Gamestyle's Scores

  • Games
For 1,665 reviews, this publication has graded:
  • 38% higher than the average critic
  • 3% same as the average critic
  • 59% lower than the average critic
On average, this publication grades 4.5 points lower than other critics. (0-100 point scale)
Average Game review score: 70
Highest review score: 100 Gears of War 2
Lowest review score: 0 Afro Samurai 2: Revenge of Kuma Volume One
Score distribution:
1665 game reviews
    • 54 Metascore
    • 50 Critic Score
    The motorcycle sections inject some much needed variety, with massive jumps and homing missiles to dispatch oncoming enemies with, but they get also get very repetitive very quickly, as it's just a straight rush from A to B while shooting or chaining enemies.
    • 60 Metascore
    • 50 Critic Score
    It is nice to see some of the forgotten games from SNK's past making their way onto systems where everyone can enjoy them, but there are so many better titles that we wish they would dig out.
    • 69 Metascore
    • 50 Critic Score
    Just as you are beginning to be entertained by Kororinpa, its all over. Frankly this would have been better placed as a budget release as outside of the main mode you only have a standard two player offering or the option to beat your previous best time.
    • 79 Metascore
    • 50 Critic Score
    Success or failure in Metroid Prime Pinball is down to little more than what day of the week it is; what modicum of skill that actually makes a difference is frequently undone by chance. With such a randomly uncontrollable element to the proceedings, you'll find yourself thinking this is either a really good addictive game, or the most infuriating thing since those Michael Winner commercials.
    • 58 Metascore
    • 50 Critic Score
    Distinctly average. The concept and structure have potential, but it was largely unrealised in this game.
    • 59 Metascore
    • 50 Critic Score
    Ultimately The Spiderwick Chronicles achieves what it sets out to accomplish, and that is satisfy fans of the source material.
    • 58 Metascore
    • 50 Critic Score
    TRON: Evolution is a solid romp, whose entertainment is hampered by some niggling control and camera issues.
    • 73 Metascore
    • 50 Critic Score
    This game has so much going for it, but the crippling problems make it hard to recommend as more than a rental.
    • 53 Metascore
    • 50 Critic Score
    While it does take advantage of the Wii remote to good effect, there is not enough variety in the game play to make for a swashbuckling experience.
    • 70 Metascore
    • 50 Critic Score
    While other games have moved onwards and upwards ("Ratchet & Clank", "Jak" etc), Miss Rayne is treading water.
    • 77 Metascore
    • 50 Critic Score
    A strange beast. Initially captivating for its haunting atmosphere and impressive plotline, Gamestyle soon uncovered sanity effects that pushed us over the edge - of despair.
    • 75 Metascore
    • 50 Critic Score
    Such issues with level design, camera foibles and other miscellanies were surely highlighted during testing. It is unfortunate that these were either downgraded or deliberately overlooked, but the damage to the series is momentous.
    • 61 Metascore
    • 50 Critic Score
    As it is, there’s little to keep you coming back for more, and your money is better spent elsewhere. Average at best.
    • 65 Metascore
    • 50 Critic Score
    The final nail in the proverbial Mana Tree wood coffin is the Gem Frame. Meant to provide a higher level of customisation to your character beyond rudimentary equipment, this little fit-stones-into-shape puzzle only manages to overpower you - Making every enemy, including the bosses, easy to beat and the entire ordeal rather similar and ultimately boring in the process.
    • 58 Metascore
    • 50 Critic Score
    The game can only be seen as a disappointment for those expecting an online extravaganza (or for series veterans looking for something new).
    • 70 Metascore
    • 50 Critic Score
    The potential for Guerrilla to develop a truly impressive FPS title on the PS2 is obviously there, but it's a learning curve that players won't be scaling anytime soon. The PS2's answer to "Halo"? Don't make us laugh.
    • 64 Metascore
    • 50 Critic Score
    A real missed opportunity, it should be done better and has been before.
