games(TM)'s Scores

  • Games
For 3,166 reviews, this publication has graded:
  • 23% higher than the average critic
  • 4% same as the average critic
  • 73% lower than the average critic
On average, this publication grades 8.3 points lower than other critics. (0-100 point scale)
Average Game review score: 67
Highest review score: 100 Demon's Souls
Lowest review score: 10 Darkstar: The Interactive Movie
Score distribution:
3166 game reviews
    • 61 Metascore
    • 30 Critic Score
    Quite simply, Revenge… is the worst kind of Star Wars game - one that looks good enough to appeal to impulsive fans, but ultimately fails to deliver by being a horribly derivative, stale and linear example of the genre it so lazily falls into. [July 2005, p.114]
    • games(TM)
    • 61 Metascore
    • 50 Critic Score
    Fable: The Journey only has Kinect, and once again it's too unresponsive, too fiddly and too annoying to carve a genuinely enjoyable experience out of Albion. Whether Fable: The Journey was a labour of love or a contractual obligation matters little; when all's said and done the only thing that matters is that this feels like another nail in the coffin for this generation's version of Kinect – and perhaps even its last.
    • 61 Metascore
    • 60 Critic Score
    Well below the standards we've come to expect from Nintendo's inventive, silly franchise. [Issue#137, p.123]
    • games(TM)
    • 61 Metascore
    • 40 Critic Score
    Full credit to Vicarious Visions for creating a whole new game instead of porting the GameBoy Advance version to the DS but, unfortunately, it’s hard to tell what it achieved by doing so. [Jan 2005, p.121]
    • games(TM)
    • 61 Metascore
    • 40 Critic Score
    It's with some remorse that we bestow upon it a fairly low score, but don't let it fool you... anyone with the means to play Lifeline shouldn't let a chance to sample this unique title pass them by. [July 2004, p.114]
    • games(TM)
    • 60 Metascore
    • 40 Critic Score
    You'll have a few hours of fun but by the time its YouTuber-friendly novelty factor wears off you'll have decided it's far from the best thing since sliced bread. [Issue#161, p.104]
    • 60 Metascore
    • 60 Critic Score
    As a pack-in for the console, this would have been far easier to forgive, but at full price and with no proper multiplayer, it’s a tough sell. Rare’s game looks stunning and is enjoyably tame, but lacks in true winner’s grit and star quality. Maybe next season.
    • 60 Metascore
    • 60 Critic Score
    If you're in dire need of a new Remote, at least now you get to try and skim a stone over an island for a few quid extra. It's totally worth it. [Issue#112, p.118]
    • games(TM)
    • 60 Metascore
    • 60 Critic Score
    It isn't nearly as awful - no, indeed, as hopelessly generic - as it might first appear. [Issue#111, p.100]
    • games(TM)
    • 60 Metascore
    • 40 Critic Score
    A bunch of misfit characters, bland stages and overly repetitive, mash-happy action. [Issue#109, p.110]
    • games(TM)
    • 60 Metascore
    • 60 Critic Score
    It’s a whole different ball (well, frog) game when a human player sneaks in a huge round or even a Frog-In-One rather than watch the AI do it time and time again in the main game – when the playing field is obviously even, there’s much more fun to be had. [Oct 2004, p.107]
    • games(TM)
    • 60 Metascore
    • 60 Critic Score
    Fun but equally frustrating. [Jan 2008, p.132]
    • games(TM)
    • 60 Metascore
    • 50 Critic Score
    The poor AI becomes increasingly apparent and even more of a chore upon completing the campaign. [Issue#152, p.114]
    • games(TM)
    • 60 Metascore
    • 40 Critic Score
    It should have been a cause for celebration that an EA Sports game review has forced us to abandon the well-worn ‘It’s like last year but slightly better!’ template, yet Rory McIlroy PGA Tour is like two years ago but significantly worse. Not nearly good enough, especially for a game whose slogan is ‘golf without limits’.
