Gamestyle's Scores

  • Games
For 1,665 reviews, this publication has graded:
  • 38% higher than the average critic
  • 3% same as the average critic
  • 59% lower than the average critic
On average, this publication grades 4.5 points lower than other critics. (0-100 point scale)
Average Game review score: 70
Highest review score: 100 Gears of War 2
Lowest review score: 0 Afro Samurai 2: Revenge of Kuma Volume One
Score distribution:
1665 game reviews
    • 53 Metascore
    • 50 Critic Score
    However, it’s impossible to recommend to those who don’t have one of the DS games, and while die-hard Pokémaniacs will doubtless get some joy out of it, even they should avoid paying full-price for what is a somewhat limited expansion.
    • 58 Metascore
    • 50 Critic Score
    Where has all the publicised “groundbreaking” technology gone – into the hills for safety? For all the size there is really only one route through each mission, as each goal offers the only save checkpoint; and these (as you soon learn) are too far apart.
    • 68 Metascore
    • 50 Critic Score
    The playability is higher than the disappointing last installment of Wipeout, thanks to the sheer speed, though there’s nothing really new here. Using different rules for races in career mode adds an extra dimension to the gameplay, yet the whole experience suffers from murky environment syndrome.
    • 60 Metascore
    • 50 Critic Score
    It's pretty much as we had expected: another generic film license that was probably built to a set timescale and with a limited scope.
    • 57 Metascore
    • 50 Critic Score
    It is the very definition of average. There are some nice ideas lurking within and if they had been implemented better then the title could have been far more enjoyable.
    • 49 Metascore
    • 50 Critic Score
    Considering the series' rich history, no gamer should be forced to have such mediocrity tarnishing their childhood memories.
    • 62 Metascore
    • 50 Critic Score
    It tries to cover all the bases and provide street, simulation and racing experiences and consequently does not master any of these disciplines.
    • 71 Metascore
    • 50 Critic Score
    Juiced 2 is hampered by the lack of tracks, unrealistic tuning and some bizarre design choices.
    • 85 Metascore
    • 50 Critic Score
    They've managed to dilute the entire essence of the extreme sports genre into a cheap, unsubtle and far too easy story-based adventure.
    • 76 Metascore
    • 50 Critic Score
    It felt mean spirited, harsh and unbalanced.
    • 65 Metascore
    • 50 Critic Score
    An oddity, and one cannot entirely dismiss murmurings of a rush job from its topsy-turvy execution - perhaps acknowledged through the slightly reduced retail price. This is not the definitive pirate RPG that many had hoped for, but beneath the problems a game exists with an enjoyable undercurrent; just reaching it is the challenge.
    • 45 Metascore
    • 50 Critic Score
    A nice concept with just one too many issues to make it worthwhile.
    • 55 Metascore
    • 50 Critic Score
    The Stunt mode is actually criminally under-exploited with only a handful of courses to try, but with every level of the story mode featuring a grading system as well, one can easily turn familiar areas of the city into practiced and perfected courses - not too unlike the real thing then.
    • 55 Metascore
    • 50 Critic Score
    Way of the Samurai 3 is another instalment in a gaming oddity and one that is hard to recommend on the basis of game play. If you are searching for something off the beaten path or seeking your own Kurosawa adventure than it may hold some value.
    • 76 Metascore
    • 50 Critic Score
    The most average flight 'em up we've ever played.
    • 64 Metascore
    • 50 Critic Score
    We’re saddened to break the news to all those fans of Sydney Bristow that, taken purely on its gaming merits, Alias is stunningly average at best. At times it does manage to break above tedium with some interesting gadgets.
    • 67 Metascore
    • 50 Critic Score
    At medium difficulty, it takes five hours or less to blow through, and considering its other missteps, that's just not enough to recommend Starfox: Assault for purchase.
    • 64 Metascore
    • 50 Critic Score
    A well-made little game. It has good handling and controls and is nice to look at, and has little to berate besides the fact that, for all its sparkliness, it's ever so bland.
    • 70 Metascore
    • 50 Critic Score
    Sure, it may look and sound decent, but only the most hardened of masochists will ever see the later stages, let alone complete them.
    • 78 Metascore
    • 50 Critic Score
    Both a surprise and a disappointment. It is nice to see a Simpsons game that is finally worth playing - unfortunately, it is only worth playing for a few hours because anything after that sends the player tailspinning into a cul-de-sac of repetition.
    • 57 Metascore
    • 50 Critic Score
    It's sad to say that, while King of Fighters: Neowave has plenty of good ideas, it can't stop the game from feeling extremely dated.
    • 80 Metascore
    • 50 Critic Score
    There are also issues with the questionable collision detection, which often results in your character slamming into a nearby pole that you had apparently avoided.
    • 69 Metascore
    • 50 Critic Score
    Overall, Tower of Guns starts out showing some strong promise that it could be an excellent little blaster. However, the more time you spend with it the more the lack of depth and variety begins to become a problem.
    • 59 Metascore
    • 50 Critic Score
    Those expecting something off the 'top shelf' of classic game experiences need not apply. Unfortunately.
    • 53 Metascore
    • 50 Critic Score
    Hysteria Hospital is a game with a good idea, but one that is poorly executed.
    • 50 Metascore
    • 50 Critic Score
    If you really must have a Taito classic on your DS then go for New Zealand Story Revolution instead.
    • 63 Metascore
    • 50 Critic Score
    Unfortunately the gameplay is as uninspiring as the graphics.
    • 63 Metascore
    • 50 Critic Score
    When it works, Spider-Man 3 is an enjoyable return to New York, and it quite often does work. However the myriad problems soon build up and cause frustration, leaving a distinctly average taste in our mouths.
    • 60 Metascore
    • 50 Critic Score
    Dynasty Warriors 6 is best summed up as a mild distraction.
    • 79 Metascore
    • 50 Critic Score
    A fun release, but nothing more than a brief distraction or quick session with little longer-term appeal.

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