    • tbd Metascore
    • 50 Critic Score
    What we were able to see showed that Shadow Hunters is a respectable re-versioning of what the original game did so well, but with no-one to share it the positives come with caveats. You'll need either more luck than we had online or a willing group of like-minded friends to gain real enjoyment from this DLC. Without either, Shadow Hunters is an experience akin to a lone child playing on a seesaw.
    • 65 Metascore
    • 50 Critic Score
    Godfather II stands out in the sandbox genre because of the Don’s View but it’s the only thing that really does. Everything else can be discarded, but if EA can take the Don’s View and put that in a game with more technical proficiency, we’ll be buying.
    • 75 Metascore
    • 50 Critic Score
    There's certainly a decent sized campaign and there is the added multi-player to increase longevity, albeit not online enabled, and graphically the game is very impressive for a PSP game which means long loading times are not created along the way.
    • 66 Metascore
    • 50 Critic Score
    There’s something lacking at the heart of Point Blank DS, and at no point does it fell like a cohesive collection.
    • 52 Metascore
    • 50 Critic Score
    It's impossible to understand how the developers came so close to making a good game and then failed so thoroughly.
    • 51 Metascore
    • 50 Critic Score
    Ultimately WALL-E the film deserves better than this licensed release, which has been formed using an off the shelf formula.
    • 58 Metascore
    • 50 Critic Score
    John Daly's ProStroke Golf can only be considered a disappointment. The golfing mechanics are no more than acceptable, and the presentation is poor.
    • 59 Metascore
    • 50 Critic Score
    The responsiveness between button-press and what occurs onscreen is likewise dubious.
    • 72 Metascore
    • 50 Critic Score
    Quite frankly, even long time Dragon Ball Z fans will get limited fun out of this. Burst Limit isn't necessarily bad and can be quite fun at first, but you'll get bored of it after a few days because of the above mentioned issues and go back to playing something else.
    • 52 Metascore
    • 50 Critic Score
    Samurai Warriors 2 lacks the cutting edge Gamestyle was expecting and, for many out there, is an easy target to criticise. Improvements and new additions are recognised, but more work is necessary to revitalise the genre for a new generation.
    • 71 Metascore
    • 50 Critic Score
    Call of Juarez is an odd game that manages to mix two distinct gameplay styles, failing miserably in the process.
    • 74 Metascore
    • 50 Critic Score
    The persisting feeling is that this is a rushed oddity, attempting to attract new recruits to the series while offering a challenge before it returns to its RPG roots. For Gamestyle the return cannot come quickly enough.
    • tbd Metascore
    • 50 Critic Score
    We're not concerned that the system isn't at the forefront of technology, so what is here isn't bad; it just hasn't got the charm of the books or the magic of the movie. And Harry Potter without magic doesn't make sense.
    • 47 Metascore
    • 50 Critic Score
    Overall, it's an awesome game if you have the reflexes of a jaguar and can second guess every opponent's next move but for most humans it will just be a whole lot of frustration and not nearly enough reward.
    • 82 Metascore
    • 50 Critic Score
    An average game that lacks the spirit of the sport.
    • 59 Metascore
    • 50 Critic Score
    An average game, which could have been improved with better mission structure, variety and additional modes.
    • 62 Metascore
    • 50 Critic Score
    If Gamestyle can offer any reason for playing Headhunter: Redemption then it can only be for the story and satisfaction of overcoming the above design and difficulty issues.
    • 75 Metascore
    • 50 Critic Score
    The odd moments of joy don’t warrant sitting through the rest of the tedium and broken mechanics for. This cash cow has been well and truly milked.
    • 73 Metascore
    • 50 Critic Score
    Medal of Honor Airborne offers up some genuinely interesting ideas to freshen up the series and the genre as a whole. It’s just a shame that they are let down by the game’s shoddy mechanics.
    • 81 Metascore
    • 50 Critic Score
    A thoroughly underwhelming package, with a few nice additions that don't really elevate it above 'average'. And its most notable feature - the Xbox Live multiplayer mode - feels somewhat dated and simplistic compared to current Live games.
    • 68 Metascore
    • 50 Critic Score
    From the dire music to the drab gameplay - NFL Street 3 can be described as nothing more than average.
