games(TM)'s Scores

  • Games
For 3,166 reviews, this publication has graded:
  • 23% higher than the average critic
  • 4% same as the average critic
  • 73% lower than the average critic
On average, this publication grades 8.3 points lower than other critics. (0-100 point scale)
Average Game review score: 67
Highest review score: 100 Demon's Souls
Lowest review score: 10 Darkstar: The Interactive Movie
Score distribution:
3166 game reviews
    • 74 Metascore
    • 70 Critic Score
    The controls occasionally feel clunky. [Issue#141, p.117]
    • games(TM)
    • 74 Metascore
    • 60 Critic Score
    It seems content to re-tread worn ground without ever pausing to innovate along the way...As a result, Game Republic’s opening gambit is left feeling plod-through tired before the credits have run. [Sept 2005, p.114]
    • games(TM)
    • 74 Metascore
    • 80 Critic Score
    An evocative exploration of the art of storytelling. [Issue#198, p.78]
    • games(TM)
    • 74 Metascore
    • 50 Critic Score
    Wait for the sequel rather than invest in this slightly dumbed-down version. [Sept 2006, p.120]
    • games(TM)
    • 74 Metascore
    • 40 Critic Score
    While Worms 3D essentially delivers what it says on the tin, in surrendering its intuitive interface the concept has evolved into a far less attractive proposition. A shame. [Dec 2003, p.126]
    • games(TM)
    • 74 Metascore
    • 60 Critic Score
    We expect good gunplay and loot from a Borderlands game, and we still got that with The Pre-Sequel. But by expecting a little more, we seem to have set ourselves up for disappointment. Strewth.
    • 74 Metascore
    • 60 Critic Score
    It's just a shame the combat side of Capsized is hampered by something the developers can do little about. [Issue#138, p.115]
    • games(TM)
    • 74 Metascore
    • 70 Critic Score
    Stick with it - it's worth the effort. [Issue#179, p.80]
    • games(TM)
    • 74 Metascore
    • 70 Critic Score
    For the most part this is an excellent strategy game with plenty of mileage. [Issue#112, p.128]
    • games(TM)
    • 74 Metascore
    • 70 Critic Score
    Stubbornly quirky, unashamedly inventive, strangely relaxed and only a little bit broken, Steambot Chronicles is a game quite unlike anything else out there at the moment. [Aug 2006, p.122]
    • games(TM)
    • 74 Metascore
    • 70 Critic Score
    Regardless of the fact that the game doesn’t quite replicate the sheer precariousness of hurtling down a track at breakneck speed to the degree it should, the refreshing risk/reward balance merits the perseverance of anyone willing to give it a go. [May 2006, p.108]
    • games(TM)
    • 74 Metascore
    • 70 Critic Score
    Anyone buying a Ridge Racer game knows exactly what they’re getting and won’t be disappointed with this shiny and seemingly unending racing bonanza. [Christmas 2005, p.129]
    • games(TM)
    • 74 Metascore
    • 70 Critic Score
    What it lacks in exactness it more than makes up for in whimsy and, indeed, the decision to focus on Kinect more as an aid to deepen an immersive, tactile experience than to promote competition with friends is commendable. [Issue#104, p.116]
    • games(TM)
    • 74 Metascore
    • 70 Critic Score
    If you have a PS4, want to kill monsters and have fun while doing it, look no further. [Issue#160, p.109]
    • 74 Metascore
    • 70 Critic Score
    This is the best way to experience Revelations, but it's too indecisive about its approach and not nearly polished enough to work its way into the must-play category for entrenched Resi fans. [Issue#136, p.109]
    • games(TM)
    • 74 Metascore
    • 60 Critic Score
    Fun, heroic stuff, especially for younger players. [Issue#195, p.74]
    • games(TM)
    • 74 Metascore
    • 80 Critic Score
    If you ignored it before then you were missing out on one of the most enjoyable beat-‘em-ups the genre has. [Nov 2006, p.120]
    • games(TM)
    • 74 Metascore
    • 30 Critic Score
    Once the contentment of seeing the impressive 'ultimate'look of the Spider-Man characters has faded and the comic book flair has become old news, it's still going to be a very bitter pill to swallow. [Dec 2005, p.118]
    • games(TM)
    • 74 Metascore
    • 70 Critic Score
    Destroy All Humans! 2's scope should win a few converts, while providing enough originality to sate the fans. [Dec 2006, p.131]
    • games(TM)
    • 74 Metascore
    • 60 Critic Score
    A disappointment, there's no two ways about it. The scares just aren't there – we live in a post-Amnesia world, so we know it's possible for FPSs to terrify – and the rest of the action is so utterly standard it strays into boring territory more than we hoped it would. A more interesting co-op mode and the competitive, point-based leaderboards covering both single and multiplayer drag it out of average territory, but generally speaking we fear this is a missed opportunity.
    • 74 Metascore
    • 70 Critic Score
    Sadly, the adventure itself is far too linear; there's little in the way of side-quests, and you have no freedom over where you go or what you do. If you can overlook this, though, The Third Age does mix a neat battle system with a great franchise to provide a surprisingly enjoyable adventure. [Dec 2004, p.107]
    • games(TM)
    • 74 Metascore
    • 80 Critic Score
    This is a game for the fans, paid for by the fans, and limited only by its budget. The music won’t be to everyone’s taste, and of course doesn’t include any pop classics, but the precision and excitement of the moment-to-moment musical action has never been stronger.
    • 74 Metascore
    • 80 Critic Score
    There's room for much improvement in The Secret World, as there often is with any new MMO launch, but this has far more promise than anything Blizzard or EA have had to offer recently.
    • 74 Metascore
    • 70 Critic Score
    There are better RPGs out there, there are better RPGs on DS, but better Sonic Adventures? You’d be hard pushed to find one. [Dec 2008, p.114]
    • games(TM)
    • 74 Metascore
    • 60 Critic Score
    If you own any of the three previous Bomberman DS titles – or indeed any Bomberman game since the first SNES Super Bomberman – then the only new experiences on offer here are found in the mini-games and story. [May 2008, p.122]
    • games(TM)
    • 74 Metascore
    • 70 Critic Score
    The unfocused nature of the single-player feels cursory in comparison to the depth of its predecessors, making this a notable but certainly not extraordinary racer. [Dec 2009, p.98]
    • games(TM)
    • 74 Metascore
    • 60 Critic Score
    Those able to get a feel for the menu-heavy gameplay will revel in the kind of breathtaking depth and infinite scope you simply won't find in any other console title. [Apr 2004, p.120]
    • games(TM)
    • 74 Metascore
    • 60 Critic Score
    Shining Soul II doesn't really pack enough charm to distinguish itself as anything other than a solid yet unspectacular RPG. It even struggles to differentiate itself from the first game, looking and playing almost exactly the same. [Apr 2004, p.101]
    • games(TM)
    • 74 Metascore
    • 50 Critic Score
    The 'new' simplicity makes for a fun and fast game that, courtesy of the excellent passing system and decent AI, finds a firm balance between real football and the arcade fun of a five-minute kick about. [June 2004, p.120]
    • games(TM)
    • 74 Metascore
    • 70 Critic Score
    There is a steep learning curve within Soul Hackers. [Issue#141, p.111]
    • games(TM)

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