GameWatcher's Scores

  • Games
For 2,108 reviews, this publication has graded:
  • 54% higher than the average critic
  • 6% same as the average critic
  • 40% lower than the average critic
On average, this publication grades 2.4 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 A Way Out
Lowest review score: 10 Haunted House: Cryptic Graves
Score distribution:
2110 game reviews
    • 61 Metascore
    • 65 Critic Score
    Criticising a title like Rig'n'Roll for lack of variety would be churlish considering the niche subject matter, but even so, the lack of interesting graphical presentation, open-world vitality or any compelling storyline presentation doesn't help its cause as you make your way from point A to point B for the 90th time.
    • 61 Metascore
    • 70 Critic Score
    For those looking for something unique and original, Tharsis definitely offers that up in spades. It’s not a game that can be played for hours on end, but you’ll certainly return to it time and again should you fall for its clever blend of roguelike and strategy board games.
    • 61 Metascore
    • 70 Critic Score
    It's a comfortable Action RPG that makes up for its shortcomings with addictive fun, cool three-player co-op and a goddamned giant talking eagle. Just push a few boundaries and hire a scriptwriter next time Snowblind, please.
    • 61 Metascore
    • 50 Critic Score
    MX vs ATV Alive doesn't do itself any favours. It races well, and it's great fun alongside other humans, but it seeks too much of a commitment.
    • 61 Metascore
    • 63 Critic Score
    What they get is what they expect; a bright and brash fighting game that keeps to the established expectations, but would have been far better suited to the repetitious, unpretentious and simplistic nature of a home console.
    • 61 Metascore
    • 70 Critic Score
    Though it lacks the direction to make itself a pure arcade skateboarding title it has enough humour, self-awareness and interesting gameplay to be worthwhile.
    • 61 Metascore
    • 50 Critic Score
    Even without the frequent sever issues, Shadowrun Chronicles : Boston Lockdown would be hard to recommended to anyone but the most rabid fans of the setting.
    • 61 Metascore
    • 50 Critic Score
    Blue Reflection feels like a Gust game. That is, it looks and sounds beautiful at times, but ultimately falls flat elsewhere. While certainly easy on the eyes, it cuts every corner it can in what feels like a purposeful attempt to emit mediocrity. There’s some good in here, but the rest feels hastily put together.
    • 61 Metascore
    • 60 Critic Score
    If you've never played either of the two previous Cities XL titles this is a much better value proposition and more worth your time – as long as you understand this is a solid – but flawed – title.
    • 61 Metascore
    • 70 Critic Score
    Though it lacks the direction to make itself a pure arcade skateboarding title it has enough humour, self-awareness and interesting gameplay to be worthwhile.
    • 61 Metascore
    • 70 Critic Score
    But as it stands, Samurai Heroes probably won't change the minds of those adverse to the Dynasty Warriors template.
    • 61 Metascore
    • 60 Critic Score
    Maybe hardcore Dark Eye fans will appreciate the lore and its place in the universe, but on its own it’s not a fantastic story, and it’s not a well-designed game either.
    • 61 Metascore
    • 60 Critic Score
    Terminator: Resistance Annihilation Line is a worthy addition to the base game if you enjoyed your time there but it doesn’t do enough to fix its many flaws. While the story is rewarding and atmosphere creepy, there’s something just a little cynical about the whole thing.
    • 61 Metascore
    • 50 Critic Score
    Dead to Rights simply coats the environment in red and its characters in force-fed grime and loathability. What's left is an experience that provides some basic action sustenance, but lacks any real purpose or direction.
    • 61 Metascore
    • 68 Critic Score
    Sadly the AI almost cripples the game and leaves questionable balances between class professions.
    • 61 Metascore
    • 60 Critic Score
    Lost Planet 3 is competent, but lacks any real soul.
    • 61 Metascore
    • 55 Critic Score
    Sacred Citadel, then, is certainly of interest from a game design standpoint, but more as a warning that sometimes what sounds like a good idea actually isn’t. RPG elements have become more and more common in other genres of video games, but in this example of the side-scrolling brawler, they just don’t work.
    • 61 Metascore
    • 80 Critic Score
    After my first pass at Saga I’m still excited about the game and enjoying it and forsee many hours ahead of me in the Saga universe.
    • 61 Metascore
    • 60 Critic Score
    In all the game works mechanically well but lacks innovation and plays it too safe. The oversimplified gameplay mixed with lacklustre combat make for a game that plays well but leaves you with the disappointing notion of what could have been.
    • 61 Metascore
    • 80 Critic Score
    I was unexpectedly charmed by Skully. With some excellent controls and a story told earnestly, I was gripped throughout its entire run. Sure, its shorter time might turn off some and its collectables aren’t that worthwhile, but it more than makes up for that. It doesn’t waste time and it makes for a pleasant romp. Suffice to say, I’m curious to see what Finish Line Games makes next.
    • 61 Metascore
    • 70 Critic Score
    For $40, I feel like THQ Nordic might have an idea on their hands. If there was to be an integrated loot system, updates to the movement system, and general bug tweaks, I would be open to playing the game more. I love single player games and was really excited to try this out. However, I feel a little underwhelmed. It’s fun, and it has opportunity, but right now I feel like I was left with a half empty plate.
    • 61 Metascore
    • 65 Critic Score
    Wait for a better discount, or wait until they’ve made some improvements to it. As it stands, there are bigger and better titles to be excited about.
    • 61 Metascore
    • 65 Critic Score
    And the good bits, for all their worth, are just that; good, but not classic.
    • 61 Metascore
    • 65 Critic Score
    Its gorgeous visuals and in-your-face combat may wow, but their shine dulls with unfortunately little to be offered in their place to reignite that initial excitement.
    • 61 Metascore
    • 40 Critic Score
    The only way to experience the whole game with relative ease is by dipping your toes in the online pool. Unfortunately, most of the title is plagued by repetition, lifeless design, and enough Japanese obscurity to deter most enthusiasts, meaning Moon Diver's appeal is broken quicker than Ryan Giggs' super injunction.
    • 61 Metascore
    • 85 Critic Score
    With precious few of those quality gameplay moments and a plot that limps along in need of focus, unfortunately Force Unleashed 2 ultimately fails to live up to the interest of its broken but far more compelling predecessor.
    • 61 Metascore
    • 73 Critic Score
    All in all I didn't have too many complaints about Bus Driver. It's a simple casual game, but it does what it sets out to do well.
    • 61 Metascore
    • 60 Critic Score
    It’s clear enough isn’t it, if you remember this Amiga classic and you’re well up for round two then maybe it’s worth picking up. It’s not a full priced release anyway and it seems that they’ve done a pretty good job of capturing the essence of the original but with a new lick of paint.
    • 61 Metascore
    • 65 Critic Score
    In the end, Traverser is a game that shows great a deal of promise in the early going, with its interesting setting and accomplished visual style making the game tremendously easy to get into.
    • 61 Metascore
    • 55 Critic Score
    If you're a huge Formula One fan the updated season content might be enough to sway you on F1 2014. For everyone else, there are better and more involving racing games out there, that are far more worthy of your time.

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