    • 69 Metascore
    • 50 Critic Score
    Interesting combat can’t save an otherwise incredibly dull experience.
    • 51 Metascore
    • 50 Critic Score
    Lovely visuals cannot save Risen 3 from falling way short in the overall quality stakes.
    • 72 Metascore
    • 50 Critic Score
    Somehow, against all the odds, the game still manages to be fun. Perhaps it’s the sheer over-the-topness of everything, Mercenaries 2 displays an exuberance missing from so many “realistic” games these days and it is this that will hold interest long after it should have waned.
    • 62 Metascore
    • 50 Critic Score
    All in all Tower Bloxx Deluxe isn't a bad game, it just isn't very good.
    • 62 Metascore
    • 50 Critic Score
    TNA Impact has some good ideas, but there just aren’t enough of them to warrant a purchase.
    • 54 Metascore
    • 50 Critic Score
    The Legend of Korra is proof that everything Platinum touches doesn’t automatically turn to gold. An interesting combat system can’t contend with the utter mediocrity that is layered on top of it. Even Korra fans may find it difficult to get through the short playtime.
    • 68 Metascore
    • 50 Critic Score
    The worst version of Dead Nation.
    • 71 Metascore
    • 50 Critic Score
    There is nothing in the game to be particularly dismayed by, nor anything that gives the sense that this could be the definitive spin-off fans and non-fans alike could get behind.
    • 75 Metascore
    • 50 Critic Score
    Frankly its just another ‘they shouldn’t have bothered’ renamination from Sega, when the fans deserve much more.
    • 67 Metascore
    • 50 Critic Score
    Another 'me too' launch release that doesn't particularly surprise; those who have played the GBA version needn't bother with this one.
    • 67 Metascore
    • 50 Critic Score
    It lacks the vital spark to set it apart from others already on the shelf. And, despite the best efforts of its marketing gurus, Blood Will Tell looks set to remain indistinguishable at retail; no doubt inviting but ultimately middling.
    • 43 Metascore
    • 50 Critic Score
    In the end Naughty Bear just isn't very durable, and after a few hours of play starts to resemble the rather forlorn, moth-eaten teddy bear you abandoned in your youth.
    • 56 Metascore
    • 50 Critic Score
    Wrestling fans may find some enjoyment here, but for others, your best bet is to dig out that N64 and play the brilliant WWF No Mercy - the game that Wrestlemania tried so hard to be.
    • 66 Metascore
    • 50 Critic Score
    Given the quality of recognised classics of the genre such as Capcom v SNK 2 and Capcom's formidable Street Fighter Alpha Anthology disc (both of which retail for the same price) and Battle Coliseum’s bargain basement finish, there is no way this game can be considered anything other than average.
    • 65 Metascore
    • 50 Critic Score
    Another by-the-numbers film license cash-in which will entertain, but ultimately leave the player wishing they parted with their cash for something that has had more creative and industrious effort put into it.
    • 31 Metascore
    • 50 Critic Score
    Overall, Smash and Survive is like a poor man's version of the Burnout series with a demolition derby aspect badly added. If you're looking for a diamond in the rough amongst all the other low budget downloadable games on the Playstation Network then we suggest you keep looking, because this isn't it.
    • 73 Metascore
    • 50 Critic Score
    A harmless game with classic standard platform gameplay, and classic 3D platform camera problems.
    • 70 Metascore
    • 50 Critic Score
    This game is too hard for little gamers to earn their platformer wings, and too annoying for the rest of us, who will have seen all the worthwhile bits before, to grace with our time.
    • 38 Metascore
    • 50 Critic Score
    With unique glitches evident Pure Football is an interpretation of the sport similar to Super Mario Strikers with its emphasis on pick up and play.
    • 40 Metascore
    • 50 Critic Score
    This would make an excellent PSN or XBLA game, and would be worth paying top price for. But as a top price full release game, this should be a lot better.
    • 66 Metascore
    • 50 Critic Score
    Visually this is the most disappointing PSP title that Gamestyle has experienced to date.
