games(TM)'s Scores
- Games
For 3,166 reviews, this publication has graded:
-
23% higher than the average critic
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4% same as the average critic
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73% lower than the average critic
On average, this publication grades 8.3 points lower than other critics.
(0-100 point scale)
Average Game review score: 67
| Highest review score: | Demon's Souls | |
|---|---|---|
| Lowest review score: | Darkstar: The Interactive Movie |
Score distribution:
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Positive: 1,101 out of 3166
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Mixed: 1,711 out of 3166
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Negative: 354 out of 3166
3166
game
reviews
- By Date
- By Critic Score
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- games(TM)
Posted Aug 10, 2017 -
- Critic Score
Splatoon 2 is yet another example of a company that is hitting a similar stride to when it was at its creative peak - when new features like innovations, not gimmicks. Importantly, Splatoon 2 does improve on the original in every way. [Issue#190, p.73]- games(TM)
Posted Aug 10, 2017 -
- games(TM)
Posted Jul 7, 2017 -
- Critic Score
While SFII itself is obviously still brilliant, there's nothing about this bare-bones package that even nearly does Capcom's classic justice. [Issue#189, p.83]- games(TM)
Posted Jul 7, 2017 -
- games(TM)
Posted Jul 7, 2017 -
- Critic Score
Some might balk at the fact the main campaign can be completed in around five hours, but it feels a trifling thing to complain about when the varied generated missions offer so much replay value. And some of us don't even like Star Trek! [Issue#189, p.82]- games(TM)
Posted Jul 7, 2017 -
- Critic Score
It's a shame, really. A first-person roguelike with meaty weapons that calls back to the glory of Nineties shooters sounds like such a tantalising proposition, one that we feel could do so well. Strafe just offers that in a very shallow way. [Issue#189, p.80]- games(TM)
Posted Jul 7, 2017 -
- Critic Score
The game has a universal appeal, and its status as a modern classic is uncontested. This is just another block in its pedestal. [Issue#189, p.80]- games(TM)
Posted Jul 7, 2017 -
- Critic Score
It's a gorgeously constructed fusion of puzzling and subtle storytelling with a final stage that hints at the complexity KO_OP might achieve if it ever gets around to making a sequel. [Issue#189, p.79]- games(TM)
Posted Jul 7, 2017 -
- games(TM)
Posted Jul 7, 2017 -
- Critic Score
While the charming characters, stellar voice acting and cutscenes are all great, it's just not enough. [Issue#189, p.78]- games(TM)
Posted Jul 7, 2017 -
- Critic Score
The variety keeps you in the game and that, in time, enables you to master the feel and potential of the cars on offer. Best of all, improving is enjoyable - you never feel as though you're playing simply to get better. You can't ask for more from a racer than that. [Issue#189, p.76]- games(TM)
Posted Jul 7, 2017 -
- Critic Score
When you're sat next to someone, playing ARMS in local multiplayer mode (or Ranked, once you finally get it unlocked), is absolutely brilliant. It's as likely to get you screaming at your pals as Mario Kart, but it also possesses the depth and strategic options you associate with the best fighting games. [Issue#189, p.75]- games(TM)
Posted Jul 7, 2017 -
- Critic Score
An amazingly fun experience. And when you're occasionally let off the rails and allowed to run wild in some of the larger open areas, it culminates in one of the most freeing experiences that PSVR has so far offered. [Issue#189, p.74]- games(TM)
Posted Jul 7, 2017 -
- games(TM)
Posted Jul 7, 2017 -
- Critic Score
It's a game that deserves a meatier and healthier package than the one Bandai Namco has given it, but even so, the online play will see Tekken 7 endure as one of the best fighting games this generation. [Issue#189, p.70]- games(TM)
Posted Jul 7, 2017 -
- Critic Score
A tender exploration of memory, death, and mystery. [Issue#188, p.85]- games(TM)
Posted Jun 23, 2017 -
- games(TM)
Posted Jun 23, 2017 -
- games(TM)
Posted Jun 23, 2017 -
- games(TM)
Posted Jun 23, 2017 -
- Critic Score
It ramps up brilliantly and is nicely paced too...It might not have the intense insanity of a "Keep Talking," but it's up there with some of the best implementation of PSVR we've seen to date. [Issue#188, p.82]- games(TM)
Posted Jun 23, 2017 -
- Critic Score
A gorgeous but sometimes galling nostalgia trip. [Issue#188, p.81]- games(TM)
Posted Jun 23, 2017 -
- Critic Score
It takes a lot for a falling block puzzle game to impress today, but Puyo Puyo Tetris succeeds thanks to its comprehensive set of opinions and satisfying skill-based game design. [Issue#188, p.81]- games(TM)
Posted Jun 23, 2017 -
- Critic Score
Getting to the handful of good puzzles Syberia 3 has isn't worth it for all the rubbish you'll have to wade through. This is a jittery, stuttering, mess of a videogame. [Issue#188, p.80]- games(TM)
Posted Jun 23, 2017 -
- Critic Score
This game feels a little bit like it belongs on PS3, with its familiar formula, terrible dialogue, dudebro characters, bafflingly ugly cutscenes and cookie-cutter assets...There's a pretty good game hidden somewhere in here, but you'll have to look quite hard at times. [Issue#188, p.78]- games(TM)
Posted Jun 23, 2017 -
- Critic Score
For newcomers, it's a good starting point, but for everyone else, the series probably needs a rest or at least a graphical overhaul, because despite being a good-looking 3DS game with excellent direction during combat, we have an alternative handheld console in the Switch now, which can do far better visuals. Over to you, Nintendo. [Issue#188, p.76]- games(TM)
Posted Jun 23, 2017 -
- Critic Score
The games that play out as intended - courtesy of the twists that Relic has brought into the franchise this time around - well, those will stay in your mind as some of the most intense RTS games you'll ever have. [Issue#188, p.74]- games(TM)
Posted Jun 23, 2017 -
- Critic Score
Animation still feels stiff and robotic and zoning might well be too strong as it is now but in most other respects, Injustice 2 is a clear success...Another cracking fighter from a studio still on the up. [Issue#188, p.72]- games(TM)
Posted Jun 23, 2017 -
- Critic Score
Everything Prey needed to succeed is in there, somewhere, but it doesn't gel. The game is too undefined, too broad in its ambition and application of its powers, spaces and weapons, that it fails to find and carve out its own identity. [Issue#188, p.69]- games(TM)
Posted Jun 23, 2017 -
- games(TM)
Posted Jun 17, 2017