GameZone's Scores

  • Games
For 6,577 reviews, this publication has graded:
  • 76% higher than the average critic
  • 5% same as the average critic
  • 19% lower than the average critic
On average, this publication grades 0.3 points lower than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 Ready 2 Rumble Boxing: Round 2
Lowest review score: 18 Deal or No Deal
Score distribution:
6577 game reviews
    • 51 Metascore
    • 55 Critic Score
    SpyHunter: Nowhere to Run can be summed up in one word; average. It's not a bad game, it's not a great game. It has some bad ideas and some good ideas and they're all executed in a mediocre fashion.
    • 56 Metascore
    • 55 Critic Score
    Tenchu Z is a pretty lousy entry to the series, and is one Xbox 360 title that doesn’t flex any next-gen muscle.
    • tbd Metascore
    • 55 Critic Score
    Walk It Out targets lazy people who enjoy playing video games but instead of spending the money to purchase this game, you can partake in the exact same thing by leaving the house and walking around the neighborhood for FREE. This game has a decent concept, but without any real variation and the control issues, it doesn't travel far.
    • 48 Metascore
    • 55 Critic Score
    While excellent games in arcade history, it seems as if the GBA translation does not do these great classics justice.
    • 51 Metascore
    • 55 Critic Score
    Wall-E on Wii isn’t a terrible game, but it feels like a rushed one. Developer Heavy Iron Studios has some good ideas here, but the poor graphics (particularly the frame rate) and sketchy sound really hold back the overall package.
    • 56 Metascore
    • 55 Critic Score
    Although it tries to introduce a few original elements into the racing genre, the lack of polish and poor execution ultimately make the game fall short.
    • 55 Metascore
    • 55 Critic Score
    Sadly, for returning fans there is very little here that is worth a purchase seeing as the rest feels like a rehash of the first game.
    • 41 Metascore
    • 55 Critic Score
    A poorly ported game that makes this a frustrating game to play rather than an enjoyable one like its PS2 original.
    • 48 Metascore
    • 55 Critic Score
    DICE's battles would have been exciting if they had added more than one kind of level. A combo system other than square-square-square would have worked wonders.
    • 51 Metascore
    • 55 Critic Score
    While we were practically salivating to get started on this title, we spent an hour trying to get past the very unfinished feeling graphics and lack of any real depth to the changes included in Small Brawl.
    • 69 Metascore
    • 55 Critic Score
    Been there, done that, and don’t want to do it again.
    • tbd Metascore
    • 55 Critic Score
    What Diner Dash started grew into a casual phenomenon, and Supermarket Mania 2 builds off of those foundations, while not really reinventing the genre. It's a solid time management game that will test both your mental and finger dexterity.
    • 59 Metascore
    • 55 Critic Score
    While somewhat faithful to the cartoon, Avatar: The Last Airbender for the PS2 fails to capture the true essence of the show’s characters in a game that’s short and uninspiring.
    • 32 Metascore
    • 55 Critic Score
    If you were stranded on a desert island and could have either a container of Silly Putty or a PlayStation 2, a monitor and Celebrity Deathmatch, you'd be better off choosing the putty.
    • 53 Metascore
    • 55 Critic Score
    While the Empires moniker denotes some degree of strategy elements, most of the game falls into the same ol’ button-mashing repetition. You fight large groups of enemies, occasionally killing off a leader, and so on. Basically, this is the same game you’ve been playing for years.
    • 61 Metascore
    • 55 Critic Score
    Be prepared to fight off a lot of generic goblins with all your might. It’ll only take about six or so hours to speed through The Spiderwick Chronicles.
    • 53 Metascore
    • 55 Critic Score
    The sluggish controls could have been overlooked if the game was fun, but NFL QB Club 2002 just isn't that exciting.
    • 57 Metascore
    • 55 Critic Score
    Dragon Ball: Raging Blast 2 packs in more characters, modes, and options for customization than any fan should rightfully expect, despite the lack of a story mode.
    • 53 Metascore
    • 55 Critic Score
    Transformers: Revenge of the Fallen could have been an amazing game, but control problems - among other missteps - ruined this game.
    • tbd Metascore
    • 55 Critic Score
    It does teach kids that having a new puppy means new responsibilities but, in the end, there could have been a lot more to this game.
    • 56 Metascore
    • 55 Critic Score
    A step up from the previous entry to the series, offering up all four turtles onscreen at once and some new elements. Still, the gameplay is light-years behind where it should be.
    • 67 Metascore
    • 55 Critic Score
    If you forget about the weird tell animations, the constantly repeated phrases and terrible voice acting of the players then the actual poker in the game is decent. Just remember, let the suckers go out first and then you play.
    • 27 Metascore
    • 55 Critic Score
    While keyboard controls were decent, playing with a gamepad was unbearable in race modes. There are four different arenas to race or crash in, and some neat ideas like massacre and arena, but overall the repetitive gameplay and annoying collision detection quickly got dull.
    • 45 Metascore
    • 55 Critic Score
    Not breaking any grounds here; online is nice but it’s nothing original.
    • tbd Metascore
    • 55 Critic Score
    As far as Tak games are concerned, Tak and the Guardians of Gross for the PS2 is the weakest entry in the series and a flawed platform game even younger gamers will find disappointing. This is really too bad seeing that the game does try to mix up the platform action. It just goes about it in a dated fashion that just doesn’t work for the character.
    • 63 Metascore
    • 55 Critic Score
    While the game’s graphics manage to capture the look and visual style of the show, the stiff controls, redundant action, and frustratingly lousy collision detection ultimately sour the experience. Simply put, Samurai Jack is just no fun.
    • 57 Metascore
    • 55 Critic Score
    The game has some pretty cool ideas throughout, implementing a new layer to strategy gameplay in the way of upgrades and gene-stealing. Unfortunately, pacing issues, technical problems, and a generally spotty interface kill what the game sets out to accomplish.
    • 53 Metascore
    • 55 Critic Score
    While the historical battles can feel appropriately fierce at times, A Nation Divided is too short and flawed and with no multiplayer mode there’s not much here shooter fans will enjoy.
    • 45 Metascore
    • 55 Critic Score
    CSI could have been one of those rare point-and-click interactive gems on the Xbox - since we rarely get many of those - but due to its considerably flawed design, poor graphics and simplistic trial-and-error puzzle solving, this one will just disappoint fans of the show.
    • 48 Metascore
    • 55 Critic Score
    A solid concept, but the execution is not all that good. The game is stereotypical in characterizations, the graphical quality is average at best and the sound begins well but breaks down quickly.

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