    • 65 Metascore
    • 50 Critic Score
    M.A.C.H is technically a near-perfect game; smooth, easy to play, good looking, well implemented multiplayer modes and so on. What it doesn't have is a single spark of originality or even the smallest bit of personality. Is polish more important than originality? GameStyle thinks not.
    • 79 Metascore
    • 50 Critic Score
    Alien Hominid HD almost makes us want to cry. Maybe it's because a game we've been looking forward too has turned out to be incredibly average or perhaps it's because we've very rarely been this overcome by a games unfair difficulty.
    • 77 Metascore
    • 50 Critic Score
    Despite the annoying difficulty, the most frustrating aspect is that you fully appreciate the potential for a decent Killzone game.
    • 67 Metascore
    • 50 Critic Score
    If PopCap had of combined the first and second with the best games from both and made a compilation of Plants vs. Zombies, Bejewelled, Feeding Frenzy 1/2 and Zuma then they would definitely of had a winner on their hands, but due to the fact that both volumes have been weakened by other games it is hard to rate higher than we have, even though 1 or 2 of the games are true gems.
    • 68 Metascore
    • 50 Critic Score
    While a decent dungeon crawler in its own right, it just feels unimpressive in comparison to its rival.
    • 67 Metascore
    • 50 Critic Score
    The definitive average experience. You can play through this title with little effort and come out at the end with next to no lasting impression of any kind. It merely exists to pass away a few hours and should be consigned to the history books.
    • 78 Metascore
    • 50 Critic Score
    Live and Reloaded is a fun and entertaining package for a short while in single player, but dated gameplay and some technical issues ensure that it won't last long.
    • 67 Metascore
    • 50 Critic Score
    Full Auto 2 tries so hard to be enjoyable with its arsenal of weapons and distinctive car designs. It is very much like a combat version of NASCAR, with large numbers of cars going around a bland circuit at high speeds. It may appeal to a minority, but this is no Destruction Derby.
    • 57 Metascore
    • 50 Critic Score
    It isn't the technical worries that will disappoint fans of the series (after all, we're used to that sort of thing by now), rather the glaring gameplay inadequacies that utterly destroy most of the main game and cripple the extra modes.
    • 75 Metascore
    • 50 Critic Score
    It’s all rather tiresome and disappointing in a release that promised something different. But what remains is a bog standard RPG, dressed up as something else but flattering to deceive.
    • 60 Metascore
    • 50 Critic Score
    James Cameron’s Avatar the Game is an ambitious license that Ubisoft has taken on wholeheartedly but failed to achieve anything memorable.
    • 53 Metascore
    • 50 Critic Score
    However, it’s impossible to recommend to those who don’t have one of the DS games, and while die-hard Pokémaniacs will doubtless get some joy out of it, even they should avoid paying full-price for what is a somewhat limited expansion.
    • 58 Metascore
    • 50 Critic Score
    Where has all the publicised “groundbreaking” technology gone – into the hills for safety? For all the size there is really only one route through each mission, as each goal offers the only save checkpoint; and these (as you soon learn) are too far apart.
    • 68 Metascore
    • 50 Critic Score
    The playability is higher than the disappointing last installment of Wipeout, thanks to the sheer speed, though there’s nothing really new here. Using different rules for races in career mode adds an extra dimension to the gameplay, yet the whole experience suffers from murky environment syndrome.
    • 60 Metascore
    • 50 Critic Score
    It's pretty much as we had expected: another generic film license that was probably built to a set timescale and with a limited scope.
    • 57 Metascore
    • 50 Critic Score
    It is the very definition of average. There are some nice ideas lurking within and if they had been implemented better then the title could have been far more enjoyable.
    • 49 Metascore
    • 50 Critic Score
    Considering the series' rich history, no gamer should be forced to have such mediocrity tarnishing their childhood memories.
    • 62 Metascore
    • 50 Critic Score
    It tries to cover all the bases and provide street, simulation and racing experiences and consequently does not master any of these disciplines.
    • 71 Metascore
    • 50 Critic Score
    Juiced 2 is hampered by the lack of tracks, unrealistic tuning and some bizarre design choices.
