games(TM)'s Scores

  • Games
For 3,166 reviews, this publication has graded:
  • 23% higher than the average critic
  • 4% same as the average critic
  • 73% lower than the average critic
On average, this publication grades 8.3 points lower than other critics. (0-100 point scale)
Average Game review score: 67
Highest review score: 100 Demon's Souls
Lowest review score: 10 Darkstar: The Interactive Movie
Score distribution:
3166 game reviews
    • 88 Metascore
    • 90 Critic Score
    Owlboy’s deceivingly simplistic delivery belies an enviable narrative, tourniquet-tight gameplay, and a cast you’ll fall in love with. Don’t miss it.
    • 81 Metascore
    • 80 Critic Score
    It’s the game that makes the entire franchise as relevant as it was in Nineties and early Noughties and it has fulfilled the destiny Square Enix wanted for it in that it has created a new platform from which even better things can be expected from it in the future. Without question, Final Fantasy is once again a giant within the RPG world.
    • 87 Metascore
    • 90 Critic Score
    With the franchise celebrating its twentieth anniversary, Game Freak has delivered an adventure that pays homage to the very first quest through the Kanto region while still delivering something fun and exciting. Be you an adult or child, Pokémon Sun & Moon is still the ultimate RPG; the surface adventure is wonderful and engaging, but beneath the surface is still a wildly complex body of systems that allow the game to expand and support deep strategic play.
    • 87 Metascore
    • 90 Critic Score
    Ultimately, Sun & Moon feels like one of the first legitimately necessary Pokémon adventures in some time.
    • 81 Metascore
    • 70 Critic Score
    Watch Dogs 2 wastes its incredible, realistic world and believable characters by leaning on boring gunplay, basic cover-shooter mechanics and tonal-inconsistencies that upend every part of it. Watch Dogs 2 has the opposite problems to its predecessor then. Acts of aggression (in whatever form they may have taken) made sense for vigilante Aiden Pierce, his mission thrived on it; and oh god now Watch Dogs 2 is making us defend and justify the existence of the blandest protagonist in videogames. But that’s Watch Dogs 2, a game that will make you question everything you thought you knew about open world game design, because clearly something needs to change.
    • 88 Metascore
    • 90 Critic Score
    As a story, it may well be lacking, but as a collection of expertly crafted play spaces where design and mechanics reinforce and respond to your agency in myriad delightful and engaging ways, Dishonored 2 is pure magic.
    • 86 Metascore
    • 90 Critic Score
    With The Coaltion at the reins Gears is in safe hands, and we're genuinely intrigued to see what happens next. [Issue#257, p.64]
    • games(TM)
    • 62 Metascore
    • 60 Critic Score
    The story and characters are excellent and the game is enjoyable, but the open world detracts from the experience rather than adding to it. [Issue#257, p.62]
    • games(TM)
    • 74 Metascore
    • 60 Critic Score
    Simple fun, but potentially annoying. [Issue#181, p.84]
    • games(TM)
    • 66 Metascore
    • 50 Critic Score
    Too inconsistent to truly shine. [Issue#181, p.84]
    • games(TM)
    • 79 Metascore
    • 70 Critic Score
    A whimsical evolution of the beat-'em-up. [Issue#181, p.83]
    • 80 Metascore
    • 80 Critic Score
    A deep, rewarding and addictive experience. [Issue#181, p.81]
    • 83 Metascore
    • 80 Critic Score
    A serious contender to the Voxel throne. [Issue#181, p.80]
    • 78 Metascore
    • 60 Critic Score
    Fun and frantic, but soon grows tiresome. [Issue#181, p.78]
    • 88 Metascore
    • 80 Critic Score
    The most replayable Civ yet, but the AI is a drawback. [Issue#181, p.77]
    • 77 Metascore
    • 70 Critic Score
    Solid (if somewhat easy later on) combat mechanics also make up for shortcomings elsewhere, with the stack system presenting some interesting tactical possibilities.
    • 77 Metascore
    • 50 Critic Score
    Oh, and there’s a zombie mode. The idea there is that you shoot things that look like how you feel when playing Infinite Warfare.
    • 87 Metascore
    • 70 Critic Score
    As a sequel, Titanfall 2 is everything it was supposed to be. By extension, that means it isn’t a game changer; it isn’t as inventive or surprising as its predecessor, but then again, it couldn’t be. Titanfall changed the trajectory of the FPS in a powerful and immediate way, and that success isn’t to be simply re-created but iterated upon dutifully. Despite Respawn’s best efforts, the game’s obvious advancements and its spectacular engagement across multiplayer, Titanfall 2 doesn’t offer the same determined focus and balance that defined its predecessor.
    • 87 Metascore
    • 70 Critic Score
    With many games feeling hampered by a desire to try and blend authenticity with sensationalism, Battlefield 1 is a hell of a lot of fun – a visual powerhouse and a fine return to form for DICE that’s sadly hampered by stretches of extreme frustration caused by the studio’s desire to take one step too many into the past.
    • 77 Metascore
    • 60 Critic Score
    Too many fruits spoil the broth. [Issue#180, p.85]
    • games(TM)
    • 80 Metascore
    • 80 Critic Score
    An interactive experience unlike any other. [Issue#180, p.48]
    • 76 Metascore
    • 60 Critic Score
    A disappointing new step in a declining series. [Issue#180, p.80]
    • 91 Metascore
    • 90 Critic Score
    Horizon 3 is the best open world racer in years. [Issue#180, p.76]
    • 72 Metascore
    • 70 Critic Score
    The puzzles are intuitive and escalate well, although Uber should have taken more risks with its gameplay to truly standout. [Issue#180, p.48]
    • games(TM)
    • 53 Metascore
    • 60 Critic Score
    It's in desperate need of a rethink in terms of its movement systems. [Issue#180, p.48]
    • games(TM)
    • 74 Metascore
    • 90 Critic Score
    One of those games that will engrain itself in the mind - it's a must-play. [Issue#180, p.48]
    • games(TM)
    • 55 Metascore
    • 50 Critic Score
    As a place to hangout with friends, and cause chaos, it doesn't get much better than SportsBar VR. [Issue#180, p.48]
    • games(TM)
    • 88 Metascore
    • 90 Critic Score
    One of the most inventive uses of VR so far...A unique and entertaining social VR experience. [Issue#180, p.48]
    • games(TM)
    • 44 Metascore
    • 50 Critic Score
    This has little of the charm that make its games so enticing, nor does it offer much in the way of entrancing solitude. [Issue#180, p.48]
    • games(TM)
    • 60 Metascore
    • 60 Critic Score
    With its roots firmly planted in the mobile space, EVE: Gunjack is proof that virtual reality often works best when the experience is built around short pick-up and play sessions. [Issue#180, p.48]
    • games(TM)

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