GameWatcher's Scores

  • Games
For 2,108 reviews, this publication has graded:
  • 54% higher than the average critic
  • 6% same as the average critic
  • 40% lower than the average critic
On average, this publication grades 2.4 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 A Way Out
Lowest review score: 10 Haunted House: Cryptic Graves
Score distribution:
2110 game reviews
    • 62 Metascore
    • 65 Critic Score
    Sheltered is unquestionably inspired by Fallout Shelter but it’s much more challenging and complex. It’s too complex for its own good and a lot is left to chance. It could also use more action.
    • 62 Metascore
    • 45 Critic Score
    Overpass is for a certain type of sadist, and it’s been awhile since a game made me want to stop playing it as quickly as possible. It might have its polish and intent, but the mechanics they serve are frustrating. Perhaps everything I mention makes the game all the more interesting, a game that isn’t for noobs like me and something that would sit comfortably between Surgeon Simulator or Getting Over It. But this makes for a niche game that will bug anyone else. I get the appeal, but it’s simply not fun.
    • 62 Metascore
    • 58 Critic Score
    Despite a great deal of attention obviously being poured into the environments (both sea and land), there’s a distinct lack of various aquatic hazards that would make Ship Sim far more immersive; namely tides and currents.
    • 62 Metascore
    • 70 Critic Score
    From my view then, this is a game of unrealised potential; it hangs on the verge of being 'good' and instead rests sadly in the realms of 'pretty decent'.
    • 62 Metascore
    • 53 Critic Score
    Silent Hunter 5: Battle for the Atlantic would have been a fitting and enjoyable experience had it not been so inexplicable demanding on hardware, buggy and generally frustrating.
    • 62 Metascore
    • 50 Critic Score
    Necromunda: Hired Gun checks all the boxes that should make a single-player first-person shooter tick, but its flawed execution and an ugly Warhammer 40K paint job give you few reasons to stick with it until the end. It’s functional and has a grappling hook that’s alright to use. But its tedious, unsatisfying combat, janky animations, and AI that’s prone to mess up all test your patience without offering any tangible reward. It misses out on making you feel like a bounty hunter – badass or otherwise – and all you’re left with, in case you do play through its campaign, is a sense that you could have spent that time playing something better.
    • 62 Metascore
    • 75 Critic Score
    Much care has been taken with character, monster and environment design, so even if it is all a bit boring and repetitive, and insists on making obvious statements, it sure is pretty to look at.
    • 62 Metascore
    • 85 Critic Score
    Kane & Lynch 2: Dog Days provides what the original could not - fantastically gory action over a stunning backdrop of mob warfare and careless violence. There are still a few issues carried over that mar the overall package, but both Mr Kane and Mr Lynch now most definitely have our full attention.
    • 62 Metascore
    • 65 Critic Score
    A capable yet uncreative and unimpressive game that feels straight out of the early 2000s.
    • 62 Metascore
    • 80 Critic Score
    The Old City has a tendency to get into your head and bones after a few hours and as this is the first of a trilogy, I’m eager to see where Leviathan will take me next.
    • 62 Metascore
    • 40 Critic Score
    Fat Shark have managed to shoot themselves in the foot by simplifying a formula that worked rather well. Rearmed 2 does enough to remind players as to why the series is often remembered fondly, but quickly blurs the image by stuttering over its best features.
    • 62 Metascore
    • 48 Critic Score
    There was one mission that brought out the intensity that I expected, but it was over too soon and right back to the problems that preceded it.
    • 62 Metascore
    • 70 Critic Score
    This is an entertaining way for long time fans to re-explore their favorite One Piece moments or even unfamiliar fans to get acquainted with what they’ve been missing. However, when you strip all that away, this is just another Warriors game and certainly not the best playing one.
    • 62 Metascore
    • 70 Critic Score
    If you’ve got a little extra change in your bank account and feel like trying something out of the ordinary, I’d recommend giving Euclidean a try.
    • 62 Metascore
    • 58 Critic Score
    If you’re a casual MMO gamer and like the nice quiet solo life then look elsewhere – co-operation is vital in the later stages for increasing wealth and your characters power, it’s just too bad the chat and group system makes that too, a chore.
    • 62 Metascore
    • 70 Critic Score
    Definitely worth a play if you like the idea of a Star Trek/Facebook parody game, but don’t expect any longevity from it.
    • 62 Metascore
    • 70 Critic Score
    Nothing game-breaking, but there's so many oddities, annoyances and moments of utter frustration that keep this game from being as great as it could have been. Nevertheless, there's plenty here to entertain, and it's not every day that a game can stand up against Bioware and not be utterly crushed.
    • 62 Metascore
    • 70 Critic Score
    I suspect there's going to be good number of folks out there who'll dig this game. It's cheap, it controls fantastically, the graphics are slicker than an oily fox, and it's a genre which has been gagging for a good makeover.
    • 62 Metascore
    • 90 Critic Score
    For those after a fresh twist on a near-expired genre, MicroBot offers enough action to get your heart pumping.
    • 62 Metascore
    • 62 Critic Score
    Escape from Paradise City attempts to combine strategy games and RPGs, but does so in a most unspectacular manner.
    • 62 Metascore
    • 85 Critic Score
    As uninspiring as it is, Heroes Over Europe does deliver adequate multiplayer features that are found in a majority of other similar titles.
    • 62 Metascore
    • 70 Critic Score
    Knights of Pen & Paper +1 has a lot of charm, and a lot of game hours to go with it.
    • 62 Metascore
    • 70 Critic Score
    Overall, Urban Empire is a solid outing for Kalypso and has a nice blend of city building and political management that players of the genre should find interesting. It has flaws but its new perspective on an old formula is something that can be explored further in the future.
    • 62 Metascore
    • 65 Critic Score
    Whilst there’s little in the way of tactical depth to sustain the action beyond the initial rush, Rebellion’s sniping and killcam mechanics remain an interesting and satisfying prospect in the short-term.
    • 62 Metascore
    • 60 Critic Score
    This package feels like it's been thrown together to make a quick buck, and despite having so much content, it's ultimately lazy work. That said, it's immensely fun to come head-to-head with friends in a number of delightfully pretty environments.
    • 62 Metascore
    • 75 Critic Score
    Once I got into a mission I found it hard to stop until all my plans worked out, and even defeat often had me immediately coming back to try again. That's the mark of an addictive, fun game, which Jagged Alliance: Back In Action definitely is, but it just doesn't do quite enough to earn the really high marks.
    • 62 Metascore
    • 75 Critic Score
    In many ways, Blood Stone is a mediocre title. Graphically, characters look dull and frankly some PS2 and Xbox titles looked better.
    • 62 Metascore
    • 70 Critic Score
    Betrayer is a hugely atmospheric and unique game, with a cool exploration/survival thrust that never gets frustrating thanks to some excellent sound and visual design, but it's really let down by these two major flaws. It desperately wants to be scary but never manages it, but most importantly it gets way too repetitive way too fast.
    • 62 Metascore
    • 75 Critic Score
    Dodgy camera and mildly repetitive dungeon scenery aside, Trinity Universe has a lot going for it. The subtleties of the Fury battle system and the humorous storylines will keep you entertained for hours on end.
    • 62 Metascore
    • 50 Critic Score
    We were looking forward to The Little Acre as soon as we saw the lovely art and Charles Cecil’s involvement, but sadly it’s pretty bad. I don’t mind short games but at two hours (including puzzle solving) the game doesn’t leave much room for storytelling, character and world building, compelling puzzles, or much of anything really.

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