch This Button is hampered by the fact that other games have mined very similar territory, and done the same kind of thing much better. If this were a world where none of those games existed, Don’t Touch This Button might have more to recommend it, but as it stands, you should probably just play those games instead.
    • 60 Metascore
    • 42 Critic Score
    For this reviewer it just feels like an expensive demo in which I will forever await a full version that will never come. Sorry EA, 15 yard penalty for a personal foul on the gaming community. Repeat first down.
    • 67 Metascore
    • 42 Critic Score
    Ultimately, the Wonder Boy Collection is a mediocre release. While the titles included are all decent games, it seems lackluster in options and presentation. There is a very small “gallery” of art included which is made up of Master System covers and instruction book pages as well as a small amount of promotional art from magazines. Again, seeing Master System related screens in this collection while not offering the ability to actually play those versions demonstrates how phoned-in this collection really is. While the price isn’t terrible at $29.99, I feel it should offer more in the way of playable games, options and extras. If you are interested in picking this one up, I would say wait for a sale or price drop before diving in. Decent games in an overall disappointing package.
    • 76 Metascore
    • 42 Critic Score
    Wrestling games past and present have suffered from the same basic flaw: lack of depth. We gamers are a sophisticated bunch when it comes to our melee. We can handle it. Imagine us not as stupid cavemen wielding funny looking colorful misshapen clubs (read: controllers).
    • 43 Metascore
    • 42 Critic Score
    Omerta: City of Gangsters feels like a game that’s half way there in execution. The empire building aspect is a whole lot of fun, and seems to be more thought out than the combat. It doesn’t help that the combat is similar to XCOM, and that XCOM did it way better. But the empire building half of the gameplay is really promising, and something that deserves to be expanded on more.
    • 53 Metascore
    • 42 Critic Score
    But the other aspects – animation, dialogue, acting, environments, and fighting – are too poorly produced and out of place to ignore.
    • tbd Metascore
    • 42 Critic Score
    Beneath its sophomoric sense of humour lies a game that wants nothing more than to crush your spirit, and giving the insane balancing issues, it’s kind of hard to see why you’d let it.
    • 62 Metascore
    • 42 Critic Score
    I will be transparent and say that I have only spent about 5 hours with Firewall Ultra at the time of this writing, and have not had the ability to link up with friends or colleagues yet, so all of my time has been spent with random party members online. That 5 hours has been something of a chore though, and I was ready to step away within the very first hour of time with Firewall Ultra. As I said earlier, there is definitely something here, and an adjustment to environmental interaction, reloading, and the combat engagements itself could turn this around. Unfortunately, as it stands here now, I cannot truly recommend this as a VR game worth spending your time and money on, at least not yet.
This publication does not provide a score for their reviews.
This publication has not posted a final review score yet.
These unscored reviews do not factor into the Metascore calculation.

In Progress & Unscored

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    • 65 Metascore
    • Critic Score
    The campaign and endgame content in Call of Duty: Black Ops 7 is another great addition to the franchise’s lineup, and, while it was slightly lacking in some aspects with the storytelling itself, the set design and experience of the whole campaign more than made up for it. Do yourself a favor and turn off social media for a day while you play, to avoid letting people get in your head about why you shouldn’t like it, and just give it a fair shot. If you like Black Ops, you will like this. [Campaign Review score = 85]
    • tbd Metascore
    • Critic Score
    Taking the game as it currently exists and reading the roadmap to its eventual release, I want to believe that it’s going to turn into something special…even if it’s not something special right now. [Early Access Provisional Score = 70]
    • 82 Metascore
    • Critic Score
    I think it’s very much worth playing. Like I said, the story is… fine, but that’s not what you’re here for, is it? Go blow some stuff up and let the flames reflect in your sparkling little eyes. It’s glorious to behold. I have to give just one score to the campaign as a whole, so just know with this that I’m thinking the story is maybe a 6, but the mission to mission experience is probably more at a 9. Balancing that out, the campaign gets a middle grounded, 8. I lean toward favoring the strength of the experience over the weakness of the story because it’s doing exactly what it wanted to do, and does so very well. Buy it, try it, blow some stuff up in the Battlefield 6 campaign.
    • 55 Metascore
    • Critic Score
    To me, this is the type of demo I would show off the graphics to a friend that would come over and get them hyped for what the console is capable of. In that department, it does a good job. Due to the length being so short, there isn’t much else to discuss other, make sure you understand what you are paying for before purchasing Bright Memory.
    • 70 Metascore
    • Critic Score
    So while I’m not quite ready to slap a score on this just yet, I will say I’ve had a lot of fun with Aliens: Fireteam Elite, and I’m hoping the online experience holds up really well at launch. As a fan of the films, I’d like to see this one do well, and it’d be neat to see what the developers could potentially introduce in future updates considering the foundation of the game is so solid at this point.
    • tbd Metascore
    • Critic Score
    For now, though, Nightingale isn’t quite there. I’m still interested in seeing where the game gets to by the time it leaves Early Access, because I’m still intrigued by its promise, but for now, it needs some work. [Early Access Provisional Score = 65]
    • 76 Metascore
    • Critic Score
    As it stands, my early hours in Wild Hearts have definitely been enjoyable. Performance had some hiccups prior to the day one patch, which seem to have smoothed out a bit on Xbox Series X, so that’s off to a good start at least. Also, while my online play was limited prior to launch, the handful of team-ups I did have went smoothly, and the online multiplayer functionality here is pretty easy to understand, so barring any network issues I think it’ll work pretty well at launch. For the time being I’m calling this a review in progress primarily because I’ve not approached the end game content yet, which if you’ve any experience with Monster Hunter styled games like Wild Hearts, you’ll realize that can be a pretty major component. So for now I’ll hold off on giving this a proper score, but will say that everything I’ve played so far has been immensely promising.
    • tbd Metascore
    • Critic Score
    The Witch of Fern Island is still in Early Access, so it’s totally possible that the developers will build on what’s here and turn the game into something worth playing. But that’s certainly not how I’d describe the game at this point in time, so until and unless it gets there, it’s really not worth your money.
    • tbd Metascore
    • Critic Score
    Mika and The Witch’s Mountain is pleasant enough that you probably won’t hate it, but it’s far from being a must-play. [Early Access Provisional Score = 65]
    • tbd Metascore
    • Critic Score
    It’s a genuinely fun time, and I hope the developers stick with it and turn it into something even better. [Early Access Provisional Score = 80]
    • tbd Metascore
    • Critic Score
    It’s a decent enough game now, and provided its developers see it through to a full release, it seems reasonable to believe that it’ll continue to improve. [Early Access Provisional Score = 70]
    • 84 Metascore
    • Critic Score
    Overall Mario and Luigi Bowser’s Inside Story is a charming game. If you’ve never played this game before pick it up for this adventure alone. It is a fun enjoyable experience. However, Bowser Jr’s Journey should be skipped entirely, unless you are a completionist. The 3DS may be on the end of its life cycle, but that isn’t stopping Nintendo from putting out great games for the system. If you still have your 3DS and are a fan of RPGs, you will have fun with Bowser’s Inside Story.
    • tbd Metascore
    • Critic Score
    Given the state that Virballs is in already, it feels reasonable to expect that it’ll continue to evolve into something worthwhile. And if it doesn’t? Then even in its current state, if the price were to come down, it’d offer an hour or two of fun. Here’s hoping, though, that it’s able to deliver on its clear potential. [Early Access Provisional Score = 75]

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