    • 85 Metascore
    • 50 Critic Score
    They've managed to dilute the entire essence of the extreme sports genre into a cheap, unsubtle and far too easy story-based adventure.
    • 76 Metascore
    • 50 Critic Score
    It felt mean spirited, harsh and unbalanced.
    • 65 Metascore
    • 50 Critic Score
    An oddity, and one cannot entirely dismiss murmurings of a rush job from its topsy-turvy execution - perhaps acknowledged through the slightly reduced retail price. This is not the definitive pirate RPG that many had hoped for, but beneath the problems a game exists with an enjoyable undercurrent; just reaching it is the challenge.
    • 45 Metascore
    • 50 Critic Score
    A nice concept with just one too many issues to make it worthwhile.
    • 55 Metascore
    • 50 Critic Score
    The Stunt mode is actually criminally under-exploited with only a handful of courses to try, but with every level of the story mode featuring a grading system as well, one can easily turn familiar areas of the city into practiced and perfected courses - not too unlike the real thing then.
    • 55 Metascore
    • 50 Critic Score
    Way of the Samurai 3 is another instalment in a gaming oddity and one that is hard to recommend on the basis of game play. If you are searching for something off the beaten path or seeking your own Kurosawa adventure than it may hold some value.
    • 76 Metascore
    • 50 Critic Score
    The most average flight 'em up we've ever played.
    • 64 Metascore
    • 50 Critic Score
    We’re saddened to break the news to all those fans of Sydney Bristow that, taken purely on its gaming merits, Alias is stunningly average at best. At times it does manage to break above tedium with some interesting gadgets.
    • 67 Metascore
    • 50 Critic Score
    At medium difficulty, it takes five hours or less to blow through, and considering its other missteps, that's just not enough to recommend Starfox: Assault for purchase.
    • 64 Metascore
    • 50 Critic Score
    A well-made little game. It has good handling and controls and is nice to look at, and has little to berate besides the fact that, for all its sparkliness, it's ever so bland.
    • 70 Metascore
    • 50 Critic Score
    Sure, it may look and sound decent, but only the most hardened of masochists will ever see the later stages, let alone complete them.
    • 78 Metascore
    • 50 Critic Score
    Both a surprise and a disappointment. It is nice to see a Simpsons game that is finally worth playing - unfortunately, it is only worth playing for a few hours because anything after that sends the player tailspinning into a cul-de-sac of repetition.
    • 57 Metascore
    • 50 Critic Score
    It's sad to say that, while King of Fighters: Neowave has plenty of good ideas, it can't stop the game from feeling extremely dated.
    • 80 Metascore
    • 50 Critic Score
    There are also issues with the questionable collision detection, which often results in your character slamming into a nearby pole that you had apparently avoided.
    • 69 Metascore
    • 50 Critic Score
    Overall, Tower of Guns starts out showing some strong promise that it could be an excellent little blaster. However, the more time you spend with it the more the lack of depth and variety begins to become a problem.
    • 59 Metascore
    • 50 Critic Score
    Those expecting something off the 'top shelf' of classic game experiences need not apply. Unfortunately.
    • 53 Metascore
    • 50 Critic Score
    Hysteria Hospital is a game with a good idea, but one that is poorly executed.
    • 50 Metascore
    • 50 Critic Score
    If you really must have a Taito classic on your DS then go for New Zealand Story Revolution instead.
    • 63 Metascore
    • 50 Critic Score
    Unfortunately the gameplay is as uninspiring as the graphics.
    • 63 Metascore
    • 50 Critic Score
    When it works, Spider-Man 3 is an enjoyable return to New York, and it quite often does work. However the myriad problems soon build up and cause frustration, leaving a distinctly average taste in our mouths.
    • 60 Metascore
    • 50 Critic Score
    Dynasty Warriors 6 is best summed up as a mild distraction.
    • 79 Metascore
    • 50 Critic Score
    A fun release, but nothing more than a brief distraction or quick session with little longer-term appeal.

Top Trailers