    • 60 Metascore
    • 50 Critic Score
    Batman could probably take Captain America to pieces with one hand tied behind his back. [Issue#113, p.118]
    • games(TM)
    • 60 Metascore
    • 30 Critic Score
    We're cataclysmically disappointed that Rogue Agent even exists. Just when it seemed like EA had pulled its socks up and become a real unstoppable force with games to match its resources, we get this ' perhaps the most cynical and cobbled-together excuse for a key release we've ever seen. [Christmas 2004, p.111]
    • games(TM)
    • 60 Metascore
    • 30 Critic Score
    We're cataclysmically disappointed that Rogue Agent even exists. Just when it seemed like EA had pulled its socks up and become a real unstoppable force with games to match its resources, we get this ' perhaps the most cynical and cobbled-together excuse for a key release we've ever seen. [Christmas 2004, p.111]
    • games(TM)
    • 60 Metascore
    • 70 Critic Score
    It’s easy enough to ignore the terrible story and get on with what Defiance does best: letting you bask in the glory of marauding through a vast open world with an army of players sitting (silently) by your side.
    • 60 Metascore
    • 60 Critic Score
    It’s easy to see a new franchise in Ryse; one that could potentially rival God Of War if it maintains the momentum of the latter half of the campaign. However, the gameplay is so rote and uninspired that it merely hints at a more robust and rewarding experience that it fails to deliver. Ultimately, it makes for a few hours of passing entertainment, but it’s certainly not one for the history books.
    • 60 Metascore
    • 40 Critic Score
    Switching from an open threat such as the desert to the enclosed dangers of the Vietnamese jungle has caused Conflict: Vietnam to effectively cut out much of the need for having a squad in the first place; instead of having more freedom and creativity in taking down your enemies, your team become more like fish trapped in a jungle-shaped barrel. [Oct 2004, p.108]
    • games(TM)
    • 60 Metascore
    • 50 Critic Score
    The traditional Guilty Gear gameplay just doesn’t translate that well to the arena style of play: most of the moves would be better suited to a straight one-on-one fight. [Nov 2007, p.120]
    • games(TM)
    • 60 Metascore
    • 70 Critic Score
    Cohort's game clearly isn't designed for the po-faced shooter fan, and holds more than enough character to enable most players to see past its more quibblesome design weaknesses to the light, throwaway fun it represents. [Christmas 2010, p.113]
    • games(TM)
    • 60 Metascore
    • 40 Critic Score
    Nowhere near the level of 2K's NBA productions. [Issue#168, p.90]
    • 60 Metascore
    • 40 Critic Score
    Perhaps the biggest letdown of all is that Wario’s mischievous side is never allowed to flourish with few opportunities to create havoc in Kaitou Wario The Seven’s sprawling levels. [JPN Import; Apr 2007, p.108]
    • games(TM)
    • 60 Metascore
    • 30 Critic Score
    The range of puzzles on display is also sorely lacking for a game of this type. [Issue#118, p.114]
    • games(TM)
    • 60 Metascore
    • 40 Critic Score
    Firefall quickly wears out its welcome; beaten to the punch by games like Tribes Ascend and the aforementioned Planetside 2. There’s still space for a PvE focused take on open world combat, and in time, this could well fill it. For now though, it’s a few well engineered systems in search of a game that fully deserves them.
    • 60 Metascore
    • 50 Critic Score
    If you have high levels of patience then there are some excellent moments that are worth staying around for, but we’d wager that most will hang up their controllers by the second or third forced Werehog mission. [Jan 2009, p.102]
    • games(TM)
    • 60 Metascore
    • 70 Critic Score
    Tiger Woods remains the most accessible golf game, but ProStroke is easily the title for those who find a lack of challenge in its competitors. [Oct 2006, p.124]
    • games(TM)
    • 60 Metascore
    • 40 Critic Score
    It just feels too much like an engaging tech demo that had nowhere solid to expand to. [Issue#115, p.110]
    • games(TM)
    • 60 Metascore
    • 50 Critic Score
    Ultimately it feels too much like a cheap cash-in to be worthy of your attention. [Issue#143, p.116]
    • games(TM)

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