games(TM)'s Scores

  • Games
For 3,166 reviews, this publication has graded:
  • 23% higher than the average critic
  • 4% same as the average critic
  • 73% lower than the average critic
On average, this publication grades 8.3 points lower than other critics. (0-100 point scale)
Average Game review score: 67
Highest review score: 100 Demon's Souls
Lowest review score: 10 Darkstar: The Interactive Movie
Score distribution:
3166 game reviews
    • 86 Metascore
    • 80 Critic Score
    A calculated and intelligent game that favours forethought and tactics over button mashing and impatience. [Aug 2009, p.110]
    • games(TM)
    • 86 Metascore
    • 80 Critic Score
    The sense of mortality, tension and sheer scale makes for a truly stunning experience. [Christmas 2005, p.110]
    • games(TM)
    • 86 Metascore
    • 90 Critic Score
    Faster, slicker, with countless new animations and creative possibilities: Winning Eleven 10 has made its predecessor feel robotic, stiff and altogether redundant. [July 2006, p.133]
    • games(TM)
    • 86 Metascore
    • 80 Critic Score
    Microsoft's true standout exclusive for 2017. [Issue#194, p.70]
    • games(TM)
    • 86 Metascore
    • 90 Critic Score
    The new perspective works well, injecting some much-needed action into the genre without sacrificing tactical choice. In fact, the switch actually creates more choices if anything. [Dec 2008, p.102]
    • games(TM)
    • 86 Metascore
    • 60 Critic Score
    The frantic and smooth combat translates to multiplayer far better than the plodding solo campaign, and ultimately save Insomniac’s effort from irrelevance. [Jan 2007, p.96]
    • games(TM)
    • 86 Metascore
    • 80 Critic Score
    A great blending of two franchises. [Issue#175, p.74]
    • 86 Metascore
    • 60 Critic Score
    Explosions certain are fun, to a point, but when that point is all a game has to offer we just can't help wanting something else. [March 2005, p.108]
    • games(TM)
    • 86 Metascore
    • 80 Critic Score
    It has more character and better tunes than any other music game. [June 2009, p.112]
    • games(TM)
    • 86 Metascore
    • 80 Critic Score
    Underwater combat, despised by many, has thankfully been removed from this latest entry. [Issue#159, p.96]
    • 86 Metascore
    • 60 Critic Score
    Very much feels like a game of two parts; that of profound identity and beauty in its artistic style, profound story and meticulous audio design, but also one of bleakness and emptiness in how it seriously meanders in play. [Issue#109, p.100]
    • games(TM)
    • 86 Metascore
    • 70 Critic Score
    Patapon really feels like a new experience. The seductive façade is a clever mask for an enormously challenging game that requires a substantial amount of grinding and micromanagement to master. [Mar 2008, p.116]
    • games(TM)
    • 86 Metascore
    • 80 Critic Score
    2K wasn’t exaggerating when it called Beyond The Sword the biggest Civilization expansion ever, but it failed to mention that it’s also its most innovative and entertaining expansion too. [Sept 2007, p.112]
    • games(TM)
    • 86 Metascore
    • 80 Critic Score
    This is pure BioWare, crafted with consummate fantasy fans in mind. [Christmas 2009, p.108]
    • games(TM)
    • 86 Metascore
    • 90 Critic Score
    The Sims 3 is without doubt the series' finest hour...By playing around with character traits, you're able to create all kinds of people, and just watching them interact is a joy in itself. [July 2009, p.102]
    • games(TM)
    • 86 Metascore
    • 80 Critic Score
    NBA 2K16 is masterful at providing a re-creation of what we expect to see from a TV broadcast. [Issue#167, p.84]
    • 86 Metascore
    • 80 Critic Score
    Thoroughly engaging and original. [Issue#107, p.117]
    • games(TM)
    • 86 Metascore
    • 90 Critic Score
    Titanfall is not the most strategically demanding multiplayer game out there, nor is it the most complex. It’s certainly not revolutionary, as some might have you believe, given that many of its ideas have been cribbed from other games and genres. What it is, though, is a consistently exciting, accessible and expertly crafted shooter that repeatedly generates highlight reel moments that make you want to keep coming back.
    • 86 Metascore
    • 80 Critic Score
    There’s an awful lot to like about Tomb Raider. It takes the gameplay Uncharted has used to such great effect (which was, of course, nicked from Tomb Raider in the first place), and replaces wise-cracking gentleman-thief Nathan Drake with this new damaged Lara Croft, one of the most involving characters seen in a computer game to date.
    • 86 Metascore
    • 80 Critic Score
    The game has a universal appeal, and its status as a modern classic is uncontested. This is just another block in its pedestal. [Issue#189, p.80]
    • games(TM)
    • 86 Metascore
    • 90 Critic Score
    With The Coaltion at the reins Gears is in safe hands, and we're genuinely intrigued to see what happens next. [Issue#257, p.64]
    • games(TM)
    • 86 Metascore
    • 90 Critic Score
    Revelator makes a rock-solid case for consideration as the best fighter of this generation so far. [Issue#177, p.85]
    • 86 Metascore
    • 80 Critic Score
    This is God Of War exactly as you know it. Which means that whether or not you enjoy the nine hours Ghost Of Sparta offers is almost entirely dependent on whether you can stomach another God Of War. [Christmas 2010, p.101]
    • games(TM)
    • 86 Metascore
    • 70 Critic Score
    Infuriating and yet stupidly addictive. [Oct 2009, p.122]
    • games(TM)
    • 86 Metascore
    • 80 Critic Score
    Works around the limitations of motion control, bringing the Punch-Out!! Series up to date without losing any of the charm that made it a fan favourite in the first place. [July 2009, p.106]
    • games(TM)
    • 86 Metascore
    • 90 Critic Score
    The Swapper manages to be both a perfect example of ‘genre fiction’ (it’s a sci-fi experience up there with Moon, Solaris or Alien), it also manages to make itself an exemplar of a ‘genre game’ – a puzzler so fresh in its ideas, yet so widely familiar, that no matter how you like your brain to get picked at, The Swapper will satisfy you.
    • 86 Metascore
    • 90 Critic Score
    It's fair to say that the fans have once again been spoilt by such a magnificent offering. There's not even a hint of disappointment here. [Feb 2005, p.112]
    • games(TM)
    • 86 Metascore
    • 80 Critic Score
    Fallblox is an intoxicating blend of the familiar and the new, every bit as essential as Pullblox, and a further reminder that Intelligent Systems remains one of the most aptly named developers in the business.
    • 86 Metascore
    • 80 Critic Score
    Rather than force you from one style of gameplay to another depending on which level you're on, BG&E blends the transitions together almost seamlessly. The additional styles never really encroach on the main crux of the adventure; they're always peripheral and therefore serve to enrich the experience, rather than dilute it. [Dec 2003, p.114]
    • games(TM)
    • 86 Metascore
    • 80 Critic Score
    For many, the new modes won’t be enough to call for another purchase; as a standalone package however, Soul Calibur III offers more than could ever be asked of a fighting game. [Christmas 2005, p.96]
    • games(TM)

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